void Draw::regeneratePath(DrawPath* path) { _parent->setCursor(Qt::WaitCursor); printf("regenerate path\n"); DrawPath *aPath, *bPath, *curr = path; int aFrame = _frame-1, bFrame = _frame+1; curr = path->prevC(); while (curr && !curr->fixed() && curr->prevC() != NULL) { curr = curr->prevC(); aFrame--; } aPath = curr; curr = path->nextC(); while (curr && !curr->fixed() && curr->nextC() != NULL) { curr = curr->nextC(); bFrame++; } bPath = curr; // 1. regenerate forwards and backwards curves if (aPath && aPath!= _selected && aPath->nextC()!=_selected) biGenerateSpan(aPath, aFrame, _selected, _frame); if (bPath && bPath!=_selected && bPath->prevC()!=_selected) { if (bPath->fixed()) biGenerateSpan(_selected, _frame, bPath, bFrame); else forwGenerateSpan(_selected, aFrame); } emit restoreCursor(); _selected->setFixed(true); }
void ImageArea::mouseMoveEvent(QMouseEvent *event) { InstrumentsEnum instrument = DataSingleton::Instance()->getInstrument(); mInstrumentHandler = mInstrumentsHandlers.at(DataSingleton::Instance()->getInstrument()); if(mIsResize) { mAdditionalTools->resizeCanvas(event->x(), event->y()); emit sendNewImageSize(mImage->size()); } else if(event->pos().x() < mImage->rect().right() + 6 && event->pos().x() > mImage->rect().right() && event->pos().y() > mImage->rect().bottom() && event->pos().y() < mImage->rect().bottom() + 6) { setCursor(Qt::SizeFDiagCursor); if (qobject_cast<AbstractSelection*>(mInstrumentHandler)) return; } else if (!qobject_cast<AbstractSelection*>(mInstrumentHandler)) { restoreCursor(); } if(event->pos().x() < mImage->width() && event->pos().y() < mImage->height()) { emit sendCursorPos(event->pos()); } if(instrument != NONE_INSTRUMENT) { mInstrumentHandler->mouseMoveEvent(event, *this); } }
void ClangFormat::disableFormattingSelectedText() { TextEditor::TextEditorWidget *widget = TextEditor::TextEditorWidget::currentTextEditorWidget(); if (!widget) return; const QTextCursor tc = widget->textCursor(); if (!tc.hasSelection()) return; // Insert start marker const QTextBlock selectionStartBlock = tc.document()->findBlock(tc.selectionStart()); QTextCursor insertCursor(tc.document()); insertCursor.beginEditBlock(); insertCursor.setPosition(selectionStartBlock.position()); insertCursor.insertText("// clang-format off\n"); const int positionToRestore = tc.position(); // Insert end marker QTextBlock selectionEndBlock = tc.document()->findBlock(tc.selectionEnd()); insertCursor.setPosition(selectionEndBlock.position() + selectionEndBlock.length() - 1); insertCursor.insertText("\n// clang-format on"); insertCursor.endEditBlock(); // Reset the cursor position in order to clear the selection. QTextCursor restoreCursor(tc.document()); restoreCursor.setPosition(positionToRestore); widget->setTextCursor(restoreCursor); // The indentation of these markers might be undesired, so reformat. // This is not optimal because two undo steps will be needed to remove the markers. const int reformatTextLength = insertCursor.position() - selectionStartBlock.position(); BeautifierPlugin::formatCurrentFile(command(selectionStartBlock.position(), reformatTextLength)); }
static void GUI_showMenu( const MenuItem * items, int count, int selection, int row, int height ) { int i; CursorState cursorState; if ( items == NULL || count == 0 ) return; // head and tail points to the start and the end of the list. // top and bottom points to the first and last visible items // in the menu window. gMenuItems = items; gMenuRow = row; gMenuHeight = height; gMenuItemCount = count; gMenuTop = 0; gMenuBottom = min( count, height ) - 1; gMenuSelection = selection; gMenuStart = 0; gMenuEnd = min( count, gui.maxdevices ) - 1; // If the selected item is not visible, shift the list down. if ( gMenuSelection > gMenuBottom ) { gMenuTop += ( gMenuSelection - gMenuBottom ); gMenuBottom = gMenuSelection; } if ( gMenuSelection > gMenuEnd ) { gMenuStart += ( gMenuSelection - gMenuEnd ); gMenuEnd = gMenuSelection; } // Draw the visible items. if( bootArgs->Video.v_display == GRAPHICS_MODE ) { drawDeviceList(gMenuStart, gMenuEnd, gMenuSelection); } else { changeCursor( 0, row, kCursorTypeHidden, &cursorState ); for ( i = gMenuTop; i <= gMenuBottom; i++ ) { printMenuItem( &items[i], (i == gMenuSelection) ); } restoreCursor( &cursorState ); } }
static void showMenu( const MenuItem * items, int count, int selection, int row, int height ) { int i; CursorState cursorState; if ( items == NULL || count == 0 ) return; // head and tail points to the start and the end of the list. // top and bottom points to the first and last visible items // in the menu window. gMenuItems = items; int MenuTop = 0; int MenuBottom = min( count, height ) - 1; int MenuSelection = selection; int MenuStart = 0; int MenuEnd = count; //min( count, gui.maxdevices ) - 1; // If the selected item is not visible, shift the list down. if ( MenuSelection > MenuBottom ) { MenuTop += ( MenuSelection - MenuBottom ); MenuBottom = MenuSelection; } if ( MenuSelection > MenuEnd ) { MenuStart += ( MenuSelection - MenuEnd ); MenuEnd = MenuSelection; } // Draw the visible items. changeCursor( 0, row, kCursorTypeHidden, &cursorState ); for ( i = MenuTop; i <= MenuBottom; i++ ) { printMenuItem( &items[i], (i == MenuSelection) ); } safe_set_env(envgMenuRow,row); safe_set_env(envgMenuHeight,height); safe_set_env(envgMenuItemCount,count); safe_set_env(envgMenuTop,MenuTop); safe_set_env(envgMenuBottom,MenuBottom); safe_set_env(envgMenuSelection,MenuSelection); safe_set_env(envgMenuStart,MenuStart); safe_set_env(envgMenuEnd,MenuEnd); restoreCursor( &cursorState ); }
void UndoChangeScriptCommand::undo() { // Save text value and cursor position saveCursor(); after = QString::fromStdString(n->getScript()); n->setScript(before.toStdString()); // Restore cursor to previous position restoreCursor(cursor_before); }
void Draw::corrPropAll() { _parent->setCursor(Qt::WaitCursor); _dc->startDrawPathIterator(); DrawPath* curr; while ((curr=_dc->IterateNext()) != NULL) { if (!curr->corrToRoto()) { curr->correspondRoto2(_is->getRotoCurves(_frame), _w, _h); } if (curr->nextC() == NULL || curr->prevC() == NULL) propagatePathEverywhere(curr); } emit restoreCursor(); }
void ImageArea::mouseReleaseEvent(QMouseEvent *event) { if(mIsResize) { mIsResize = false; restoreCursor(); } else if(DataSingleton::Instance()->getInstrument() != NONE_INSTRUMENT) { mInstrumentHandler = mInstrumentsHandlers.at(DataSingleton::Instance()->getInstrument()); mInstrumentHandler->mouseReleaseEvent(event, *this); } }
int main() { int width, height, cursorx, cursory, cbsize; init(&width, &height); // Graphics initialization cursorx = width / 2; cursory = height / 2; cbsize = (CUR_SIZ * 2) + 1; VGImage CursorBuffer = vgCreateImage(VG_sABGR_8888, cbsize, cbsize, VG_IMAGE_QUALITY_BETTER); if (mouseinit(width, height) != 0) { fprintf(stderr, "Unable to initialize the mouse\n"); exit(1); } Start(width, height); // Start the picture Background(0, 0, 0); // Black background Fill(44, 77, 232, 1); // Big blue marble Circle(width / 2, 0, width); // The "world" Fill(255, 255, 255, 1); // White text TextMid(width / 2, height / 2, "hello, world", SerifTypeface, width / 10); // Greetings End(); // update picture // MAIN LOOP while (left_count < 2) { // Loop until the left mouse button pressed & released // if the mouse moved... if (mouse.x != cursorx || mouse.y != cursory) { restoreCursor(CursorBuffer); cursorx = mouse.x; cursory = mouse.y; saveCursor(CursorBuffer, cursorx, cursory, width, height, CUR_SIZ); circleCursor(cursorx, cursory, width, height, CUR_SIZ); End(); // update picture } } restoreCursor(CursorBuffer); // not strictly necessary as display will be closed vgDestroyImage(CursorBuffer); // tidy up memory finish(); // Graphics cleanup exit(0); }
void _glfwPlatformApplyCursorMode(_GLFWwindow* window) { switch (window->cursorMode) { case GLFW_CURSOR_NORMAL: restoreCursor(window); break; case GLFW_CURSOR_HIDDEN: hideCursor(window); break; case GLFW_CURSOR_DISABLED: disableCursor(window); break; } }
static void showMenu( const MenuItem * items, int count, int selection, int row, int height ) { int i; CursorState cursorState; if ( items == NULL || count == 0 ) return; // head and tail points to the start and the end of the list. // top and bottom points to the first and last visible items // in the menu window. gMenuItems = items; gMenuRow = row; gMenuHeight = height; gMenuItemCount = count; gMenuTop = 0; gMenuBottom = min( count, height ) - 1; gMenuSelection = selection; // If the selected item is not visible, shift the list down. if ( gMenuSelection > gMenuBottom ) { gMenuTop += ( gMenuSelection - gMenuBottom ); gMenuBottom = gMenuSelection; } // Draw the visible items. changeCursor( 0, row, kCursorTypeHidden, &cursorState ); for ( i = gMenuTop; i <= gMenuBottom; i++ ) { printMenuItem( &items[i], (i == gMenuSelection) ); } restoreCursor( &cursorState ); }
void UndoChangeScriptCommand::redo() { n->setScript(after.toStdString()); restoreCursor(cursor_after); }
// Window callback function (handles window events) // static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { _GLFWwindow* window = (_GLFWwindow*) GetWindowLongPtrW(hWnd, 0); switch (uMsg) { case WM_NCCREATE: { CREATESTRUCTW* cs = (CREATESTRUCTW*) lParam; SetWindowLongPtrW(hWnd, 0, (LONG_PTR) cs->lpCreateParams); break; } case WM_SETFOCUS: { if (window->cursorMode != GLFW_CURSOR_NORMAL) _glfwPlatformApplyCursorMode(window); if (window->monitor && window->autoIconify) enterFullscreenMode(window); _glfwInputWindowFocus(window, GL_TRUE); return 0; } case WM_KILLFOCUS: { if (window->cursorMode != GLFW_CURSOR_NORMAL) restoreCursor(window); if (window->monitor && window->autoIconify) { _glfwPlatformIconifyWindow(window); leaveFullscreenMode(window); } _glfwInputWindowFocus(window, GL_FALSE); return 0; } case WM_SYSCOMMAND: { switch (wParam & 0xfff0) { case SC_SCREENSAVE: case SC_MONITORPOWER: { if (window->monitor) { // We are running in full screen mode, so disallow // screen saver and screen blanking return 0; } else break; } // User trying to access application menu using ALT? case SC_KEYMENU: return 0; } break; } case WM_CLOSE: { _glfwInputWindowCloseRequest(window); return 0; } case WM_KEYDOWN: case WM_SYSKEYDOWN: { const int scancode = (lParam >> 16) & 0x1ff; const int key = translateKey(wParam, lParam); if (key == _GLFW_KEY_INVALID) break; _glfwInputKey(window, key, scancode, GLFW_PRESS, getKeyMods()); break; } case WM_CHAR: { _glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GL_TRUE); return 0; } case WM_SYSCHAR: { _glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GL_FALSE); return 0; } case WM_UNICHAR: { // This message is not sent by Windows, but is sent by some // third-party input method engines if (wParam == UNICODE_NOCHAR) { // Returning TRUE here announces support for this message return TRUE; } _glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GL_TRUE); return FALSE; } case WM_KEYUP: case WM_SYSKEYUP: { const int mods = getKeyMods(); const int scancode = (lParam >> 16) & 0x1ff; const int key = translateKey(wParam, lParam); if (key == _GLFW_KEY_INVALID) break; if (wParam == VK_SHIFT) { // Release both Shift keys on Shift up event, as only one event // is sent even if both keys are released _glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, GLFW_RELEASE, mods); _glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, GLFW_RELEASE, mods); } else if (wParam == VK_SNAPSHOT) { // Key down is not reported for the print screen key _glfwInputKey(window, key, scancode, GLFW_PRESS, mods); _glfwInputKey(window, key, scancode, GLFW_RELEASE, mods); } else _glfwInputKey(window, key, scancode, GLFW_RELEASE, mods); break; } case WM_LBUTTONDOWN: case WM_RBUTTONDOWN: case WM_MBUTTONDOWN: case WM_XBUTTONDOWN: { const int mods = getKeyMods(); SetCapture(hWnd); if (uMsg == WM_LBUTTONDOWN) _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, mods); else if (uMsg == WM_RBUTTONDOWN) _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS, mods); else if (uMsg == WM_MBUTTONDOWN) _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS, mods); else { if (HIWORD(wParam) == XBUTTON1) _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_4, GLFW_PRESS, mods); else if (HIWORD(wParam) == XBUTTON2) _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_5, GLFW_PRESS, mods); return TRUE; } return 0; } case WM_LBUTTONUP: case WM_RBUTTONUP: case WM_MBUTTONUP: case WM_XBUTTONUP: { const int mods = getKeyMods(); ReleaseCapture(); if (uMsg == WM_LBUTTONUP) _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_RELEASE, mods); else if (uMsg == WM_RBUTTONUP) _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_RELEASE, mods); else if (uMsg == WM_MBUTTONUP) _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_RELEASE, mods); else { if (HIWORD(wParam) == XBUTTON1) _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_4, GLFW_RELEASE, mods); else if (HIWORD(wParam) == XBUTTON2) _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_5, GLFW_RELEASE, mods); return TRUE; } return 0; } case WM_MOUSEMOVE: { const int x = GET_X_LPARAM(lParam); const int y = GET_Y_LPARAM(lParam); if (window->cursorMode == GLFW_CURSOR_DISABLED) { if (_glfw.focusedWindow != window) break; _glfwInputCursorMotion(window, x - window->win32.cursorPosX, y - window->win32.cursorPosY); } else _glfwInputCursorMotion(window, x, y); window->win32.cursorPosX = x; window->win32.cursorPosY = y; if (!window->win32.cursorInside) { TRACKMOUSEEVENT tme; ZeroMemory(&tme, sizeof(tme)); tme.cbSize = sizeof(tme); tme.dwFlags = TME_LEAVE; tme.hwndTrack = window->win32.handle; TrackMouseEvent(&tme); window->win32.cursorInside = GL_TRUE; _glfwInputCursorEnter(window, GL_TRUE); } return 0; } case WM_MOUSELEAVE: { window->win32.cursorInside = GL_FALSE; _glfwInputCursorEnter(window, GL_FALSE); return 0; } case WM_MOUSEWHEEL: { _glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA); return 0; } case WM_MOUSEHWHEEL: { // This message is only sent on Windows Vista and later // NOTE: The X-axis is inverted for consistency with OS X and X11. _glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0); return 0; } case WM_SIZE: { if (_glfw.focusedWindow == window) { if (window->cursorMode == GLFW_CURSOR_DISABLED) updateClipRect(window); } if (!window->win32.iconified && wParam == SIZE_MINIMIZED) { window->win32.iconified = GL_TRUE; _glfwInputWindowIconify(window, GL_TRUE); } else if (window->win32.iconified && (wParam == SIZE_RESTORED || wParam == SIZE_MAXIMIZED)) { window->win32.iconified = GL_FALSE; _glfwInputWindowIconify(window, GL_FALSE); } _glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam)); _glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam)); return 0; } case WM_MOVE: { if (_glfw.focusedWindow == window) { if (window->cursorMode == GLFW_CURSOR_DISABLED) updateClipRect(window); } // NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as // those macros do not handle negative window positions correctly _glfwInputWindowPos(window, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); return 0; } case WM_PAINT: { _glfwInputWindowDamage(window); break; } case WM_ERASEBKGND: { return TRUE; } case WM_SETCURSOR: { if (_glfw.focusedWindow == window && LOWORD(lParam) == HTCLIENT) { if (window->cursorMode == GLFW_CURSOR_HIDDEN || window->cursorMode == GLFW_CURSOR_DISABLED) { SetCursor(NULL); return TRUE; } else if (window->cursor) { SetCursor(window->cursor->win32.handle); return TRUE; } } break; } case WM_DEVICECHANGE: { if (DBT_DEVNODES_CHANGED == wParam) { _glfwInputMonitorChange(); return TRUE; } break; } case WM_DWMCOMPOSITIONCHANGED: { if (_glfwIsCompositionEnabled()) { _GLFWwindow* previous = _glfwPlatformGetCurrentContext(); _glfwPlatformMakeContextCurrent(window); _glfwPlatformSwapInterval(0); _glfwPlatformMakeContextCurrent(previous); } // TODO: Restore vsync if compositing was disabled break; } case WM_DROPFILES: { HDROP hDrop = (HDROP) wParam; POINT pt; int i; const int count = DragQueryFileW(hDrop, 0xffffffff, NULL, 0); char** paths = calloc(count, sizeof(char*)); // Move the mouse to the position of the drop DragQueryPoint(hDrop, &pt); _glfwInputCursorMotion(window, pt.x, pt.y); for (i = 0; i < count; i++) { const UINT length = DragQueryFileW(hDrop, i, NULL, 0); WCHAR* buffer = calloc(length + 1, sizeof(WCHAR)); DragQueryFileW(hDrop, i, buffer, length + 1); paths[i] = _glfwCreateUTF8FromWideString(buffer); free(buffer); } _glfwInputDrop(window, count, (const char**) paths); for (i = 0; i < count; i++) free(paths[i]); free(paths); DragFinish(hDrop); return 0; } } return DefWindowProc(hWnd, uMsg, wParam, lParam); }
static int updateMenu( int key, void ** paramPtr ) { int moved = 0; union { struct { unsigned int selectionUp : 1, selectionDown : 1, scrollUp : 1, scrollDown : 1; } f; unsigned int w; } draw = {{0}}; if ( gMenuItems == NULL ) return 0; if( bootArgs->Video.v_display == GRAPHICS_MODE ) { int res; // set navigation keys for horizontal layout as defaults int previous = 0x4B00; // left arrow int subsequent = 0x4D00; // right arrow int menu = 0x5000; // down arrow if ( gui.layout == VerticalLayout ) { // set navigation keys for vertical layout previous = 0x4800; // up arrow subsequent = 0x5000; // down arrow menu = 0x4B00; // right arrow } if ( key == previous ) { if ( gMenuSelection > gMenuTop ) draw.f.selectionUp = 1; else if ( gMenuTop > 0 ) draw.f.scrollDown = 1; } else if ( key == subsequent ) { if ( gMenuSelection != gMenuBottom) draw.f.selectionDown = 1; else if ( gMenuBottom < ( gMenuItemCount - 1 ) ) draw.f.scrollUp = 1; } else if ( key == menu ) { if ( gui.menu.draw ) updateInfoMenu(key); else drawInfoMenu(); } else if ( gui.menu.draw ) { res = updateInfoMenu(key); if ( res == CLOSE_INFO_MENU ) gui.menu.draw = false; else { shouldboot = ( res != DO_NOT_BOOT ); if ( shouldboot ) gui.menu.draw = false; switch (res) { case BOOT_NORMAL: gVerboseMode = false; gBootMode = kBootModeNormal; break; case BOOT_VERBOSE: gVerboseMode = true; gBootMode = kBootModeNormal; addBootArg(kVerboseModeFlag); break; case BOOT_IGNORECACHE: gVerboseMode = false; gBootMode = kBootModeNormal; addBootArg(kIgnoreCachesFlag); break; case BOOT_SINGLEUSER: gVerboseMode = true; gBootMode = kBootModeNormal; addBootArg(kSingleUserModeFlag); break; } } } } else { switch ( key ) { case 0x4800: // Up Arrow if ( gMenuSelection != gMenuTop ) draw.f.selectionUp = 1; else if ( gMenuTop > 0 ) draw.f.scrollDown = 1; break; case 0x5000: // Down Arrow if ( gMenuSelection != gMenuBottom ) draw.f.selectionDown = 1; else if ( gMenuBottom < (gMenuItemCount - 1) ) draw.f.scrollUp = 1; break; } } if ( draw.w ) { if ( draw.f.scrollUp ) { scollPage(0, gMenuRow, 40, gMenuRow + gMenuHeight - 1, 0x07, 1, 1); gMenuTop++; gMenuBottom++; gMenuStart++; gMenuEnd++; draw.f.selectionDown = 1; } if ( draw.f.scrollDown ) { scollPage(0, gMenuRow, 40, gMenuRow + gMenuHeight - 1, 0x07, 1, -1); gMenuTop--; gMenuBottom--; gMenuStart--; gMenuEnd--; draw.f.selectionUp = 1; } if ( draw.f.selectionUp || draw.f.selectionDown ) { CursorState cursorState; // Set cursor at current position, and clear inverse video. if( bootArgs->Video.v_display == VGA_TEXT_MODE ) { changeCursor( 0, gMenuRow + gMenuSelection - gMenuTop, kCursorTypeHidden, &cursorState ); printMenuItem( &gMenuItems[gMenuSelection], 0 ); } if ( draw.f.selectionUp ) { gMenuSelection--; if(( gMenuSelection - gMenuStart) == -1 ) { gMenuStart--; gMenuEnd--; } } else { gMenuSelection++; if(( gMenuSelection - ( gui.maxdevices - 1) - gMenuStart) > 0 ) { gMenuStart++; gMenuEnd++; } } if( bootArgs->Video.v_display == VGA_TEXT_MODE ) { moveCursor( 0, gMenuRow + gMenuSelection - gMenuTop ); printMenuItem( &gMenuItems[gMenuSelection], 1 ); restoreCursor( &cursorState ); } else drawDeviceList (gMenuStart, gMenuEnd, gMenuSelection); } *paramPtr = gMenuItems[gMenuSelection].param; moved = 1; } return moved; }
void QBasicDrag::drop(const QMouseEvent *) { disableEventFilter(); restoreCursor(); m_drag_icon_window->setVisible(false); }
void QBasicDrag::cancel() { disableEventFilter(); restoreCursor(); m_drag_icon_window->setVisible(false); }
// Process the specified X event // static void processEvent(XEvent *event) { _GLFWwindow* window = NULL; if (event->type != GenericEvent) { window = _glfwFindWindowByHandle(event->xany.window); if (window == NULL) { // This is an event for a window that has already been destroyed return; } } switch (event->type) { case KeyPress: { const int key = translateKey(event->xkey.keycode); const int mods = translateState(event->xkey.state); const int character = translateChar(&event->xkey); _glfwInputKey(window, key, event->xkey.keycode, GLFW_PRESS, mods); if (character != -1) _glfwInputChar(window, character); break; } case KeyRelease: { const int key = translateKey(event->xkey.keycode); const int mods = translateState(event->xkey.state); _glfwInputKey(window, key, event->xkey.keycode, GLFW_RELEASE, mods); break; } case ButtonPress: { const int mods = translateState(event->xbutton.state); if (event->xbutton.button == Button1) _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, mods); else if (event->xbutton.button == Button2) _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS, mods); else if (event->xbutton.button == Button3) _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS, mods); // Modern X provides scroll events as mouse button presses else if (event->xbutton.button == Button4) _glfwInputScroll(window, 0.0, 1.0); else if (event->xbutton.button == Button5) _glfwInputScroll(window, 0.0, -1.0); else if (event->xbutton.button == Button6) _glfwInputScroll(window, -1.0, 0.0); else if (event->xbutton.button == Button7) _glfwInputScroll(window, 1.0, 0.0); else { // Additional buttons after 7 are treated as regular buttons // We subtract 4 to fill the gap left by scroll input above _glfwInputMouseClick(window, event->xbutton.button - 4, GLFW_PRESS, mods); } break; } case ButtonRelease: { const int mods = translateState(event->xbutton.state); if (event->xbutton.button == Button1) { _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_RELEASE, mods); } else if (event->xbutton.button == Button2) { _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_RELEASE, mods); } else if (event->xbutton.button == Button3) { _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_RELEASE, mods); } else if (event->xbutton.button > Button7) { // Additional buttons after 7 are treated as regular buttons // We subtract 4 to fill the gap left by scroll input above _glfwInputMouseClick(window, event->xbutton.button - 4, GLFW_RELEASE, mods); } break; } case EnterNotify: { _glfwInputCursorEnter(window, GL_TRUE); break; } case LeaveNotify: { _glfwInputCursorEnter(window, GL_FALSE); break; } case MotionNotify: { if (event->xmotion.x != window->x11.warpPosX || event->xmotion.y != window->x11.warpPosY) { // The cursor was moved by something other than GLFW int x, y; if (window->cursorMode == GLFW_CURSOR_DISABLED) { if (_glfw.focusedWindow != window) break; x = event->xmotion.x - window->x11.cursorPosX; y = event->xmotion.y - window->x11.cursorPosY; } else { x = event->xmotion.x; y = event->xmotion.y; } _glfwInputCursorMotion(window, x, y); } window->x11.cursorPosX = event->xmotion.x; window->x11.cursorPosY = event->xmotion.y; break; } case ConfigureNotify: { if (event->xconfigure.width != window->x11.width || event->xconfigure.height != window->x11.height) { _glfwInputFramebufferSize(window, event->xconfigure.width, event->xconfigure.height); _glfwInputWindowSize(window, event->xconfigure.width, event->xconfigure.height); window->x11.width = event->xconfigure.width; window->x11.height = event->xconfigure.height; } if (event->xconfigure.x != window->x11.xpos || event->xconfigure.y != window->x11.ypos) { _glfwInputWindowPos(window, event->xconfigure.x, event->xconfigure.y); window->x11.xpos = event->xconfigure.x; window->x11.ypos = event->xconfigure.y; } break; } case ClientMessage: { // Custom client message, probably from the window manager if ((Atom) event->xclient.data.l[0] == _glfw.x11.WM_DELETE_WINDOW) { // The window manager was asked to close the window, for example by // the user pressing a 'close' window decoration button _glfwInputWindowCloseRequest(window); } else if (_glfw.x11.NET_WM_PING && (Atom) event->xclient.data.l[0] == _glfw.x11.NET_WM_PING) { // The window manager is pinging the application to ensure it's // still responding to events event->xclient.window = _glfw.x11.root; XSendEvent(_glfw.x11.display, event->xclient.window, False, SubstructureNotifyMask | SubstructureRedirectMask, event); } else if (event->xclient.message_type == _glfw.x11.XdndEnter) { // A drag operation has entered the window // TODO: Check if UTF-8 string is supported by the source } else if (event->xclient.message_type == _glfw.x11.XdndDrop) { // The drag operation has finished dropping on // the window, ask to convert it to a UTF-8 string _glfw.x11.xdnd.source = event->xclient.data.l[0]; XConvertSelection(_glfw.x11.display, _glfw.x11.XdndSelection, _glfw.x11.UTF8_STRING, _glfw.x11.XdndSelection, window->x11.handle, CurrentTime); } else if (event->xclient.message_type == _glfw.x11.XdndPosition) { // The drag operation has moved over the window const int absX = (event->xclient.data.l[2] >> 16) & 0xFFFF; const int absY = (event->xclient.data.l[2]) & 0xFFFF; int x, y; _glfwPlatformGetWindowPos(window, &x, &y); _glfwInputCursorMotion(window, absX - x, absY - y); // Reply that we are ready to copy the dragged data XEvent reply; memset(&reply, 0, sizeof(reply)); reply.type = ClientMessage; reply.xclient.window = event->xclient.data.l[0]; reply.xclient.message_type = _glfw.x11.XdndStatus; reply.xclient.format = 32; reply.xclient.data.l[0] = window->x11.handle; reply.xclient.data.l[1] = 1; // Always accept the dnd with no rectangle reply.xclient.data.l[2] = 0; // Specify an empty rectangle reply.xclient.data.l[3] = 0; reply.xclient.data.l[4] = _glfw.x11.XdndActionCopy; XSendEvent(_glfw.x11.display, event->xclient.data.l[0], False, NoEventMask, &reply); XFlush(_glfw.x11.display); } break; } case SelectionNotify: { if (event->xselection.property) { // The converted data from the drag operation has arrived char* data; const int result = _glfwGetWindowProperty(event->xselection.requestor, event->xselection.property, event->xselection.target, (unsigned char**) &data); if (result) { int i, count; char** names = splitUriList(data, &count); _glfwInputDrop(window, count, (const char**) names); for (i = 0; i < count; i++) free(names[i]); free(names); } XFree(data); XEvent reply; memset(&reply, 0, sizeof(reply)); reply.type = ClientMessage; reply.xclient.window = _glfw.x11.xdnd.source; reply.xclient.message_type = _glfw.x11.XdndFinished; reply.xclient.format = 32; reply.xclient.data.l[0] = window->x11.handle; reply.xclient.data.l[1] = result; reply.xclient.data.l[2] = _glfw.x11.XdndActionCopy; // Reply that all is well XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.source, False, NoEventMask, &reply); XFlush(_glfw.x11.display); } break; } case MapNotify: { _glfwInputWindowVisibility(window, GL_TRUE); break; } case UnmapNotify: { _glfwInputWindowVisibility(window, GL_FALSE); break; } case FocusIn: { _glfwInputWindowFocus(window, GL_TRUE); if (window->cursorMode == GLFW_CURSOR_DISABLED) disableCursor(window); break; } case FocusOut: { _glfwInputWindowFocus(window, GL_FALSE); if (window->cursorMode == GLFW_CURSOR_DISABLED) restoreCursor(window); break; } case Expose: { _glfwInputWindowDamage(window); break; } case PropertyNotify: { if (event->xproperty.atom == _glfw.x11.WM_STATE && event->xproperty.state == PropertyNewValue) { struct { CARD32 state; Window icon; } *state = NULL; if (_glfwGetWindowProperty(window->x11.handle, _glfw.x11.WM_STATE, _glfw.x11.WM_STATE, (unsigned char**) &state) >= 2) { if (state->state == IconicState) _glfwInputWindowIconify(window, GL_TRUE); else if (state->state == NormalState) _glfwInputWindowIconify(window, GL_FALSE); } XFree(state); } break; } case SelectionClear: { _glfwHandleSelectionClear(event); break; } case SelectionRequest: { _glfwHandleSelectionRequest(event); break; } case DestroyNotify: return; case GenericEvent: { if (event->xcookie.extension == _glfw.x11.xi.majorOpcode && XGetEventData(_glfw.x11.display, &event->xcookie)) { if (event->xcookie.evtype == XI_Motion) { XIDeviceEvent* data = (XIDeviceEvent*) event->xcookie.data; window = _glfwFindWindowByHandle(data->event); if (window) { if (data->event_x != window->x11.warpPosX || data->event_y != window->x11.warpPosY) { // The cursor was moved by something other than GLFW double x, y; if (window->cursorMode == GLFW_CURSOR_DISABLED) { if (_glfw.focusedWindow != window) break; x = data->event_x - window->x11.cursorPosX; y = data->event_y - window->x11.cursorPosY; } else { x = data->event_x; y = data->event_y; } _glfwInputCursorMotion(window, x, y); } window->x11.cursorPosX = data->event_x; window->x11.cursorPosY = data->event_y; } } } XFreeEventData(_glfw.x11.display, &event->xcookie); break; } default: { switch (event->type - _glfw.x11.randr.eventBase) { case RRScreenChangeNotify: { XRRUpdateConfiguration(event); break; } } break; } } }
} else { pluginsName += moduleInstance->name(); pluginsInstance += moduleInstance; } } } } } } } VideoFilters::init(); connect(this, SIGNAL(restoreCursor()), this, SLOT(restoreCursorSlot())); connect(this, SIGNAL(waitCursor()), this, SLOT(waitCursorSlot())); connect(this, SIGNAL(busyCursor()), this, SLOT(busyCursorSlot())); } void QMPlay2CoreClass::quit() { if (settingsDir.isEmpty()) return; for (Module *pluginInstance : asConst(pluginsInstance)) delete pluginInstance; pluginsInstance.clear(); videoFilters.clear(); settingsDir.clear(); shareDir.clear(); langDir.clear(); avformat_network_deinit();
static int updateMenu( int key, void ** paramPtr ) { int moved = 0; union { struct { unsigned int selectionUp : 1, selectionDown : 1, scrollUp : 1, scrollDown : 1; } f; unsigned int w; } draw = {{0}}; if ( NULL == gMenuItems ) return 0; // Look at the scan code. switch ( key ) { case 0x4800: // Up Arrow if ( gMenuSelection != gMenuTop ) draw.f.selectionUp = 1; else if ( gMenuTop > 0 ) draw.f.scrollDown = 1; break; case 0x5000: // Down Arrow if ( gMenuSelection != gMenuBottom ) draw.f.selectionDown = 1; else if ( gMenuBottom < (gMenuItemCount - 1) ) draw.f.scrollUp = 1; break; } if ( draw.w ) { if ( draw.f.scrollUp ) { scollPage(0, gMenuRow, 40, gMenuRow + gMenuHeight - 1, 0x07, 1, 1); gMenuTop++; gMenuBottom++; draw.f.selectionDown = 1; } if ( draw.f.scrollDown ) { scollPage(0, gMenuRow, 40, gMenuRow + gMenuHeight - 1, 0x07, 1, -1); gMenuTop--; gMenuBottom--; draw.f.selectionUp = 1; } if ( draw.f.selectionUp || draw.f.selectionDown ) { CursorState cursorState; // Set cursor at current position, and clear inverse video. changeCursor( 0, gMenuRow + gMenuSelection - gMenuTop, kCursorTypeHidden, &cursorState ); printMenuItem( &gMenuItems[gMenuSelection], 0 ); if ( draw.f.selectionUp ) gMenuSelection--; else gMenuSelection++; moveCursor( 0, gMenuRow + gMenuSelection - gMenuTop ); printMenuItem( &gMenuItems[gMenuSelection], 1 ); restoreCursor( &cursorState ); } *paramPtr = gMenuItems[gMenuSelection].param; moved = 1; } return moved; }
void Draw::propagatePathEverywhere(DrawPath* path) { _parent->setCursor(Qt::WaitCursor); //RotoPath **currRotos = new RotoPath*[path->getNumElements()]; bool kosher = true; DrawPath* currD; int frame = _frame, shit, i; // forwards kosher = path->getCorrRoto()->nextRotosExist(); //for (i=0; i<path->getNumElements(); i++) { //currRotos[i] = path->getRotoCorr(i,shit)->nextC(); //if (!currRotos[i]) kosher = false; //} currD = path; if (path->nextC()==NULL) { while (kosher) { frame++; DrawPath* newPath = new DrawPath(); newPath->setFixed(false); newPath->copyLook(path); _is->getDrawCurves(frame)->addPath(newPath); newPath->setPrevC(currD); currD->setNextC(newPath); DrawPath::fillForwardInterpolatedCurve(newPath,currD); currD = newPath; kosher = currD->getCorrRoto()->nextRotosExist(); currD->redoStroke(); // HM? currD->freshenAppearance(); //for (i=0; i<path->getNumElements(); i++) { //currRotos[i] = currRotos[i]->nextC(); //if (!currRotos[i]) kosher = false; //} } // end while } if (frame > _frame && 0) //G! optimizeDrawShape(path, currD, _frame, frame, false); /* // backwards kosher = true; for (i=0; i<path->getNumElements(); i++) { currRotos[i] = path->getRotoCorr(i,shit)->prevC(); if (!currRotos[i]) kosher = false; } currD = path; frame = _frame; if (path->prevC()==NULL) { while (kosher) { frame--; DrawPath* newPath = new DrawPath(); newPath->setFixed(false); newPath->copyLook(path); _is->getDrawCurves(frame)->addPath(newPath); newPath->setNextC(currD); currD->setPrevC(newPath); DrawPath::fillBackwardInterpolatedCurve(newPath,currD,currRotos); currD = newPath; for (i=0; i<path->getNumElements(); i++) { currRotos[i] = currRotos[i]->prevC(); if (!currRotos[i]) kosher = false; } } // end while } */ emit restoreCursor(); }
void Draw::mouseReleaseEvent( QMouseEvent *e ) { // printf("mouse release event %d\n", e->button()); // draw _mousePressed = 0; if (_tool == D_DRAW && _currDPath) { // draw //_pressure = 2.*_sens; if (_currDPath->getNumElements() > 1) { _parent->setCursor(Qt::WaitCursor); Vec2f loc = unproject(e->x(), e->y(), _h); _currDPath->addVertex(loc.x(), loc.y(), mapPressure()); _dc->addPath(_currDPath); //for (int i=0; i<2; i++) //_currDPath->fair(); _currDPath->resample(NULL); _currDPath->redoStroke(); bool res=false; if (!_freeDraw) res = _currDPath->correspondRoto2(_is->getRotoCurves(_frame), _w, _h); _currDPath->calculateStrokeDisplayList(); if (res) { _corrShow = 1; propagatePathEverywhere(_currDPath); } else _currDPath = NULL; emit restoreCursor(); } else { delete _currDPath; _currDPath = NULL; } } /* else if (_tool == D_PAINT && _currDPath) { // paint Bboxf2D bbox = _currDPath->calcBbox(); DrawPatch *dch = new DrawPatch((int)floor(bbox.lower.x()),(int)floor(bbox.lower.y()), (int)ceil(bbox.width()), (int)ceil(bbox.height()), _currColor); dch->takeStroke(_currDPath->giveStroke()); _currDPath->forgetStroke(); _dc->addPatch(dch); //printf("patch corner: %f %f, window: %f %f\n",dch->x(), dch->y(), // bbox.width(), bbox.height()); delete _currDPath; _currDPath = NULL; if (_propPatch && _propMode==1) keyframeInterpolatePatch(dch); } */ else if (_tool == D_SELECT) { // select if (_selected && _dragDirty) { regeneratePath(_selected); _selected->fixLoc(); _dragDirty = false; } } else if (_tool == D_OVERDRAW && _currDPath) {// overdraw if (_currDPath->getNumElements() > 1) { _currDPath->resample(NULL); spliceDrawCurve(); } else { delete _currDPath; _currDPath=NULL; _spliceFlag=-1; } } else if (_tool==D_DROPPER) { _captureColor = true; _captureColorLoc.Set(e->x(), _h-e->y()); _parent->updateGL(); _captureColor = false; } else if (_tool==D_NUDGE) { // nudge _spliceIndex=-1; } //_minimalRenderMode = 0; _parent->updateGL(); }
static int updateMenu( int key, void ** paramPtr ) { int moved = 0; int MenuTop = (int)get_env(envgMenuTop); int MenuSelection = (int)get_env(envgMenuSelection); int MenuRow = (int)get_env(envgMenuRow); int MenuHeight = (int)get_env(envgMenuHeight); int MenuBottom = (int)get_env(envgMenuBottom); int MenuStart = (int)get_env(envgMenuStart); int MenuEnd = (int)get_env(envgMenuEnd); union { struct { unsigned int selectionUp : 1, selectionDown : 1, scrollUp : 1, scrollDown : 1; } f; unsigned int w; } draw = {{0}}; if ( gMenuItems == NULL ) return 0; switch ( key ) { case 0x4800: // Up Arrow { if ( MenuSelection != MenuTop ) draw.f.selectionUp = 1; else if ( MenuTop > 0 ) draw.f.scrollDown = 1; break; } case 0x5000: // Down Arrow { if ( MenuSelection != MenuBottom ) draw.f.selectionDown = 1; else if ( MenuBottom < (get_env(envgMenuItemCount) - 1) ) draw.f.scrollUp = 1; break; } default: break; } if ( draw.w ) { if ( draw.f.scrollUp ) { scollPage(0, MenuRow, 40, MenuRow + MenuHeight - 1, 0x07, 1, 1); MenuTop++; MenuBottom++; MenuStart++; MenuEnd++; draw.f.selectionDown = 1; } if ( draw.f.scrollDown ) { scollPage(0, MenuRow, 40, MenuRow + MenuHeight - 1, 0x07, 1, -1); MenuTop--; MenuBottom--; MenuStart--; MenuEnd--; draw.f.selectionUp = 1; } if ( draw.f.selectionUp || draw.f.selectionDown ) { CursorState cursorState; // Set cursor at current position, and clear inverse video. changeCursor( 0, MenuRow + MenuSelection - MenuTop, kCursorTypeHidden, &cursorState ); printMenuItem( &gMenuItems[MenuSelection], 0 ); if ( draw.f.selectionUp ) { MenuSelection--; if(( MenuSelection - MenuStart) == -1 ) { MenuStart--; MenuEnd--; } } else { MenuSelection++; if(( MenuSelection - ( MenuEnd - 1) - MenuStart) > 0 ) { MenuStart++; MenuEnd++; } } moveCursor( 0, MenuRow + MenuSelection - MenuTop ); printMenuItem( &gMenuItems[MenuSelection], 1 ); restoreCursor( &cursorState ); } *paramPtr = gMenuItems[MenuSelection].param; moved = 1; } safe_set_env(envgMenuSelection,MenuSelection); safe_set_env(envgMenuTop,MenuTop ); safe_set_env(envgMenuRow,MenuRow); safe_set_env(envgMenuHeight,MenuHeight); safe_set_env(envgMenuBottom,MenuBottom); safe_set_env(envgMenuStart,MenuStart); safe_set_env(envgMenuEnd,MenuEnd); return moved; }