Example #1
0
bool KBBTutorial::mayShootRay(const int incomingPosition)
{
	if (m_step==LAST_STEP)
		return true;
	else
		if (incomingPosition==m_laserToUse) {
			nextStep();
			return true;
		} else {
			// Highlight m_playerAction to show what the player has to do
			m_playerAction->setStyleSheet("color: black; background-color: #de0000");
			QTimer::singleShot(HIGHLIGHT_TIME, this, SLOT(restoreStyle()));
			return false;
		}
}
void KLFLibEntryEditor::on_btnRestoreStyle_clicked()
{
  emit restoreStyle(pCurrentStyle);
}