Example #1
0
void CardHostWindow::fullScreenEnabled(bool enabled)
{
	g_message("Full screen %s", enabled ? "enabled" : "disabled");
	HostBase::instance()->turboModeSubscription(enabled);

	if(!m_isIpcWindow || !m_channel)
		return;

	if (enabled) {
		AppDirectRenderingArbitrator::setLayerEnabled(this, true);
        
		m_channel->sendAsyncMessage(new View_FullScreenEnabled(m_data->key()));
	}
	else {

		SystemUiController::instance()->aboutToSendSyncMessage();
		
		if(!m_channel->sendSyncMessage(new View_FullScreenDisabled(m_data->key()), kSyncCallTimeOutMs)){
			g_critical("%s (%d): Synchronous call failed.", __PRETTY_FUNCTION__, __LINE__);
		}
		
		AppDirectRenderingArbitrator::setLayerEnabled(this, false);
	}

	if (enabled) {
		if (m_paused && m_winProps.hasPauseUi) {
			resumeCard();
		}
	}
	else {
		if (!m_paused) {
			pauseCard();
		}
	}
}
Example #2
0
void CardHostWindow::mouseReleaseEvent(QGraphicsSceneMouseEvent* event)
{
	event->accept();

	if (!m_penInPlayButton)
		return;

	if (G_UNLIKELY(s_playButtonPixmap == 0))
		return;

	int pw = s_playButtonPixmap->width();
	int ph = s_playButtonPixmap->height() / 2;

	QRect rect(-pw/2, -ph/2, pw, ph);
	QPoint pos = event->pos().toPoint();

	bool initial = m_penInPlayButton;
	
#if (QT_VERSION < QT_VERSION_CHECK(5, 0, 0))
    m_penInPlayButton = (rect.contains(pos) && !event->canceled());
#else
    m_penInPlayButton = (rect.contains(pos) && event->isAccepted());
#endif
	if (m_penInPlayButton)
		resumeCard();

	m_penDownInPlayButton = false;
	m_penInPlayButton = false;
}
Example #3
0
void CardHostWindow::pause()
{
	if (m_paused)
		return;

	pauseCard();

	if (m_winProps.hasPauseUi) {
		resumeCard();
	}
}
Example #4
0
void CardHostWindow::paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget)
{
	//painter->rotate(m_adjustmentAngle);
	CardWindow::paint(painter, option, widget);

	// Resume if needed on first draw after a display off.
	// this works in the scenario of pin lock/screen lock
	if (G_UNLIKELY(m_paused && m_pausedDueToDisplayOff && m_winProps.hasPauseUi)) {
		resumeCard();
	}
	//painter->rotate(-m_adjustmentAngle);
}
Example #5
0
void CardHostWindow::focusEvent(bool enable)
{
	if (m_focused == enable)
		return;

	if (!enable && !m_paused) {
		pauseCard();
	}
	else if (enable && m_paused && m_winProps.hasPauseUi) {
		resumeCard();
	}

	CardWindow::focusEvent(enable);
}