Example #1
0
/*
    Method:     Image::Info#texture=texture_image
    Purpose:    Set name of texture to tile onto the image background
*/
VALUE
Info_texture_eq(VALUE self, VALUE texture)
{
    Info *info;
    Image *image;
    char name[MaxTextExtent];

    Data_Get_Struct(self, Info, info);

    // Delete any existing texture file
    if (info->texture)
    {
        rm_delete_temp_image(info->texture);
        magick_free(info->texture);
        info->texture = NULL;
    }

    // If argument is nil we're done
    if (texture == Qnil)
    {
        return self;
    }

    // Create a temp copy of the texture and store its name in the texture field
    image = rm_check_destroyed(texture);
    rm_write_temp_image(image, name);

    magick_clone_string(&info->texture, name);

    return self;
}
Example #2
0
/*
    Method:     Draw#composite(x,y,width,height,img,operator=OverCompositeOp)
    Purpose:    Implement the "image" drawing primitive
    Notes:      The "img" argument can be either an ImageList object
                or an Image argument.
*/
VALUE
Draw_composite(int argc, VALUE *argv, VALUE self)
{
    Draw *draw;
    const char *op = "Over";
    double x, y, width, height;
    CompositeOperator cop = OverCompositeOp;
    volatile VALUE image;
    Image *comp_img;
    struct TmpFile_Name *tmpfile_name;
    char name[MaxTextExtent];
    // Buffer for "image" primitive
    char primitive[MaxTextExtent];

    if (argc < 5 || argc > 6)
    {
        rb_raise(rb_eArgError, "wrong number of arguments (%d for 5 or 6)", argc);
    }

    // Retrieve the image to composite
    image = rm_cur_image(argv[4]);
    (void) rm_check_destroyed(image);

    x = NUM2DBL(argv[0]);
    y = NUM2DBL(argv[1]);
    width  = NUM2DBL(argv[2]);
    height = NUM2DBL(argv[3]);

    // The default composition operator is "Over".
    if (argc == 6)
    {
        VALUE_TO_ENUM(argv[5], cop, CompositeOperator);

        switch (cop)
        {
            case AddCompositeOp:
                op = "Add";
                break;
            case AtopCompositeOp:
                op = "Atop";
                break;
            case BumpmapCompositeOp:
                op = "Bumpmap";
                break;
            case ClearCompositeOp:
                op = "Clear";
                break;
            case CopyBlueCompositeOp:
                op = "CopyBlue";
                break;
            case CopyGreenCompositeOp:
                op = "CopyGreen";
                break;
            case CopyOpacityCompositeOp:
                op = "CopyOpacity";
                break;
            case CopyRedCompositeOp:
                op = "CopyRed";
                break;
            case CopyCompositeOp:
                op = "Copy";
                break;
            case DifferenceCompositeOp:
                op = "Difference";
                break;
            case InCompositeOp:
                op = "In";
                break;
            case MinusCompositeOp:
                op = "Minus";
                break;
            case MultiplyCompositeOp:
                op = "Multiply";
                break;
            case OutCompositeOp:
                op = "Out";
                break;
            case OverCompositeOp:
                op = "Over";
                break;
            case PlusCompositeOp:
                op = "Plus";
                break;
            case SubtractCompositeOp:
                op = "Subtract";
                break;
            case XorCompositeOp:
                op = "Xor";
                break;
            default:
                rb_raise(rb_eArgError, "unknown composite operator (%d)", cop);
                break;
        }
    }

    Data_Get_Struct(self, Draw, draw);

    // Create a temp copy of the composite image
    Data_Get_Struct(image, Image, comp_img);
    rm_write_temp_image(comp_img, name);

    // Add the temp filename to the filename array.
    // Use Magick storage since we need to keep the list around
    // until destroy_Draw is called.
    tmpfile_name = magick_malloc(sizeof(struct TmpFile_Name)+strlen(name));
    strcpy(tmpfile_name->name, name);
    tmpfile_name->next = draw->tmpfile_ary;
    draw->tmpfile_ary = tmpfile_name;

    // Form the drawing primitive
    (void) sprintf(primitive, "image %s %g,%g,%g,%g '%s'", op, x, y, width, height, name);


    // Send "primitive" to self.
    (void) rb_funcall(self, rb_intern("primitive"), 1, rb_str_new2(primitive));

    return self;
}
Example #3
0
/**
 * Implement the "image" drawing primitive.
 *
 * Ruby usage:
 *   - @verbatim Draw#composite(x,y,width,height,img) @endverbatim
 *   - @verbatim Draw#composite(x,y,width,height,img,operator) @endverbatim
 *
 * Notes:
 *   - Default operator is overComposite
 *   - The "img" argument can be either an ImageList object or an Image
 *     argument.
 *
 * @param argc number of input arguments
 * @param argv array of input arguments
 * @param self this object
 * @return self
 */
VALUE
Draw_composite(int argc, VALUE *argv, VALUE self)
{
    Draw *draw;
    const char *op;
    double x, y, width, height;
    CompositeOperator cop;
    VALUE image;
    Image *comp_img;
    struct TmpFile_Name *tmpfile_name;
    char name[MaxTextExtent];
    // Buffer for "image" primitive
    char primitive[MaxTextExtent];

    if (argc < 5 || argc > 6)
    {
        rb_raise(rb_eArgError, "wrong number of arguments (%d for 5 or 6)", argc);
    }

    // Retrieve the image to composite
    image = rm_cur_image(argv[4]);
    comp_img = rm_check_destroyed(image);

    x = NUM2DBL(argv[0]);
    y = NUM2DBL(argv[1]);
    width  = NUM2DBL(argv[2]);
    height = NUM2DBL(argv[3]);

    cop = OverCompositeOp;
    if (argc == 6)
    {
        VALUE_TO_ENUM(argv[5], cop, CompositeOperator);
    }

    op = CommandOptionToMnemonic(MagickComposeOptions, cop);
    if (rm_strcasecmp("Unrecognized", op) == 0)
    {
        rb_raise(rb_eArgError, "unknown composite operator (%d)", cop);
    }

    Data_Get_Struct(self, Draw, draw);

    // Create a temp copy of the composite image
    rm_write_temp_image(comp_img, name);

    // Add the temp filename to the filename array.
    // Use Magick storage since we need to keep the list around
    // until destroy_Draw is called.
    tmpfile_name = magick_malloc(sizeof(struct TmpFile_Name)+strlen(name));
    strcpy(tmpfile_name->name, name);
    tmpfile_name->next = draw->tmpfile_ary;
    draw->tmpfile_ary = tmpfile_name;

    // Form the drawing primitive
    (void) snprintf(primitive, sizeof(primitive), "image %s %g,%g,%g,%g '%s'", op, x, y, width, height, name);


    // Send "primitive" to self.
    (void) rb_funcall(self, rb_intern("primitive"), 1, rb_str_new2(primitive));

    RB_GC_GUARD(image);

    return self;
}