Example #1
0
/*!
    Refreshes the content.
 */
void QxtProgressLabel::refresh()
{
    // elapsed
    qreal elapsed = 0;
    if (qxt_d().start.isValid())
        elapsed = qxt_d().start.elapsed() / 1000.0;
    QTime etime(0, 0);
    etime = etime.addSecs(static_cast<int>(elapsed));

    // percentage
    qreal percent = 0;
    if (qxt_d().cachedMax != 0)
        percent = (qxt_d().cachedVal - qxt_d().cachedMin) / static_cast<qreal>(qxt_d().cachedMax);
    qreal total = 0;
    if (percent != 0)
        total = elapsed / percent;

    // remaining
    QTime rtime(0, 0);
    rtime = rtime.addSecs(static_cast<int>(total - elapsed));

    // format
    QString tformat = qxt_d().tformat;
    if (tformat.isEmpty())
        tformat = tr("mm:ss");
    QString cformat = qxt_d().cformat;
    if (cformat.isEmpty())
        cformat = tr("ETA: %r");

    QString result = QString(cformat).replace("%e", etime.toString(tformat));
    result = result.replace("%r", rtime.toString(tformat));
    setText(result);
}
void run_autotest(char *testset)
{
	FILE *testsuite;
	char readbuff[STR_BUFF];
        int searchdepth;
	rtime_t start, end;
	
	move_s comp_move;

	testsuite = fopen(testset, "r");

	if (testsuite == NULL) exit(EXIT_FAILURE);

	start = rtime();
	
	while (fgets(readbuff, STR_BUFF, testsuite) != NULL)
 	{
		setup_epd_line(readbuff);
                root_to_move = ToMove;
					        
		clear_tt();
		initialize_hash();
		           
		printf("\n");
		display_board(stdout, 1);

		printf("EPD: %s\n", readbuff);

		if (fgets(readbuff, STR_BUFF, testsuite) == NULL) exit(EXIT_FAILURE);
		searchdepth = atoi(readbuff);
		
		printf("Searching to %d ply\n", searchdepth);
		maxdepth = searchdepth;

		fixed_time = INF;
		comp_move = think();
	}
		
	end = rtime();
/*        printf("Total elapsed: %i.%02i seconds\n", rdifftime(end, start)/100,
			                           rdifftime(end, start)%100);
*/
	fclose(testsuite);
	exit(EXIT_SUCCESS);
}
Example #3
0
/*
 * Synchronize with the server at the given address, that is,
 * adjust timep to reflect the delta between our clocks
 */
static bool_t
synchronize (struct sockaddr *syncaddr, struct rpc_timeval *timep)
{
  struct timeval mytime;
  struct rpc_timeval timeout;

  timeout.tv_sec = RTIME_TIMEOUT;
  timeout.tv_usec = 0;
  if (rtime ((struct sockaddr_in *) syncaddr, timep, &timeout) < 0)
    return FALSE;

  __gettimeofday (&mytime, (struct timezone *) NULL);
  timep->tv_sec -= mytime.tv_sec;
  if (mytime.tv_usec > timep->tv_usec)
    {
      timep->tv_sec -= 1;
      timep->tv_usec += MILLION;
    }
  timep->tv_usec -= mytime.tv_usec;
  return TRUE;
}
Example #4
0
      /* Returns a gnnsSatTypeValue object, adding the new data
       * generated when calling this object.
       *
       * @param gData    Data object holding the data.
       */
   gnssSatTypeValue& Synchronize::Process(gnssSatTypeValue& gData)
      throw(SynchronizeException)
   {

      DayTime rtime( (*pgRov2).header.epoch );

      if (firstTime)
      {
         (*pRinexRef) >> gData;      // Get data out of ref station RINEX file
         firstTime = false;          // Mark that first data batch was read

      }

         // Check that the reference data time stamp is not less than gData's,
         // and that tolerance is within limits. If not, keep reading.
         // Note that if reference data time stamp is bigger, it will not
         // enter here, "waiting" for gData to catch up.

      while ( ( gData.header.epoch < rtime ) &&
              (std::abs( gData.header.epoch - rtime ) > tolerance ) )
      {
         (*pRinexRef) >> gData;   // Get data out of ref station RINEX file
      }


         // If we couldn't synchronize data streams (i.e.: "tolerance"
         // is not met), skip this epoch.
      if ( std::abs( gData.header.epoch - rtime ) > tolerance )
      {
            // If synchronization is not possible, we issue an exception
         SynchronizeException e( "Unable to synchronize data at epoch "
                                 + gData.header.epoch.asString() );
         GPSTK_THROW(e);
      }


      return gData;

   }  // End of method 'Synchronize::Process()'
Example #5
0
void
dm_learn (document *data, double *lambda, double **alpha,
	  int nmixtures, int nlex, int emmax, int remmax, double epsilon)
{
	document *dp;
	double *d0, *f, **p;
	double *s, **mu, **eps, *beta;
	double aimv, z, t1, t2;
	double ppl, sppl, pplp = 0, spplp = 0;
	int i, j, m, n, t, v;
	int start, elapsed, step, steps = 0;

	/* initialize seed */
	srand(time(NULL));

	/* initialize lambda */
	for (i = 0; i < nmixtures; i++)
		lambda[i] = 1.0 / (double)nmixtures;

	/* count data length, allocate p */
	for (dp = data, n = 0; (dp->len) != -1; dp++, n++)
		;
	if ((p = dmatrix(n, nmixtures)) == NULL) {
		fprintf(stderr, "dm_learn:: can't allocate p.\n");
		return;
	}
	/* allocate d0, and cache */
	if ((d0 = (double *)calloc(n, sizeof(double))) == NULL) {
		fprintf(stderr, "dm_learn:: can't allocate d0.\n");
		return;
	}
	for (dp = data, i = 0; (dp->len) != -1; dp++, i++)
	{
		for (j = 0, z = 0; j < dp->len; j++)
			z += dp->cnt[j];
		d0[i] = z;
	}

	/* allocate eps */
	if ((eps = dmatrix(nmixtures,nlex)) == NULL) {
		fprintf(stderr, "dm_learn:: can't allocate eps.\n");
		return;
	}
	/* allocate beta, and initialize */
	if ((beta = (double *)calloc(nlex, sizeof(double))) == NULL) {
		fprintf(stderr, "dm_learn:: can't allocate beta.\n");
		return;
	}
	for (v = 0; v < nlex; v++)
		beta[v] = INITIAL_PCOUNT;

	/* allocate s, mu */
	if ((s = (double *)calloc(nmixtures, sizeof(double))) == NULL) {
		fprintf(stderr, "dm_learn:: can't allocate s.\n");
		return;
	}
	if ((mu = dmatrix(nmixtures, nlex)) == NULL) {
		fprintf(stderr, "dm_learn:: can't allocate mu.\n");
		return;
	}
	/* initialize s, mu */
	for (m = 0; m < nmixtures; m++)
		s[m] = INITIAL_PCOUNT * nlex;
	if ((f = (double *)calloc(nlex, sizeof(double))) == NULL) {
		fprintf(stderr, "dm_learn:: can't allocate f.\n");
		return;
	}
	for (dp = data, z = 0; (dp->len) != -1; dp++)
	{
		for (j = 0; j < dp->len; j++)
		{
			f[dp->id[j]] += dp->cnt[j];
			z += dp->cnt[j];
		}
	}
	for (i = 0; i < nlex; i++)
		f[i] /= z;
	for (m = 0; m < nmixtures; m++)
		dirrand(mu[m], f, nlex, INITIAL_PCOUNT * nlex * 100);
	for (m = 0; m < nmixtures; m++) {
		for (v = 0; v < nlex; v++)
			mu[m][v] += INITIAL_PCOUNT;
		for (v = 0; v < nlex; v++)
			mu[m][v] /= (1 + INITIAL_PCOUNT * nlex);
	}
	
	printf("number of documents   = %d\n", n);
	printf("number of words       = %d\n", nlex);
	printf("number of mixtures    = %d\n", nmixtures);
	printf("convergence criterion = %.6g %%\n", epsilon * 100);

	/*
	 *  learn main
	 *
	 */
	start = myclock();
	for (t = 0; t < emmax; t++)
	{
		/*
		 *  E step
		 *
		 */
		for (step = 1; step <= remmax; step++)
		{
			/* inner REM E step */
			printf("iteration %d/%d [REM %d+%d]..\t",
			       t + 1, emmax, step, steps);
			fflush(stdout);
			for (dp = data, i = 0; (dp->len) != -1; dp++, i++)
			{
				for (m = 0; m < nmixtures; m++)
				{
					for (j = 0, z = 0; j < dp->len; j++) {
						if (dp->cnt[j] == 1) {
							z += log(s[m]*mu[m][dp->id[j]]);
						} else {
							z += lgamma(s[m]*mu[m][dp->id[j]] + dp->cnt[j])
								- lgamma(s[m]*mu[m][dp->id[j]]);
						}
					}
					p[i][m] = log(lambda[m])
						  + lgamma(s[m]) - lgamma(s[m] + d0[i])
						  + z;
				}
				/* normalize, and exp */
				for (m = 0, z = 0; m < nmixtures; m++)
					z = logsumexp(z, p[i][m], (m == 0));
				for (m = 0; m < nmixtures; m++)
					p[i][m] = exp(p[i][m] - z);
			}
			/* inner REM M step */
			for (m = 0; m < nmixtures; m++)
			{
				for (v = 0; v < nlex; v++)
					eps[m][v] = beta[v];
				t1 = t2 = 0;
				for (dp = data, i = 0; (dp->len) != -1; dp++, i++)
				{
					for (j = 0, z = 0; j < dp->len; j++)
					{
						v = dp->id[j];
						if (dp->cnt[j] == 1) {
							aimv = 1;
						} else {
							aimv = s[m]*mu[m][v] *
								(psi(s[m]*mu[m][v] + dp->cnt[j])
								 - psi(s[m]*mu[m][v]));
						}
						eps[m][v] += p[i][m] * aimv;
						z += aimv;
					}
					t1 += p[i][m] * z;
					t2 += p[i][m] * (psi(s[m] + d0[i]) - psi(s[m]));
				}
				/* update s */
				s[m] = t1 / t2;
				/* update mu */
				for (v = 0, z = 0; v < nlex; v++)
					z += eps[m][v];
				for (v = 0; v < nlex; v++)
					mu[m][v] = eps[m][v] / z;
			}
			ppl = dm_ppl(data, lambda, s, mu, d0, nmixtures, nlex);
			printf("PPL = %.6g\r", ppl); fflush(stdout);
			if (fabs(pplp - ppl) / pplp < 1.0e-3)
				break;	/* inner loop converged */
			else
				pplp = ppl;
		}
		steps += step;
		
		/*
		 *  M step
		 *
		 */

		/* MLE lambda */
		for (m = 0; m < nmixtures; m++)
			lambda[m] = 0;
		for (dp = data, i = 0; (dp->len) != -1; dp++, i++)
		{
			for (m = 0; m < nmixtures; m++)
				lambda[m] += p[i][m];
		}
		/* normalize */
		for (m = 0, z = 0; m < nmixtures; m++)
			z += lambda[m];
		for (m = 0; m < nmixtures; m++)
			lambda[m] /= z;
		
		/* compute alpha */
		for (m = 0; m < nmixtures; m++)
			for (v = 0; v < nlex; v++)
				alpha[m][v] = s[m] * mu[m][v];

		/* MLE beta */
		newton_beta (beta, eps, nmixtures, nlex, 0);
		
		/* converged? */
		sppl = dm_ppl(data, lambda, s, mu, d0, nmixtures, nlex);
		elapsed = myclock() - start;
		if ((t > 1) && (spplp - sppl) / spplp < epsilon) {
			printf("\nconverged. [%s]\n", rtime(elapsed));
			free_dmatrix(mu, nmixtures);
			free_dmatrix(eps, nmixtures);
			free_dmatrix(p, n);
			free(beta);
			free(d0);
			free(s);
			free(f);
			return;
		}
		spplp = sppl;
		/*
		 *  ETA
		 *
		 */
		printf("iteration %2d/%d [REM %d+%d]..  \t",
		       t + 1, emmax, step, steps);
		printf("PPL = %.6g\t", sppl);
		printf("ETA:%s (%d sec/step)\r",
		       rtime(elapsed * ((double) emmax / (t + 1) - 1)),
		       (int)((double) elapsed / (t + 1) + 0.5));
		
	}
	printf("\nmaximum iteration reached. exiting..\n");
	
	free_dmatrix(mu, nmixtures);
	free_dmatrix(eps, nmixtures);
	free_dmatrix(p, n);
	free(beta);
	free(d0);
	free(s);
	free(f);
	return;

}
Example #6
0
void loop(char *input, render_callback render_board){
	
	/* case where it's the computer's turn to move: */
	if (!is_edit_mode && (comp_color == white_to_move || automode) 
		&& !force_mode && !must_sit && !result) {
		
		/* whatever happens, never allow pondering in normal search */
		is_pondering = FALSE_C;
		
		cpu_start = clock ();
		comp_move = think ();
		cpu_end = clock();
		
		ply = 0;
		
		/* must_sit can be changed by search */
		if (!must_sit || must_go != 0)
		{
			/* check for a game end: */
			if ((
				 ((Variant == Losers || Variant == Suicide)
				  && 
				  ((result != white_is_mated) && (result != black_is_mated)))
				 || 
				 ((Variant == Normal || Variant == Crazyhouse || Variant == Bughouse)
				  && ((comp_color == 1 && result != white_is_mated) 
					  ||
					  (comp_color == 0 && result != black_is_mated)
					  ))) 
				&& result != stalemate 
				&& result != draw_by_fifty 
				&& result != draw_by_rep) 
			{
				
				comp_to_coord (comp_move, output);
				
				hash_history[move_number] = hash;
				
				game_history[move_number] = comp_move;
				make (&comp_move, 0);
				
				/* saves state info */
				game_history_x[move_number++] = path_x[0];
				
				userealholdings = 0;
				must_go--;
				
				/* check to see if we draw by rep/fifty after our move: */
				if (is_draw ()) {
					result = draw_by_rep;
				}
				else if (fifty > 100) {
					result = draw_by_fifty;
				}
				
				root_to_move ^= 1;
				
				reset_piece_square ();
				
				if (book_ply < 40) {
					if (!book_ply) {
						strcpy(opening_history, output);
					}
					else {
						strcat(opening_history, output);
					}
				}
				
				book_ply++;
				
				printf ("\nNodes: %d (%0.2f%% qnodes)\n", nodes,
						(float) ((float) qnodes / (float) nodes * 100.0));
				
				elapsed = (cpu_end-cpu_start)/(double) CLOCKS_PER_SEC;
				nps = (float) nodes/(float) elapsed;
				
				if (!elapsed)
					printf ("NPS: N/A\n");
				else
					printf ("NPS: %d\n", (int32_t) nps);
				
				printf("ECacheProbes : %d   ECacheHits : %d   HitRate : %f%%\n", 
					   ECacheProbes, ECacheHits, 
					   ((float)ECacheHits/((float)ECacheProbes+1)) * 100);
				
				printf("TTStores : %d TTProbes : %d   TTHits : %d   HitRate : %f%%\n", 
					   TTStores, TTProbes, TTHits, 
					   ((float)TTHits/((float)TTProbes+1)) * 100);
				
				printf("NTries : %d  NCuts : %d  CutRate : %f%%  TExt: %d\n", 
					   NTries, NCuts, (((float)NCuts*100)/((float)NTries+1)), TExt);
				
				printf("Check extensions: %d  Razor drops : %d  Razor Material : %d\n", ext_check, razor_drop, razor_material);
				
				printf("EGTB Hits: %d  EGTB Probes: %d  Efficiency: %3.1f%%\n", EGTBHits, EGTBProbes,
					   (((float)EGTBHits*100)/(float)(EGTBProbes+1)));
				
				printf("Move ordering : %f%%\n", (((float)FHF*100)/(float)(FH+1)));
				
				printf("Material score: %d   Eval : %d  White hand: %d  Black hand : %d\n", 
					   Material, (int)eval(), white_hand_eval, black_hand_eval);
				
				printf("Hash : %X  HoldHash : %X\n", (unsigned)hash, (unsigned)hold_hash);
				
				/* check to see if we mate our opponent with our current move: */
				if (!result) {
					if (xb_mode) {
						
						/* safety in place here */
						if (comp_move.from != dummy.from || comp_move.target != dummy.target)
							printf ("move %s\n", output);
						
						if (Variant == Bughouse)
						{
							CheckBadFlow(FALSE_C);
						}	
					}
					else {
						if (comp_move.from != dummy.from || comp_move.target != dummy.target)
							printf ("\n%s\n", output);
					}
				}
				else {
					if (xb_mode) {
						if (comp_move.from != dummy.from || comp_move.target != dummy.target)
							printf ("move %s\n", output);
					}
					else {
						if (comp_move.from != dummy.from || comp_move.target != dummy.target)
							printf ("\n%s\n", output);
					}
					if (result == white_is_mated) {
						printf ("0-1 {Black Mates}\n");
					}
					else if (result == black_is_mated) {
						printf ("1-0 {White Mates}\n");
					}
					else if (result == draw_by_fifty) {
						printf ("1/2-1/2 {Fifty move rule}\n");
					}
					else if (result == draw_by_rep) {
						printf ("1/2-1/2 {3 fold repetition}\n");
					}
					else {
						printf ("1/2-1/2 {Draw}\n");
					}
					automode = 0;
				}
			}
			/* we have been mated or stalemated: */
			else {
				if (result == white_is_mated) {
					printf ("0-1 {Black Mates}\n");
				}
				else if (result == black_is_mated) {
					printf ("1-0 {White Mates}\n");
				}
				else if (result == draw_by_fifty) {
					printf ("1/2-1/2 {Fifty move rule}\n");
				}
				else if (result == draw_by_rep) {
					printf ("1/2-1/2 {3 fold repetition}\n");
				}
				else {
					printf ("1/2-1/2 {Draw}\n");
				}
				automode = 0;
			}
		}
	}
	
	/* get our input: */
	if (!xb_mode) {
		if (show_board) {
			printf ("\n");
			display_board (stdout, 1-comp_color);
			render_board(1-comp_color);
		}
		if (!automode)
		{
			printf ("Sjeng: ");
			//readStr(input, STR_BUFF);
			//			rinput (input, STR_BUFF, stdin);
		}
	}
	else {
		/* start pondering */
		
		if ((must_sit || (allow_pondering && !is_edit_mode && !force_mode &&
						  move_number != 0) || is_analyzing) && !result && !automode)
		{
			is_pondering = TRUE_C;
			think();
			is_pondering = FALSE_C;
			
			ply = 0;
		}
		if (!automode)
		{
			//rinput (input, STR_BUFF, stdin);
		}
	}
	
	/* check to see if we have a move.  If it's legal, play it. */
	if (!is_edit_mode && is_move (&input[0])) {
		if (verify_coord (input, &human_move)) {
			
			if (confirm_moves) printf ("Legal move: %s\n", input);
			
			game_history[move_number] = human_move;
			hash_history[move_number] = hash;
			
			make (&human_move, 0);
			game_history_x[move_number++] = path_x[0];
			
			reset_piece_square ();
			
			root_to_move ^= 1;
			
			if (book_ply < 40) {
				if (!book_ply) {
					strcpy(opening_history, input);
				}
				else {
					strcat(opening_history, input);
				}
			}
			
			book_ply++;
			
			if (show_board) {
				printf ("\n");
				display_board (stdout, 1-comp_color);
				render_board(1-comp_color);
			}
		}
		else {
			printf ("Illegal move: %s\n", input);
		}
	}
	else {
		
		/* make everything lower case for convenience: */
		/* GCP: except for setboard, which is case sensitive */
		if (!strstr(input, "setboard")){
			for (p = input; *p; p++) {
				*p = tolower (*p);
			}
		}
		
		/* command parsing: */
		if (!strcmp (input, "quit") || (!input[0] && feof(stdin))) {
			safe_fclose(lrn_standard);
			safe_fclose(lrn_zh);
			safe_fclose(lrn_suicide);
			safe_fclose(lrn_losers);
			free_hash();
			free_ecache();
			exit (EXIT_SUCCESS);
		}
		else if (!strcmp (input, "exit"))
		{
			if (is_analyzing)
			{
				is_analyzing = FALSE_C;
				is_pondering = FALSE_C;
				time_for_move = 0;
			}
			else
			{
				safe_fclose(lrn_standard);
				safe_fclose(lrn_zh);
				safe_fclose(lrn_suicide);
				safe_fclose(lrn_losers);
				free_hash();
				free_ecache();
				exit (EXIT_SUCCESS);
			}
		}
		else if (!strcmp (input, "diagram") || !strcmp (input, "d")) {
			toggle_bool_c (&show_board);
		}
		else if (!strncmp (input, "perft", 5)) {
			sscanf (input+6, "%d", &depth);
			raw_nodes = 0;
			xstart_time = rtime();
			perft (depth);
			printf ("Raw nodes for depth %d: %d\n", depth, raw_nodes);
			printf("Time : %.2f\n", (float)rdifftime(rtime(), xstart_time)/100.);
		}
		else if (!strcmp (input, "confirm_moves")) {
			confirm_moves = TRUE_C;
			printf("Will now confirm moves.\n");
		}
		else if (!strcmp (input, "new")) {
			
			if (xb_mode)
			{
				printf("tellics set 1 Sjeng " VERSION " (2001-9-28/%s)\n", setcode);
			}
			
			if (!is_analyzing)
			{	
				memcpy(material, std_material, sizeof(std_material));
				Variant = Normal;
				
				// memcpy(material, zh_material, sizeof(zh_material));
				//Variant = Crazyhouse;
				
				init_game ();
				initialize_hash();
				
				if (!braindeadinterface)
				{
					clear_tt();
					init_book();
					reset_ecache();
				}
				
				force_mode = FALSE_C;
				must_sit = FALSE_C;
				go_fast = FALSE_C;
				piecedead = FALSE_C;
				partnerdead = FALSE_C;
				kibitzed = FALSE_C;
				fixed_time = FALSE_C;
				
				root_to_move = WHITE;
				
				comp_color = 0;
				move_number = 0;
				hash_history[move_number] = 0;
				bookidx = 0;
				my_rating = opp_rating = 2000;
				must_go = 0;
				tradefreely = 1;
				automode = 0;
				
				CheckBadFlow(TRUE_C);
				ResetHandValue();
			}
			else
			{
				init_game ();
				move_number = 0;
			}
			
		}
		else if (!strcmp (input, "xboard")) {
			xb_mode = TRUE_C;
			toggle_bool_c (&show_board);
			signal (SIGINT, SIG_IGN);
			printf ("\n");
			
			/* Reset f5 in case we left with partner */
			printf("tellics set f5 1=1\n");
			
			BegForPartner();
		}
		else if (!strcmp (input, "nodes")) {
			printf ("Number of nodes: %d (%0.2f%% qnodes)\n", nodes,
					(float) ((float) qnodes / (float) nodes * 100.0));
		}
		else if (!strcmp (input, "nps")) {
			elapsed = (cpu_end-cpu_start)/(double) CLOCKS_PER_SEC;
			nps = (float) nodes/(float) elapsed;
			if (!elapsed)
				printf ("NPS: N/A\n");
			else
				printf ("NPS: %d\n", (int32_t) nps);
		}
		else if (!strcmp (input, "post")) {
			toggle_bool_c (&post);
			if (xb_mode)
				post = TRUE_C;
		}
		else if (!strcmp (input, "nopost")) {
			post = FALSE_C;
		}
		else if (!strcmp (input, "random")) {
			return;
		}
		else if (!strcmp (input, "hard")) {
			
			allow_pondering = TRUE_C;
			
			return;
		}
		else if (!strcmp (input, "easy")) {
			
			allow_pondering = FALSE_C;
			
			return;
		}
		else if (!strcmp (input, "?")) {
			return;
		}
		else if (!strcmp (input, "white")) {
			white_to_move = 1;
			root_to_move = WHITE;
			comp_color = 0;
		}
		else if (!strcmp (input, "black")) {
			white_to_move = 0;
			root_to_move = BLACK;
			comp_color = 1;
		}
		else if (!strcmp (input, "force")) {
			force_mode = TRUE_C;
		}
		else if (!strcmp (input, "eval")) {
			check_phase();
			printf("Eval: %d\n", (int)eval());
		}
		else if (!strcmp (input, "go")) {
			comp_color = white_to_move;
			force_mode = FALSE_C;
		}
		else if (!strncmp (input, "time", 4)) {
			sscanf (input+5, "%d", &time_left);
		}
		else if (!strncmp (input, "otim", 4)) {
			sscanf (input+5, "%d", &opp_time);
		}
		else if (!strncmp (input, "level", 5)) {
			if (strstr(input+6, ":"))
			{
				/* time command with seconds */
				sscanf (input+6, "%d %d:%d %d", &moves_to_tc, &min_per_game, 
						&sec_per_game, &inc);
				time_left = (min_per_game*6000) + (sec_per_game * 100);
				opp_time = time_left;
			}
			else
			{
				/* extract the time controls: */
				sscanf (input+6, "%d %d %d", &moves_to_tc, &min_per_game, &inc);
				time_left = min_per_game*6000;
				opp_time = time_left;
			}
			fixed_time = FALSE_C;
			time_cushion = 0; 
		}
		else if (!strncmp (input, "rating", 6)) {
			sscanf (input+7, "%d %d", &my_rating, &opp_rating);
			if (my_rating == 0) my_rating = 2000;
			if (opp_rating == 0) opp_rating = 2000;
		}
		else if (!strncmp (input, "holding", 7)) {
			ProcessHoldings(input);     
		}
		else if (!strncmp (input, "variant", 7)) {
			if (strstr(input, "normal"))
			{
				Variant = Normal;
				memcpy(material, std_material, sizeof(std_material));
				init_book();
			}
			else if (strstr(input, "crazyhouse"))
			{
				Variant = Crazyhouse;
				memcpy(material, zh_material, sizeof(zh_material));
				init_book();
			}
			else if (strstr(input, "bughouse"))
			{
				Variant = Bughouse;
				memcpy(material, zh_material, sizeof(zh_material));
				init_book();
			}
			else if (strstr(input, "suicide"))
			{
				Variant = Suicide;
				Giveaway = FALSE_C;
				memcpy(material, suicide_material, sizeof(suicide_material));
				init_book();
			}
			else if (strstr(input, "giveaway"))
			{
				Variant = Suicide;
				Giveaway = TRUE_C;
				memcpy(material, suicide_material, sizeof(suicide_material));
				init_book();
			}
			else if (strstr(input, "losers"))
			{
				Variant = Losers;
				memcpy(material, losers_material, sizeof(losers_material));
				init_book();
			}
			
			initialize_hash();
			clear_tt();
			reset_ecache();
			
		}
		else if (!strncmp (input, "analyze", 7)) {
			is_analyzing = TRUE_C;
			is_pondering = TRUE_C;
			think();
			ply = 0;
		}
		else if (!strncmp (input, "undo", 4)) {
			printf("Move number : %d\n", move_number);
			if (move_number > 0)
			{
				path_x[0] = game_history_x[--move_number];
				unmake(&game_history[move_number], 0);
				reset_piece_square();
				root_to_move ^= 1;
			}
			result = 0;
		}
		else if (!strncmp (input, "remove", 5)) {
			if (move_number > 1)
			{
				path_x[0] = game_history_x[--move_number];
				unmake(&game_history[move_number], 0);
				reset_piece_square();
				
				path_x[0] = game_history_x[--move_number];
				unmake(&game_history[move_number], 0);
				reset_piece_square();
			}
			result = 0;
		}
		else if (!strncmp (input, "edit", 4)) {
			is_edit_mode = TRUE_C;
			edit_color = WHITE;
		}
		else if (!strncmp (input, ".", 1) && is_edit_mode) {
			is_edit_mode = FALSE_C;
			if (wking_loc == 30) white_castled = no_castle;
			if (bking_loc == 114) black_castled = no_castle;
			book_ply = 50;
			ep_square = 0;
			move_number = 0;
			memset(opening_history, 0, sizeof(opening_history));
			clear_tt();
			initialize_hash();
			reset_piece_square();
		}
		else if (is_edit_mode && !strncmp (input, "c", 1)) {
			if (edit_color == WHITE) edit_color = BLACK; else edit_color = WHITE;
		}
		else if (is_edit_mode && !strncmp (input, "#", 1)) {
			reset_board();
			move_number = 0;
		}
		else if (is_edit_mode 
				 && isalpha(input[0]) 
				 && isalpha(input[1]) 
				 && isdigit(input[2])) {
			PutPiece(edit_color, input[0], input[1], input[2]);
		}
		else if (!strncmp (input, "partner", 7)) {
			HandlePartner(input+7);
		}
		else if (!strncmp (input, "$partner", 8)) {
			HandlePartner(input+8);
		}
		else if (!strncmp (input, "ptell", 5)) {
			HandlePtell(input);
		}
		else if (!strncmp (input, "test", 4)) {
			run_epd_testsuite();
		}
		else if (!strncmp (input, "st", 2)) {
			sscanf(input+3, "%d", &fixed_time);
			fixed_time = fixed_time * 100;
		}
		else if (!strncmp (input, "book", 4)) {
			build_book();
		}
		else if (!strncmp (input, "speed",  5)) {
			speed_test();
		}
		else if (!strncmp (input, "result", 6)) {
			if (cfg_booklearn)
			{
				if (strstr (input+7, "1-0"))
				{
					if (comp_color == 1)
						book_learning(WIN);
					else
						book_learning(LOSS);
				}
				else if (strstr(input+7, "0-1"))
				{
					if (comp_color == 1)
						book_learning(LOSS);
					else
						book_learning(WIN);
				}
				else if (strstr(input+7, "1/2-1/2"))
				{
					book_learning(DRAW);
				};
			}
		}
		else if (!strncmp (input, "prove", 5)) {
			printf("\nMax time to search (s): ");
			start_time = rtime();
			rinput(readbuff, STR_BUFF, stdin);
			pn_time = atoi(readbuff) * 100;
			printf("\n");
			proofnumbersearch();      
		}
		else if (!strncmp (input, "ping", 4)) {
			sscanf (input+5, "%d", &pingnum);
			printf("pong %d\n", pingnum);
		}
		else if (!strncmp (input, "fritz", 5)) {
			braindeadinterface = TRUE_C;
		}
		else if (!strncmp (input, "reset", 5)) {
			
			memcpy(material, std_material, sizeof(std_material));
			Variant = Normal;
			
			init_game ();
			initialize_hash();
			
			clear_tt();
			init_book();
			reset_ecache();       
			
			force_mode = FALSE_C;
			fixed_time = FALSE_C;
			
			root_to_move = WHITE;
			
			comp_color = 0;
			move_number = 0;
			bookidx = 0;
			my_rating = opp_rating = 2000;
		}
		else if (!strncmp (input, "setboard", 8)) {
			setup_epd_line(input+9);
		}
		else if (!strncmp (input, "buildegtb", 9)) {
			Variant = Suicide;
			gen_all_tables();
		}
		else if (!strncmp (input, "lookup", 6)) {
			Variant = Suicide;
			printf("Value : %d\n", egtb(white_to_move));
		}
		else if (!strncmp (input, ".", 1)) {
			/* periodic updating and were not searching */
			/* most likely due to proven mate */
			return;
		}
		else if (!strncmp (input, "sd", 2)) {
			sscanf(input+3, "%d", &maxdepth);
			printf("New max depth set to: %d\n", maxdepth);
			return;
		}
		else if (!strncmp (input, "auto", 4)) {
			automode = 1;
			return;
		}
		else if (!strncmp (input, "protover", 8)) {
			printf("feature ping=1 setboard=1 playother=0 san=0 usermove=0 time=1\n");
			printf("feature draw=0 sigint=0 sigterm=0 reuse=1 analyze=1\n");
			printf("feature myname=\"Sjeng " VERSION "\"\n");
			printf("feature variants=\"normal,bughouse,crazyhouse,suicide,giveaway,losers\"\n");
			printf("feature colors=1 ics=0 name=0 pause=0 done=1\n");
			xb_mode = 2;
		}
		else if (!strncmp (input, "accepted", 8)) {
			/* do nothing as of yet */
		}
		else if (!strncmp (input, "rejected", 8)) {
			printf("Interface does not support a required feature...expect trouble.\n");
		}
		else if (!strncmp (input, "warranty", 8)) {
			printf("\n  BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY\n"
				   "FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW.  EXCEPT WHEN\n"
				   "OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES\n"
				   "PROVIDE THE PROGRAM \"AS IS\" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED\n"
				   "OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF\n"
				   "MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.  THE ENTIRE RISK AS\n"
				   "TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU.  SHOULD THE\n"
				   "PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,\n"
				   "REPAIR OR CORRECTION.\n"
				   "\n");
			printf("  IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING\n"
				   "WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR\n"
				   "REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,\n"
				   "INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING\n"
				   "OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED\n"
				   "TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY\n"
				   "YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER\n"
				   "PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE\n"
				   "POSSIBILITY OF SUCH DAMAGES.\n\n");
			
		}
		else if (!strncmp (input, "distribution", 12)) {
			printf("\n  You may copy and distribute verbatim copies of the Program's\n"
				   "source code as you receive it, in any medium, provided that you\n"
				   "conspicuously and appropriately publish on each copy an appropriate\n"
				   "copyright notice and disclaimer of warranty; keep intact all the\n"
				   "notices that refer to this License and to the absence of any warranty;\n"
				   "and give any other recipients of the Program a copy of this License\n"
				   "along with the Program.\n"
				   "\n"
				   "You may charge a fee for the physical act of transferring a copy, and\n"
				   "you may at your option offer warranty protection in exchange for a fee.\n\n");
			
		}
		else if (!strcmp (input, "help")) {
			printf ("\n%s\n\n", divider);
			printf ("diagram/d:       toggle diagram display\n");
			printf ("exit/quit:       terminate Sjeng\n");
			printf ("go:              make Sjeng play the side to move\n");
			printf ("new:             start a new game\n");
			printf ("level <x>:       the xboard style command to set time\n");
			printf ("  <x> should be in the form: <a> <b> <c> where:\n");
			printf ("  a -> moves to TC (0 if using an ICS style TC)\n");
			printf ("  b -> minutes per game\n");
			printf ("  c -> increment in seconds\n");
			printf ("nodes:           outputs the number of nodes searched\n");
			printf ("nps:             outputs Sjeng's NPS in search\n");
			printf ("perft <x>:       compute raw nodes to depth x\n");
			printf ("post:            toggles thinking output\n");
			printf ("xboard:          put Sjeng into xboard mode\n");
			printf ("test:            run an EPD testsuite\n");
			printf ("speed:           test movegen and evaluation speed\n");
			printf ("warranty:        show warranty details\n");
			printf ("distribution:    show distribution details\n");
			printf( "proof:           try to prove or disprove the current pos\n");
			printf( "sd <x>:          limit thinking to depth x\n");
			printf( "st <x>:          limit thinking to x centiseconds\n");
			printf( "setboard <FEN>:  set board to a specified FEN string\n");
			printf( "undo:            back up a half move\n");
			printf( "remove:          back up a full move\n");
			printf( "force:           disable computer moving\n");
			printf( "auto:            computer plays both sides\n");
			printf ("\n%s\n\n", divider);
			
			show_board = 0;
		}
		else if (!xb_mode) {
			printf ("Illegal move: %s\n", input);
		}
		
	}
	
}
Example #7
0
int main (int argc, char *argv[]) {

  char input[STR_BUFF], *p, output[STR_BUFF];
  move_s move, comp_move;
  int depth = 4, comp_color;
  bool force_mode, show_board;
  double nps, elapsed;
  clock_t cpu_start = 0, cpu_end = 0;

  parse_cmdline (argc, argv);
  start_up ();
  init_hash_values ();
  init_hash_tables ();
  init_game ();
  init_book ();
  xb_mode = FALSE;
  force_mode = FALSE;
  comp_color = 0;
  show_board = TRUE;
  
  setbuf (stdout, NULL);
  setbuf (stdin, NULL);

  /* keep looping for input, and responding to it: */
  while (TRUE) {

    /* case where it's the computer's turn to move: */
    if (comp_color == white_to_move && !force_mode) {
      nodes = 0;
      qnodes = 0;
      ply = 0;

      start_time = rtime ();
      cpu_start = clock ();
      comp_move = think ();
      cpu_end = clock ();

      /* check for a game end: */
      if (((comp_color == 1 && result != white_is_mated) ||
	  (comp_color == 0 && result != black_is_mated)) &&
	  result != stalemate && result != draw_by_fifty &&
	  result != draw_by_rep) {
	
	comp_to_coord (comp_move, output);

	make (&comp_move, 0);

	/* check to see if we draw by rep/fifty after our move: */
	if (is_draw ()) {
	  result = draw_by_rep;
	}
	else if (fifty > 100) {
	  result = draw_by_fifty;
	}

	reset_piece_square ();
	/* check to see if we mate our opponent with our current move: */
	if (!result) {
	  if (xb_mode) {
	    printf ("move %s\n", output);
	  }
	  else {
	    printf ("\n%s\n", output);
	  }
	}
	else {
	  if (xb_mode) {
	    printf ("move %s\n", output);
	  }
	  else {
	    printf ("\n%s\n", output);
	  }
	  if (result == white_is_mated) {
	    printf ("0-1 {Black Mates}\n");
	  }
	  else if (result == black_is_mated) {
	    printf ("1-0 {White Mates}\n");
	  }
	  else if (result == draw_by_fifty) {
	    printf ("1/2-1/2 {Fifty move rule}\n");
	  }
	  else if (result == draw_by_rep) {
	    printf ("1/2-1/2 {3 fold repetition}\n");
	  }
	  else {
	    printf ("1/2-1/2 {Draw}\n");
	  }
	}
      }
      /* we have been mated or there is a draw: */
      else {
	if (result == white_is_mated) {
	  printf ("0-1 {Black Mates}\n");
	}
	else if (result == black_is_mated) {
	  printf ("1-0 {White Mates}\n");
	}
	else if (result == stalemate) {
	  printf ("1/2-1/2 {Stalemate}\n");
	}
	else if (result == draw_by_fifty) {
	  printf ("1/2-1/2 {Fifty move rule}\n");
	}
	else if (result == draw_by_rep) {
	  printf ("1/2-1/2 {3 fold repetition}\n");
	}
	else {
	  printf ("1/2-1/2 {Draw}\n");
	}
      }

    }

    /* get our input: */
    if (!xb_mode) {
      if (show_board && strcmp (input, "help")) {
	printf ("\n");
	display_board (stdout, 1-comp_color);
      }
      printf ("Faile> ");
      rinput (input, STR_BUFF, stdin);
    }
    else {
      rinput (input, STR_BUFF, stdin);
    }

    /* check to see if we have a move.  If it's legal, play it. */
    if (is_valid_comp (pgn_to_comp (input))) {
      /* good SAN input style move */
      move = pgn_to_comp (input);
      make (&move, 0);
      reset_piece_square ();
      if (show_board) {
	printf ("\n");
	display_board (stdout, 1-comp_color);
      }
    }
    else if (is_move (&input[0])) {
      /* good coordinate style input move */
      if (verify_coord (input, &move)) {
	make (&move, 0);
	reset_piece_square ();
	if (show_board) {
	  printf ("\n");
	  display_board (stdout, 1-comp_color);
	}
      }
      else {
	printf ("Illegal move: %s\n", input);
      }
    }
    else {

      /* make everything lower case for convenience: */
      for (p = input; *p; p++) *p = tolower (*p);

      /* command parsing: */
      if (!strcmp (input, "quit") || !strcmp (input, "exit")) {
	shut_down (EXIT_SUCCESS);
      }
      else if (!strcmp (input, "diagram") || !strcmp (input, "d")) {
	toggle_bool (&show_board);
      }
      else if (!strncmp (input, "perft", 5)) {
	sscanf (input+6, "%d", &depth);
	raw_nodes = 0;
	perft (depth);
	printf ("Raw nodes for depth %d: %ld\n", depth, raw_nodes);
      }
      else if (!strcmp (input, "new")) {
	init_game ();
	/* refresh our hash tables: */
	refresh_hash ();
	force_mode = FALSE;
	comp_color = 0;
      }
      else if (!strcmp (input, "xboard")) {
	xb_mode = TRUE;
	toggle_bool (&show_board);
	signal (SIGINT, SIG_IGN);
	printf ("\n");
      }
      else if (!strcmp (input, "nodes")) {
	printf ("Number of nodes: %li (%0.2f%% qnodes)\n", nodes,
		(float) ((float) qnodes / (float) nodes * 100.0));
      }
      else if (!strcmp (input, "nps")) {
	elapsed = (cpu_end-cpu_start)/(double) CLOCKS_PER_SEC;
	nps = (float) nodes/(float) elapsed;
	if (!elapsed)
	  printf ("NPS: N/A\n");
	else
	  printf ("NPS: %ld\n", (long int) nps);
      }
      else if (!strcmp (input, "post")) {
	toggle_bool (&post);
	if (xb_mode)
	  post = TRUE;
      }
      else if (!strcmp (input, "nopost")) {
	post = FALSE;
      }
      else if (!strcmp (input, "random")) {
	continue;
      }
      else if (!strcmp (input, "hard")) {
	continue;
      }
      else if (!strcmp (input, "easy")) {
	continue;
      }
      else if (!strcmp (input, "?")) {
	continue;
      }
      else if (!strcmp (input, "white")) {
	white_to_move = 1;
	comp_color = 0;
      }
      else if (!strcmp (input, "black")) {
	white_to_move = 0;
	comp_color = 1;
      }
      else if (!strcmp (input, "force")) {
	force_mode = TRUE;
      }
      else if (!strcmp (input, "go")) {
	comp_color = white_to_move;
	force_mode = FALSE;
      }
      else if (!strncmp (input, "time", 4)) {
	sscanf (input+5, "%ld", &time_left);
      }
      else if (!strncmp (input, "otim", 4)) {
	sscanf (input+5, "%ld", &opp_time);
      }
      else if (!strncmp (input, "level", 5)) {
	/* extract the time controls: */
	sscanf (input+6, "%ld %ld %ld", &moves_to_tc, &min_per_game, &inc);
	time_left = min_per_game*6000;
	opp_time = time_left;
	inc *= 100;
      }
      else if (!strncmp (input, "result", 6)) {
	ics_game_end ();
	init_game ();
	force_mode = FALSE;
	comp_color = 0;
      }
      else if (!strcmp (input, "help")) {
	printf ("\n%s\n\n", divider);
	printf ("diagram/d: toggle diagram display\n");
	printf ("exit/quit: terminate Faile\n");
	printf ("go:        make Faile play the side to move\n");
	printf ("new:       start a new game\n");
	printf ("level <x>: the xboard style command to set time\n");
	printf ("  <x> should be in the form: <a> <b> <c> where:\n");
	printf ("  a -> moves to TC (0 if using an ICS style TC)\n");
	printf ("  b -> minutes per game\n");
	printf ("  c -> increment in seconds\n");
	printf ("nodes:     outputs the number of nodes searched\n");
	printf ("nps:       outputs Faile's NPS in search\n");
	printf ("perft <x>: compute raw nodes to depth x\n");
	printf ("post:      toggles thinking output\n");
	printf ("xboard:    put Faile into xboard mode\n");
	printf ("\n%s\n\n", divider);
      }
      else if (!xb_mode) {
	printf ("Illegal move: %s\n", input);
      }

    }

  }

  return 0;

}