Example #1
0
RutBin *
rut_bin_new (RutContext *ctx)
{
    RutBin *bin = g_slice_new0 (RutBin);
    static CoglBool initialized = FALSE;

    if (initialized == FALSE)
    {
        _rut_bin_init_type ();

        initialized = TRUE;
    }

    bin->ref_count = 1;
    bin->context = rut_refable_ref (ctx);

    bin->x_position = RUT_BIN_POSITION_EXPAND;
    bin->y_position = RUT_BIN_POSITION_EXPAND;

    rut_list_init (&bin->preferred_size_cb_list);

    rut_object_init (&bin->_parent, &rut_bin_type);

    rut_graphable_init (RUT_OBJECT (bin));

    bin->child_transform = rut_transform_new (ctx);
    rut_graphable_add_child (bin, bin->child_transform);

    return bin;
}
Example #2
0
RutShape *
rut_shape_new (RutContext *ctx,
               CoglBool shaped,
               int tex_width,
               int tex_height)
{
  RutShape *shape = g_slice_new0 (RutShape);

  rut_object_init (&shape->_parent, &rut_shape_type);

  shape->ref_count = 1;

  shape->component.type = RUT_COMPONENT_TYPE_GEOMETRY;

  shape->ctx = rut_refable_ref (ctx);

  shape->tex_width = tex_width;
  shape->tex_height = tex_height;
  shape->shaped = shaped;

  rut_list_init (&shape->reshaped_cb_list);

  rut_simple_introspectable_init (shape,
                                  _rut_shape_prop_specs,
                                  shape->properties);

  return shape;
}
Example #3
0
File: rut-shim.c Project: cee1/rig
RutShim *
rut_shim_new (RutContext *ctx,
              float width,
              float height)
{
  RutShim *shim = g_slice_new0 (RutShim);
  static CoglBool initialized = FALSE;

  if (initialized == FALSE)
    {
      _rut_shim_init_type ();
      initialized = TRUE;
    }

  rut_object_init (&shim->_parent, &rut_shim_type);

  shim->ref_count = 1;

  shim->context = ctx;

  rut_list_init (&shim->preferred_size_cb_list);

  rut_graphable_init (shim);

  shim->width = width;
  shim->height = height;

  return shim;
}
Example #4
0
File: rut-fixed.c Project: cee1/rig
RutFixed *
rut_fixed_new (RutContext *ctx,
               float width,
               float height)
{
  RutFixed *fixed = g_slice_new0 (RutFixed);
  static CoglBool initialized = FALSE;

  if (initialized == FALSE)
    {
      _rut_fixed_init_type ();
      initialized = TRUE;
    }

  rut_object_init (&fixed->_parent, &rut_fixed_type);

  fixed->ref_count = 1;

  fixed->context = ctx;

  rut_list_init (&fixed->preferred_size_cb_list);

  rut_graphable_init (fixed);

  fixed->width = width;
  fixed->height = height;

  return fixed;
}
Example #5
0
RutRectangle *
rut_rectangle_new4f (RutContext *ctx,
                     float width,
                     float height,
                     float red,
                     float green,
                     float blue,
                     float alpha)
{
  RutRectangle *rectangle = g_slice_new0 (RutRectangle);
  static CoglBool initialized = FALSE;

  if (initialized == FALSE)
    {
      _rut_rectangle_init_type ();
      initialized = TRUE;
    }

  rut_object_init (&rectangle->_parent, &rut_rectangle_type);

  rectangle->ref_count = 1;

  rut_graphable_init (rectangle);
  rut_paintable_init (rectangle);

  rectangle->width = width;
  rectangle->height = height;

  rectangle->pipeline = cogl_pipeline_new (ctx->cogl_context);
  cogl_pipeline_set_color4f (rectangle->pipeline,
                             red, green, blue, alpha);

  return rectangle;
}
Example #6
0
RutCamera *
rut_camera_new (RutContext *ctx, CoglFramebuffer *framebuffer)
{
  RutCamera *camera = g_slice_new0 (RutCamera);

  camera->ctx = rut_refable_ref (ctx);

  rut_object_init (&camera->_parent, &rut_camera_type);

  camera->ref_count = 1;

  camera->component.type = RUT_COMPONENT_TYPE_CAMERA;

  rut_camera_set_background_color4f (camera, 0, 0, 0, 1);
  camera->clear_fb = TRUE;

  //rut_graphable_init (RUT_OBJECT (camera));

  camera->orthographic = TRUE;
  camera->x1 = 0;
  camera->y1 = 0;
  camera->x2 = 100;
  camera->y2 = 100;

  camera->near = -1;
  camera->far = 100;

  camera->zoom = 1;

  camera->focal_distance = 30;
  camera->depth_of_field = 3;

  camera->projection_cache_age = -1;
  camera->inverse_projection_age = -1;

  cogl_matrix_init_identity (&camera->view);
  camera->inverse_view_age = -1;

  camera->transform_age = 0;

  cogl_matrix_init_identity (&camera->input_transform);

  if (framebuffer)
    {
      int width = cogl_framebuffer_get_width (framebuffer);
      int height = cogl_framebuffer_get_height (framebuffer);
      camera->fb = cogl_object_ref (framebuffer);
      camera->viewport[2] = width;
      camera->viewport[3] = height;
      camera->x2 = width;
      camera->y2 = height;
    }

  rut_simple_introspectable_init (camera,
                                  _rut_camera_prop_specs,
                                  camera->properties);

  return camera;
}
Example #7
0
RutPointalismGrid *
rut_pointalism_grid_new (RutContext *ctx,
                         float size,
                         int tex_width,
                         int tex_height)
{
  RutPointalismGrid *grid = g_slice_new0 (RutPointalismGrid);
  RutBuffer *buffer = rut_buffer_new (sizeof (CoglVertexP3) * 6);
  RutMesh *pick_mesh = rut_mesh_new_from_buffer_p3 (COGL_VERTICES_MODE_TRIANGLES,
                                                    6,
                                                    buffer);
  CoglVertexP3 *pick_vertices = (CoglVertexP3 *)buffer->data;
  float half_tex_width;
  float half_tex_height;

  rut_object_init (&grid->_parent, &rut_pointalism_grid_type);

  grid->ref_count = 1;

  grid->component.type = RUT_COMPONENT_TYPE_GEOMETRY;

  grid->ctx = rut_refable_ref (ctx);

  rut_list_init (&grid->updated_cb_list);

  grid->slice = pointalism_grid_slice_new (tex_width, tex_height,
                                           size);

  half_tex_width = tex_width / 2.0f;
  half_tex_height = tex_height / 2.0f;

  pick_vertices[0].x = -half_tex_width;
  pick_vertices[0].y = -half_tex_height;
  pick_vertices[1].x = -half_tex_width;
  pick_vertices[1].y = half_tex_height;
  pick_vertices[2].x = half_tex_width;
  pick_vertices[2].y = half_tex_height;
  pick_vertices[3] = pick_vertices[0];
  pick_vertices[4] = pick_vertices[2];
  pick_vertices[5].x = half_tex_width;
  pick_vertices[5].y = -half_tex_height;

  grid->pick_mesh = pick_mesh;
  grid->pointalism_scale = 1;
  grid->pointalism_z = 1;
  grid->pointalism_lighter = TRUE;
  grid->cell_size = size;
  grid->tex_width = tex_width;
  grid->tex_height = tex_height;

  rut_simple_introspectable_init (grid, _rut_pointalism_grid_prop_specs,
                                  grid->properties);

  return grid;
}
Example #8
0
RutObject *
_rut_object_alloc0 (size_t bytes, RutType *type, RutTypeInit type_init)
{
  RutObject *object = g_slice_alloc0 (bytes);

  if (G_UNLIKELY (type->name == NULL))
    type_init ();

  rut_object_init (object, type);

  return object;
}
Example #9
0
RutDiamond *
rut_diamond_new (RutContext *ctx,
                 float size,
                 int tex_width,
                 int tex_height)
{
  RutDiamond *diamond = g_slice_new0 (RutDiamond);
  RutBuffer *buffer = rut_buffer_new (sizeof (CoglVertexP3) * 6);
  RutMesh *pick_mesh = rut_mesh_new_from_buffer_p3 (COGL_VERTICES_MODE_TRIANGLES,
                                                    6,
                                                    buffer);
  CoglVertexP3 *pick_vertices = (CoglVertexP3 *)buffer->data;

  rut_object_init (&diamond->_parent, &rut_diamond_type);

  diamond->ref_count = 1;

  diamond->component.type = RUT_COMPONENT_TYPE_GEOMETRY;

  diamond->ctx = rut_refable_ref (ctx);

  diamond->size = size;

  /* XXX: It could be worth maintaining a cache of diamond slices
   * indexed by the <size, tex_width, tex_height> tuple... */
  diamond->slice = diamond_slice_new (ctx, size, tex_width, tex_height);

  pick_vertices[0].x = 0;
  pick_vertices[0].y = 0;
  pick_vertices[1].x = 0;
  pick_vertices[1].y = size;
  pick_vertices[2].x = size;
  pick_vertices[2].y = size;
  pick_vertices[3] = pick_vertices[0];
  pick_vertices[4] = pick_vertices[2];
  pick_vertices[5].x = size;
  pick_vertices[5].y = 0;

  cogl_matrix_transform_points (&diamond->slice->rotate_matrix,
                                2,
                                sizeof (CoglVertexP3),
                                pick_vertices,
                                sizeof (CoglVertexP3),
                                pick_vertices,
                                6);

  diamond->pick_mesh = pick_mesh;

  return diamond;
}
Example #10
0
static RutPointalismGridSlice *
pointalism_grid_slice_new (int tex_width,
                           int tex_height,
                           float size)
{
  RutPointalismGridSlice *grid_slice = g_slice_new (RutPointalismGridSlice);

  rut_object_init (&grid_slice->_parent, &rut_pointalism_grid_slice_type);

  grid_slice->ref_count = 1;
  grid_slice->mesh = NULL;

  pointalism_generate_grid (grid_slice, tex_width, tex_height, size);

  return grid_slice;
}
Example #11
0
RigTransition *
rig_transition_new (RutContext *context,
                    uint32_t id)
{
  //CoglError *error = NULL;
  RigTransition *transition;
  static CoglBool initialized = FALSE;

  if (initialized == FALSE)
    {
      _rig_transition_type_init ();

      initialized = TRUE;
    }

  transition = g_slice_new0 (RigTransition);

  transition->id = id;
  transition->context = rut_refable_ref (context);

  rut_object_init (&transition->_parent, &rig_transition_type);

  rut_list_init (&transition->operation_cb_list);

  rut_simple_introspectable_init (transition, _rig_transition_prop_specs, transition->props);

  transition->progress = 0;

  transition->properties = g_hash_table_new_full (g_direct_hash,
                                                  g_direct_equal,
                                                  NULL, /* key_destroy */
                                                  free_prop_data_cb);

#if 0
  rut_property_set_binding (&transition->props[RUT_TRANSITION_PROP_PROGRESS],
                            update_transition_progress_cb,
                            engine,
                            engine->timeline_elapsed,
                            NULL);
#endif

  return transition;
}
Example #12
0
RutTransform *
rut_transform_new (RutContext *ctx)
{
    RutTransform *transform = g_slice_new (RutTransform);
    static CoglBool initialized = FALSE;

    if (initialized == FALSE)
    {
        _rut_transform_init_type ();
        initialized = TRUE;
    }

    rut_object_init (&transform->_parent, &rut_transform_type);

    transform->ref_count = 1;

    rut_graphable_init (transform);

    cogl_matrix_init_identity (&transform->matrix);

    return transform;
}
Example #13
0
RutLight *
rut_light_new (RutContext *context)
{
  RutLight *light;

  light = g_slice_new0 (RutLight);
  rut_object_init (&light->_parent, &rut_light_type);

  light->ref_count = 1;
  light->component.type = RUT_COMPONENT_TYPE_LIGHT;
  light->context = rut_refable_ref (context);

  rut_simple_introspectable_init (light,
                                  _rut_light_prop_specs,
                                  light->properties);

  cogl_color_init_from_4f (&light->ambient, 1.0, 1.0, 1.0, 1.0);
  cogl_color_init_from_4f (&light->diffuse, 1.0, 1.0, 1.0, 1.0);
  cogl_color_init_from_4f (&light->specular, 1.0, 1.0, 1.0, 1.0);

  return light;
}
Example #14
0
static RutDiamondSlice *
diamond_slice_new (RutContext *ctx,
                   float size,
                   int tex_width,
                   int tex_height)
{
  RutDiamondSlice *diamond_slice = g_slice_new (RutDiamondSlice);
  float width = size;
  float height = size;
#define DIAMOND_SLICE_CORNER_RADIUS 20
  CoglMatrix matrix;
  float tex_aspect;

  rut_object_init (&diamond_slice->_parent, &rut_diamond_slice_type);

  diamond_slice->ref_count = 1;

  diamond_slice->size = size;

    {
      /* x0,y0,x1,y1 and s0,t0,s1,t1 define the postion and texture
       * coordinates for the center rectangle... */
      float x0 = DIAMOND_SLICE_CORNER_RADIUS;
      float y0 = DIAMOND_SLICE_CORNER_RADIUS;
      float x1 = width - DIAMOND_SLICE_CORNER_RADIUS;
      float y1 = height - DIAMOND_SLICE_CORNER_RADIUS;

      /* The center region of the nine-slice can simply map to the
       * degenerate center of the circle */
      float s0 = 0.5;
      float t0 = 0.5;
      float s1 = 0.5;
      float t1 = 0.5;

      int n_vertices;
      int i;

      /*
       * 0,0      x0,0      x1,0      width,0
       * 0,0      s0,0      s1,0      1,0
       * 0        1         2         3
       *
       * 0,y0     x0,y0     x1,y0     width,y0
       * 0,t0     s0,t0     s1,t0     1,t0
       * 4        5         6         7
       *
       * 0,y1     x0,y1     x1,y1     width,y1
       * 0,t1     s0,t1     s1,t1     1,t1
       * 8        9         10        11
       *
       * 0,height x0,height x1,height width,height
       * 0,1      s0,1      s1,1      1,1
       * 12       13        14        15
       */

      VertexP2T2T2 vertices[] =
        {
          { 0,  0, 0, 0, 0, 0 },
          { x0, 0, s0, 0, x0, 0},
          { x1, 0, s1, 0, x1, 0},
          { width, 0, 1, 0, width, 0},

          { 0, y0, 0, t0, 0, y0},
          { x0, y0, s0, t0, x0, y0},
          { x1, y0, s1, t0, x1, y0},
          { width, y0, 1, t0, width, y0},

          { 0, y1, 0, t1, 0, y1},
          { x0, y1, s0, t1, x0, y1},
          { x1, y1, s1, t1, x1, y1},
          { width, y1, 1, t1, width, y1},

          { 0, height, 0, 1, 0, height},
          { x0, height, s0, 1, x0, height},
          { x1, height, s1, 1, x1, height},
          { width, height, 1, 1, width, height},
        };

      cogl_matrix_init_identity (&diamond_slice->rotate_matrix);
      cogl_matrix_rotate (&diamond_slice->rotate_matrix, 45, 0, 0, 1);
      cogl_matrix_translate (&diamond_slice->rotate_matrix, - width / 2.0, - height / 2.0, 0);

      n_vertices = sizeof (vertices) / sizeof (VertexP2T2T2);
      for (i = 0; i < n_vertices; i++)
        {
          float z = 0, w = 1;

          cogl_matrix_transform_point (&diamond_slice->rotate_matrix,
                                       &vertices[i].x,
                                       &vertices[i].y,
                                       &z,
                                       &w);

#ifdef MESA_CONST_ATTRIB_BUG_WORKAROUND
          vertices[i].Nx = 0;
          vertices[i].Ny = 0;
          vertices[i].Nz = 1;

          vertices[i].Tx = 1;
          vertices[i].Ty = 0;
          vertices[i].Tz = 0;
#endif
        }

      cogl_matrix_init_identity (&matrix);

      {
        float s_scale = 1.0, t_scale = 1.0;
        float s0, t0;
        float diagonal_size_scale = 1.0 / (sinf (G_PI_4) * 2.0);

        tex_aspect = (float)tex_width / (float)tex_height;

        if (tex_aspect < 1) /* taller than it is wide */
          t_scale *= tex_aspect;
        else /* wider than it is tall */
          {
            float inverse_aspect = 1.0f / tex_aspect;
            s_scale *= inverse_aspect;
          }

        s_scale *= diagonal_size_scale;
        t_scale *= diagonal_size_scale;

        s0 = 0.5 - (s_scale / 2.0);
        t0 = 0.5 - (t_scale / 2.0);

        cogl_matrix_translate (&matrix, s0, t0, 0);
        cogl_matrix_scale (&matrix, s_scale / width, t_scale / height, 1);

        cogl_matrix_translate (&matrix, width / 2.0, height / 2.0, 1);
        cogl_matrix_rotate (&matrix, 45, 0, 0, 1);
        cogl_matrix_translate (&matrix, -width / 2.0, -height / 2.0, 1);
      }

      n_vertices = sizeof (vertices) / sizeof (VertexP2T2T2);
      for (i = 0; i < n_vertices; i++)
        {
          float z = 0, w = 1;

          cogl_matrix_transform_point (&matrix,
                                       &vertices[i].s1,
                                       &vertices[i].t1,
                                       &z,
                                       &w);
        }


      diamond_slice->primitive =
        primitive_new_p2t2t2 (ctx->cogl_context,
                              COGL_VERTICES_MODE_TRIANGLES,
                              n_vertices,
                              vertices);

      /* The vertices uploaded only map to the key intersection points of the
       * 9-slice grid which isn't a topology that GPUs can handle directly so
       * this specifies an array of indices that allow the GPU to interpret the
       * vertices as a list of triangles... */
      cogl_primitive_set_indices (diamond_slice->primitive,
                                  ctx->nine_slice_indices,
                                  sizeof (_rut_nine_slice_indices_data) /
                                  sizeof (_rut_nine_slice_indices_data[0]));
    }

  return diamond_slice;
}
Example #15
0
RutAsset *
rut_asset_new_from_data (RutContext *ctx,
                         const char *path,
                         RutAssetType type,
                         uint8_t *data,
                         size_t len)
{
  RutAsset *asset = g_slice_new0 (RutAsset);

  rut_object_init (&asset->_parent, &rut_asset_type);

  asset->ref_count = 1;

  asset->ctx = ctx;

  asset->type = type;

  switch (type)
    {
    case RUT_ASSET_TYPE_BUILTIN:
    case RUT_ASSET_TYPE_TEXTURE:
    case RUT_ASSET_TYPE_NORMAL_MAP:
    case RUT_ASSET_TYPE_ALPHA_MASK:
      {
        GInputStream *istream = g_memory_input_stream_new_from_data (data, len, NULL);
        GError *error = NULL;
        GdkPixbuf *pixbuf = gdk_pixbuf_new_from_stream (istream, NULL, &error);
        CoglBitmap *bitmap;
        CoglError *cogl_error = NULL;

        if (!pixbuf)
          {
            g_slice_free (RutAsset, asset);
            g_warning ("Failed to load asset texture: %s", error->message);
            g_error_free (error);
            return NULL;
          }

        g_object_unref (istream);

        bitmap = bitmap_new_from_pixbuf (ctx->cogl_context, pixbuf);

        asset->texture = COGL_TEXTURE (
          cogl_texture_2d_new_from_bitmap (bitmap,
                                           COGL_PIXEL_FORMAT_ANY,
                                           &cogl_error));

        cogl_object_unref (bitmap);
        g_object_unref (pixbuf);

        if (!asset->texture)
          {
            g_slice_free (RutAsset, asset);
            g_warning ("Failed to load asset texture: %s", cogl_error->message);
            cogl_error_free (cogl_error);
            return NULL;
          }

        break;
      }
    case RUT_ASSET_TYPE_PLY_MODEL:
      {
        RutPLYAttributeStatus padding_status[G_N_ELEMENTS (ply_attributes)];
        GError *error = NULL;

        asset->mesh = rut_mesh_new_from_ply_data (ctx,
                                                  data,
                                                  len,
                                                  ply_attributes,
                                                  G_N_ELEMENTS (ply_attributes),
                                                  padding_status,
                                                  &error);
        if (!asset->mesh)
          {
            g_slice_free (RutAsset, asset);
            g_warning ("could not load model %s: %s", path, error->message);
            g_error_free (error);
            return NULL;
          }

        break;
      }
    }

  asset->path = g_strdup (path);

  return asset;
}
Example #16
0
RutButton *
rut_button_new (RutContext *ctx,
                const char *label)
{
  RutButton *button = g_slice_new0 (RutButton);
  GError *error = NULL;
  float text_width, text_height;
  static CoglBool initialized = FALSE;

  if (initialized == FALSE)
    {
      _rut_button_init_type ();
      initialized = TRUE;
    }

  rut_object_init (RUT_OBJECT (button), &rut_button_type);

  button->ref_count = 1;

  rut_list_init (&button->on_click_cb_list);

  rut_graphable_init (RUT_OBJECT (button));
  rut_paintable_init (RUT_OBJECT (button));

  button->ctx = ctx;

  button->state = BUTTON_STATE_NORMAL;

  button->normal_texture =
    rut_load_texture_from_data_file (ctx, "button.png", &error);
  if (button->normal_texture)
    {
      button->background_normal =
        rut_nine_slice_new (ctx, button->normal_texture, 11, 5, 13, 5,
                            button->width,
                            button->height);
    }
  else
    {
      g_warning ("Failed to load button texture: %s", error->message);
      g_error_free (error);
    }

  button->hover_texture =
    rut_load_texture_from_data_file (ctx, "button-hover.png", &error);
  if (button->hover_texture)
    {
      button->background_hover =
        rut_nine_slice_new (ctx, button->hover_texture, 11, 5, 13, 5,
                            button->width,
                            button->height);
    }
  else
    {
      g_warning ("Failed to load button-hover texture: %s", error->message);
      g_error_free (error);
    }

  button->active_texture =
    rut_load_texture_from_data_file (ctx, "button-active.png", &error);
  if (button->active_texture)
    {
      button->background_active =
        rut_nine_slice_new (ctx, button->active_texture, 11, 5, 13, 5,
                            button->width,
                            button->height);
    }
  else
    {
      g_warning ("Failed to load button-active texture: %s", error->message);
      g_error_free (error);
    }

  button->disabled_texture =
    rut_load_texture_from_data_file (ctx, "button-disabled.png", &error);
  if (button->disabled_texture)
    {
      button->background_disabled =
        rut_nine_slice_new (ctx, button->disabled_texture, 11, 5, 13, 5,
                            button->width,
                            button->height);
    }
  else
    {
      g_warning ("Failed to load button-disabled texture: %s", error->message);
      g_error_free (error);
    }

  button->text = rut_text_new_with_text (ctx, NULL, label);
  button->text_transform = rut_transform_new (ctx);
  rut_graphable_add_child (button, button->text_transform);
  rut_graphable_add_child (button->text_transform, button->text);

  rut_sizable_get_size (button->text, &text_width, &text_height);
  button->width = text_width + BUTTON_HPAD;
  button->height = text_height + BUTTON_VPAD;

  cogl_color_init_from_4f (&button->text_color, 0, 0, 0, 1);

  button->input_region =
    rut_input_region_new_rectangle (0, 0, button->width, button->height,
                                    _rut_button_input_cb,
                                    button);

  //rut_input_region_set_graphable (button->input_region, button);
  rut_graphable_add_child (button, button->input_region);

  queue_allocation (button);

  return button;
}
Example #17
0
static RutShapeModel *
shape_model_new (RutContext *ctx,
                 CoglBool shaped,
                 float tex_width,
                 float tex_height)
{
  RutShapeModel *shape_model = g_slice_new (RutShapeModel);
  RutBuffer *buffer = rut_buffer_new (sizeof (CoglVertexP3) * 6);
  RutMesh *pick_mesh = rut_mesh_new_from_buffer_p3 (COGL_VERTICES_MODE_TRIANGLES,
                                                    6,
                                                    buffer);
  CoglVertexP3 *pick_vertices = (CoglVertexP3 *)buffer->data;
  CoglMatrix matrix;
  float tex_aspect;
  float size_x;
  float size_y;
  float half_size_x;
  float half_size_y;
  float geom_size_x;
  float geom_size_y;
  float half_geom_size_x;
  float half_geom_size_y;

  rut_object_init (&shape_model->_parent, &rut_shape_model_type);

  shape_model->ref_count = 1;

  if (shaped)
    {
      /* In this case we are using a shape mask texture which is has a
       * square size and is padded with transparent pixels to provide
       * antialiasing. The shape mask is half the size of the texture
       * itself so we make the geometry twice as large to compensate.
       */
      size_x = MIN (tex_width, tex_height);
      size_y = size_x;
      geom_size_x = size_x * 2.0;
      geom_size_y = geom_size_x;
    }
  else
    {
      size_x = tex_width;
      size_y = tex_height;
      geom_size_x = tex_width;
      geom_size_y = tex_height;
    }

  half_size_x = size_x / 2.0;
  half_size_y = size_y / 2.0;
  half_geom_size_x = geom_size_x / 2.0;
  half_geom_size_y = geom_size_y / 2.0;

    {
      int n_vertices;
      int i;

      VertexP2T2T2 vertices[] =
        {
          { -half_geom_size_x, -half_geom_size_y, 0, 0, 0, 0 },
          { -half_geom_size_x,  half_geom_size_y, 0, 1, 0, 1 },
          {  half_geom_size_x,  half_geom_size_y, 1, 1, 1, 1 },

          { -half_geom_size_x, -half_geom_size_y, 0, 0, 0, 0 },
          {  half_geom_size_x,  half_geom_size_y, 1, 1, 1, 1 },
          {  half_geom_size_x, -half_geom_size_y, 1, 0, 1, 0 },
        };

      cogl_matrix_init_identity (&matrix);
      tex_aspect = (float)tex_width / (float)tex_height;

      if (shaped)
        {
          float s_scale, t_scale;
          float s0, t0;

          /* NB: The circle mask texture has a centered circle that is
           * half the width of the texture itself. We want the primary
           * texture to be mapped to this center circle. */

          s_scale = 2;
          t_scale = 2;

          if (tex_aspect < 1) /* taller than it is wide */
            t_scale *= tex_aspect;
          else /* wider than it is tall */
            {
              float inverse_aspect = 1.0f / tex_aspect;
              s_scale *= inverse_aspect;
            }

          s0 = 0.5 - (s_scale / 2.0);
          t0 = 0.5 - (t_scale / 2.0);

          cogl_matrix_translate (&matrix, s0, t0, 0);
          cogl_matrix_scale (&matrix, s_scale, t_scale, 1);
        }

      n_vertices = sizeof (vertices) / sizeof (VertexP2T2T2);
      for (i = 0; i < n_vertices; i++)
        {
          float z = 0, w = 1;

          cogl_matrix_transform_point (&matrix,
                                       &vertices[i].s1,
                                       &vertices[i].t1,
                                       &z,
                                       &w);
#ifdef MESA_CONST_ATTRIB_BUG_WORKAROUND
          vertices[i].Nx = 0;
          vertices[i].Ny = 0;
          vertices[i].Nz = 1;

          vertices[i].Tx = 1;
          vertices[i].Ty = 0;
          vertices[i].Tz = 0;
#endif
        }

      shape_model->primitive =
        primitive_new_p2t2t2 (ctx->cogl_context,
                              COGL_VERTICES_MODE_TRIANGLES,
                              n_vertices,
                              vertices);
    }

  shape_model->shape_texture = cogl_object_ref (ctx->circle_texture);

  pick_vertices[0].x = -half_size_x;
  pick_vertices[0].y = -half_size_y;
  pick_vertices[1].x = -half_size_x;
  pick_vertices[1].y = half_size_y;
  pick_vertices[2].x = half_size_x;
  pick_vertices[2].y = half_size_y;
  pick_vertices[3] = pick_vertices[0];
  pick_vertices[4] = pick_vertices[2];
  pick_vertices[5].x = half_size_x;
  pick_vertices[5].y = -half_size_y;

  shape_model->pick_mesh = pick_mesh;


  return shape_model;
}
Example #18
0
File: rut-fold.c Project: cee1/rig
RutFold *
rut_fold_new (RutContext *ctx,
              const char *label)
{
  RutFold *fold = g_slice_new0 (RutFold);
  static CoglBool initialized = FALSE;
  RutBoxLayout *header_hbox;
  RutStack *left_header_stack;
  RutBoxLayout *left_header_hbox;
  RutBin *label_bin;
  RutBin *fold_icon_align;
  CoglTexture *texture;
  CoglColor black;

  if (initialized == FALSE)
    {
      _rut_fold_init_type ();

      initialized = TRUE;
    }

  fold->ref_count = 1;
  fold->context = ctx;

  rut_object_init (&fold->_parent, &rut_fold_type);

  rut_graphable_init (fold);

  rut_simple_introspectable_init (fold,
                                  _rut_fold_prop_specs,
                                  fold->properties);

  fold->vbox = rut_box_layout_new (ctx, RUT_BOX_LAYOUT_PACKING_TOP_TO_BOTTOM);

  header_hbox =
    rut_box_layout_new (ctx, RUT_BOX_LAYOUT_PACKING_LEFT_TO_RIGHT);
  rut_box_layout_add (fold->vbox, FALSE, header_hbox);
  rut_refable_unref (header_hbox);

  left_header_stack = rut_stack_new (ctx, 0, 0);
  rut_box_layout_add (header_hbox, TRUE, left_header_stack);
  rut_refable_unref (left_header_stack);

  left_header_hbox =
    rut_box_layout_new (ctx, RUT_BOX_LAYOUT_PACKING_LEFT_TO_RIGHT);
  rut_stack_add (left_header_stack, left_header_hbox);
  rut_refable_unref (left_header_hbox);

  fold_icon_align = rut_bin_new (ctx);
  rut_bin_set_x_position (fold_icon_align, RUT_BIN_POSITION_BEGIN);
  rut_bin_set_y_position (fold_icon_align, RUT_BIN_POSITION_CENTER);
  rut_bin_set_right_padding (fold_icon_align, 10);
  rut_box_layout_add (left_header_hbox, FALSE, fold_icon_align);
  rut_refable_unref (fold_icon_align);

  texture = rut_load_texture_from_data_file (ctx, "tri-fold-up.png", NULL);
  fold->fold_up_icon = rut_nine_slice_new (ctx, texture,
                                           0, 0, 0, 0,
                                           cogl_texture_get_width (texture),
                                           cogl_texture_get_height (texture));
  cogl_object_unref (texture);

  texture = rut_load_texture_from_data_file (ctx, "tri-fold-down.png", NULL);
  fold->fold_down_icon = rut_nine_slice_new (ctx, texture,
                                             0, 0, 0, 0,
                                             cogl_texture_get_width (texture),
                                             cogl_texture_get_height (texture));
  cogl_object_unref (texture);

  fold->fold_icon_shim = rut_fixed_new (ctx,
                                        cogl_texture_get_width (texture),
                                        cogl_texture_get_height (texture));
  rut_bin_set_child (fold_icon_align, fold->fold_icon_shim);
  rut_refable_unref (fold->fold_icon_shim);

  rut_graphable_add_child (fold->fold_icon_shim, fold->fold_down_icon);

  /* NB: we keep references to the icons so they can be swapped
   * without getting disposed. */

  label_bin = rut_bin_new (ctx);
  rut_bin_set_y_position (label_bin, RUT_BIN_POSITION_CENTER);
  rut_box_layout_add (left_header_hbox, FALSE, label_bin);
  rut_refable_unref (label_bin);

  fold->label = rut_text_new_with_text (ctx, NULL, label);
  rut_bin_set_child (label_bin, fold->label);
  rut_refable_unref (fold->label);

  fold->header_hbox_right =
    rut_box_layout_new (ctx, RUT_BOX_LAYOUT_PACKING_RIGHT_TO_LEFT);
  rut_box_layout_add (header_hbox, TRUE, fold->header_hbox_right);
  rut_refable_unref (fold->header_hbox_right);

  cogl_color_init_from_4f (&black, 0, 0, 0, 1);
  rut_fold_set_folder_color (fold, &black);
  rut_fold_set_label_color (fold, &black);

  rut_graphable_add_child (fold, fold->vbox);
  rut_refable_unref (fold->vbox);

  fold->input_region = rut_input_region_new_rectangle (0, 0, 0, 0,
                                                       input_cb,
                                                       fold);
  rut_stack_add (left_header_stack, fold->input_region);
  rut_refable_unref (fold->input_region);

  fold->folded = FALSE;

  return fold;
}
Example #19
0
RutIconButton *
rut_icon_button_new (RutContext *ctx,
                     const char *label,
                     RutIconButtonPosition label_position,
                     const char *normal_icon,
                     const char *hover_icon,
                     const char *active_icon,
                     const char *disabled_icon)
{
  RutIconButton *button = g_slice_new0 (RutIconButton);
  float natural_width, natural_height;
  static CoglBool initialized = FALSE;

  if (initialized == FALSE)
    {
      _rut_icon_button_init_type ();
      initialized = TRUE;
    }

  rut_object_init (RUT_OBJECT (button), &rut_icon_button_type);

  button->ref_count = 1;

  rut_list_init (&button->on_click_cb_list);

  rut_graphable_init (RUT_OBJECT (button));
  rut_paintable_init (RUT_OBJECT (button));

  button->ctx = ctx;

  button->state = ICON_BUTTON_STATE_NORMAL;

  button->stack = rut_stack_new (ctx, 100, 100);

  button->layout = rut_box_layout_new (ctx, RUT_BOX_LAYOUT_PACKING_TOP_TO_BOTTOM);
  rut_stack_add (button->stack, button->layout);
  rut_refable_unref (button->layout);

  button->bin = rut_bin_new (ctx);
  rut_box_layout_add (button->layout, TRUE, button->bin);
  rut_refable_unref (button->bin);

  button->label_position = label_position;

  if (label)
    {
      RutBin *bin = rut_bin_new (ctx);

      rut_bin_set_x_position (bin, RUT_BIN_POSITION_CENTER);

      button->label = rut_text_new_with_text (ctx, NULL, label);
      rut_bin_set_child (bin, button->label);

      rut_box_layout_add (button->layout, FALSE, bin);
      rut_refable_unref (bin);

      update_layout (button);
    }

  rut_icon_button_set_normal (button, normal_icon);
  rut_icon_button_set_hover (button, hover_icon);
  rut_icon_button_set_active (button, active_icon);
  rut_icon_button_set_disabled (button, disabled_icon);

  button->input_region =
    rut_input_region_new_rectangle (0, 0, 100, 100,
                                    _rut_icon_button_input_cb,
                                    button);
  rut_stack_add (button->stack, button->input_region);
  rut_refable_unref (button->input_region);

  rut_sizable_get_preferred_width (button->stack, -1, NULL,
                                   &natural_width);
  rut_sizable_get_preferred_height (button->stack, natural_width, NULL,
                                    &natural_height);
  rut_sizable_set_size (button->stack, natural_width, natural_height);

  rut_graphable_add_child (button, button->stack);

  return button;
}
Example #20
0
static RutAsset *
rut_asset_new_full (RutContext *ctx,
                    const char *path,
                    RutAssetType type)
{
  RutAsset *asset = g_slice_new0 (RutAsset);
  const char *real_path;
  char *full_path;

#ifndef __ANDROID__
  if (type == RUT_ASSET_TYPE_BUILTIN)
    {
      full_path = rut_find_data_file (path);
      if (full_path == NULL)
        full_path = g_strdup (path);
    }
  else
    full_path = g_build_filename (ctx->assets_location, path, NULL);
  real_path = full_path;
#else
  real_path = path;
#endif

  asset->ref_count = 1;

  asset->ctx = ctx;

  asset->type = type;

  switch (type)
    {
    case RUT_ASSET_TYPE_BUILTIN:
    case RUT_ASSET_TYPE_TEXTURE:
    case RUT_ASSET_TYPE_NORMAL_MAP:
    case RUT_ASSET_TYPE_ALPHA_MASK:
      {
        CoglError *error = NULL;

        asset->texture = rut_load_texture (ctx, real_path, &error);

        if (!asset->texture)
          {
            g_slice_free (RutAsset, asset);
            g_warning ("Failed to load asset texture: %s", error->message);
            cogl_error_free (error);
            asset = NULL;
            goto DONE;
          }

        break;
      }
    case RUT_ASSET_TYPE_PLY_MODEL:
      {
        RutPLYAttributeStatus padding_status[G_N_ELEMENTS (ply_attributes)];
        GError *error = NULL;

        asset->mesh = rut_mesh_new_from_ply (ctx,
                                             real_path,
                                             ply_attributes,
                                             G_N_ELEMENTS (ply_attributes),
                                             padding_status,
                                             &error);
        if (!asset->mesh)
          {
            g_slice_free (RutAsset, asset);
            g_warning ("could not load model %s: %s", path, error->message);
            g_error_free (error);
            asset = NULL;
            goto DONE;
          }

        break;
      }
    }
  asset->path = g_strdup (path);

  rut_object_init (&asset->_parent, &rut_asset_type);

  //rut_simple_introspectable_init (asset);

DONE:

#ifndef __ANDROID__
  g_free (full_path);
#endif

  return asset;
}