int main() { int a; int b; int c; int valid; int type; int num; num = sanitizedInput(); a = num; num = sanitizedInput(); b = num; num = sanitizedInput(); c = num; valid = isTriangle(a, b, c); type = triangleType(a, b, c); if (valid == 0) { printf("Your triangle is not valid!\n");} if (valid == 1) { printf("Your triangle is valid!\n");} if (type == 1) { printf("Your triangle is equilateral!\n");} if (type == 2) { printf("Your triangle is isoceles!\n");} if (type == 3) { printf("Your triangle is scalene!\n");} return 0; }
int main() { int triangulartype; int extra; int sidespicyboys; int sidekazookid; int sidepepe; int invalid; sidespicyboys = sanitizedInput(); sidekazookid = sanitizedInput(); sidepepe = sanitizedInput(); extra = isTriangle(sidespicyboys, sidekazookid, sidepepe); triangulartype = triangleType(sidespicyboys, sidekazookid, sidepepe); return 0; }