void area_editor(Client *conn, const char *argument) { char arg[100]; argument = one_argument(argument, arg); if (!str_prefix(arg, "show")) { conn->editing->show(conn); return; } if (!str_cmp(arg, "Q")) { finish_editing(conn); return; } if (!str_cmp(arg, "list")) { area_edit_list(conn); return; } Area *area = (Area *) conn->editing->data; if (!str_cmp(arg, "save")) { save_area(area); xwriteln(conn, "~CArea saved.~x"); return; } if (!str_cmp(arg, "A") || !str_cmp(arg, "name")) { if (!argument || !*argument) { xwriteln(conn, "~CYou must provide a name to set.~x"); return; } free_str_dup(&area->name, argument); conn->editing->show(conn); return; } if (!str_cmp(arg, "B") || !str_cmp(arg, "flags")) { if (edit_flag("flags", conn, area->flags, argument, area_flags)) { conn->editing->show(conn); } return; } }
void write_all( bool forced ) { area_data* area; for( area = area_list; area != NULL; area = area->next ) save_area( area, forced ); save_mobs( ); save_objects( ); save_help( ); save_trainers( ); save_banned( ); save_quests( ); save_shops( ); save_tables( ); save_rtables( ); save_lists( ); save_clans( ); }
void area_update( void ) { area_data* area; room_data* room; struct timeval start; bool save = TRUE; gettimeofday( &start, NULL ); for( int i = 0; i < max_clan; i++ ) if( clan_list[i]->modified ) save_clans( clan_list[i] ); for( area = area_list; area != NULL; area = area->next ) { if( ++area->age < 15 && ( area->nplayer != 0 || area->age < 5 ) ) continue; for( room = area->room_first; room != NULL; room = room->next ) if( !player_in_room( room ) ) { reset_room( room ); save_room_items( room ); } area->age = number_range( 0, 3 ); if( save && area->modified ) { save_area( area ); save = FALSE; } } shop_update( ); pulse_time[ TIME_RESET ] = stop_clock( start ); return; }
void do_write( char_data* ch, char* argument ) { char buf [ MAX_INPUT_LENGTH ]; area_data* area; int number = 0; int flags; if( !get_flags( ch, argument, &flags, "f", "write" ) ) return; if( !strcasecmp( argument, "all" ) ) { if( !has_permission( ch, PERM_WRITE_ALL, TRUE ) ) return; write_all( is_set( &flags, 0 ) ); send( ch, "All files written.\r\n" ); sprintf( buf, "All files written (%s).", ch->descr->name ); info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch ); return; } if( fmatches( argument, "areas" ) ) { if( !has_permission( ch, PERM_WRITE_AREAS, TRUE ) ) return; for( area = area_list; area != NULL; area = area->next ) number += save_area( area, is_set( &flags, 0 ) ); if( number > 0 ) { send( ch, "All areas written. ( %d file )\r\n", number ); sprintf( buf, "All areas written (%s).", ch->real_name() ); info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch ); } else { send( ch, "No area needed saving.\r\n" ); } return; } if( fmatches( argument, "rtables" ) ) { if( !has_permission( ch, PERM_RTABLES, TRUE ) ) return; save_rtables( ); send( ch, "Rtables written.\r\n" ); sprintf( buf, "Rtables written (%s).", ch->real_name() ); info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch ); return; } if( fmatches( argument, "mobs" ) ) { if( !has_permission( ch, PERM_MOBS, TRUE ) ) return; save_mobs( ); send( ch, "Ok.\r\n" ); sprintf( buf, "Mob file written (%s).", ch->real_name() ); info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch ); return; } if( fmatches( argument, "objects" ) ) { if( !has_permission( ch, PERM_OBJECTS, TRUE ) ) return; save_objects( ); send( ch, "Ok.\r\n" ); sprintf( buf, "Object file written (%s).", ch->real_name() ); info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch ); return; } if( !strcasecmp( argument, "notes" ) ) { save_notes( -1 ); send( ch, "All noteboards written.\r\n" ); return; } if( !strcasecmp( argument, "shops" ) ) { if( !has_permission( ch, PERM_ROOMS, TRUE ) ) return; save_shops( ); send( "Ok.\r\n", ch ); sprintf( buf, "Shop file written (%s).", ch->real_name() ); info( "", LEVEL_IMMORTAL, buf , IFLAG_WRITES, 1, ch ); return; } if( !strcasecmp( argument, "tables" ) ) { if( !has_permission( ch, PERM_MISC_TABLES ) && !has_permission( ch, PERM_SOCIALS, TRUE ) ) return; save_tables( ); send( "Ok.\r\n", ch ); sprintf( buf, "Table file written (%s).", ch->real_name() ); info( "", LEVEL_IMMORTAL, buf, IFLAG_WRITES, 1, ch ); return; } if( !strcasecmp( argument, "clans" ) ) { if( !has_permission( ch, PERM_CLANS, TRUE ) ) return; save_clans( ); send( ch, "Ok.\r\n" ); sprintf( buf, "Clan files written (%s).", ch->real_name() ); info( "", LEVEL_IMMORTAL, buf, IFLAG_WRITES, 1, ch ); return; } if( !strcasecmp( argument, "lists" ) ) { if( !has_permission( ch, PERM_LISTS, TRUE ) ) return; save_lists( ); send( "Ok.\r\n", ch ); sprintf( buf, "Table file written (%s).", ch->real_name() ); info( "", LEVEL_IMMORTAL, buf , IFLAG_WRITES, 1, ch ); return; } if( !strcasecmp( argument, "trainers" ) ) { if( !IS_IMMORTAL( ch ) ) { send( "You don't have permission.", ch ); return; } save_trainers( ); send( "Ok.\r\n", ch ); sprintf( buf, "Trainer file written (%s).", ch->real_name() ); info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch ); return; } if( !strcasecmp( argument, "help" ) ) { if( !has_permission( ch, PERM_HELP_FILES, TRUE ) ) return; if( !save_help( ch ) ) send( ch, "Help was not modified so was not saved.\r\n" ); return; } if( !strcasecmp( argument, "quests" ) ) { if( get_trust( ch ) < LEVEL_QUEST ) { send( ch, "You don't have permission." ); return; } save_quests( ); send( ch, "Ok.\r\n" ); sprintf( buf, "Quest file written (%s).", ch->real_name() ); info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch ); return; } if( !strcasecmp( argument, "w3" ) ) { w3_help( ); send( ch, "Webpage Updated.\r\n" ); return; } if( *argument != '\0' ) { send( ch, "What do you want to write?\r\n" ); return; } if( can_edit( ch, ch->in_room ) ) { if( !ch->in_room->area->modified ) { send( "Area has not been modified so was not saved.\r\n", ch ); } else { save_area( ch->in_room->area ); send( ch, "Area written.\r\n" ); } } }
/***************************************************************************** Name: do_asave Purpose: Entry point for saving area data. Called by: interpreter(interp.c) ****************************************************************************/ void do_asave( CHAR_DATA *ch, char *argument ) { char arg1 [MAX_INPUT_LENGTH]; AREA_DATA *pArea; int value; if ( !ch ) /* Do an autosave */ { save_area_list(); for( pArea = area_first; pArea; pArea = pArea->next ) { save_area( pArea ); REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED ); } return; } if (IS_NPC(ch)) return; if (ch->pcdata->security < 1) { send_to_char("Huh?\n\r", ch ); return; } argument = one_argument( argument, arg1 ); if ( arg1[0] == '\0' ) { send_to_char( "Syntax:\n\r", ch ); send_to_char( " asave <vnum> - saves a particular area\n\r", ch ); send_to_char( " asave list - saves the area.lst file\n\r", ch ); send_to_char( " asave helps - saves the help file\n\r", ch ); send_to_char( " asave area - saves the area being edited\n\r", ch ); send_to_char( " asave changed - saves all changed zones\n\r", ch ); send_to_char( " asave world - saves the world! (db dump)\n\r", ch ); send_to_char( " asave ^ verbose - saves in verbose mode\n\r", ch ); send_to_char( "\n\r", ch ); return; } /* Snarf the value (which need not be numeric). */ value = atoi( arg1 ); /* Save the area of given vnum. */ /* ---------------------------- */ if ( !( pArea = get_area_data( value ) ) && is_number( arg1 ) ) { send_to_char( "That area does not exist.\n\r", ch ); return; } if ( is_number( arg1 ) ) { if ( !IS_BUILDER( ch, pArea ) ) { send_to_char( "You are not a builder for this area.\n\r", ch ); return; } save_area_list(); if ( !str_cmp( "verbose", argument ) ) SET_BIT( pArea->area_flags, AREA_VERBOSE ); save_area( pArea ); REMOVE_BIT( pArea->area_flags, AREA_VERBOSE ); return; } /* Save the world, only authorized areas. */ /* -------------------------------------- */ if ( !str_cmp( "world", arg1 ) ) { save_area_list(); for( pArea = area_first; pArea; pArea = pArea->next ) { /* Builder must be assigned this area. */ if ( !IS_BUILDER( ch, pArea ) ) continue; if ( !str_cmp( "verbose", argument ) ) SET_BIT( pArea->area_flags, AREA_VERBOSE ); save_area( pArea ); REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE ); } send_to_char( "You saved the world.\n\r", ch ); return; } if (!str_cmp(arg1, "helps")) { if (ch->level > 6) { save_help(); send_to_char(" Helps saved.\n\r", ch); } return; } /* Save changed areas, only authorized areas. */ /* ------------------------------------------ */ if ( !str_cmp( "changed", arg1 ) ) { char buf[MAX_INPUT_LENGTH]; save_area_list(); send_to_char( "Saved zones:\n\r", ch ); sprintf( buf, "None.\n\r" ); for( pArea = area_first; pArea; pArea = pArea->next ) { /* Builder must be assigned this area. */ if ( !IS_BUILDER( ch, pArea ) ) continue; /* Save changed areas. */ if ( IS_SET(pArea->area_flags, AREA_CHANGED) || IS_SET(pArea->area_flags, AREA_ADDED) ) { if ( !str_cmp( "verbose", argument ) ) SET_BIT( pArea->area_flags, AREA_VERBOSE ); save_area( pArea ); REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE ); sprintf( buf, "%24s - '%s'\n\r", pArea->name, pArea->filename ); send_to_char( buf, ch ); } } if ( !str_cmp( buf, "None.\n\r" ) ) send_to_char( buf, ch ); return; } /* Save the area.lst file. */ /* ----------------------- */ if ( !str_cmp( arg1, "list" ) ) { save_area_list(); return; } /* Save area being edited, if authorized. */ /* -------------------------------------- */ if ( !str_cmp( arg1, "area" ) ) { /* Find the area to save. */ switch (ch->desc->editor) { case ED_AREA: pArea = (AREA_DATA *)ch->desc->pEdit; break; case ED_ROOM: pArea = ch->in_room->area; break; case ED_OBJECT: pArea = ( (OBJ_INDEX_DATA *)ch->desc->pEdit )->area; break; case ED_MOBILE: pArea = ( (MOB_INDEX_DATA *)ch->desc->pEdit )->area; break; default: pArea = ch->in_room->area; break; } if ( !IS_BUILDER( ch, pArea ) ) { send_to_char( "You are not a builder for this area.\n\r", ch ); return; } save_area_list(); if ( !str_cmp( "verbose", argument ) ) SET_BIT( pArea->area_flags, AREA_VERBOSE ); save_area( pArea ); REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE ); send_to_char( "Area saved.\n\r", ch ); return; } /* Show correct syntax. */ /* -------------------- */ do_asave( ch, "" ); return; }