Example #1
0
int save_all_map(void)
  {
  int x,y,z;
  char info[160];
  char *txt;
  if ((z=check_map(&x,&y))!=0)
     {
     WINDOW *w;
     unselect_map();
     if ((w=find_window(tool_bar))!=NULL) close_window(w);
     tool_sel=30;
     create_map_win(-1);
     open_sector_win();
     jdi_na_sektor(x);
     }
  sprintf(info,"Chyba %02d na pozici %d:%d",-z,x,y);
  switch (z)
     {
     case -1:msg_box(info,'\01',"Chyb� definice st�ny!","OK",NULL);break;
     case -2:msg_box(info,'\01',"Chodba vede do neexistuj�c�ho sektoru!","OK",NULL);break;
     case -3:msg_box(info,'\01',"Schody jsou �patn� spojen� se sousedn�m� sektory!","OK",NULL);break;
     case -4:msg_box(info,'\01',"Ud�lost v neexistuj�c�m sektoru!","OK",NULL);break;
     }
  if (!backup)
     {
     create_backup(filename);
     create_backup(SHOP_NAME);
     create_backup(ITEMS_DAT);
     create_backup(MOB_FILE);
     create_backup(MOB_SOUND);
     backup=1;
     }
  if (save_map(filename))
     {
     sprintf(info,"Nedok��u ulo�it soubor %s.",filename);
     msg_box("Chyba I/O",'\01',info,"!Panika!",NULL);
     }
  else txt=pripona(filename,TXT);
  save_items();
  if (_access(txt,0)!=0)
    {
    FILE *f;

    f=fopen(txt,"w");
    if (f) {
        fputs("-1\n",f);
        fclose(f);
    }
    }
  if (!mglob.local_monsters)
     {
     save_mobs();
     save_sound_map();
     }
  save_all_shops();
  validate_sound_map();
  return z;
  }
Example #2
0
void write_all( bool forced )
{
  area_data*  area;

  for( area = area_list; area != NULL; area = area->next )
    save_area( area, forced );

  save_mobs( );
  save_objects( );
  save_help( );
  save_trainers( );
  save_banned( );
  save_quests( );
  save_shops( );
  save_tables( );
  save_rtables( );
  save_lists( );
  save_clans( );
}
Example #3
0
void do_write( char_data* ch, char* argument )
{
  char           buf  [ MAX_INPUT_LENGTH ];
  area_data*    area;
  int         number  = 0;
  int          flags;

  if( !get_flags( ch, argument, &flags, "f", "write" ) )
    return;

  if( !strcasecmp( argument, "all" ) ) {
    if( !has_permission( ch, PERM_WRITE_ALL, TRUE ) ) 
      return;
    write_all( is_set( &flags, 0 ) );
    send( ch, "All files written.\r\n" );
    sprintf( buf, "All files written (%s).", ch->descr->name );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( fmatches( argument, "areas" ) ) {
    if( !has_permission( ch, PERM_WRITE_AREAS, TRUE ) )
      return;
    for( area = area_list; area != NULL; area = area->next ) 
      number += save_area( area, is_set( &flags, 0 ) );
    if( number > 0 ) {
      send( ch, "All areas written. ( %d file )\r\n", number );
      sprintf( buf, "All areas written (%s).", ch->real_name() );
      info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
      }
    else {
      send( ch, "No area needed saving.\r\n" );
      }
    return;
    }

  if( fmatches( argument, "rtables" ) ) {
    if( !has_permission( ch, PERM_RTABLES, TRUE ) ) 
      return;
    save_rtables( );
    send( ch, "Rtables written.\r\n" );
    sprintf( buf, "Rtables written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( fmatches( argument, "mobs" ) ) {
    if( !has_permission( ch, PERM_MOBS, TRUE ) )
      return;
    save_mobs( );
    send( ch, "Ok.\r\n" );
    sprintf( buf, "Mob file written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( fmatches( argument, "objects" ) ) {
    if( !has_permission( ch, PERM_OBJECTS, TRUE ) )
      return;
    save_objects( );
    send( ch, "Ok.\r\n" );
    sprintf( buf, "Object file written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "notes" ) ) {
    save_notes( -1 );
    send( ch, "All noteboards written.\r\n" );
    return;
    }

  if( !strcasecmp( argument, "shops" ) ) {
    if( !has_permission( ch, PERM_ROOMS, TRUE ) )
      return;
    save_shops( );
    send( "Ok.\r\n", ch );
    sprintf( buf, "Shop file written (%s).", ch->real_name() );
    info( "", LEVEL_IMMORTAL, buf , IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "tables" ) ) {
    if( !has_permission( ch, PERM_MISC_TABLES )
      && !has_permission( ch, PERM_SOCIALS, TRUE ) ) 
      return;
    save_tables( );
    send( "Ok.\r\n", ch );
    sprintf( buf, "Table file written (%s).", ch->real_name() );
    info( "", LEVEL_IMMORTAL, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "clans" ) ) {
    if( !has_permission( ch, PERM_CLANS, TRUE ) )
      return;
    save_clans( );
    send( ch, "Ok.\r\n" );
    sprintf( buf, "Clan files written (%s).", ch->real_name() );
    info( "", LEVEL_IMMORTAL, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "lists" ) ) {
    if( !has_permission( ch, PERM_LISTS, TRUE ) ) 
      return;
    save_lists( );
    send( "Ok.\r\n", ch );
    sprintf( buf, "Table file written (%s).", ch->real_name() );
    info( "", LEVEL_IMMORTAL, buf , IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "trainers" ) ) {
    if( !IS_IMMORTAL( ch ) ) {
      send( "You don't have permission.", ch );
      return;
      }
    save_trainers( );
    send( "Ok.\r\n", ch );
    sprintf( buf, "Trainer file written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "help" ) ) {
    if( !has_permission( ch, PERM_HELP_FILES, TRUE ) )
      return;
    if( !save_help( ch ) ) 
      send( ch, "Help was not modified so was not saved.\r\n" );
    return;
    }

  if( !strcasecmp( argument, "quests" ) ) {
    if( get_trust( ch ) < LEVEL_QUEST ) {
      send( ch, "You don't have permission." );
      return;
      }
    save_quests( );
    send( ch, "Ok.\r\n" );
    sprintf( buf, "Quest file written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "w3" ) ) {
    w3_help( );
    send( ch, "Webpage Updated.\r\n" );
    return;
    }

  if( *argument != '\0' ) {
    send( ch, "What do you want to write?\r\n" );
    return;
    }

  if( can_edit( ch, ch->in_room ) ) {
    if( !ch->in_room->area->modified ) {
      send( "Area has not been modified so was not saved.\r\n", ch );
      }
    else {
      save_area( ch->in_room->area );
      send( ch, "Area written.\r\n" );
      }
    }
}