// For test_matrix_homogeneous, below. static bool scalar_array_nearly_equal_relative(const SkScalar a[], const SkScalar b[], int count) { for (int i = 0; i < count; ++i) { if (!scalar_nearly_equal_relative(a[i], b[i])) { return false; } } return true; }
static bool check_matrix_recomposition(const SkMatrix& mat, const SkPoint& rotation1, const SkPoint& scale, const SkPoint& rotation2) { SkScalar c1 = rotation1.fX; SkScalar s1 = rotation1.fY; SkScalar scaleX = scale.fX; SkScalar scaleY = scale.fY; SkScalar c2 = rotation2.fX; SkScalar s2 = rotation2.fY; // We do a relative check here because large scale factors cause problems with an absolute check bool result = scalar_nearly_equal_relative(mat[SkMatrix::kMScaleX], scaleX*c1*c2 - scaleY*s1*s2) && scalar_nearly_equal_relative(mat[SkMatrix::kMSkewX], -scaleX*s1*c2 - scaleY*c1*s2) && scalar_nearly_equal_relative(mat[SkMatrix::kMSkewY], scaleX*c1*s2 + scaleY*s1*c2) && scalar_nearly_equal_relative(mat[SkMatrix::kMScaleY], -scaleX*s1*s2 + scaleY*c1*c2); return result; }
static void test_matrix_decomposition(skiatest::Reporter* reporter) { SkMatrix mat; SkScalar rotation0, scaleX, scaleY, rotation1; const float kRotation0 = 15.5f; const float kRotation1 = -50.f; const float kScale0 = 5000.f; const float kScale1 = 0.001f; // identity mat.reset(); REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); REPORTER_ASSERT(reporter, SkScalarNearlyZero(rotation0)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleX, SK_Scalar1)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleY, SK_Scalar1)); REPORTER_ASSERT(reporter, SkScalarNearlyZero(rotation1)); // make sure it doesn't crash if we pass in NULLs REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, NULL, NULL, NULL, NULL)); // rotation only mat.setRotate(kRotation0); REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(rotation0, SkDegreesToRadians(kRotation0))); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleX, SK_Scalar1)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleY, SK_Scalar1)); REPORTER_ASSERT(reporter, SkScalarNearlyZero(rotation1)); // uniform scale only mat.setScale(kScale0, kScale0); REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); REPORTER_ASSERT(reporter, SkScalarNearlyZero(rotation0)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleX, kScale0)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleY, kScale0)); REPORTER_ASSERT(reporter, SkScalarNearlyZero(rotation1)); // anisotropic scale only mat.setScale(kScale1, kScale0); REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); REPORTER_ASSERT(reporter, SkScalarNearlyZero(rotation0)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleX, kScale1)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleY, kScale0)); REPORTER_ASSERT(reporter, SkScalarNearlyZero(rotation1)); // rotation then uniform scale mat.setRotate(kRotation1); mat.postScale(kScale0, kScale0); REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(rotation0, SkDegreesToRadians(kRotation1))); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleX, kScale0)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleY, kScale0)); REPORTER_ASSERT(reporter, SkScalarNearlyZero(rotation1)); // uniform scale then rotation mat.setScale(kScale0, kScale0); mat.postRotate(kRotation1); REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(rotation0, SkDegreesToRadians(kRotation1))); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleX, kScale0)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleY, kScale0)); REPORTER_ASSERT(reporter, SkScalarNearlyZero(rotation1)); // rotation then uniform scale+reflection mat.setRotate(kRotation0); mat.postScale(kScale1, -kScale1); REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(rotation0, SkDegreesToRadians(kRotation0))); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleX, kScale1)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleY, -kScale1)); REPORTER_ASSERT(reporter, SkScalarNearlyZero(rotation1)); // uniform scale+reflection, then rotate mat.setScale(kScale0, -kScale0); mat.postRotate(kRotation1); REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(rotation0, SkDegreesToRadians(-kRotation1))); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleX, kScale0)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleY, -kScale0)); REPORTER_ASSERT(reporter, SkScalarNearlyZero(rotation1)); // rotation then anisotropic scale mat.setRotate(kRotation1); mat.postScale(kScale1, kScale0); REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(rotation0, SkDegreesToRadians(kRotation1))); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleX, kScale1)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleY, kScale0)); REPORTER_ASSERT(reporter, SkScalarNearlyZero(rotation1)); // anisotropic scale then rotation mat.setScale(kScale1, kScale0); mat.postRotate(kRotation0); REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); REPORTER_ASSERT(reporter, SkScalarNearlyZero(rotation0)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleX, kScale1)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleY, kScale0)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(rotation1, SkDegreesToRadians(kRotation0))); // rotation, uniform scale, then different rotation mat.setRotate(kRotation1); mat.postScale(kScale0, kScale0); mat.postRotate(kRotation0); REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(rotation0, SkDegreesToRadians(kRotation0 + kRotation1))); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleX, kScale0)); REPORTER_ASSERT(reporter, SkScalarNearlyEqual(scaleY, kScale0)); REPORTER_ASSERT(reporter, SkScalarNearlyZero(rotation1)); // rotation, anisotropic scale, then different rotation mat.setRotate(kRotation0); mat.postScale(kScale1, kScale0); mat.postRotate(kRotation1); REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); // Because of the shear/skew we won't get the same results, so we need to multiply it out. // Generating the matrices requires doing a radian-to-degree calculation, then degree-to-radian // calculation (in setRotate()), which adds error, so this just computes the matrix elements // directly. SkScalar c0; SkScalar s0 = SkScalarSinCos(rotation0, &c0); SkScalar c1; SkScalar s1 = SkScalarSinCos(rotation1, &c1); // We do a relative check here because large scale factors cause problems with an absolute check REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMScaleX], scaleX*c0*c1 - scaleY*s0*s1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMSkewX], -scaleX*s0*c1 - scaleY*c0*s1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMSkewY], scaleX*c0*s1 + scaleY*s0*c1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMScaleY], -scaleX*s0*s1 + scaleY*c0*c1)); // try some random matrices SkMWCRandom rand; for (int m = 0; m < 1000; ++m) { SkScalar rot0 = rand.nextRangeF(-SK_ScalarPI, SK_ScalarPI); SkScalar sx = rand.nextRangeF(-3000.f, 3000.f); SkScalar sy = rand.nextRangeF(-3000.f, 3000.f); SkScalar rot1 = rand.nextRangeF(-SK_ScalarPI, SK_ScalarPI); mat.setRotate(rot0); mat.postScale(sx, sy); mat.postRotate(rot1); if (SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)) { SkScalar c0; SkScalar s0 = SkScalarSinCos(rotation0, &c0); SkScalar c1; SkScalar s1 = SkScalarSinCos(rotation1, &c1); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMScaleX], scaleX*c0*c1 - scaleY*s0*s1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMSkewX], -scaleX*s0*c1 - scaleY*c0*s1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMSkewY], scaleX*c0*s1 + scaleY*s0*c1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMScaleY], -scaleX*s0*s1 + scaleY*c0*c1)); } else { // if the matrix is degenerate, the basis vectors should be near-parallel or near-zero SkScalar perpdot = mat[SkMatrix::kMScaleX]*mat[SkMatrix::kMScaleY] - mat[SkMatrix::kMSkewX]*mat[SkMatrix::kMSkewY]; REPORTER_ASSERT(reporter, SkScalarNearlyZero(perpdot)); } } // translation shouldn't affect this mat.postTranslate(-1000.f, 1000.f); REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); s0 = SkScalarSinCos(rotation0, &c0); s1 = SkScalarSinCos(rotation1, &c1); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMScaleX], scaleX*c0*c1 - scaleY*s0*s1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMSkewX], -scaleX*s0*c1 - scaleY*c0*s1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMSkewY], scaleX*c0*s1 + scaleY*s0*c1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMScaleY], -scaleX*s0*s1 + scaleY*c0*c1)); // perspective shouldn't affect this mat[SkMatrix::kMPersp0] = 12.f; mat[SkMatrix::kMPersp1] = 4.f; mat[SkMatrix::kMPersp2] = 1872.f; REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); s0 = SkScalarSinCos(rotation0, &c0); s1 = SkScalarSinCos(rotation1, &c1); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMScaleX], scaleX*c0*c1 - scaleY*s0*s1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMSkewX], -scaleX*s0*c1 - scaleY*c0*s1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMSkewY], scaleX*c0*s1 + scaleY*s0*c1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMScaleY], -scaleX*s0*s1 + scaleY*c0*c1)); // rotation, anisotropic scale + reflection, then different rotation mat.setRotate(kRotation0); mat.postScale(-kScale1, kScale0); mat.postRotate(kRotation1); REPORTER_ASSERT(reporter, SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); s0 = SkScalarSinCos(rotation0, &c0); s1 = SkScalarSinCos(rotation1, &c1); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMScaleX], scaleX*c0*c1 - scaleY*s0*s1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMSkewX], -scaleX*s0*c1 - scaleY*c0*s1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMSkewY], scaleX*c0*s1 + scaleY*s0*c1)); REPORTER_ASSERT(reporter, scalar_nearly_equal_relative(mat[SkMatrix::kMScaleY], -scaleX*s0*s1 + scaleY*c0*c1)); // degenerate matrices // mostly zero entries mat.reset(); mat[SkMatrix::kMScaleX] = 0.f; REPORTER_ASSERT(reporter, !SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); mat.reset(); mat[SkMatrix::kMScaleY] = 0.f; REPORTER_ASSERT(reporter, !SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); mat.reset(); // linearly dependent entries mat[SkMatrix::kMScaleX] = 1.f; mat[SkMatrix::kMSkewX] = 2.f; mat[SkMatrix::kMSkewY] = 4.f; mat[SkMatrix::kMScaleY] = 8.f; REPORTER_ASSERT(reporter, !SkDecomposeUpper2x2(mat, &rotation0, &scaleX, &scaleY, &rotation1)); }