Example #1
0
int oslGetDialogStatus(){
    if (dialogType == OSL_DIALOG_MESSAGE || dialogType == OSL_DIALOG_ERROR)
        return sceUtilityMsgDialogGetStatus();
   else if (dialogType == OSL_DIALOG_NETCONF)
        return sceUtilityNetconfGetStatus();
   return PSP_UTILITY_DIALOG_NONE;
}
Example #2
0
int LPP_AdhocDialogUpdate(void)
{
    int res = -1;

    switch(sceUtilityNetconfGetStatus())
    {
    case PSP_UTILITY_DIALOG_NONE :
        {
            res = lpp_UtilsNetconfData.base.result;
        } break;
    case PSP_UTILITY_DIALOG_VISIBLE :
        {
            sceUtilityNetconfUpdate(1);
        } break;
    case PSP_UTILITY_DIALOG_QUIT :
        {
            sceUtilityNetconfShutdownStart();
        } break;
        case PSP_UTILITY_DIALOG_FINISHED :
            break;
        default :
            break;
    }

    return(res);
}
Example #3
0
int netDialog()
{
	int done = 0;

   	pspUtilityNetconfData data;

	memset(&data, 0, sizeof(data));
	data.base.size = sizeof(data);
	data.base.language = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
	data.base.buttonSwap = PSP_UTILITY_ACCEPT_CROSS;
	data.base.graphicsThread = 17;
	data.base.accessThread = 19;
	data.base.fontThread = 18;
	data.base.soundThread = 16;
	data.action = PSP_NETCONF_ACTION_CONNECTAP;
	
	struct pspUtilityNetconfAdhoc adhocparam;
	memset(&adhocparam, 0, sizeof(adhocparam));
	data.adhocparam = &adhocparam;

	sceUtilityNetconfInitStart(&data);
	
	while(running)
	{
		guStart();
		clearScreen(0xff554433);
		guEnd();

		switch(sceUtilityNetconfGetStatus())
		{
			case PSP_UTILITY_DIALOG_NONE:
				break;

			case PSP_UTILITY_DIALOG_VISIBLE:
				sceUtilityNetconfUpdate(1);
				break;

			case PSP_UTILITY_DIALOG_QUIT:
				sceUtilityNetconfShutdownStart();
				break;
				
			case PSP_UTILITY_DIALOG_FINISHED:
				done = 1;
				break;

			default:
				break;
		}

		sceDisplayWaitVblankStart();
		flipScreen();

		if(done)
			break;
	}
	
	return 1;
}
Example #4
0
void oslDrawDialog()
{
    if (dialogType == OSL_DIALOG_MESSAGE || dialogType == OSL_DIALOG_ERROR){
        switch(sceUtilityMsgDialogGetStatus()) {
			case PSP_UTILITY_DIALOG_INIT:
            case PSP_UTILITY_DIALOG_VISIBLE:
				sceGuFinish();
				sceGuSync(0,0);
				sceUtilityMsgDialogUpdate(1);
				sceGuStart(GU_DIRECT, osl_list);
				oslSetAlpha(OSL_FX_RGBA, 0xff);
				break;
            case PSP_UTILITY_DIALOG_QUIT:
                sceUtilityMsgDialogShutdownStart();
                break;
            case PSP_UTILITY_DIALOG_NONE:
                break;
        }
    }else if (dialogType == OSL_DIALOG_NETCONF){
        switch(sceUtilityNetconfGetStatus()){
			case PSP_UTILITY_DIALOG_INIT:
            case PSP_UTILITY_DIALOG_VISIBLE:
				sceGuFinish();
				sceGuSync(0,0);
				sceUtilityNetconfUpdate(1);
				sceGuStart(GU_DIRECT, osl_list);
				oslSetAlpha(OSL_FX_RGBA, 0xff);
                break;
            case PSP_UTILITY_DIALOG_QUIT:
                sceUtilityNetconfShutdownStart();
                break;
            case PSP_UTILITY_DIALOG_NONE:
            case PSP_UTILITY_DIALOG_FINISHED:
                break;
		}
    }
}
Example #5
0
File: ui.c Project: kradhub/pspdc
/* configuration dialog return 0 when connected
 * 1 when cancelled (ie back)
 */
int
ui_network_dialog_run (UI * ui)
{
	pspUtilityNetconfData conf;
	struct pspUtilityNetconfAdhoc adhoc_params;
	unsigned int swap_count = 0;
	SceCtrlLatch latch;

	memset(&conf, 0, sizeof (conf));
	memset(&adhoc_params, 0, sizeof (adhoc_params));

	conf.base.size = sizeof (conf);
	conf.base.language = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
	conf.base.buttonSwap = PSP_UTILITY_ACCEPT_CROSS;

	/* Thread priorities */
	conf.base.graphicsThread = 17;
	conf.base.accessThread = 19;
	conf.base.fontThread = 18;
	conf.base.soundThread = 16;

	conf.action = PSP_NETCONF_ACTION_CONNECTAP;
	conf.adhocparam = &adhoc_params;

	sceUtilityNetconfInitStart (&conf);

	while (running) {
		int done = 0;

		/* directly use GU to avoid flickering with SDL */
		sceGuStart (GU_DIRECT, list);
		sceGuClearColor (0xff554433);
		sceGuClearDepth (0);
		sceGuClear (GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT);
		sceGuFinish ();
		sceGuSync (0,0);

		switch (sceUtilityNetconfGetStatus ()) {
			case PSP_UTILITY_DIALOG_NONE:
				break;

			case PSP_UTILITY_DIALOG_VISIBLE:
				sceUtilityNetconfUpdate (1);
				break;

			case PSP_UTILITY_DIALOG_QUIT:
				sceUtilityNetconfShutdownStart ();
				break;

			case PSP_UTILITY_DIALOG_FINISHED:
				done = 1;
				break;

			default:
				break;
		}

		sceDisplayWaitVblankStart ();
		sceGuSwapBuffers ();
		swap_count++;

		if (done)
			break;
	}

	/* hack for SDL compatibility.
	 * if it end up on an odd buffer, SDL won't be displayed.
	 * ie SDL will display in an hidden buffer
	 */
	if (swap_count & 1)
		sceGuSwapBuffers ();

	/* message dialog seems to causes strange latch behavior, next read
	 * of latch will contains all button pressed during dialog.
	 * read one to reset it */
	sceCtrlReadLatch (&latch);

	return conf.base.result;
}