Example #1
0
static int  tree_element_set_active_object(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
{
	TreeStoreElem *tselem= TREESTORE(te);
	Scene *sce;
	Base *base;
	Object *ob= NULL;
	
	/* if id is not object, we search back */
	if(te->idcode==ID_OB) ob= (Object *)tselem->id;
	else {
		ob= (Object *)outliner_search_back(soops, te, ID_OB);
		if(ob==OBACT) return 0;
	}
	if(ob==NULL) return 0;
	
	sce= (Scene *)outliner_search_back(soops, te, ID_SCE);
	if(sce && scene != sce) {
		ED_screen_set_scene(C, sce);
	}
	
	/* find associated base in current scene */
	base= object_in_scene(ob, scene);

	if(base) {
		if(set==2) {
			/* swap select */
			if(base->flag & SELECT)
				ED_base_object_select(base, BA_DESELECT);
			else 
				ED_base_object_select(base, BA_SELECT);
		}
		else {
			/* deleselect all */
			scene_deselect_all(scene);
			ED_base_object_select(base, BA_SELECT);
		}
		if(C) {
			ED_base_object_activate(C, base); /* adds notifier */
			WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
		}
	}
	
	if(ob!=scene->obedit) 
		ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
		
	return 1;
}
Example #2
0
static int ed_marker_select(bContext *C, wmEvent *evt, int extend, int camera)
{
	ListBase *markers= ED_context_get_markers(C);
	View2D *v2d= UI_view2d_fromcontext(C);
	float viewx;
	int x, y, cfra;
	
	if (markers == NULL)
		return OPERATOR_PASS_THROUGH;

	x= evt->x - CTX_wm_region(C)->winrct.xmin;
	y= evt->y - CTX_wm_region(C)->winrct.ymin;
	
	UI_view2d_region_to_view(v2d, x, y, &viewx, NULL);	
	
	cfra= ED_markers_find_nearest_marker_time(markers, viewx);
	
	if (extend)
		select_timeline_marker_frame(markers, cfra, 1);
	else
		select_timeline_marker_frame(markers, cfra, 0);
	
#ifdef DURIAN_CAMERA_SWITCH

	if (camera) {
		Scene *scene= CTX_data_scene(C);
		Base *base;
		TimeMarker *marker;
		int sel= 0;
		
		if (!extend)
			scene_deselect_all(scene);
		
		for (marker= markers->first; marker; marker= marker->next) {
			if(marker->frame==cfra) {
				sel= (marker->flag & SELECT);
				break;
			}
		}
		
		for (marker= markers->first; marker; marker= marker->next) {
			if (marker->camera) {
				if (marker->frame==cfra) {
					base= object_in_scene(marker->camera, scene);
					if (base) {
						ED_base_object_select(base, sel);
						if(sel)
							ED_base_object_activate(C, base);
					}
				}
			}
		}
		
		WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
	}
#else
	(void)camera;
#endif

	WM_event_add_notifier(C, NC_SCENE|ND_MARKERS, NULL);
	WM_event_add_notifier(C, NC_ANIMATION|ND_MARKERS, NULL);

	/* allowing tweaks, but needs OPERATOR_FINISHED, otherwise renaming fails... [#25987] */
	return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH;
}
Example #3
0
static int do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int extend, const float mval[2])
{
	
	if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
		TreeStoreElem *tselem= TREESTORE(te);
		int openclose= 0;
		
		/* open close icon */
		if((te->flag & TE_ICONROW)==0) {				// hidden icon, no open/close
			if( mval[0]>te->xs && mval[0]<te->xs+UI_UNIT_X) 
				openclose= 1;
		}
		
		if(openclose) {
			/* all below close/open? */
			if(extend) {
				tselem->flag &= ~TSE_CLOSED;
				outliner_set_flag(soops, &te->subtree, TSE_CLOSED, !outliner_has_one_flag(soops, &te->subtree, TSE_CLOSED, 1));
			}
			else {
				if(tselem->flag & TSE_CLOSED) tselem->flag &= ~TSE_CLOSED;
				else tselem->flag |= TSE_CLOSED;
				
			}
			
			return 1;
		}
		/* name and first icon */
		else if(mval[0]>te->xs+UI_UNIT_X && mval[0]<te->xend) {
			
			/* always makes active object */
			if(tselem->type!=TSE_SEQUENCE && tselem->type!=TSE_SEQ_STRIP && tselem->type!=TSE_SEQUENCE_DUP)
				tree_element_set_active_object(C, scene, soops, te, 1 + (extend!=0 && tselem->type==0));
			
			if(tselem->type==0) { // the lib blocks
				/* editmode? */
				if(te->idcode==ID_SCE) {
					if(scene!=(Scene *)tselem->id) {
						ED_screen_set_scene(C, (Scene *)tselem->id);
					}
				}
				else if(te->idcode==ID_GR) {
					Group *gr= (Group *)tselem->id;
					GroupObject *gob;
					
					if(extend) {
						int sel= BA_SELECT;
						for(gob= gr->gobject.first; gob; gob= gob->next) {
							if(gob->ob->flag & SELECT) {
								sel= BA_DESELECT;
								break;
							}
						}
						
						for(gob= gr->gobject.first; gob; gob= gob->next) {
							ED_base_object_select(object_in_scene(gob->ob, scene), sel);
						}
					}
					else {
						scene_deselect_all(scene);
						
						for(gob= gr->gobject.first; gob; gob= gob->next) {
							if((gob->ob->flag & SELECT) == 0)
								ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT);
						}
					}
					
					WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
				}
				else if(ELEM5(te->idcode, ID_ME, ID_CU, ID_MB, ID_LT, ID_AR)) {
					WM_operator_name_call(C, "OBJECT_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
				} else {	// rest of types
					tree_element_active(C, scene, soops, te, 1);
				}
				
			}
			else tree_element_type_active(C, scene, soops, te, tselem, 1+(extend!=0));
			
			return 1;
		}
	}
	
	for(te= te->subtree.first; te; te= te->next) {
		if(do_outliner_item_activate(C, scene, ar, soops, te, extend, mval)) return 1;
	}
	return 0;
}