void BarWidget::setAlarmEnabled(bool enable) { m_bar->setAlarmEnabled(enable); m_alarmEnable->setChecked(enable); m_alarmLevel->setEnabled(enable); emit scriptEvent(getTitle() + "_alarmEnabled"); }
DataWidget *WidgetArea::addWidget(QPoint pos, quint8 type, bool show) { DataWidget *w = sWidgetFactory.getWidget(type, this); if(!w) return NULL; quint32 id = getNewId(); w->setId(id); w->setUp(m_storage); w->move(pos); if(show) w->show(); m_widgets.insert(id, w); connect(w, SIGNAL(removeWidget(quint32)), SLOT(removeWidget(quint32))); connect(w, SIGNAL(updateMarker(DataWidget*)), SLOT(updateMarker(DataWidget*))); connect(w, SIGNAL(clearPlacementLines()), SLOT(clearPlacementLines())); connect(w, SIGNAL(updateData()), SIGNAL(updateData())); connect(w, SIGNAL(mouseStatus(bool,data_widget_info,qint32)), SIGNAL(mouseStatus(bool,data_widget_info,qint32))); connect(w, SIGNAL(SendData(QByteArray)), m_analyzer, SIGNAL(SendData(QByteArray))); connect(w, SIGNAL(toggleSelection(bool)), SLOT(toggleSelection(bool))); connect(this, SIGNAL(setTitleVisibility(bool)), w, SLOT(setTitleVisibility(bool))); connect(w, SIGNAL(addChildTab(ChildTab*,QString)), m_analyzer, SLOT(addChildTab(ChildTab*,QString))); connect(w, SIGNAL(removeChildTab(ChildTab*)), m_analyzer, SLOT(removeChildTab(ChildTab*))); connect(w, SIGNAL(addUndoAct(UndoAction*)),&m_undoStack,SLOT(addAction(UndoAction*))); connect(m_analyzer, SIGNAL(rawData(QByteArray)), w, SIGNAL(rawData(QByteArray))); connect(this, SIGNAL(setLocked(bool)), w, SLOT(setLocked(bool))); //events connect(this, SIGNAL(onWidgetAdd(DataWidget*)), w, SLOT(onWidgetAdd(DataWidget*))); connect(this, SIGNAL(onWidgetRemove(DataWidget*)), w, SLOT(onWidgetRemove(DataWidget*))); connect(this, SIGNAL(onScriptEvent(QString)), w, SLOT(onScriptEvent(QString))); connect(this, SIGNAL(onScriptEvent(QString,QVariantList)), w, SLOT(onScriptEvent(QString, QVariantList))); connect(w, SIGNAL(scriptEvent(QString)), this, SIGNAL(onScriptEvent(QString))); connect(w, SIGNAL(scriptEvent(QString, QVariantList)),this, SIGNAL(onScriptEvent(QString, QVariantList))); emit onWidgetAdd(w); m_analyzer->setDataChanged(); w->setTitleVisibility(m_actTitleVisibility->isChecked()); return w; }
void BarWidget::setValuePrivate(double val) { if(m_eval.isActive()) { QVariant res = m_eval.evaluate(QString::number(val)); if(res.isValid()) val = res.toDouble(); } m_bar->setValue(val); m_label->setText(QString::number(val)); emit scriptEvent(getTitle() + "_valueChanged"); if(m_bar->alarmEnabled() && val >= m_bar->alarmLevel()) emit scriptEvent(getTitle() + "_alarm"); }
static void sendNodeEventToLua(Node* node, int action) { auto scriptEngine = ScriptEngineManager::getInstance()->getScriptEngine(); BasicScriptData data(node,(void*)&action); ScriptEvent scriptEvent(kNodeEvent,(void*)&data); scriptEngine->sendEvent(&scriptEvent); }
bool ScriptEngineManager::sendActionEventToJS(Action* actionObject, int eventType, void* param) { auto scriptEngine = getInstance()->getScriptEngine(); ActionObjectScriptData data(actionObject,(int*)&eventType, param); ScriptEvent scriptEvent(kScriptActionEvent,(void*)&data); if (scriptEngine->sendEvent(&scriptEvent)) return true; return false; }
void ScriptEngineManager::sendNodeEventToLua(Node* node, int action) { if (ShareInstance == nullptr) return; auto scriptEngine = ShareInstance->getScriptEngine(); BasicScriptData data(node,(void*)&action); ScriptEvent scriptEvent(kNodeEvent,(void*)&data); scriptEngine->sendEvent(&scriptEvent); }
int Layer::executeScriptTouchesHandler(EventTouch::EventCode eventType, const std::vector<Touch*>& touches, Event* event) { #if CC_ENABLE_SCRIPT_BINDING if (kScriptTypeLua == _scriptType) { TouchesScriptData data(eventType, this, touches, event); ScriptEvent scriptEvent(kTouchesEvent, &data); return ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&scriptEvent); } #endif return 0; }
void Node::onExitTransitionDidStart() { for( const auto &child: _children) child->onExitTransitionDidStart(); if (_scriptType != kScriptTypeNone) { int action = kNodeOnExitTransitionDidStart; BasicScriptData data(this,(void*)&action); ScriptEvent scriptEvent(kNodeEvent,(void*)&data); ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&scriptEvent); } }
int Layer::executeScriptTouchHandler(EventTouch::EventCode eventType, Touch* touch, Event* event) { #if CC_ENABLE_SCRIPT_BINDING if (kScriptTypeLua == _scriptType) { TouchScriptData data(eventType, this, touch, event); ScriptEvent scriptEvent(kTouchEvent, &data); return ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&scriptEvent); } #endif //can not reach it return 0; }
bool ScriptEngineManager::sendNodeEventToJSExtended(Node* node, int action) { auto scriptEngine = getInstance()->getScriptEngine(); if (!scriptEngine->isCalledFromScript()) { BasicScriptData data(node,(void*)&action); ScriptEvent scriptEvent(kNodeEvent,(void*)&data); if (scriptEngine->sendEvent(&scriptEvent)) return true; } return false; }
void Node::onEnterTransitionDidFinish() { _isTransitionFinished = true; if (_scriptType != kScriptTypeNone) { int action = kNodeOnEnterTransitionDidFinish; BasicScriptData data(this,(void*)&action); ScriptEvent scriptEvent(kNodeEvent,(void*)&data); ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&scriptEvent); } for( const auto &child: _children) child->onEnterTransitionDidFinish(); }
void Node::onExit() { this->pause(); _running = false; for( const auto &child: _children) child->onExit(); if (_scriptType != kScriptTypeNone) { int action = kNodeOnExit; BasicScriptData data(this,(void*)&action); ScriptEvent scriptEvent(kNodeEvent,(void*)&data); ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&scriptEvent); } }
//------------------------------------------------------------------------ IMPLEMENT_RMI(CGameRules, ClTaggedEntity) { if (!params.entityId) return true; SEntityEvent scriptEvent( ENTITY_EVENT_SCRIPT_EVENT ); scriptEvent.nParam[0] = (INT_PTR)"OnGPSTagged"; scriptEvent.nParam[1] = IEntityClass::EVT_BOOL; bool bValue = true; scriptEvent.nParam[2] = (INT_PTR)&bValue; IEntity *pEntity = gEnv->pEntitySystem->GetEntity(params.entityId); if (pEntity) pEntity->SendEvent( scriptEvent ); return true; }
void MenuItem::activate() { if (_enabled) { if( _callback ) { _callback(this); } if (kScriptTypeNone != _scriptType) { BasicScriptData data(this); ScriptEvent scriptEvent(kMenuClickedEvent,&data); ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&scriptEvent); } } }
void MenuItem::activate() { if (_enabled) { if( _callback ) { _callback(this); } #if CC_ENABLE_SCRIPT_BINDING if (kScriptTypeLua == _scriptType) { BasicScriptData data(this); ScriptEvent scriptEvent(kMenuClickedEvent, &data); ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&scriptEvent); } #endif } }
void Node::cleanup() { // actions this->stopAllActions(); this->unscheduleAllSelectors(); if ( _scriptType != kScriptTypeNone) { int action = kNodeOnCleanup; BasicScriptData data(this,(void*)&action); ScriptEvent scriptEvent(kNodeEvent,(void*)&data); ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&scriptEvent); } // timers for( const auto &child: _children) child->cleanup(); }
static bool sendNodeEventToJS(Node* node, int action) { auto scriptEngine = ScriptEngineManager::getInstance()->getScriptEngine(); if (scriptEngine->isCalledFromScript()) { scriptEngine->setCalledFromScript(false); } else { BasicScriptData data(node,(void*)&action); ScriptEvent scriptEvent(kNodeEvent,(void*)&data); if (scriptEngine->sendEvent(&scriptEvent)) return true; } return false; }
bool ScriptEngineManager::sendNodeEventToJS(Node* node, int action) { auto scriptEngine = getInstance()->getScriptEngine(); if (scriptEngine->isCalledFromScript()) { // Should only be invoked at root class Node scriptEngine->setCalledFromScript(false); } else { BasicScriptData data(node,(void*)&action); ScriptEvent scriptEvent(kNodeEvent,(void*)&data); if (scriptEngine->sendEvent(&scriptEvent)) return true; } return false; }
//------------------------------------------------------------------------ IMPLEMENT_RMI(CGameRules, ClTaggedEntity) { if (!params.entityId) return true; //SAFE_HUD_FUNC(GetRadar()->AddTaggedEntity(params.entityId)); //we have no tagging anymore, just temp and non-temp adding SAFE_HUD_FUNC(GetRadar()->AddEntityToRadar(params.entityId)); SEntityEvent scriptEvent( ENTITY_EVENT_SCRIPT_EVENT ); scriptEvent.nParam[0] = (INT_PTR)"OnGPSTagged"; scriptEvent.nParam[1] = IEntityClass::EVT_BOOL; bool bValue = true; scriptEvent.nParam[2] = (INT_PTR)&bValue; IEntity *pEntity = gEnv->pEntitySystem->GetEntity(params.entityId); if (pEntity) pEntity->SendEvent( scriptEvent ); return true; }
void BarWidget::setRange(double min, double max) { m_bar->setScale(min, max); emit scriptEvent(getTitle() + "_rangeChanged"); }
void BarWidget::setAlarmLevel(double val) { m_bar->setAlarmLevel(val); emit scriptEvent(getTitle() + "_alarmLevelChanged"); }