int searchHelper(Node *node, unsigned short x) { if (node==NULL) return 0; if (node->x == x) return 1; else { if (x < node->x) searchHelper(node->left, x); else searchHelper(node->right, x); } return 0; }
//Search element in BST Node * BST::search(int data){ if(root == NULL){ cout<<endl<<"BST empty.So no element to search."<<endl; return NULL; } else{ if(searchHelper(root,data)) return searchHelper(root,data); else return NULL; } }
TreeNode<NODETYPE>* Tree<NODETYPE>::searchHelper(TreeNode<NODETYPE> *ptr, const NODETYPE &value) const { // base case if (ptr == nullptr || ptr->getData() == value) { return ptr; } // greater if (value > ptr->getData()) { return searchHelper(ptr->rightPtr, value); } // smaller return searchHelper(ptr->leftPtr, value); } // end method searchHelper
bool searchHelper(vector<vector<int> > &matrix, int beg, int end, int target) { if(beg > end) { return false; } int mid = (beg+end) / 2; int col = mid / matrix[0].size(); int row = mid % matrix[0].size(); if(matrix[col][row] == target) { return true; } else if(matrix[col][row] > target) { return searchHelper(matrix,0,mid-1,target); } else { return searchHelper(matrix,mid+1,end,target); } }
/* Function: symbolTableEntry* searchHelper(std::string symbolToSearch, int& levelSymbolWasFound, int searchLevel) Description: This function will search through the binary seach tree at a specific scope level. If the identifier is not located within the current binary search tree, the function will recursively check the outer scope levels to see if the identifier can be located. Parameters: std::string symbolToSearch: The name of the identifier to be searched for. int& levelSymbolWasFound: Will contain the scope level where symbolToSearch was located. int searchLevel: Used to resursively check the outer scope levels of a given scope. */ symbolTableEntry* symbolTable::searchHelper(std::string symbolToSearch, int&levelSymbolWasFound, int searchLevel){ // variables Bst* searchBst = table[searchLevel].getBst(); bstItr scopeItr; // iterate through the current BST in the symbol table for (scopeItr = searchBst->begin(); scopeItr != searchBst->end(); scopeItr++) { // check for the desired symbol if (symbolToSearch == scopeItr->first) { levelSymbolWasFound = searchLevel; return &(scopeItr->second); } } // if identifier not found and in global scope, there is nowhere else // to search if(searchLevel == 0){ levelSymbolWasFound = -1; return NULL; } // check next outer scope else{ return searchHelper(symbolToSearch, levelSymbolWasFound, table[searchLevel].getOuterScope()); } }
void searchHelper(int A[], int b, int e, int target) { if(b > e) { return; } int mid = (b+e) / 2; if(A[mid] == target) { found = true; beg = min(beg,mid); end = max(end,mid); searchHelper(A,b,mid-1,target); searchHelper(A,mid+1,e,target); } else if(A[mid] > target) { searchHelper(A,b,mid-1,target); } else { searchHelper(A,mid+1,e,target); } }
/* Function: symbolTableEntry* searchForSymbol(std::string symbolToSearch, int& levelSymbolWasFound) Description: This function will search the symbol table for the desired symbol and return a pointer to the corresponding symbol table entry. This function replies on the function searchHelper() to search for the symbol. Parameters: std::string symbolToSearch: The name of the identifier to be searched for. int& levelSymbolWasFound: Will contain the scope level where symbolToSearch was located. */ symbolTableEntry* symbolTable::searchForSymbol(std::string symbolToSearch, int& levelSymbolWasFound) { if(table.size() == 0){ levelSymbolWasFound = -1; return NULL; } // recursively search the other scopes to see if the symbol can be located return searchHelper(symbolToSearch, levelSymbolWasFound, table.size()-1); }
Node * BST::searchHelper(Node *node,int data){ if(node == NULL){ return NULL; } if(data == node->data){ return node; } else if(data < node->data){ return searchHelper(node->left,data); } else if(data > node->data){ return searchHelper(node->right,data); } else{ cout<<endl<<"Not Found:"<<data<<endl; return NULL; } }
int searchHelper(vector<int>& nums, int target, int start, int end) { // if(start == end) return -1; if(start == end-1) return nums[start] == target? start:-1; int middle = (start + end)/2; if(nums[middle] > nums[start]) { if(target >= nums[middle] || target < nums[start]) return searchHelper(nums, target, middle, end); else return binarySearch(nums, target, start, middle-1); } else { if(target >= nums[middle] && target < nums[start]) return binarySearch(nums, target, middle, end-1); else return searchHelper(nums, target, start, middle); } }
bool searchMatrix(vector<vector<int> > &matrix, int target) { int m = matrix.size(); if(m == 0) { return false; } int n = matrix[0].size(); if(n == 0) { return false; } return searchHelper(matrix,0,m*n-1,target); }
int searchHelper(vector<int>& nums, int s, int e, int target){ if(s == e && nums[s] == target) return true; if(s == e && nums[s] != target) return false; if(s > e) return false; int mid = (s + e) / 2; if(target == nums[mid]) return true; if(nums[mid] > nums[s]){ if(target >= nums[s] && target < nums[mid]) return searchHelper(nums, s, mid - 1, target); else return searchHelper(nums, mid + 1, e, target); } else if(nums[mid] < nums[s]){ if(target > nums[mid] && target <= nums[e]) return searchHelper(nums, mid + 1, e, target); else return searchHelper(nums, s, mid - 1, target); } else{ return searchHelper(nums, s + 1, e, target); // if[s] = [e], continue } }
int Heap::searchHelper(int index, int item) { if (index > arr.size() - 1) { return -1; } else { if (arr[index] == arr[item]) { return index; } else { if (arr[index] == item) { return index; } int left = searchHelper(2 * index + 1, item); int right = searchHelper(2 * index + 2, item); if (left != -1) { return left; } else { return right; } } } }
vector<int> searchRange(int A[], int n, int target) { vector<int> ret; beg = INT_MAX; end = INT_MIN; found = false; searchHelper(A, 0, n-1, target); if(found) { ret.push_back(beg); ret.push_back(end); } else { ret.push_back(-1); ret.push_back(-1); } return ret; }
node* searchHelper(node* root,string str,string fullstr) { if(root==NULL) { return NULL; } else if(str.size()==0) { return root; } else { char c=str[0]; int k=c; if(!(k<123 && k>96)) { k=k+32; c=k; str[0]=c; } list<node*>::iterator itr; int flag=0; for(itr=root->childList.begin();itr!=root->childList.end();itr++) { if(str[0]==(*itr)->name[0]) { flag=1; return searchHelper(*itr,str.substr(1,str.size()),fullstr); break; } else { flag=0; continue; } } if(flag==0) return NULL; } }
/* returns "True" (i.e. 1) if findMe is located somewhere in the tree, otherwise "False" (i.e. 0). */ int bst_isValueInTree(BST * tree, unsigned short findMe) { if (tree==NULL) return 0; return searchHelper(tree->root, findMe); }
bool search(vector<int>& nums, int target) { return searchHelper(nums, 0, nums.size() - 1, target); }
node* tries::search(string str) { //cout<<"*********search Result**************"<<endl; return searchHelper(root,str,str); }
int search(vector<int>& nums, int target) { return searchHelper(nums, target, 0, nums.size()); }
TreeNode<NODETYPE>* Tree<NODETYPE>::binaryTreeSearch(const NODETYPE &value) const { return searchHelper(rootPtr, value); } // end method binaryTreeSearch
int Heap::search(int item) { return searchHelper(0, item); }