bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x, uint32 build) { ADT_file adt; if (!adt.loadFile(filename, false)) return false; memset(liquid_show, 0, sizeof(liquid_show)); memset(liquid_type, 0, sizeof(liquid_type)); // Prepare map header map_fileheader map; map.mapMagic = *(uint32 const*)MAP_MAGIC; map.versionMagic = *(uint32 const*)MAP_VERSION_MAGIC; map.buildMagic = build; // Get area flags data for (int i=0; i<ADT_CELLS_PER_GRID; i++) { for(int j=0; j<ADT_CELLS_PER_GRID; j++) { adt_MCNK * cell = adt.cells[i][j]; uint32 areaid = cell->areaid; if(areaid && areaid <= maxAreaId) { if(areas[areaid] != 0xffff) { area_flags[i][j] = areas[areaid]; continue; } printf("File: %s\nCan't find area flag for areaid %u [%d, %d].\n", filename, areaid, cell->ix, cell->iy); } area_flags[i][j] = 0xffff; } } //============================================ // Try pack area data //============================================ bool fullAreaData = false; uint32 areaflag = area_flags[0][0]; for (int y=0; y<ADT_CELLS_PER_GRID; y++) { for(int x=0; x<ADT_CELLS_PER_GRID; x++) { if(area_flags[y][x]!=areaflag) { fullAreaData = true; break; } } } map.areaMapOffset = sizeof(map); map.areaMapSize = sizeof(map_areaHeader); map_areaHeader areaHeader; areaHeader.fourcc = *(uint32 const*)MAP_AREA_MAGIC; areaHeader.flags = 0; if (fullAreaData) { areaHeader.gridArea = 0; map.areaMapSize+=sizeof(area_flags); } else { areaHeader.flags |= MAP_AREA_NO_AREA; areaHeader.gridArea = (uint16)areaflag; } // // Get Height map from grid // for (int i=0; i<ADT_CELLS_PER_GRID; i++) { for(int j=0; j<ADT_CELLS_PER_GRID; j++) { adt_MCNK * cell = adt.cells[i][j]; if (!cell) continue; // Height values for triangles stored in order: // 1 2 3 4 5 6 7 8 9 // 10 11 12 13 14 15 16 17 // 18 19 20 21 22 23 24 25 26 // 27 28 29 30 31 32 33 34 // . . . . . . . . // For better get height values merge it to V9 and V8 map // V9 height map: // 1 2 3 4 5 6 7 8 9 // 18 19 20 21 22 23 24 25 26 // . . . . . . . . // V8 height map: // 10 11 12 13 14 15 16 17 // 27 28 29 30 31 32 33 34 // . . . . . . . . // Set map height as grid height for (int y=0; y <= ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x <= ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V9[cy][cx]=cell->ypos; } } for (int y=0; y < ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x < ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V8[cy][cx]=cell->ypos; } } // Get custom height adt_MCVT *v = cell->getMCVT(); if (!v) continue; // get V9 height map for (int y=0; y <= ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x <= ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V9[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+x]; } } // get V8 height map for (int y=0; y < ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x < ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V8[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+ADT_CELL_SIZE+1+x]; } } } } //============================================ // Try pack height data //============================================ float maxHeight = -20000; float minHeight = 20000; for (int y=0; y<ADT_GRID_SIZE; y++) { for(int x=0; x<ADT_GRID_SIZE; x++) { float h = V8[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } } for (int y=0; y<=ADT_GRID_SIZE; y++) { for(int x=0; x<=ADT_GRID_SIZE; x++) { float h = V9[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } } // Check for allow limit minimum height (not store height in deep ochean - allow save some memory) if (CONF_allow_height_limit && minHeight < CONF_use_minHeight) { for (int y=0; y<ADT_GRID_SIZE; y++) for(int x=0; x<ADT_GRID_SIZE; x++) if (V8[y][x] < CONF_use_minHeight) V8[y][x] = CONF_use_minHeight; for (int y=0; y<=ADT_GRID_SIZE; y++) for(int x=0; x<=ADT_GRID_SIZE; x++) if (V9[y][x] < CONF_use_minHeight) V9[y][x] = CONF_use_minHeight; if (minHeight < CONF_use_minHeight) minHeight = CONF_use_minHeight; if (maxHeight < CONF_use_minHeight) maxHeight = CONF_use_minHeight; } map.heightMapOffset = map.areaMapOffset + map.areaMapSize; map.heightMapSize = sizeof(map_heightHeader); map_heightHeader heightHeader; heightHeader.fourcc = *(uint32 const*)MAP_HEIGHT_MAGIC; heightHeader.flags = 0; heightHeader.gridHeight = minHeight; heightHeader.gridMaxHeight = maxHeight; if (maxHeight == minHeight) heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT; // Not need store if flat surface if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_height_delta_limit) heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT; // Try store as packed in uint16 or uint8 values if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT)) { float step; // Try Store as uint values if (CONF_allow_float_to_int) { float diff = maxHeight - minHeight; if (diff < CONF_float_to_int8_limit) // As uint8 (max accuracy = CONF_float_to_int8_limit/256) { heightHeader.flags|=MAP_HEIGHT_AS_INT8; step = selectUInt8StepStore(diff); } else if (diff<CONF_float_to_int16_limit) // As uint16 (max accuracy = CONF_float_to_int16_limit/65536) { heightHeader.flags|=MAP_HEIGHT_AS_INT16; step = selectUInt16StepStore(diff); } } // Pack it to int values if need if (heightHeader.flags&MAP_HEIGHT_AS_INT8) { for (int y=0; y<ADT_GRID_SIZE; y++) for(int x=0; x<ADT_GRID_SIZE; x++) uint8_V8[y][x] = uint8((V8[y][x] - minHeight) * step + 0.5f); for (int y=0; y<=ADT_GRID_SIZE; y++) for(int x=0; x<=ADT_GRID_SIZE; x++) uint8_V9[y][x] = uint8((V9[y][x] - minHeight) * step + 0.5f); map.heightMapSize+= sizeof(uint8_V9) + sizeof(uint8_V8); } else if (heightHeader.flags&MAP_HEIGHT_AS_INT16) { for (int y=0; y<ADT_GRID_SIZE; y++) for(int x=0; x<ADT_GRID_SIZE; x++) uint16_V8[y][x] = uint16((V8[y][x] - minHeight) * step + 0.5f); for (int y=0; y<=ADT_GRID_SIZE; y++) for(int x=0; x<=ADT_GRID_SIZE; x++) uint16_V9[y][x] = uint16((V9[y][x] - minHeight) * step + 0.5f); map.heightMapSize+= sizeof(uint16_V9) + sizeof(uint16_V8); } else map.heightMapSize+= sizeof(V9) + sizeof(V8); } // Get liquid map for grid (in WOTLK used MH2O chunk) adt_MH2O * h2o = adt.a_grid->getMH2O(); if (h2o) { for (int i=0; i<ADT_CELLS_PER_GRID; i++) { for(int j=0; j<ADT_CELLS_PER_GRID; j++) { adt_liquid_header *h = h2o->getLiquidData(i,j); if (!h) continue; int count = 0; uint64 show = h2o->getLiquidShowMap(h); for (int y=0; y < h->height; y++) { int cy = i*ADT_CELL_SIZE + y + h->yOffset; for (int x=0; x < h->width; x++) { int cx = j*ADT_CELL_SIZE + x + h->xOffset; if (show & 1) { liquid_show[cy][cx] = true; ++count; } show>>=1; } } uint32 type = LiqType[h->liquidType]; switch (type) { case LIQUID_TYPE_WATER: liquid_type[i][j] |= MAP_LIQUID_TYPE_WATER; break; case LIQUID_TYPE_OCEAN: liquid_type[i][j] |= MAP_LIQUID_TYPE_OCEAN; break; case LIQUID_TYPE_MAGMA: liquid_type[i][j] |= MAP_LIQUID_TYPE_MAGMA; break; case LIQUID_TYPE_SLIME: liquid_type[i][j] |= MAP_LIQUID_TYPE_SLIME; break; default: printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->liquidType, filename, i, j); break; } // Dark water detect if (type == LIQUID_TYPE_OCEAN) { uint8 *lm = h2o->getLiquidLightMap(h); if (!lm) liquid_type[i][j]|=MAP_LIQUID_TYPE_DARK_WATER; } if (!count && liquid_type[i][j]) printf("Wrong liquid detect in MH2O chunk"); float *height = h2o->getLiquidHeightMap(h); int pos = 0; for (int y=0; y<=h->height; y++) { int cy = i*ADT_CELL_SIZE + y + h->yOffset; for (int x=0; x<= h->width; x++) { int cx = j*ADT_CELL_SIZE + x + h->xOffset; if (height) liquid_height[cy][cx] = height[pos]; else liquid_height[cy][cx] = h->heightLevel1; pos++; } } } } } else { // Get from MCLQ chunk (old) for (int i=0; i<ADT_CELLS_PER_GRID; i++)
bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x, uint32 build) { ADT_file adt; if (!adt.loadFile(WorldMpq, filename)) return false; memset(liquid_show, 0, sizeof(liquid_show)); memset(liquid_flags, 0, sizeof(liquid_flags)); memset(liquid_entry, 0, sizeof(liquid_entry)); // Prepare map header map_fileheader map; map.mapMagic = *(uint32 const*)MAP_MAGIC; map.versionMagic = *(uint32 const*)MAP_VERSION_MAGIC; map.buildMagic = build; // Get area flags data for (int i = 0; i < ADT_CELLS_PER_GRID; ++i) { for (int j = 0; j < ADT_CELLS_PER_GRID; ++j) { adt_MCNK* cell = adt.cells[i][j]; uint32 areaid = cell->areaid; if (areaid && areaid <= maxAreaId) { if (areas[areaid] != 0xFFFF) { area_flags[i][j] = areas[areaid]; continue; } printf("File: %s\nCan't find area flag for areaid %u [%d, %d].\n", filename, areaid, cell->ix, cell->iy); } area_flags[i][j] = 0xffff; } } //============================================ // Try pack area data //============================================ bool fullAreaData = false; uint32 areaflag = area_flags[0][0]; for (int y=0;y<ADT_CELLS_PER_GRID;y++) { for(int x=0;x<ADT_CELLS_PER_GRID;x++) { if(area_flags[y][x]!=areaflag) { fullAreaData = true; break; } } } map.areaMapOffset = sizeof(map); map.areaMapSize = sizeof(map_areaHeader); map_areaHeader areaHeader; areaHeader.fourcc = *(uint32 const*)MAP_AREA_MAGIC; areaHeader.flags = 0; if (fullAreaData) { areaHeader.gridArea = 0; map.areaMapSize+=sizeof(area_flags); } else { areaHeader.flags |= MAP_AREA_NO_AREA; areaHeader.gridArea = (uint16)areaflag; } // // Get Height map from grid // for (int i=0;i<ADT_CELLS_PER_GRID;i++) { for(int j=0;j<ADT_CELLS_PER_GRID;j++) { adt_MCNK * cell = adt.cells[i][j]; if (!cell) continue; // Height values for triangles stored in order: // 1 2 3 4 5 6 7 8 9 // 10 11 12 13 14 15 16 17 // 18 19 20 21 22 23 24 25 26 // 27 28 29 30 31 32 33 34 // . . . . . . . . // For better get height values merge it to V9 and V8 map // V9 height map: // 1 2 3 4 5 6 7 8 9 // 18 19 20 21 22 23 24 25 26 // . . . . . . . . // V8 height map: // 10 11 12 13 14 15 16 17 // 27 28 29 30 31 32 33 34 // . . . . . . . . // Set map height as grid height for (int y=0; y <= ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x <= ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V9[cy][cx]=cell->ypos; } } for (int y=0; y < ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x < ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V8[cy][cx]=cell->ypos; } } // Get custom height adt_MCVT *v = cell->getMCVT(); if (!v) continue; // get V9 height map for (int y=0; y <= ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x <= ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V9[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+x]; } } // get V8 height map for (int y=0; y < ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x < ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V8[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+ADT_CELL_SIZE+1+x]; } } } } //============================================ // Try pack height data //============================================ float maxHeight = -20000; float minHeight = 20000; for (int y=0; y<ADT_GRID_SIZE; y++) { for(int x=0;x<ADT_GRID_SIZE;x++) { float h = V8[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } } for (int y=0; y<=ADT_GRID_SIZE; y++) { for(int x=0;x<=ADT_GRID_SIZE;x++) { float h = V9[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } } // Check for allow limit minimum height (not store height in deep ochean - allow save some memory) if (CONF_allow_height_limit && minHeight < CONF_use_minHeight) { for (int y=0; y<ADT_GRID_SIZE; y++) for(int x=0;x<ADT_GRID_SIZE;x++) if (V8[y][x] < CONF_use_minHeight) V8[y][x] = CONF_use_minHeight; for (int y=0; y<=ADT_GRID_SIZE; y++) for(int x=0;x<=ADT_GRID_SIZE;x++) if (V9[y][x] < CONF_use_minHeight) V9[y][x] = CONF_use_minHeight; if (minHeight < CONF_use_minHeight) minHeight = CONF_use_minHeight; if (maxHeight < CONF_use_minHeight) maxHeight = CONF_use_minHeight; } map.heightMapOffset = map.areaMapOffset + map.areaMapSize; map.heightMapSize = sizeof(map_heightHeader); map_heightHeader heightHeader; heightHeader.fourcc = *(uint32 const*)MAP_HEIGHT_MAGIC; heightHeader.flags = 0; heightHeader.gridHeight = minHeight; heightHeader.gridMaxHeight = maxHeight; if (maxHeight == minHeight) heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT; // Not need store if flat surface if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_height_delta_limit) heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT; // Try store as packed in uint16 or uint8 values if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT)) { float step; // Try Store as uint values if (CONF_allow_float_to_int) { float diff = maxHeight - minHeight; if (diff < CONF_float_to_int8_limit) // As uint8 (max accuracy = CONF_float_to_int8_limit/256) { heightHeader.flags|=MAP_HEIGHT_AS_INT8; step = selectUInt8StepStore(diff); } else if (diff<CONF_float_to_int16_limit) // As uint16 (max accuracy = CONF_float_to_int16_limit/65536) { heightHeader.flags|=MAP_HEIGHT_AS_INT16; step = selectUInt16StepStore(diff); } } // Pack it to int values if need if (heightHeader.flags&MAP_HEIGHT_AS_INT8) { for (int y=0; y<ADT_GRID_SIZE; y++) for(int x=0;x<ADT_GRID_SIZE;x++) uint8_V8[y][x] = uint8((V8[y][x] - minHeight) * step + 0.5f); for (int y=0; y<=ADT_GRID_SIZE; y++) for(int x=0;x<=ADT_GRID_SIZE;x++) uint8_V9[y][x] = uint8((V9[y][x] - minHeight) * step + 0.5f); map.heightMapSize+= sizeof(uint8_V9) + sizeof(uint8_V8); } else if (heightHeader.flags&MAP_HEIGHT_AS_INT16) { for (int y=0; y<ADT_GRID_SIZE; y++) for(int x=0;x<ADT_GRID_SIZE;x++) uint16_V8[y][x] = uint16((V8[y][x] - minHeight) * step + 0.5f); for (int y=0; y<=ADT_GRID_SIZE; y++) for(int x=0;x<=ADT_GRID_SIZE;x++) uint16_V9[y][x] = uint16((V9[y][x] - minHeight) * step + 0.5f); map.heightMapSize+= sizeof(uint16_V9) + sizeof(uint16_V8); } else map.heightMapSize+= sizeof(V9) + sizeof(V8); } // Get from MCLQ chunk (old) for (int i = 0; i < ADT_CELLS_PER_GRID; i++) { for(int j = 0; j < ADT_CELLS_PER_GRID; j++) { adt_MCNK *cell = adt.cells[i][j]; if (!cell) continue; adt_MCLQ *liquid = cell->getMCLQ(); int count = 0; if (!liquid || cell->sizeMCLQ <= 8) continue; for (int y = 0; y < ADT_CELL_SIZE; y++) { int cy = i * ADT_CELL_SIZE + y; for (int x = 0; x < ADT_CELL_SIZE; x++) { int cx = j * ADT_CELL_SIZE + x; if (liquid->flags[y][x] != 0x0F) { liquid_show[cy][cx] = true; if (liquid->flags[y][x] & (1<<7)) liquid_flags[i][j] |= MAP_LIQUID_TYPE_DARK_WATER; ++count; } } } uint32 c_flag = cell->flags; if (c_flag & (1<<2)) { liquid_entry[i][j] = 1; liquid_flags[i][j] |= MAP_LIQUID_TYPE_WATER; // water } if (c_flag & (1<<3)) { liquid_entry[i][j] = 2; liquid_flags[i][j] |= MAP_LIQUID_TYPE_OCEAN; // ocean } if (c_flag & (1<<4)) { liquid_entry[i][j] = 3; liquid_flags[i][j] |= MAP_LIQUID_TYPE_MAGMA; // magma/slime } if (!count && liquid_flags[i][j]) fprintf(stderr, "Wrong liquid detect in MCLQ chunk"); for (int y = 0; y <= ADT_CELL_SIZE; y++) { int cy = i * ADT_CELL_SIZE + y; for (int x = 0; x <= ADT_CELL_SIZE; x++) { int cx = j * ADT_CELL_SIZE + x; liquid_height[cy][cx] = liquid->liquid[y][x].height; } } } } // Get liquid map for grid (in WOTLK used MH2O chunk) adt_MH2O * h2o = adt.a_grid->getMH2O(); if (h2o) { for (int i = 0; i < ADT_CELLS_PER_GRID; i++) { for(int j = 0; j < ADT_CELLS_PER_GRID; j++) { adt_liquid_header *h = h2o->getLiquidData(i,j); if (!h) continue; int count = 0; uint64 show = h2o->getLiquidShowMap(h); for (int y = 0; y < h->height; y++) { int cy = i * ADT_CELL_SIZE + y + h->yOffset; for (int x = 0; x < h->width; x++) { int cx = j * ADT_CELL_SIZE + x + h->xOffset; if (show & 1) { liquid_show[cy][cx] = true; ++count; } show >>= 1; } } liquid_entry[i][j] = h->liquidType; switch (LiqType[h->liquidType]) { case LIQUID_TYPE_WATER: liquid_flags[i][j] |= MAP_LIQUID_TYPE_WATER; break; case LIQUID_TYPE_OCEAN: liquid_flags[i][j] |= MAP_LIQUID_TYPE_OCEAN; break; case LIQUID_TYPE_MAGMA: liquid_flags[i][j] |= MAP_LIQUID_TYPE_MAGMA; break; case LIQUID_TYPE_SLIME: liquid_flags[i][j] |= MAP_LIQUID_TYPE_SLIME; break; default: printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->liquidType, filename, i, j); break; } // Dark water detect if (LiqType[h->liquidType] == LIQUID_TYPE_OCEAN) { uint8* lm = h2o->getLiquidLightMap(h); if (!lm) liquid_flags[i][j] |= MAP_LIQUID_TYPE_DARK_WATER; } if (!count && liquid_flags[i][j]) printf("Wrong liquid detect in MH2O chunk"); float* height = h2o->getLiquidHeightMap(h); int pos = 0; for (int y = 0; y <= h->height; y++) { int cy = i * ADT_CELL_SIZE + y + h->yOffset; for (int x = 0; x <= h->width; x++) { int cx = j * ADT_CELL_SIZE + x + h->xOffset; if (height) liquid_height[cy][cx] = height[pos]; else liquid_height[cy][cx] = h->heightLevel1; pos++; } } } } } //============================================ // Pack liquid data //============================================ uint8 type = liquid_flags[0][0]; bool fullType = false; for (int y = 0; y < ADT_CELLS_PER_GRID; y++) { for (int x = 0; x < ADT_CELLS_PER_GRID; x++) { if (liquid_flags[y][x] != type) { fullType = true; y = ADT_CELLS_PER_GRID; break; } } } map_liquidHeader liquidHeader; // no water data (if all grid have 0 liquid type) if (type == 0 && !fullType) { // No liquid data map.liquidMapOffset = 0; map.liquidMapSize = 0; } else { int minX = 255, minY = 255; int maxX = 0, maxY = 0; maxHeight = -20000; minHeight = 20000; for (int y=0; y<ADT_GRID_SIZE; y++) { for(int x=0; x<ADT_GRID_SIZE; x++) { if (liquid_show[y][x]) { if (minX > x) minX = x; if (maxX < x) maxX = x; if (minY > y) minY = y; if (maxY < y) maxY = y; float h = liquid_height[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } else liquid_height[y][x] = CONF_use_minHeight; } } map.liquidMapOffset = map.heightMapOffset + map.heightMapSize; map.liquidMapSize = sizeof(map_liquidHeader); liquidHeader.fourcc = *(uint32 const*)MAP_LIQUID_MAGIC; liquidHeader.flags = 0; liquidHeader.liquidType = 0; liquidHeader.offsetX = minX; liquidHeader.offsetY = minY; liquidHeader.width = maxX - minX + 1 + 1; liquidHeader.height = maxY - minY + 1 + 1; liquidHeader.liquidLevel = minHeight; if (maxHeight == minHeight) liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT; // Not need store if flat surface if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_liquid_delta_limit) liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT; if (!fullType) liquidHeader.flags |= MAP_LIQUID_NO_TYPE; if (liquidHeader.flags & MAP_LIQUID_NO_TYPE) liquidHeader.liquidType = type; else map.liquidMapSize += sizeof(liquid_entry) + sizeof(liquid_flags); if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT)) map.liquidMapSize += sizeof(float)*liquidHeader.width*liquidHeader.height; } // Ok all data prepared - store it FILE *output=fopen(filename2, "wb"); if(!output) { printf("Can't create the output file '%s'\n", filename2); return false; } fwrite(&map, sizeof(map), 1, output); // Store area data fwrite(&areaHeader, sizeof(areaHeader), 1, output); if (!(areaHeader.flags&MAP_AREA_NO_AREA)) fwrite(area_flags, sizeof(area_flags), 1, output); // Store height data fwrite(&heightHeader, sizeof(heightHeader), 1, output); if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT)) { if (heightHeader.flags & MAP_HEIGHT_AS_INT16) { fwrite(uint16_V9, sizeof(uint16_V9), 1, output); fwrite(uint16_V8, sizeof(uint16_V8), 1, output); } else if (heightHeader.flags & MAP_HEIGHT_AS_INT8) { fwrite(uint8_V9, sizeof(uint8_V9), 1, output); fwrite(uint8_V8, sizeof(uint8_V8), 1, output); } else { fwrite(V9, sizeof(V9), 1, output); fwrite(V8, sizeof(V8), 1, output); } } // Store liquid data if need if (map.liquidMapOffset) { fwrite(&liquidHeader, sizeof(liquidHeader), 1, output); if (!(liquidHeader.flags & MAP_LIQUID_NO_TYPE)) { fwrite(liquid_entry, sizeof(liquid_entry), 1, output); fwrite(liquid_flags, sizeof(liquid_flags), 1, output); } if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT)) { for (int y = 0; y < liquidHeader.height; y++) fwrite(&liquid_height[y + liquidHeader.offsetY][liquidHeader.offsetX], sizeof(float), liquidHeader.width, output); } } fclose(output); return true; }
bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int /*cell_y*/, int /*cell_x*/, uint32 build) { ADT_file adt; if (!adt.loadFile(inputPath)) return false; adt_MCIN *cells = adt.a_grid->getMCIN(); if (!cells) { printf("Can't find cells in '%s'\n", inputPath.c_str()); return false; } memset(liquid_show, 0, sizeof(liquid_show)); memset(liquid_flags, 0, sizeof(liquid_flags)); memset(liquid_entry, 0, sizeof(liquid_entry)); // Prepare map header map_fileheader map; map.mapMagic = *reinterpret_cast<uint32 const*>(MAP_MAGIC); map.versionMagic = *reinterpret_cast<uint32 const*>(MAP_VERSION_MAGIC); map.buildMagic = build; // Get area flags data for (int i = 0; i < ADT_CELLS_PER_GRID; i++) for (int j = 0; j < ADT_CELLS_PER_GRID; j++) area_ids[i][j] = cells->getMCNK(i, j)->areaid; //============================================ // Try pack area data //============================================ bool fullAreaData = false; uint32 areaId = area_ids[0][0]; for (int y = 0; y < ADT_CELLS_PER_GRID; ++y) { for (int x = 0; x < ADT_CELLS_PER_GRID; ++x) { if (area_ids[y][x] != areaId) { fullAreaData = true; break; } } } map.areaMapOffset = sizeof(map); map.areaMapSize = sizeof(map_areaHeader); map_areaHeader areaHeader; areaHeader.fourcc = *reinterpret_cast<uint32 const*>(MAP_AREA_MAGIC); areaHeader.flags = 0; if (fullAreaData) { areaHeader.gridArea = 0; map.areaMapSize += sizeof(area_ids); } else { areaHeader.flags |= MAP_AREA_NO_AREA; areaHeader.gridArea = static_cast<uint16>(areaId); } // // Get Height map from grid // for (int i=0;i<ADT_CELLS_PER_GRID;i++) { for(int j=0;j<ADT_CELLS_PER_GRID;j++) { adt_MCNK * cell = cells->getMCNK(i,j); if (!cell) continue; // Height values for triangles stored in order: // 1 2 3 4 5 6 7 8 9 // 10 11 12 13 14 15 16 17 // 18 19 20 21 22 23 24 25 26 // 27 28 29 30 31 32 33 34 // . . . . . . . . // For better get height values merge it to V9 and V8 map // V9 height map: // 1 2 3 4 5 6 7 8 9 // 18 19 20 21 22 23 24 25 26 // . . . . . . . . // V8 height map: // 10 11 12 13 14 15 16 17 // 27 28 29 30 31 32 33 34 // . . . . . . . . // Set map height as grid height for (int y=0; y <= ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x <= ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V9[cy][cx]=cell->ypos; } } for (int y=0; y < ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x < ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V8[cy][cx]=cell->ypos; } } // Get custom height adt_MCVT *v = cell->getMCVT(); if (!v) continue; // get V9 height map for (int y=0; y <= ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x <= ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V9[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+x]; } } // get V8 height map for (int y=0; y < ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x < ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V8[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+ADT_CELL_SIZE+1+x]; } } } } //============================================ // Try pack height data //============================================ float maxHeight = -20000; float minHeight = 20000; for (int y=0; y<ADT_GRID_SIZE; y++) { for(int x=0;x<ADT_GRID_SIZE;x++) { float h = V8[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } } for (int y=0; y<=ADT_GRID_SIZE; y++) { for(int x=0;x<=ADT_GRID_SIZE;x++) { float h = V9[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } } // Check for allow limit minimum height (not store height in deep ochean - allow save some memory) if (CONF_allow_height_limit && minHeight < CONF_use_minHeight) { for (int y=0; y<ADT_GRID_SIZE; y++) for(int x=0;x<ADT_GRID_SIZE;x++) if (V8[y][x] < CONF_use_minHeight) V8[y][x] = CONF_use_minHeight; for (int y=0; y<=ADT_GRID_SIZE; y++) for(int x=0;x<=ADT_GRID_SIZE;x++) if (V9[y][x] < CONF_use_minHeight) V9[y][x] = CONF_use_minHeight; if (minHeight < CONF_use_minHeight) minHeight = CONF_use_minHeight; if (maxHeight < CONF_use_minHeight) maxHeight = CONF_use_minHeight; } bool hasFlightBox = false; if (adt_MFBO* mfbo = adt.a_grid->getMFBO()) { memcpy(flight_box_max, &mfbo->max, sizeof(flight_box_max)); memcpy(flight_box_min, &mfbo->min, sizeof(flight_box_min)); hasFlightBox = true; } map.heightMapOffset = map.areaMapOffset + map.areaMapSize; map.heightMapSize = sizeof(map_heightHeader); map_heightHeader heightHeader; heightHeader.fourcc = *reinterpret_cast<uint32 const*>(MAP_HEIGHT_MAGIC); heightHeader.flags = 0; heightHeader.gridHeight = minHeight; heightHeader.gridMaxHeight = maxHeight; if (maxHeight == minHeight) heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT; // Not need store if flat surface if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_height_delta_limit) heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT; if (hasFlightBox) { heightHeader.flags |= MAP_HEIGHT_HAS_FLIGHT_BOUNDS; map.heightMapSize += sizeof(flight_box_max) + sizeof(flight_box_min); } // Try store as packed in uint16 or uint8 values if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT)) { float step = 0; // Try Store as uint values if (CONF_allow_float_to_int) { float diff = maxHeight - minHeight; if (diff < CONF_float_to_int8_limit) // As uint8 (max accuracy = CONF_float_to_int8_limit/256) { heightHeader.flags|=MAP_HEIGHT_AS_INT8; step = selectUInt8StepStore(diff); } else if (diff<CONF_float_to_int16_limit) // As uint16 (max accuracy = CONF_float_to_int16_limit/65536) { heightHeader.flags|=MAP_HEIGHT_AS_INT16; step = selectUInt16StepStore(diff); } } // Pack it to int values if need if (heightHeader.flags&MAP_HEIGHT_AS_INT8) { for (int y=0; y<ADT_GRID_SIZE; y++) for(int x=0;x<ADT_GRID_SIZE;x++) uint8_V8[y][x] = uint8((V8[y][x] - minHeight) * step + 0.5f); for (int y=0; y<=ADT_GRID_SIZE; y++) for(int x=0;x<=ADT_GRID_SIZE;x++) uint8_V9[y][x] = uint8((V9[y][x] - minHeight) * step + 0.5f); map.heightMapSize+= sizeof(uint8_V9) + sizeof(uint8_V8); } else if (heightHeader.flags&MAP_HEIGHT_AS_INT16) { for (int y=0; y<ADT_GRID_SIZE; y++) for(int x=0;x<ADT_GRID_SIZE;x++) uint16_V8[y][x] = uint16((V8[y][x] - minHeight) * step + 0.5f); for (int y=0; y<=ADT_GRID_SIZE; y++) for(int x=0;x<=ADT_GRID_SIZE;x++) uint16_V9[y][x] = uint16((V9[y][x] - minHeight) * step + 0.5f); map.heightMapSize+= sizeof(uint16_V9) + sizeof(uint16_V8); } else map.heightMapSize+= sizeof(V9) + sizeof(V8); } // Get from MCLQ chunk (old) for (int i = 0; i < ADT_CELLS_PER_GRID; i++) { for(int j = 0; j < ADT_CELLS_PER_GRID; j++) { adt_MCNK *cell = cells->getMCNK(i, j); if (!cell) continue; adt_MCLQ *liquid = cell->getMCLQ(); int count = 0; if (!liquid || cell->sizeMCLQ <= 8) continue; for (int y = 0; y < ADT_CELL_SIZE; y++) { int cy = i * ADT_CELL_SIZE + y; for (int x = 0; x < ADT_CELL_SIZE; x++) { int cx = j * ADT_CELL_SIZE + x; if (liquid->flags[y][x] != 0x0F) { liquid_show[cy][cx] = true; if (liquid->flags[y][x] & (1<<7)) liquid_flags[i][j] |= MAP_LIQUID_TYPE_DARK_WATER; ++count; } } } uint32 c_flag = cell->flags; if (c_flag & (1<<2)) { liquid_entry[i][j] = 1; liquid_flags[i][j] |= MAP_LIQUID_TYPE_WATER; // water } if (c_flag & (1<<3)) { liquid_entry[i][j] = 2; liquid_flags[i][j] |= MAP_LIQUID_TYPE_OCEAN; // ocean } if (c_flag & (1<<4)) { liquid_entry[i][j] = 3; liquid_flags[i][j] |= MAP_LIQUID_TYPE_MAGMA; // magma/slime } if (!count && liquid_flags[i][j]) fprintf(stderr, "Wrong liquid detect in MCLQ chunk"); for (int y = 0; y <= ADT_CELL_SIZE; y++) { int cy = i * ADT_CELL_SIZE + y; for (int x = 0; x <= ADT_CELL_SIZE; x++) { int cx = j * ADT_CELL_SIZE + x; liquid_height[cy][cx] = liquid->liquid[y][x].height; } } } } // Get liquid map for grid (in WOTLK used MH2O chunk) adt_MH2O * h2o = adt.a_grid->getMH2O(); if (h2o) { for (int i = 0; i < ADT_CELLS_PER_GRID; i++) { for(int j = 0; j < ADT_CELLS_PER_GRID; j++) { adt_liquid_header *h = h2o->getLiquidData(i,j); if (!h) continue; int count = 0; uint64 show = h2o->getLiquidShowMap(h); for (int y = 0; y < h->height; y++) { int cy = i * ADT_CELL_SIZE + y + h->yOffset; for (int x = 0; x < h->width; x++) { int cx = j * ADT_CELL_SIZE + x + h->xOffset; if (show & 1) { liquid_show[cy][cx] = true; ++count; } show >>= 1; } } liquid_entry[i][j] = h->liquidType; switch (LiqType[h->liquidType]) { case LIQUID_TYPE_WATER: liquid_flags[i][j] |= MAP_LIQUID_TYPE_WATER; break; case LIQUID_TYPE_OCEAN: liquid_flags[i][j] |= MAP_LIQUID_TYPE_OCEAN; break; case LIQUID_TYPE_MAGMA: liquid_flags[i][j] |= MAP_LIQUID_TYPE_MAGMA; break; case LIQUID_TYPE_SLIME: liquid_flags[i][j] |= MAP_LIQUID_TYPE_SLIME; break; default: printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->liquidType, inputPath.c_str(), i, j); break; } // Dark water detect if (LiqType[h->liquidType] == LIQUID_TYPE_OCEAN) { uint8 *lm = h2o->getLiquidLightMap(h); if (!lm) liquid_flags[i][j] |= MAP_LIQUID_TYPE_DARK_WATER; } if (!count && liquid_flags[i][j]) printf("Wrong liquid detect in MH2O chunk"); float *height = h2o->getLiquidHeightMap(h); int pos = 0; for (int y=0; y<=h->height;y++) { int cy = i*ADT_CELL_SIZE + y + h->yOffset; for (int x=0; x<= h->width; x++) { int cx = j*ADT_CELL_SIZE + x + h->xOffset; if (height) liquid_height[cy][cx] = height[pos]; else liquid_height[cy][cx] = h->heightLevel1; pos++; } } } } } //============================================ // Pack liquid data //============================================ uint8 type = liquid_flags[0][0]; bool fullType = false; for (int y=0;y<ADT_CELLS_PER_GRID;y++) { for(int x=0;x<ADT_CELLS_PER_GRID;x++) { if (liquid_flags[y][x]!=type) { fullType = true; y = ADT_CELLS_PER_GRID; break; } } } map_liquidHeader liquidHeader; // no water data (if all grid have 0 liquid type) if (type == 0 && !fullType) { // No liquid data map.liquidMapOffset = 0; map.liquidMapSize = 0; } else { int minX = 255, minY = 255; int maxX = 0, maxY = 0; maxHeight = -20000; minHeight = 20000; for (int y=0; y<ADT_GRID_SIZE; y++) { for(int x=0; x<ADT_GRID_SIZE; x++) { if (liquid_show[y][x]) { if (minX > x) minX = x; if (maxX < x) maxX = x; if (minY > y) minY = y; if (maxY < y) maxY = y; float h = liquid_height[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } else liquid_height[y][x] = CONF_use_minHeight; } } map.liquidMapOffset = map.heightMapOffset + map.heightMapSize; map.liquidMapSize = sizeof(map_liquidHeader); liquidHeader.fourcc = *reinterpret_cast<uint32 const*>(MAP_LIQUID_MAGIC); liquidHeader.flags = 0; liquidHeader.liquidType = 0; liquidHeader.offsetX = minX; liquidHeader.offsetY = minY; liquidHeader.width = maxX - minX + 1 + 1; liquidHeader.height = maxY - minY + 1 + 1; liquidHeader.liquidLevel = minHeight; if (maxHeight == minHeight) liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT; // Not need store if flat surface if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_liquid_delta_limit) liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT; if (!fullType) liquidHeader.flags |= MAP_LIQUID_NO_TYPE; if (liquidHeader.flags & MAP_LIQUID_NO_TYPE) liquidHeader.liquidType = type; else map.liquidMapSize += sizeof(liquid_entry) + sizeof(liquid_flags); if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT)) map.liquidMapSize += sizeof(float)*liquidHeader.width*liquidHeader.height; } // map hole info uint16 holes[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; if (map.liquidMapOffset) map.holesOffset = map.liquidMapOffset + map.liquidMapSize; else map.holesOffset = map.heightMapOffset + map.heightMapSize; memset(holes, 0, sizeof(holes)); bool hasHoles = false; for (int i = 0; i < ADT_CELLS_PER_GRID; ++i) { for (int j = 0; j < ADT_CELLS_PER_GRID; ++j) { adt_MCNK * cell = cells->getMCNK(i,j); if (!cell) continue; holes[i][j] = cell->holes; if (!hasHoles && cell->holes != 0) hasHoles = true; } } if (hasHoles) map.holesSize = sizeof(holes); else map.holesSize = 0; // Ok all data prepared - store it std::ofstream outFile(outputPath, std::ofstream::out | std::ofstream::binary); if (!outFile) { printf("Can't create the output file '%s'\n", outputPath.c_str()); return false; } outFile.write(reinterpret_cast<const char*>(&map), sizeof(map)); // Store area data outFile.write(reinterpret_cast<const char*>(&areaHeader), sizeof(areaHeader)); if (!(areaHeader.flags & MAP_AREA_NO_AREA)) outFile.write(reinterpret_cast<const char*>(area_ids), sizeof(area_ids)); // Store height data outFile.write(reinterpret_cast<const char*>(&heightHeader), sizeof(heightHeader)); if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT)) { if (heightHeader.flags & MAP_HEIGHT_AS_INT16) { outFile.write(reinterpret_cast<const char*>(uint16_V9), sizeof(uint16_V9)); outFile.write(reinterpret_cast<const char*>(uint16_V8), sizeof(uint16_V8)); } else if (heightHeader.flags & MAP_HEIGHT_AS_INT8) { outFile.write(reinterpret_cast<const char*>(uint8_V9), sizeof(uint8_V9)); outFile.write(reinterpret_cast<const char*>(uint8_V8), sizeof(uint8_V8)); } else { outFile.write(reinterpret_cast<const char*>(V9), sizeof(V9)); outFile.write(reinterpret_cast<const char*>(V8), sizeof(V8)); } } if (heightHeader.flags & MAP_HEIGHT_HAS_FLIGHT_BOUNDS) { outFile.write(reinterpret_cast<char*>(flight_box_max), sizeof(flight_box_max)); outFile.write(reinterpret_cast<char*>(flight_box_min), sizeof(flight_box_min)); } // Store liquid data if need if (map.liquidMapOffset) { outFile.write(reinterpret_cast<const char*>(&liquidHeader), sizeof(liquidHeader)); if (!(liquidHeader.flags&MAP_LIQUID_NO_TYPE)) { outFile.write(reinterpret_cast<const char*>(liquid_entry), sizeof(liquid_entry)); outFile.write(reinterpret_cast<const char*>(liquid_flags), sizeof(liquid_flags)); } if (!(liquidHeader.flags&MAP_LIQUID_NO_HEIGHT)) { for (int y = 0; y < liquidHeader.height; y++) outFile.write(reinterpret_cast<const char*>(&liquid_height[y + liquidHeader.offsetY][liquidHeader.offsetX]), sizeof(float) * liquidHeader.width); } } // store hole data if (hasHoles) outFile.write(reinterpret_cast<const char*>(holes), map.holesSize); outFile.close(); return true; }