Example #1
0
void MidiOutput::sendBlockOfMessagesNow (const MidiBuffer& buffer)
{
    MidiBuffer::Iterator i (buffer);
    MidiMessage message;
    int samplePosition; // Note: not actually used, so no need to initialise.

    while (i.getNextEvent (message, samplePosition))
        sendMessageNow (message);
}
Example #2
0
void MidiOutput::run()
{
    while (! threadShouldExit())
    {
        uint32 now = Time::getMillisecondCounter();
        uint32 eventTime = 0;
        uint32 timeToWait = 500;

        PendingMessage* message;

        {
            const ScopedLock sl (lock);
            message = firstMessage;

            if (message != nullptr)
            {
                eventTime = (uint32) roundToInt (message->message.getTimeStamp());

                if (eventTime > now + 20)
                {
                    timeToWait = eventTime - (now + 20);
                    message = nullptr;
                }
                else
                {
                    firstMessage = message->next;
                }
            }
        }

        if (message != nullptr)
        {
            const ScopedPointer<PendingMessage> messageDeleter (message);

            if (eventTime > now)
            {
                Time::waitForMillisecondCounter (eventTime);

                if (threadShouldExit())
                    break;
            }

            if (eventTime > now - 200)
                sendMessageNow (message->message);
        }
        else
        {
            jassert (timeToWait < 1000 * 30);
            wait ((int) timeToWait);
        }
    }

    clearAllPendingMessages();
}