int frame_sender(unsigned char* str){ S_No = 0; do{ if(str[S_No]==24){ send_character(24); exit(0); } send_character(str[S_No++]); }while(str[S_No] != '\0'); send_character('\0'); return 0; }
void splash(const char* message) { delay_s(1); while(*message != 0) { send_character(*message++); } delay_s(2); }