Example #1
0
bool CNetSocket::Close(int flag /* = 2 */)
{
	//清除发送缓冲区
	memset(mszResendBuffer, 0, SEND_CATCH_LEN);
	miResendLength = 0;
	//清除发送队列
	CAutoLock send_lock(moSendSection);
	STRU_NET_DATA_INFO loNetDataInfo;
	while(moSendList.PopFront(loNetDataInfo))
	{
		delete loNetDataInfo.buffer;
		loNetDataInfo.buffer = NULL;
		loNetDataInfo.length = 0;
	}

	//清除接收缓冲区
	memset(mszRecvCache, 0,  RECV_CATCH_LEN);
	miRecvCacheLength = 0;
	//清除接收队列
	CAutoLock recv_lock(moRecvSection);
	while(moRecvList.PopFront(loNetDataInfo))
	{
		delete loNetDataInfo.buffer;
		loNetDataInfo.buffer = NULL;
		loNetDataInfo.length = 0;
	}

	if(miSocket != -1)
	{
		shutdown(miSocket, flag);
		CloseSocket(miSocket);
		//TRACE(1, "CNetSocket::Close 关闭SOCKET: "<<miSocket);
		moNetStat = COMMON_TCP_CLOSED;
		miSocket = -1;
	}
	return true;
}
Example #2
0
int main(int argc, char *argv[]) {
  int opt;
  struct sockaddr_can addr;
  struct canfd_frame frame;
  int running = 1;
  int enable_canfd = 1;
  int play_traffic = 1;
  struct stat st;
  SDL_Event event;

  while ((opt = getopt(argc, argv, "Xdl:s:t:h?")) != -1) {
    switch(opt) {
	case 'l':
		difficulty = atoi(optarg);
		break;
	case 's':
		seed = atoi(optarg);
		break;
	case 't':
		traffic_log = optarg;
		break;
	case 'd':
		debug = 1;
		break;
	case 'X':
		play_traffic = 0;
		break;
	case 'h':
	case '?':
	default:
		usage(NULL);
		break;
    }
  }

  if (optind >= argc) usage("You must specify at least one can device");

  if(stat(traffic_log, &st) == -1) {
	char msg[256];
	snprintf(msg, 255, "CAN Traffic file not found: %s\n", traffic_log);
	usage(msg);
  }

  /* open socket */
  if ((s = socket(PF_CAN, SOCK_RAW, CAN_RAW)) < 0) {
       perror("socket");
       return 1;
  }

  addr.can_family = AF_CAN;

  strcpy(ifr.ifr_name, argv[optind]);
  if (ioctl(s, SIOCGIFINDEX, &ifr) < 0) {
       perror("SIOCGIFINDEX");
       return 1;
  }
  addr.can_ifindex = ifr.ifr_ifindex;

  if (setsockopt(s, SOL_CAN_RAW, CAN_RAW_FD_FRAMES,
                 &enable_canfd, sizeof(enable_canfd))){
       printf("error when enabling CAN FD support\n");
       return 1;
  }

  if (bind(s, (struct sockaddr *)&addr, sizeof(addr)) < 0) {
       perror("bind");
       return 1;
  }

  door_id = DEFAULT_DOOR_ID;
  signal_id = DEFAULT_SIGNAL_ID;
  speed_id = DEFAULT_SPEED_ID;

  if (seed) {
	srand(seed);
        door_id = (rand() % 2046) + 1;
        signal_id = (rand() % 2046) + 1;
        speed_id = (rand() % 2046) + 1;
        door_pos = rand() % 9;
        signal_pos = rand() % 9;
        speed_pos = rand() % 8;
        printf("Seed: %d\n", seed);
	door_len = door_pos + 1;
	signal_len = signal_pos + 1;
	speed_len = speed_len + 2;
  }

  if(difficulty > 0) {
	if (door_len < 8) {
		door_len += rand() % (8 - door_len);
	} else {
		door_len = 0;
	}
	if (signal_len < 8) {
		signal_len += rand() % (8 - signal_len);
	} else {
		signal_len = 0;
	}
	if (speed_len < 8) {
		speed_len += rand() % (8 - speed_len);
	} else {
		speed_len = 0;
	}
  }

  if(play_traffic) {
	signal(SIGALRM,(void (*)(int))kill_child);
	play_id = fork();
	if((int)play_id == -1) {
		printf("Error: Couldn't fork bg player\n");
		exit(-1);
	} else if (play_id != 0) {
		play_can_traffic();
	}
  }

  // GUI Setup
  SDL_Window *window = NULL;
  SDL_Surface *screenSurface = NULL;
  if(SDL_Init ( SDL_INIT_VIDEO | SDL_INIT_JOYSTICK ) < 0 ) {
        printf("SDL Could not initializes\n");
        exit(40);
  }
  if( SDL_NumJoysticks() < 1) {
	printf(" Warning: No joysticks connected\n");
  } else {
	if(SDL_IsGameController(0)) {
	  gGameController = SDL_GameControllerOpen(0);
	  if(gGameController == NULL) {
		printf(" Warning: Unable to open game controller. %s\n", SDL_GetError() );
	  } else {
		gJoystick = SDL_GameControllerGetJoystick(gGameController);
		gHaptic = SDL_HapticOpenFromJoystick(gJoystick);
		print_joy_info();
	  }
        } else {
		gJoystick = SDL_JoystickOpen(0);
		if(gJoystick == NULL) {
			printf(" Warning: Could not open joystick\n");
		} else {
			gHaptic = SDL_HapticOpenFromJoystick(gJoystick);
			if (gHaptic == NULL) printf("No Haptic support\n");
			print_joy_info();
		}
	}
  }
  window = SDL_CreateWindow("CANBus Control Panel", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);
  if(window == NULL) {
        printf("Window could not be shown\n");
  }
  renderer = SDL_CreateRenderer(window, -1, 0);
  SDL_Surface *image = IMG_Load(get_data("joypad.png"));
  base_texture = SDL_CreateTextureFromSurface(renderer, image);
  SDL_RenderCopy(renderer, base_texture, NULL, NULL);
  SDL_RenderPresent(renderer);
  int button, axis; // Used for checking dynamic joystick mappings

  while(running) {
    while( SDL_PollEvent(&event) != 0 ) {
        switch(event.type) {
            case SDL_QUIT:
                running = 0;
                break;
	    case SDL_WINDOWEVENT:
		switch(event.window.event) {
		case SDL_WINDOWEVENT_ENTER:
		case SDL_WINDOWEVENT_RESIZED:
			redraw_screen();
			break;
		}
	    case SDL_KEYDOWN:
		switch(event.key.keysym.sym) {
		    case SDLK_UP:
			throttle = 1;
			break;
		    case SDLK_LEFT:
			turning = -1;
			break;
		    case SDLK_RIGHT:
			turning = 1;
			break;
		    case SDLK_LSHIFT:
			lock_enabled = 1;
			if(unlock_enabled) send_lock(CAN_DOOR1_LOCK | CAN_DOOR2_LOCK | CAN_DOOR3_LOCK | CAN_DOOR4_LOCK);
			break;
		    case SDLK_RSHIFT:
			unlock_enabled = 1;
			if(lock_enabled) send_unlock(CAN_DOOR1_LOCK | CAN_DOOR2_LOCK | CAN_DOOR3_LOCK | CAN_DOOR4_LOCK);
			break;
		    case SDLK_a:
			if(lock_enabled) {
				send_lock(CAN_DOOR1_LOCK);
			} else if(unlock_enabled) {
				send_unlock(CAN_DOOR1_LOCK);
			}
			break;
		    case SDLK_b:
			if(lock_enabled) {
				send_lock(CAN_DOOR2_LOCK);
			} else if(unlock_enabled) {
				send_unlock(CAN_DOOR2_LOCK);
			}
			break;
		    case SDLK_x:
			if(lock_enabled) {
				send_lock(CAN_DOOR3_LOCK);
			} else if(unlock_enabled) {
				send_unlock(CAN_DOOR3_LOCK);
			}
			break;
		    case SDLK_y:
			if(lock_enabled) {
				send_lock(CAN_DOOR4_LOCK);
			} else if(unlock_enabled) {
				send_unlock(CAN_DOOR4_LOCK);
			}
			break;
		}
		kk_check(event.key.keysym.sym);
	   	break;
	    case SDL_KEYUP:
		switch(event.key.keysym.sym) {
		    case SDLK_UP:
			throttle = -1;
			break;
		    case SDLK_LEFT:
		    case SDLK_RIGHT:
			turning = 0;
			break;
		    case SDLK_LSHIFT:
			lock_enabled = 0;
			break;
		    case SDLK_RSHIFT:
			unlock_enabled = 0;
			break;
		}
		break;
	    case SDL_JOYAXISMOTION:
		axis = event.jaxis.axis;
		if(axis == gAxisLeftH) {
			ud(event.jaxis.value);
		} else if(axis == gAxisLeftV) {
			turn(event.jaxis.value);
		} else if(axis == gAxisR2) {
			accelerate(event.jaxis.value);
		} else if(axis == gAxisRightH ||
			  axis == gAxisRightV ||
			  axis == gAxisL2 ||
			  axis == gJoyX ||
			  axis == gJoyY ||
			  axis == gJoyZ) {
			// Do nothing, the axis is known just not connected
		} else {
			if (debug) printf("Unkown axis: %d\n", event.jaxis.axis);
		}
		break;
	    case SDL_JOYBUTTONDOWN:
                button = event.jbutton.button;
		if(button == gButtonLock) {
			lock_enabled = 1;
			if(unlock_enabled) send_lock(CAN_DOOR1_LOCK | CAN_DOOR2_LOCK | CAN_DOOR3_LOCK | CAN_DOOR4_LOCK);
		} else if(button == gButtonUnlock) {
			unlock_enabled = 1;
			if(lock_enabled) send_unlock(CAN_DOOR1_LOCK | CAN_DOOR2_LOCK | CAN_DOOR3_LOCK | CAN_DOOR4_LOCK);
		} else if(button == gButtonA) {
			if(lock_enabled) {
				send_lock(CAN_DOOR1_LOCK);
			} else if(unlock_enabled) {
				send_unlock(CAN_DOOR1_LOCK);
			}
			kk_check(SDLK_a);
		} else if (button == gButtonB) {
			if(lock_enabled) {
				send_lock(CAN_DOOR2_LOCK);
			} else if(unlock_enabled) {
				send_unlock(CAN_DOOR2_LOCK);
			}
			kk_check(SDLK_b);
		} else if (button == gButtonX) {
			if(lock_enabled) {
				send_lock(CAN_DOOR3_LOCK);
			} else if(unlock_enabled) {
				send_unlock(CAN_DOOR3_LOCK);
			}
			kk_check(SDLK_x);
		} else if (button == gButtonY) {
			if(lock_enabled) {
				send_lock(CAN_DOOR4_LOCK);
			} else if(unlock_enabled) {
				send_unlock(CAN_DOOR4_LOCK);
			}
			kk_check(SDLK_y);
		} else if (button == gButtonStart) {
			kk_check(SDLK_RETURN);
		} else {
			if(debug) printf("Unassigned button: %d\n", event.jbutton.button);
		}
		break;
	    case SDL_JOYBUTTONUP:
		button = event.jbutton.button;
		if(button == gButtonLock) {
			lock_enabled = 0;
		} else if(button == gButtonUnlock) {
			unlock_enabled = 0;
		} else {
			//if(debug) printf("Unassigned button: %d\n", event.jbutton.button);
		}
		break;
	    case SDL_JOYDEVICEADDED:
		// Only use the first controller
		if(event.cdevice.which == 0) {
			gJoystick = SDL_JoystickOpen(0);
			if(gJoystick) {
				gHaptic = SDL_HapticOpenFromJoystick(gJoystick);
				print_joy_info();
			}
		}
		break;
	    case SDL_JOYDEVICEREMOVED:
		if(event.cdevice.which == 0) {
			SDL_JoystickClose(gJoystick);
			gJoystick = NULL;
		}
		break;
	    case SDL_CONTROLLERDEVICEADDED:
		// Only use the first controller
		if(gGameController == NULL) {
			gGameController = SDL_GameControllerOpen(0);
			gJoystick = SDL_GameControllerGetJoystick(gGameController);
			gHaptic = SDL_HapticOpenFromJoystick(gJoystick);
			print_joy_info();
		}
		break;
	    case SDL_CONTROLLERDEVICEREMOVED:
		if(event.cdevice.which == 0) {
			SDL_GameControllerClose(gGameController);
			gGameController = NULL;
		}
		break;
        }
    }
    currentTime = SDL_GetTicks();
    checkAccel();
    checkTurn();
    SDL_Delay(5);
  }

  kill_child(SIGKILL);
  close(s);
  SDL_DestroyTexture(base_texture);
  SDL_FreeSurface(image);
  SDL_GameControllerClose(gGameController);
  SDL_DestroyRenderer(renderer);
  SDL_DestroyWindow(window);
  SDL_Quit();

}