Example #1
0
void CustomSlider::setEnabled(bool e) {

	QSlider::setEnabled(e);

	setCSS();

}
Example #2
0
CustomSlider::CustomSlider(Qt::Orientation orientation, QWidget *parent) : QSlider(orientation,parent) {

	this->setCursor(Qt::OpenHandCursor);

	this->setTickPosition(QSlider::TicksBelow);

	setCSS();

}
Example #3
0
CustomSpinBox::CustomSpinBox(QWidget *parent) : QSpinBox(parent) {

	this->setCursor(Qt::PointingHandCursor);
	this->setButtonSymbols(QSpinBox::NoButtons);

	backgroundCol = "";
	selectionCol = "";
	fontcolor = "white";

	setCSS();

}
Example #4
0
void TabWidget::resizeEvent(QResizeEvent *) {

	int tabCount = tabBar()->count();

	if(tabCount != 0) {

		int width = this->width()-4;

		tabWidth = width/tabCount - 14;

		setCSS();

	}

}
int ClientInterface::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QMainWindow::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        switch (_id) {
        case 0: sendMessage(); break;
        case 1: chat((*reinterpret_cast< CLID(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2])),(*reinterpret_cast< QString(*)>(_a[3])),(*reinterpret_cast< ENUM_TYPE(*)>(_a[4]))); break;
        case 2: changeServerInformations((*reinterpret_cast< ServerInformations(*)>(_a[1]))); break;
        case 3: changeClientID((*reinterpret_cast< CLID(*)>(_a[1]))); break;
        case 4: changeClientNickname((*reinterpret_cast< CLID(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        case 5: showError((*reinterpret_cast< ENUM_TYPE(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        case 6: changeGameMaster((*reinterpret_cast< CLID(*)>(_a[1]))); break;
        case 7: clientVoted((*reinterpret_cast< CLID(*)>(_a[1])),(*reinterpret_cast< CLID(*)>(_a[2]))); break;
        case 8: connectionEtablished(); break;
        case 9: connectionLost(); break;
        case 10: diceRolled((*reinterpret_cast< CLID(*)>(_a[1])),(*reinterpret_cast< quint16(*)>(_a[2])),(*reinterpret_cast< quint16(*)>(_a[3]))); break;
        case 11: sanctionned((*reinterpret_cast< CLID(*)>(_a[1])),(*reinterpret_cast< ENUM_TYPE(*)>(_a[2])),(*reinterpret_cast< QString(*)>(_a[3]))); break;
        case 12: rollDice(); break;
        case 13: rollSpecialDice(); break;
        case 14: serverName((*reinterpret_cast< QString(*)>(_a[1]))); break;
        case 15: motdChanged((*reinterpret_cast< QString(*)>(_a[1]))); break;
        case 16: gameLaunched(); break;
        case 17: setTitle(); break;
        case 18: playSound((*reinterpret_cast< QString(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        case 19: updatePlayerList(); break;
        case 20: clientJoined((*reinterpret_cast< CLID(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        case 21: clientLeft((*reinterpret_cast< CLID(*)>(_a[1]))); break;
        case 22: updateGMLabel(); break;
        case 23: updateGMPanel(); break;
        case 24: { bool _r = addLanguage();
            if (_a[0]) *reinterpret_cast< bool*>(_a[0]) = _r; }  break;
        case 25: { bool _r = addLanguage((*reinterpret_cast< const QString(*)>(_a[1])),(*reinterpret_cast< const QString(*)>(_a[2])));
            if (_a[0]) *reinterpret_cast< bool*>(_a[0]) = _r; }  break;
        case 26: languageListMenu((*reinterpret_cast< const QPoint(*)>(_a[1]))); break;
        case 27: { bool _r = removeLanguage((*reinterpret_cast< const QString(*)>(_a[1])));
            if (_a[0]) *reinterpret_cast< bool*>(_a[0]) = _r; }  break;
        case 28: removeLanguageMenu(); break;
        case 29: importLanguageList(); break;
        case 30: sendLanguageList(); break;
        case 31: { CLID _r = CLIDFromString((*reinterpret_cast< const QString(*)>(_a[1])));
            if (_a[0]) *reinterpret_cast< CLID*>(_a[0]) = _r; }  break;
        case 32: switchConnectionState(); break;
        case 33: openSettings(); break;
        case 34: openSoundsGUI(); break;
        case 35: aboutUs(); break;
        case 36: aboutServer(); break;
        case 37: openMapEditor(); break;
        case 38: clearMapEditor(); break;
        case 39: mapFlare(); break;
        case 40: resetData(); break;
        case 41: setCSS((*reinterpret_cast< const QString(*)>(_a[1]))); break;
        case 42: setCSS(); break;
        case 43: setInterface((*reinterpret_cast< const QString(*)>(_a[1]))); break;
        case 44: setInterface(); break;
        case 45: playerListMenu((*reinterpret_cast< const QPoint(*)>(_a[1]))); break;
        case 46: actionKick(); break;
        case 47: actionBan(); break;
        case 48: actionVoteGM(); break;
        case 49: actionChangeGM(); break;
        case 50: refresh(); break;
        case 51: textChanged(); break;
        case 52: narrationChanged((*reinterpret_cast< QString(*)>(_a[1]))); break;
        case 53: syncSoundLibs((*reinterpret_cast< QList<SoundLibInformations>(*)>(_a[1]))); break;
        case 54: syncLanguagesList((*reinterpret_cast< QList<QPair<QString,QString> >(*)>(_a[1]))); break;
        case 55: syncDictionariesList((*reinterpret_cast< QStringList(*)>(_a[1]))); break;
        case 56: requestScriptDownload((*reinterpret_cast< QString(*)>(_a[1]))); break;
        case 57: sendScriptToServer((*reinterpret_cast< QString(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        case 58: deleteScript((*reinterpret_cast< QString(*)>(_a[1]))); break;
        case 59: renameScript((*reinterpret_cast< QString(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        case 60: makeEntity((*reinterpret_cast< QString(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        case 61: deleteEntity((*reinterpret_cast< const QString(*)>(_a[1]))); break;
        case 62: injectCode((*reinterpret_cast< QString(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        case 63: scriptToGMMsg((*reinterpret_cast< QString(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        case 64: scriptToOwnerMsg((*reinterpret_cast< QString(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        case 65: scriptActionMsg((*reinterpret_cast< QString(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        case 66: scriptToPlayerMsg((*reinterpret_cast< QString(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        case 67: scriptMsg((*reinterpret_cast< QString(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        case 68: scriptError((*reinterpret_cast< QString(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        case 69: sendMapToServer((*reinterpret_cast< const MapInformations*const(*)>(_a[1])),(*reinterpret_cast< const QMap<QString,RSID>(*)>(_a[2]))); break;
        case 70: addDictionnary(); break;
        case 71: saveGame(); break;
        case 72: loadGame(); break;
        case 73: VOIPRemoveClient(); break;
        case 74: VOIPAddClient(); break;
        case 75: VOIPClientVolume(); break;
        case 76: dataPerSecond((*reinterpret_cast< int(*)>(_a[1])),(*reinterpret_cast< int(*)>(_a[2]))); break;
        default: ;
        }
        _id -= 77;
    }
    return _id;
}