Example #1
0
void SkyMap::mouseReleaseEvent( QMouseEvent * ) {
    if ( ZoomRect.isValid() ) {
        stopTracking();
        SkyPoint newcenter = projector()->fromScreen( ZoomRect.center(), data->lst(), data->geo()->lat() );
        setFocus( &newcenter );
        setDestination( newcenter );

        //Zoom in on center of Zoom Circle, by a factor equal to the ratio
        //of the sky pixmap's width to the Zoom Circle's diameter
        float factor = float(width()) / float(ZoomRect.width());
        setZoomFactor( Options::zoomFactor() * factor );
    }
    setDefaultMouseCursor();
    ZoomRect = QRect(); //invalidate ZoomRect

    if(m_previewLegend) {
        slotCancelLegendPreviewMode();
    }

    //false if double-clicked, because it's unset there.
    if (mouseButtonDown) {
        mouseButtonDown = false;
        if ( slewing ) {
            slewing = false;
            if ( Options::useAltAz() )
                setDestinationAltAz( focus()->alt(), focus()->az() );
            else
                setDestination( *focus() );
        }
        forceUpdate();	// is needed because after moving the sky not all stars are shown
    }
    // if middle button was pressed unset here
    midMouseButtonDown = false;
}
Example #2
0
void LocalPlayer::setGotoTarget(Being *target)
{
    mLastTarget = -1;
#ifdef TMWSERV_SUPPORT
    mTarget = target;
    mGoingToTarget = true;
    const Vector &targetPos = target->getPosition();
    setDestination(targetPos.x, targetPos.y);
#else
    setTarget(target);
    mGoingToTarget = true;
    setDestination(target->getTileX(), target->getTileY());
#endif
}
Example #3
0
Nuria::Debug::Debug (Type type, const char *module, const char *fileName,
		     int line, const char *className, const char *methodName)
	: QDebug (&m_buffer), m_type (type), m_line (line), m_module (module),
	  m_file (0), m_class (className), m_method (methodName)
{
	
	// Skip path from fileName. Look for a backslash on windows.
#ifndef Q_OS_WIN
	const char *baseName = strrchr (fileName, '/');
#else
	const char *baseName = strrchr (fileName, '\\');
#endif
	
	if (baseName) {
		this->m_file = QLatin1String (baseName + 1);
	} else {
		this->m_file = QLatin1String (fileName);
	}
	
	// Init the output device if not already done.
	if (!g_device) {
		setDestination (stdout);
	}
	
}
Example #4
0
void UnitBase::doAttackObject(const ObjectBase* pTargetObject, bool bForced) {
        if (pTargetObject == NULL) {
	  return;
        }
	if(pTargetObject->getObjectID() == getObjectID() || (!canAttack() && getItemID() != Unit_Harvester)) {
		return;
	}

    if(attackMode == CAPTURE) {
        doSetAttackMode(GUARD);
	}

	setDestination(INVALID_POS,INVALID_POS);

	setTarget(pTargetObject);
	// hack to make it possible to attack own repair yard
    if(goingToRepairYard && target && (target.getObjPointer()->getItemID() == Structure_RepairYard)) {
		((RepairYard*)target.getObjPointer())->unBook();
		goingToRepairYard = false;
	}


	setForced(bForced);

	clearPath();
	findTargetTimer = 0;
}
Example #5
0
Wire::Wire(Port* source, Port* destination, QString id, QGraphicsItem *parent, QGraphicsScene *scene)
    : QGraphicsPathItem(parent, scene)
{
    setSource(source);
    setDestination(destination);
    setId(id);

    QPointF src = mapFromItem(d_source, 0, 0);
    QPointF dest = mapFromItem(d_destination, 0, 0);
    d_half = src + (dest-src)/2;

    segment = new QGraphicsRectItem(this);
    segment->setFlag(QGraphicsItem::ItemIsMovable, true);
    segment->setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
    segment->setFlag(QGraphicsItem::ItemIsSelectable, true);
    segment->setRect(-2,0,4,4);
    segment->setBrush(QBrush(Qt::black));
    //segment->setLine(d_half.x(),src.y(),d_half.x(),dest.y());
    //this->scene()->addItem(segment);
    //scene->addItem(segment);

    QPointF half = mapToScene(d_half);
    segment->setPos(half);

    //setFlag(QGraphicsItem::ItemIsMovable, true);
    setFlag(QGraphicsItem::ItemIsSelectable, true);
    setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);

    updatePosition();
}
Example #6
0
Wire::Wire(Wire& ref)
    : QGraphicsPathItem(ref.parentItem(), ref.scene())
{
    setSource(ref.source());
    setDestination(ref.destination());
    setId(ref.id());
}
SolidDeviceService::SolidDeviceService (SolidDeviceEngine* parent, const QString& source)
    : Plasma::Service (parent),
      m_engine(parent)
{
    setName ("soliddevice");
    setDestination (source);
}
//method called by Passenger to update visitor's location, state.
int VisitorTerminalBehavior::update( ElapsedTime _time, Point _OwnerPreLocation, bool _bBackup )
{
	int nNextState = GetOwner()->getState();
	PaxTerminalBehavior* spTerminalBehavior = (PaxTerminalBehavior*)GetOwner()->getBehavior(MobElementBehavior::TerminalBehavior);
	if (spTerminalBehavior == NULL)
	{
		return 1;
	}

	if (IfHaveOwnFlow(_time))
	{
		//////create ConvergePair,and add to GreetPool.            6.21.2004
		//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

		TrayHostList* pTrayHostList = m_pTerm->GetTrayHostList();

		if (pTrayHostList->IfNonPaxExsit(m_pPerson->getType().GetTypeIndex()) && !m_bInTray)
		{
			spTerminalBehavior->CopyVisitListToTrayHost(_time);
		}

		if (pTrayHostList->FindHostItem(m_pPerson->getType().GetTypeIndex()) || !pTrayHostList->IfNonPaxExsit(m_pPerson->getType().GetTypeIndex())\
			|| (pTrayHostList->IfNonPaxExsit(m_pPerson->getType().GetTypeIndex()) && !m_bInTray))
		{
			if (!spTerminalBehavior->StickForDestProcsOverload(_time) && !StickNonPaxDestProcsOverload(_time))
			{
				GetVisitor()->NewConvergePair(GetOwnerId(),true);
				if(GetOwner()) GetOwner()->NewConvergePair(m_pPerson->getID(),m_pPerson->getType().GetTypeIndex());

				m_pPerson->setState(FreeMoving);
				m_nFreeMoving = 1;
				m_nFreeMovingIndex = m_pPerson->getLogEntry().getCurrentCount();
				//	m_bWithOwner = false;
				m_pPerson->m_pGroupInfo->SetFollowerWithOwner(false);
				setDestination(_OwnerPreLocation);
				ElapsedTime eTime = _time + moveTime();
				generateEvent(eTime,false);

				if( getNextProcessor( eTime ) )
					generateEvent( eTime+moveTime(),false );//

				return 0;
			}
			return 1;
		}
		return 0;
	}

	m_pPerson->setState(nNextState);
	m_nQueuePathSegmentIndex = spTerminalBehavior->getCurrentIndex();
	m_pProcessor = spTerminalBehavior->getProcessor();

	CString sstr1= m_pProcessor->getID()->GetIDString();
	// write log entry
	//writeLog( _time );
	//CString _strOwnerProcessor = m_pOwnerPax->getProcessor()->getID()->GetIDString();
	GetVisitor()->writeVisitorLog( _time,_OwnerPreLocation, _bBackup, false);
	return 1;
}
//////////////////////////////////////////////////////////////////////////
//write log itself
int VisitorLandsideBehavior::WriteLogEntry(ElapsedTime time, int ntype,bool _bBackup /*= false*/, bool bOffset /*= true */ )
{
	MobEventStruct track;
	track.time = (long)time;
	track.state = m_pPerson->getState();
	track.procNumber = -1;
	track.bDynamicCreatedProc = FALSE;
	track.reason = -1;
	track.backup = _bBackup;
	track.followowner	= false;
	track.m_IsRealZ = TRUE;
	//LandsideBaseBehavior* spLandsideBehavior = getLBehavior();
	//if (spLandsideBehavior == NULL)
	//	return false;

	////resource index 
	//if(spOnboardBehavior->GetCurrentResource())
	//	track.procNumber = spOnboardBehavior->GetCurrentResource()->GetResourceID();
	//else
	track.procNumber = -1;

	//visitor follow with passenger
	if(m_pPerson->getType().GetTypeIndex() != 0 && m_pPerson->getType().GetTypeIndex() == 0)
	{
		// get object's Altitude
		CNonPaxRelativePosSpec* pNonPaxRelPosSpec = m_pPerson->GetTerminal()->GetNonPaxRelativePosSpec();
		ASSERT( NULL != pNonPaxRelPosSpec );
		CPoint2008 ptRelatePos;
		ARCVector4 rotation;
		pNonPaxRelPosSpec->GetNonPaxRelatePosition(ptRelatePos, rotation, m_pPerson->getType().GetTypeIndex(),ntype);
		track.m_RealZ = (float)ptRelatePos.getZ();
		track.m_bWithOwner = true;

		if (track.m_bWithOwner)
		{
			track.m_bVisible = pNonPaxRelPosSpec->GetTypeItemVisible(m_pPerson->getType().GetTypeIndex());
		}
	}

	pure_location= m_ptDestination;
	if (location != m_ptDestination)
	{
		location = m_ptDestination;
		setDestination( location );
	}


	track.x = static_cast<float>(getPoint().n[VX]);
	track.y = static_cast<float>(getPoint().n[VY]);
	track.z = static_cast<short>(getPoint().n[VZ]);
	track.m_RealZ += track.z;

	//TRACE("\r\nTime: %d   X = %f, Y = %f, Z = %f \r\n", track.time, track.x, track.y, track.z);
	m_pPerson->getLogEntry().addEvent (track); // if simulation stops here, it means memory insufficient.

	writeFollowerLog(time,_bBackup, bOffset);

	return true;
}
Example #10
0
void Monster::update()
{
    Being::update();

    if (mKillStealProtectedTimeout.justFinished())
        mOwner = NULL;

    // If dead, remove it
    if (mAction == DEAD)
    {
        if (mDecayTimeout.expired())
            GameState::enqueueRemove(this);

        return;
    }

    if (mSpecy->getUpdateCallback().isValid())
    {
        Script *script = ScriptManager::currentState();
        script->setMap(getMap());
        script->prepare(mSpecy->getUpdateCallback());
        script->push(this);
        script->execute();
    }

    // Cancel the rest when we are currently performing an attack
    if (!mAttackTimeout.expired())
        return;

    refreshTarget();

    if (!mTarget)
    {
        // We have no target - let's wander around
        if (mStrollTimeout.expired() && getPosition() == getDestination())
        {
            if (mKillStealProtectedTimeout.expired())
            {
                unsigned range = mSpecy->getStrollRange();
                if (range)
                {
                    Point randomPos(rand() % (range * 2 + 1)
                                    - range + getPosition().x,
                                    rand() % (range * 2 + 1)
                                    - range + getPosition().y);
                    // Don't allow negative destinations, to avoid rounding
                    // problems when divided by tile size
                    if (randomPos.x >= 0 && randomPos.y >= 0)
                        setDestination(randomPos);
                }
                mStrollTimeout.set(10 + rand() % 10);
            }
        }
    }

    if (mAction == ATTACK)
        processAttack();
}
void TurretClass::DoAttackObject(Uint32 TargetObjectID) {
	ObjectClass* pObject = currentGame->getObjectManager().getObject(TargetObjectID);
	if(pObject == NULL) {
		return;
	}

	setDestination(INVALID_POS,INVALID_POS);
	setTarget(pObject);
	setForced(true);
}
Example #12
0
void UnitBase::releaseTarget() {
    if(forced == true) {
        guardPoint = location;
    }
    setDestination(guardPoint);

    findTargetTimer = 0;
    setForced(false);
    setTarget(NULL);
}
Example #13
0
void Nuria::Debug::setDestination (FILE *handle) {
	
	// Create a QFile from handle
	QFile *device = new QFile;
	device->open (handle, QIODevice::WriteOnly);
	
	// Set device
	setDestination (device);
	
}
void ArrivalPaxLandsideBehavior::ProcessGetOffVehicle( const ElapsedTime& eEventTime )
{
	//get vehicle

	//get
	//the position where the vehicle stops
	//
	WriteLogEntry(eEventTime);

	setState(GetOffVehicle);
	setDestination(m_pVehicle->getLastState().pos);
	//setLocation(m_pVechile->getState().pos);
	WriteLogEntry(eEventTime);

	CPoint2008 nextPt(0,0,0);

	LandsideBusStationInSim*  pBusStation = NULL;
	if( LandsideResourceInSim* pRes = getResource())
	{
		pBusStation =  pRes->toBusSation();
		if ( pBusStation)
		{
			nextPt = pBusStation->GetPaxWaitPos();
		}
	}
	//move outside vehicle
	CPoint2008 nextpos = m_pVehicle->getOffVehiclePos(nextPt);
	setDestination(nextpos);
	ElapsedTime eMovetime = moveTime();
	ElapsedTime eCurTime = eMovetime + eEventTime;

	//setLocation(nextpos);
	WriteLogEntry(eCurTime);

	m_pVehicle->RemoveOnPax(this, eCurTime);

	//start to pick the Bag
	
	m_pPerson->setState(PickCarryOnFromVehicle);
	GenerateEvent(eCurTime);


}
Example #15
0
/**
 * Moves the craft to its destination.
 */
void Craft::think()
{
	move();
	if (reachedDestination() && _dest == (Target*)_base)
	{
		setInterceptionOrder(0);
		checkup();
		setDestination(0);
		setSpeed(0);
		_lowFuel = false;
	}
}
Example #16
0
MultiplexedService::MultiplexedService(Multiplexer *multiplexer, QObject *parent)
    : Plasma::Service(parent)
{
    setObjectName(Multiplexer::sourceName + QLatin1String(" controller"));
    setName("mpris2");
    setDestination(Multiplexer::sourceName);

    connect(multiplexer, SIGNAL(activePlayerChanged(PlayerContainer*)),
            this, SLOT(activePlayerChanged(PlayerContainer*)));

    activePlayerChanged(multiplexer->activePlayer());
}
Attr_ReadValue Teleport::readAttr(AttrTypes_t attr, PropStream& propStream)
{
	if(attr != ATTR_TELE_DEST)
		return Item::readAttr(attr, propStream);

	TeleportDest* dest;
	if(!propStream.GET_STRUCT(dest))
		return ATTR_READ_ERROR;

	setDestination(Position(dest->_x, dest->_y, dest->_z));
	return ATTR_READ_CONTINUE;
}
Example #18
0
void UnitBase::quitDeviation() {
    if(wasDeviated()) {
        // revert back to real owner
        removeFromSelectionLists();
        setTarget(NULL);
        setGuardPoint(location);
        setDestination(location);
        owner = currentGame->getHouse(originalHouseID);
        graphic = pGFXManager->getObjPic(graphicID,getOwner()->getHouseID());
        deviationTimer = INVALID;
    }
}
void ArrivalPaxLandsideBehavior::processGetOnVehicle_old( const ElapsedTime& t )
{
	WriteLogEntry(t);
	//get on to vehicle
	ARCVector3 vehiclepos = m_pVehicle->getState(t).pos;
	setDestination(vehiclepos);
	ElapsedTime etime = moveTime();
	//setLocation(vehiclepos);	
	WriteLogEntry(etime + t);
	m_pPerson->setState(On_Vehicle);
	GenerateEvent(etime+t);
}
Example #20
0
X10Service::X10Service(X10Engine* engine, const QString& source)
    : Plasma::Service(engine)
    , m_engine(engine)
{
    if (source.isEmpty())
        setName("service"); // -> service.operations
    else
        setName("unit");    // -> unit.operations

    setDestination(source);

    updateEnabledOperations();
}
Example #21
0
void ConverterPage::setDestination( const QString & destination )
{
    if( destination.isEmpty() )
    {
        SDialogTools::getSaveFileName( this , this , SLOT(setDestination(QString)) , tr("Set Destination path") );
        p->start_action->setDisabled( true );
        return;
    }

    p->start_action->setEnabled( !p->src_line->text().isEmpty() );
    p->dst_line->setText( destination );
    p->converter->setDestination( destination , p->cline->destinationType() );
}
void ArrivalPaxLandsideBehavior::ProcessMoveToVehicle( const ElapsedTime& eEventTime )
{
	WriteLogEntry(eEventTime);
	//get on to vehicle
	ARCVector3 vehiclepos = m_pVehicle->getState(eEventTime).pos;
	setDestination(vehiclepos);
	ElapsedTime eMovetime = moveTime();

	ElapsedTime eCurTime = eMovetime + eEventTime;
	//setLocation(vehiclepos);	
	WriteLogEntry(eCurTime);
	m_pPerson->setState(PutCarryonToVehicle);
	GenerateEvent(eCurTime);
}
Example #23
0
void UnitBase::deploy(const Coord& newLocation) {

	if(currentGameMap->tileExists(newLocation)) {
		setLocation(newLocation);

		if (guardPoint.isInvalid())
			guardPoint = location;
		setDestination(guardPoint);
		pickedUp = false;
		setRespondable(true);
		setActive(true);
		setVisible(VIS_ALL, true);
	}
}
Example #24
0
PlayerControl::PlayerControl(PlayerContainer* container, QObject* parent)
    : Plasma::Service(parent)
    , m_container(container)
{
    setObjectName(container->objectName() + QLatin1String(" controller"));
    setName("mpris2");
    setDestination(container->objectName());

    connect(container, SIGNAL(dataUpdated(QString,Plasma::DataEngine::Data)),
            this,      SLOT(updateEnabledOperations()));
    connect(container, SIGNAL(destroyed(QObject*)),
            this,      SLOT(containerDestroyed()));
    updateEnabledOperations();
}
Example #25
0
void UnitBase::doAttackPos(int xPos, int yPos, bool bForced) {
    if(attackMode == CAPTURE) {
        doSetAttackMode(GUARD);
	}

	setDestination(xPos,yPos);
	setTarget(NULL);
	setForced(bForced);
	attackPos.x = xPos;
	attackPos.y = yPos;

	clearPath();
	findTargetTimer = 0;
}
Example #26
0
void LocalPlayer::pickUp(FloorItem *item)
{
    int dx = item->getX() - (int) getPosition().x / 32;
    int dy = item->getY() - (int) getPosition().y / 32;

    if (dx * dx + dy * dy < 4)
    {
        Net::getPlayerHandler()->pickUp(item);
        mPickUpTarget = NULL;
    }
    else
    {
#ifdef TMWSERV_SUPPORT
        setDestination(item->getX() * 32 + 16, item->getY() * 32 + 16);
#else
        setDestination(item->getX(), item->getY());
#endif
        mPickUpTarget = item;
#ifdef EATHENA_SUPPORT
        stopAttack();
#endif
    }
}
Example #27
0
void UnitBase::doMove2Pos(int xPos, int yPos, bool bForced) {
    if(attackMode == CAPTURE || attackMode == HUNT) {
        doSetAttackMode(GUARD);
	}

	if((xPos != destination.x) || (yPos != destination.y)) {
		clearPath();
		findTargetTimer = 0;
	}

	setTarget(NULL);
	setDestination(xPos,yPos);
	setForced(bForced);
	setGuardPoint(xPos,yPos);
}
//-----------------------------------------------------------------------------------------
//          randomize automated movements
//-----------------------------------------------------------------------------------------
void Robot::aiSetDestination(){
	//randomize shooting
	int randomNum = rand() % 15;
	if(randomNum == 7 || randomNum == 9){
		shootBullet();
	}
	//randomize destination
	if((checkXDestination() && checkZDestination())){
		int randomNum2 = rand() % 10;
		switch(randomNum2){
		case 0: case 1: case 2: case 3: case 4:
			if(checkXPos(false)){
				setDestination(xPos-ROBOT_LOOK_SIZE-1, zPos);
			}
			break;
		case 5: case 6:
			if(checkZPos(false)){
				setDestination(xPos, zPos-ROBOT_LOOK_SIZE);
			}
			break;
		case 8:
			if(checkZPos(true)){
				setDestination(xPos, zPos+ROBOT_LOOK_SIZE);
			}
			break;
		case 9:
			if(checkXPos(true)){
				setDestination(xPos+ROBOT_LOOK_SIZE, zPos);
			}
			break;
		default:
			break;
		}
		
	}
}
Example #29
0
void setup(){
   // configure serial communications
   Serial.begin(9600);
  
   // configure output pins
   pinMode(txLed, OUTPUT);
   pinMode(rxLed, OUTPUT);
   pinMode(analogLed, OUTPUT); 
   
   delay(1000);
   
   // set XBee's destination addr
   setDestination();
   // blink the TX LED indicating main program about to start
    blink(3);
}
Example #30
0
void RoboMiner::process(MineralStore& ores)
{
	if(isFull())
		return;

	cargo += ores;

	if(isFull()){
		std::cout << "Cargo Full: Returning to base ("
			  << base->getY() << "," << base->getX()
			  << ")..." << std::endl;
		listCargo();
		setLastMinedOre(cell_y, cell_x);
		setDestination(base->getY(), base->getX());
	}
}