void ButtonCargo::onUpdate( float t ) { WindowButton::onUpdate( t ); if ( enabled() ) { Noun * pCargo = m_Cargo; if (! pCargo ) return; if ( WidgetCast<CargoEnhancement>( pCargo ) ) { setTip(((CargoEnhancement *)pCargo)->status()); m_HotKey = 0; return; } GameDocument * pDoc = (GameDocument *)document(); ASSERT( pDoc ); NounShip * pShip = pDoc->ship(); if (! pShip ) return; bool validAction = false; Noun * pTarget = pDoc->target(); if ( pTarget != NULL ) { if ( pShip->canUnload( pTarget, pCargo ) ) { setTip( CharString().format( "Unload %s onto %s", pCargo->name(), pTarget->name() ) ); setIconColor( WHITE ); validAction = true; m_HotKey = 'U'; } } if ( !validAction ) { if ( WidgetCast<NounUnit>( pCargo ) ) setTip( CharString().format("%s %s", pCargo->name(), ((NounUnit *)pCargo)->status() ) ); else setTip( pCargo->name() ); setIconColor( GREY ); m_HotKey = 0; } } }
void ButtonBuildStructure::onUpdate( float t ) { WindowButton::onUpdate( t ); if ( enabled() ) { GameDocument * pDoc = (GameDocument *)document(); ASSERT( pDoc ); // update the icon color setIconColor( VerbBuildStructure::canBuild( pDoc->ship(), m_Target, m_Build ) ? WHITE : RED ); } }
void UIWidget::parseBaseStyle(const OTMLNodePtr& styleNode) { // load styles used by all widgets for(const OTMLNodePtr& node : styleNode->children()) { if(node->tag() == "color") setColor(node->value<Color>()); else if(node->tag() == "x") setX(node->value<int>()); else if(node->tag() == "y") setY(node->value<int>()); else if(node->tag() == "pos") setPosition(node->value<Point>()); else if(node->tag() == "width") setWidth(node->value<int>()); else if(node->tag() == "height") setHeight(node->value<int>()); else if(node->tag() == "rect") setRect(node->value<Rect>()); else if(node->tag() == "background") setBackgroundColor(node->value<Color>()); else if(node->tag() == "background-color") setBackgroundColor(node->value<Color>()); else if(node->tag() == "background-offset-x") setBackgroundOffsetX(node->value<int>()); else if(node->tag() == "background-offset-y") setBackgroundOffsetY(node->value<int>()); else if(node->tag() == "background-offset") setBackgroundOffset(node->value<Point>()); else if(node->tag() == "background-width") setBackgroundWidth(node->value<int>()); else if(node->tag() == "background-height") setBackgroundHeight(node->value<int>()); else if(node->tag() == "background-size") setBackgroundSize(node->value<Size>()); else if(node->tag() == "background-rect") setBackgroundRect(node->value<Rect>()); else if(node->tag() == "icon") setIcon(stdext::resolve_path(node->value(), node->source())); else if(node->tag() == "icon-source") setIcon(stdext::resolve_path(node->value(), node->source())); else if(node->tag() == "icon-color") setIconColor(node->value<Color>()); else if(node->tag() == "icon-offset-x") setIconOffsetX(node->value<int>()); else if(node->tag() == "icon-offset-y") setIconOffsetY(node->value<int>()); else if(node->tag() == "icon-offset") setIconOffset(node->value<Point>()); else if(node->tag() == "icon-width") setIconWidth(node->value<int>()); else if(node->tag() == "icon-height") setIconHeight(node->value<int>()); else if(node->tag() == "icon-size") setIconSize(node->value<Size>()); else if(node->tag() == "icon-rect") setIconRect(node->value<Rect>()); else if(node->tag() == "opacity") setOpacity(node->value<float>()); else if(node->tag() == "enabled") setEnabled(node->value<bool>()); else if(node->tag() == "visible") setVisible(node->value<bool>()); else if(node->tag() == "checked") setChecked(node->value<bool>()); else if(node->tag() == "dragable") setChecked(node->value<bool>()); else if(node->tag() == "on") setOn(node->value<bool>()); else if(node->tag() == "focusable") setFocusable(node->value<bool>()); else if(node->tag() == "phantom") setPhantom(node->value<bool>()); else if(node->tag() == "size") setSize(node->value<Size>()); else if(node->tag() == "fixed-size") setFixedSize(node->value<bool>()); else if(node->tag() == "clipping") setClipping(node->value<bool>()); else if(node->tag() == "border") { auto split = stdext::split(node->value(), " "); if(split.size() == 2) { setBorderWidth(stdext::safe_cast<int>(split[0])); setBorderColor(stdext::safe_cast<Color>(split[1])); } else throw OTMLException(node, "border param must have its width followed by its color"); } else if(node->tag() == "border-width") setBorderWidth(node->value<int>()); else if(node->tag() == "border-width-top") setBorderWidthTop(node->value<int>()); else if(node->tag() == "border-width-right") setBorderWidthRight(node->value<int>()); else if(node->tag() == "border-width-bottom") setBorderWidthBottom(node->value<int>()); else if(node->tag() == "border-width-left") setBorderWidthLeft(node->value<int>()); else if(node->tag() == "border-color") setBorderColor(node->value<Color>()); else if(node->tag() == "border-color-top") setBorderColorTop(node->value<Color>()); else if(node->tag() == "border-color-right") setBorderColorRight(node->value<Color>()); else if(node->tag() == "border-color-bottom") setBorderColorBottom(node->value<Color>()); else if(node->tag() == "border-color-left") setBorderColorLeft(node->value<Color>()); else if(node->tag() == "margin-top") setMarginTop(node->value<int>()); else if(node->tag() == "margin-right") setMarginRight(node->value<int>()); else if(node->tag() == "margin-bottom") setMarginBottom(node->value<int>()); else if(node->tag() == "margin-left") setMarginLeft(node->value<int>()); else if(node->tag() == "margin") { std::string marginDesc = node->value(); std::vector<std::string> split; boost::split(split, marginDesc, boost::is_any_of(std::string(" "))); if(split.size() == 4) { setMarginTop(stdext::safe_cast<int>(split[0])); setMarginRight(stdext::safe_cast<int>(split[1])); setMarginBottom(stdext::safe_cast<int>(split[2])); setMarginLeft(stdext::safe_cast<int>(split[3])); } else if(split.size() == 3) { int marginTop = stdext::safe_cast<int>(split[0]); int marginHorizontal = stdext::safe_cast<int>(split[1]); int marginBottom = stdext::safe_cast<int>(split[2]); setMarginTop(marginTop); setMarginRight(marginHorizontal); setMarginBottom(marginBottom); setMarginLeft(marginHorizontal); } else if(split.size() == 2) { int marginVertical = stdext::safe_cast<int>(split[0]); int marginHorizontal = stdext::safe_cast<int>(split[1]); setMarginTop(marginVertical); setMarginRight(marginHorizontal); setMarginBottom(marginVertical); setMarginLeft(marginHorizontal); } else if(split.size() == 1) { int margin = stdext::safe_cast<int>(split[0]); setMarginTop(margin); setMarginRight(margin); setMarginBottom(margin); setMarginLeft(margin); } } else if(node->tag() == "padding-top") setPaddingTop(node->value<int>()); else if(node->tag() == "padding-right") setPaddingRight(node->value<int>()); else if(node->tag() == "padding-bottom") setPaddingBottom(node->value<int>()); else if(node->tag() == "padding-left") setPaddingLeft(node->value<int>()); else if(node->tag() == "padding") { std::string paddingDesc = node->value(); std::vector<std::string> split; boost::split(split, paddingDesc, boost::is_any_of(std::string(" "))); if(split.size() == 4) { setPaddingTop(stdext::safe_cast<int>(split[0])); setPaddingRight(stdext::safe_cast<int>(split[1])); setPaddingBottom(stdext::safe_cast<int>(split[2])); setPaddingLeft(stdext::safe_cast<int>(split[3])); } else if(split.size() == 3) { int paddingTop = stdext::safe_cast<int>(split[0]); int paddingHorizontal = stdext::safe_cast<int>(split[1]); int paddingBottom = stdext::safe_cast<int>(split[2]); setPaddingTop(paddingTop); setPaddingRight(paddingHorizontal); setPaddingBottom(paddingBottom); setPaddingLeft(paddingHorizontal); } else if(split.size() == 2) { int paddingVertical = stdext::safe_cast<int>(split[0]); int paddingHorizontal = stdext::safe_cast<int>(split[1]); setPaddingTop(paddingVertical); setPaddingRight(paddingHorizontal); setPaddingBottom(paddingVertical); setPaddingLeft(paddingHorizontal); } else if(split.size() == 1) { int padding = stdext::safe_cast<int>(split[0]); setPaddingTop(padding); setPaddingRight(padding); setPaddingBottom(padding); setPaddingLeft(padding); } } // layouts else if(node->tag() == "layout") { std::string layoutType; if(node->hasValue()) layoutType = node->value(); else layoutType = node->valueAt<std::string>("type", ""); if(!layoutType.empty()) { UILayoutPtr layout; if(layoutType == "horizontalBox") layout = UIHorizontalLayoutPtr(new UIHorizontalLayout(asUIWidget())); else if(layoutType == "verticalBox") layout = UIVerticalLayoutPtr(new UIVerticalLayout(asUIWidget())); else if(layoutType == "grid") layout = UIGridLayoutPtr(new UIGridLayout(asUIWidget())); else if(layoutType == "anchor") layout = UIAnchorLayoutPtr(new UIAnchorLayout(asUIWidget())); else throw OTMLException(node, "cannot determine layout type"); setLayout(layout); } if(node->hasChildren()) m_layout->applyStyle(node); } // anchors else if(boost::starts_with(node->tag(), "anchors.")) { UIWidgetPtr parent = getParent(); if(!parent) { if(m_firstOnStyle) throw OTMLException(node, "cannot create anchor, there is no parent widget!"); else continue; } UIAnchorLayoutPtr anchorLayout = parent->getLayout()->asUIAnchorLayout(); if(!anchorLayout) throw OTMLException(node, "cannot create anchor, the parent widget doesn't use anchor layout!"); std::string what = node->tag().substr(8); if(what == "fill") { fill(node->value()); } else if(what == "centerIn") { centerIn(node->value()); } else { Fw::AnchorEdge anchoredEdge = Fw::translateAnchorEdge(what); if(node->value() == "none") { removeAnchor(anchoredEdge); } else { std::vector<std::string> split = stdext::split(node->value(), "."); if(split.size() != 2) throw OTMLException(node, "invalid anchor description"); std::string hookedWidgetId = split[0]; Fw::AnchorEdge hookedEdge = Fw::translateAnchorEdge(split[1]); if(anchoredEdge == Fw::AnchorNone) throw OTMLException(node, "invalid anchor edge"); if(hookedEdge == Fw::AnchorNone) throw OTMLException(node, "invalid anchor target edge"); addAnchor(anchoredEdge, hookedWidgetId, hookedEdge); } } // lua functions } else if(boost::starts_with(node->tag(), "@")) { // load once if(m_firstOnStyle) { std::string funcName = node->tag().substr(1); std::string funcOrigin = "@" + node->source() + "[" + node->tag() + "]"; g_lua.loadFunction(node->value(), funcOrigin); luaSetField(funcName); } // lua fields value } else if(boost::starts_with(node->tag(), "&")) { std::string fieldName = node->tag().substr(1); std::string fieldOrigin = "@" + node->source() + "[" + node->tag() + "]"; g_lua.evaluateExpression(node->value(), fieldOrigin); luaSetField(fieldName); } } }