Neithal::Neithal(Inventory* p, int stack) : Resource(p){ setName("Neithal"); setWeight(float(0.1)); setSymbol(new Symbol('*', 1)); setItemID(getNextID()); setStack(stack); totWeight = getWeight()*stack; setResourceType(neithal); }
Selentine::Selentine(Inventory* p, int stack) : Resource(p){ setName("Selentine"); setWeight(float(0.1)); setSymbol(new Symbol('*', 7)); setItemID(getNextID()); setStack(stack); totWeight = getWeight()*stack; setResourceType(selentine); }
Veilron::Veilron(Inventory* p, int stack) : Resource(p){ setName("Veilron"); setWeight(float(0.1)); setSymbol(new Symbol('*', 0, BACKGROUND_BLUE | BACKGROUND_GREEN | BACKGROUND_RED)); setItemID(getNextID()); setStack(stack); totWeight = getWeight()*stack; setResourceType(veilron); }
Cloth::Cloth(Inventory* p, int stack) : Resource(p){ setName("Cloth"); setWeight(float(0.1)); setSymbol(new Symbol('*', 7)); setItemID(getNextID()); setStack(stack); totWeight = getWeight()*stack; setResourceType(cloth); }
Leather::Leather(Inventory* p, int stack) : Resource(p){ setName("Leather"); setWeight(float(0.1)); setSymbol(new Symbol('*', 14)); setItemID(getNextID()); setStack(stack); totWeight = getWeight()*stack; setResourceType(leather); }
Wood::Wood(Inventory* p, int stack) : Resource(p){ setName("Wood"); setWeight(float(0.1)); setSymbol(new Symbol('*', 6)); setItemID(getNextID()); setStack(stack); totWeight = getWeight()*stack; setResourceType(wood); }
Iron::Iron(Inventory* p, int stack) : Resource(p){ setName("Iron"); setWeight(float(0.5)); setSymbol(new Symbol('*', 8)); setItemID(getNextID()); setStack(stack); totWeight = getWeight()*stack; setResourceType(iron); }
Theyril::Theyril(Inventory* p, int stack) : Resource(p){ setName("Theyril"); setWeight(float(0.1)); setSymbol(new Symbol('*', 15)); setItemID(getNextID()); setStack(stack); totWeight = getWeight()*stack; setResourceType(theyril); }
bool menuItem::refreshItemInfo(HMENU hMenu) { assert(hMenu); if(!hMenu) return false; if(m_wsName.empty() || m_wsName == L"-") return false; wchar_t pname[MAX_PATH] = {0}; for (int idx = 0; idx < GetMenuItemCount(hMenu); ++idx) { GetMenuString(hMenu, idx, pname, _countof(pname), MF_BYPOSITION); if (m_wsName == pname) { MENUITEMINFO mii = {0}; mii.cbSize = sizeof(mii); mii.fMask = MIIM_ID; GetMenuItemInfo(hMenu, idx, TRUE, &mii); setPosition(idx); setItemID(mii.wID); return true; } } return false; }
void LLPreviewGesture::init(const LLUUID& item_id, const LLUUID& object_id) { // Sets ID and adds to instance list setItemID(item_id); setObjectID(object_id); }