void AUD_IIRFilterReader::setCoefficients(const std::vector<float>& b,
										  const std::vector<float>& a)
{
	setLengths(m_b.size(), m_a.size());
	m_a = a;
	m_b = b;
}
void SkeletonBlendedGeometry::changed(ConstFieldMaskArg whichField, 
                                      UInt32            origin,
                                      BitVector         details)
{
    Inherited::changed(whichField, origin, details);

    if((whichField & BaseGeometryFieldMask) &&
            getBaseGeometry() != NULL)
    {
        if(getBaseGeometry()->getTypes() != NULL)
        {
            setTypes(getBaseGeometry()->getTypes());
        }
        if(getBaseGeometry()->getLengths() != NULL)
        {
            setLengths(getBaseGeometry()->getLengths());
        }
        if(getBaseGeometry()->getPositions() != NULL)
        {
            GeoPropertyUnrecPtr Pos(getBaseGeometry()->getPositions()->clone());
            setPositions(dynamic_pointer_cast<GeoVectorProperty>(Pos));
        }
        if(getBaseGeometry()->getNormals() != NULL)
        {
            GeoPropertyUnrecPtr Norm(getBaseGeometry()->getNormals()->clone());
            setNormals(dynamic_pointer_cast<GeoVectorProperty>(Norm));
        }
        if(getBaseGeometry()->getColors() != NULL)
        {
            setColors(getBaseGeometry()->getColors());
        }
        if(getBaseGeometry()->getSecondaryColors() != NULL)
        {
            setSecondaryColors(getBaseGeometry()->getSecondaryColors());
        }
        if(getBaseGeometry()->getTexCoords() != NULL)
        {
            setTexCoords(getBaseGeometry()->getTexCoords());
        }
        if(getBaseGeometry()->getTexCoords1() != NULL)
        {
            setTexCoords1(getBaseGeometry()->getTexCoords1());
        }
        if(getBaseGeometry()->getTexCoords2() != NULL)
        {
            setTexCoords2(getBaseGeometry()->getTexCoords2());
        }
        if(getBaseGeometry()->getTexCoords3() != NULL)
        {
            setTexCoords3(getBaseGeometry()->getTexCoords3());
        }
        if(getBaseGeometry()->getTexCoords4() != NULL)
        {
            setTexCoords4(getBaseGeometry()->getTexCoords4());
        }
        if(getBaseGeometry()->getTexCoords5() != NULL)
        {
            setTexCoords5(getBaseGeometry()->getTexCoords5());
        }
        if(getBaseGeometry()->getTexCoords6() != NULL)
        {
            setTexCoords6(getBaseGeometry()->getTexCoords6());
        }
        if(getBaseGeometry()->getTexCoords7() != NULL)
        {
            setTexCoords7(getBaseGeometry()->getTexCoords7());
        }
        if(getBaseGeometry()->getIndices() != NULL)
        {
            setIndices(getBaseGeometry()->getIndices());
        }
        setMaterial(getBaseGeometry()->getMaterial());
    }

    if( (whichField & InternalJointsFieldMask) ||
        (whichField & InternalWeightIndexesFieldMask) ||
        (whichField & InternalWeightsFieldMask))
    {
        calculatePositions();
    }
}
void MorphGeometry::changed(ConstFieldMaskArg whichField, 
                            UInt32            origin,
                            BitVector         details)
{
    Inherited::changed(whichField, origin, details);

    //Do not respond to changes that have a Sync origin
    if(origin & ChangedOrigin::Sync)
    {
        return;
    }

    if(whichField & BaseGeometryFieldMask)
    {
        if(getBaseGeometry() != NULL)
        {
            if(getBaseGeometry()->getTypes() != NULL)
            {
                GeoIntegralPropertyUnrecPtr Prop = dynamic_pointer_cast<GeoIntegralProperty>(getBaseGeometry()->getTypes()->clone());
                setTypes(Prop);
            }
            if(getBaseGeometry()->getLengths() != NULL)
            {
                GeoIntegralPropertyUnrecPtr Prop = dynamic_pointer_cast<GeoIntegralProperty>(getBaseGeometry()->getLengths()->clone());
                setLengths(Prop);
            }
            if(getBaseGeometry()->getIndices() != NULL)
            {
                GeoIntegralPropertyUnrecPtr Prop = dynamic_pointer_cast<GeoIntegralProperty>(getBaseGeometry()->getIndices()->clone());
                setIndices(Prop);
            }
            for(UInt16 i(0) ; i<Geometry::LastIndex ; ++i)
            {
                if(getBaseGeometry()->getProperty(i) != NULL)
                {
                    GeoVectorPropertyUnrecPtr Prop = dynamic_pointer_cast<GeoVectorProperty>(getBaseGeometry()->getProperty(i)->clone());
                    setProperty(Prop, i);
                }
                else
                {
                    setProperty(NULL, i);
                }
            }
            setMaterial(getBaseGeometry()->getMaterial());
        }
        else
        {
            setTypes(NULL);
            setLengths(NULL);
            for(UInt16 i(0) ; i<Geometry::LastIndex ; ++i)
            {
                setProperty(NULL, i);
            }
            setIndices(NULL);
            setMaterial(NULL);
        }
    }

    if((whichField & InternalWeightsFieldMask)  ||
        (whichField & InternalTargetGeometriesFieldMask)  ||
        (whichField & BaseGeometryFieldMask)  ||
        (whichField & MorphPropertiesFieldMask))
    {
        updateMorph();
    }
}
void SkeletonBlendedGeometry::changed(ConstFieldMaskArg whichField, 
                                      UInt32            origin,
                                      BitVector         details)
{
    Inherited::changed(whichField, origin, details);

    //Do not respond to changes that have a Sync origin
    if(origin & ChangedOrigin::Sync)
    {
        return;
    }

    if((whichField & BaseGeometryFieldMask) &&
            getBaseGeometry() != NULL)
    {
        if(getBaseGeometry()->getTypes() != NULL)
        {
            setTypes(getBaseGeometry()->getTypes());
        }
        if(getBaseGeometry()->getLengths() != NULL)
        {
            setLengths(getBaseGeometry()->getLengths());
        }
        if(getBaseGeometry()->getPositions() != NULL)
        {
            GeoPropertyUnrecPtr Pos(getBaseGeometry()->getPositions()->clone());
            setPositions(dynamic_pointer_cast<GeoVectorProperty>(Pos));
        }
        if(getBaseGeometry()->getNormals() != NULL)
        {
            GeoPropertyUnrecPtr Norm(getBaseGeometry()->getNormals()->clone());
            setNormals(dynamic_pointer_cast<GeoVectorProperty>(Norm));
        }
        if(getBaseGeometry()->getColors() != NULL)
        {
            setColors(getBaseGeometry()->getColors());
        }
        if(getBaseGeometry()->getSecondaryColors() != NULL)
        {
            setSecondaryColors(getBaseGeometry()->getSecondaryColors());
        }
        if(getBaseGeometry()->getTexCoords() != NULL)
        {
            setTexCoords(getBaseGeometry()->getTexCoords());
        }
        if(getBaseGeometry()->getTexCoords1() != NULL)
        {
            setTexCoords1(getBaseGeometry()->getTexCoords1());
        }
        if(getBaseGeometry()->getTexCoords2() != NULL)
        {
            setTexCoords2(getBaseGeometry()->getTexCoords2());
        }
        if(getBaseGeometry()->getTexCoords3() != NULL)
        {
            setTexCoords3(getBaseGeometry()->getTexCoords3());
        }
        if(getBaseGeometry()->getTexCoords4() != NULL)
        {
            setTexCoords4(getBaseGeometry()->getTexCoords4());
        }
        if(getBaseGeometry()->getTexCoords5() != NULL)
        {
            setTexCoords5(getBaseGeometry()->getTexCoords5());
        }
        if(getBaseGeometry()->getTexCoords6() != NULL)
        {
            setTexCoords6(getBaseGeometry()->getTexCoords6());
        }
        if(getBaseGeometry()->getTexCoords7() != NULL)
        {
            setTexCoords7(getBaseGeometry()->getTexCoords7());
        }
        if(getBaseGeometry()->getIndices() != NULL)
        {
            setIndices(getBaseGeometry()->getIndices());
        }
        setMaterial(getBaseGeometry()->getMaterial());
    }

    if(whichField & InternalJointsFieldMask)
    {
        _JointPoseTransforms.resize(getNumJoints());
    }

    if( (whichField & BaseGeometryFieldMask) ||
        (whichField & InternalJointsFieldMask) ||
        (whichField & InternalWeightIndexesFieldMask) ||
        (whichField & InternalWeightsFieldMask) ||
        (whichField & BindTransformationFieldMask))
    {
        if(getNumJoints() > 0)
        {
            _JointPoseTransforms.resize(getNumJoints());
            calculatePositions();
        }
    }
}
Example #5
0
bool StringCell::replaceBytes(const CharRange &range, const std::uint8_t *pattern, unsigned int patternBytes, unsigned int count)
{
	assert(!isGlobalConstant());

	const unsigned int requiredBytes = patternBytes * count;
	const unsigned int replacedBytes = range.byteCount();
	
	// If we have exclusive access to our data and we're not resizing the string we can use the fast path
	if ((dataIsInline() || static_cast<HeapStringCell*>(this)->heapByteArray()->isExclusive()) &&
	    (requiredBytes == replacedBytes))
	{
		std::uint8_t *copyDest = const_cast<std::uint8_t*>(range.startPointer);
		while(count--)
		{
			memmove(copyDest, pattern, patternBytes);
			copyDest += patternBytes;
		}
	}
	else
	{
		// Create a new string from pieces of the old string
		const std::uint64_t newByteLength = byteLength() + requiredBytes - replacedBytes;
		const auto newCharLength = charLength();

		if (newByteLength > maximumByteLength())
		{
			return false;
		}

		const ByteLengthType initialBytes = range.startPointer - utf8Data();
		const ByteLengthType finalBytes = newByteLength - initialBytes - requiredBytes;

		const bool wasInline = dataIsInline();
		const bool nowInline = newByteLength <= inlineDataSize();

		SharedByteArray *oldByteArray = nullptr;
		SharedByteArray *newByteArray = nullptr;

		// Does this require a COW due to sharing our byte array?
		const bool needsCow = (!wasInline && !nowInline) &&
			                   !static_cast<HeapStringCell*>(this)->heapByteArray()->isExclusive();

		// Determine if we exceeded our current capacity or if we're using less than half of our allocated space
		// This will trigger a reallocation of our heap space
		const auto currentCapacity = byteCapacity();
		const bool needHeapRealloc = (newByteLength > currentCapacity) ||
			                         ((newByteLength < (currentCapacity / 2)) && !nowInline) ||
			                         needsCow;

		std::uint8_t* destString;
		const std::uint8_t* copySource;

		if (!wasInline && nowInline)
		{
			// We're converting to an inline string
			destString = static_cast<InlineStringCell*>(this)->inlineData();
			copySource = pattern;

			// Store our old byte array so we can unref it later
			// The code below will overwrite it with our new inline string
			oldByteArray = static_cast<HeapStringCell*>(this)->heapByteArray();

			// Fill the initial chunk of the string
			memcpy(destString, utf8Data(), initialBytes);
		}
		else if (needHeapRealloc)
		{
			size_t byteArraySize = newByteLength;

			newByteArray = SharedByteArray::createInstance(byteArraySize);
			destString = newByteArray->data();
			copySource = pattern;

			// Fill the initial chunk of the string
			memcpy(destString, utf8Data(), initialBytes);

			if (!wasInline)
			{
				// Store our old byte array so we can unref it later
				oldByteArray = static_cast<HeapStringCell*>(this)->heapByteArray();
			}
		}
		else
		{
			destString = utf8Data();

			// The initial chunk is already correct

			// Are our pattern bytes in the range we're about to overwrite?
			// We only need to check the end of the pattern because the pattern should only be completely inside our
			// completely outside our string
			if (((pattern + patternBytes) > (utf8Data() + initialBytes)) &&
				((pattern + patternBytes) <= (utf8Data() + byteLength())))
			{
				// Create a temporary copy to work with
				copySource = new std::uint8_t[patternBytes];
				memcpy(const_cast<std::uint8_t*>(copySource), pattern, patternBytes);
			}
			else
			{
				copySource = pattern;
			}
		}

		// Move the unchanged chunk at the end
		// We need to do this now because if the pattern bytes are longer than the byte we're replacing then we might
		// overwrite the beginning of the unchanged chunk
		memmove(destString + initialBytes + requiredBytes, range.startPointer + replacedBytes, finalBytes);
		
		std::uint8_t* copyDest = destString + initialBytes;

		while(count--)
		{
			memcpy(copyDest, copySource, patternBytes);
			copyDest += patternBytes;
		}

		if (copySource != pattern)
		{
			delete[] copySource;
		}

		// Update ourselves with our new string
		setLengths(newByteLength, newCharLength);

		if (newByteArray)
		{
			static_cast<HeapStringCell*>(this)->setHeapByteArray(newByteArray);
		}

		if (oldByteArray != nullptr)
		{
			// We can unref this now
			oldByteArray->unref();
		}
	}
	
	return true;
}
void SkeletonBlendedGeometry::changed(ConstFieldMaskArg whichField, 
                                      UInt32            origin,
                                      BitVector         details)
{
    Inherited::changed(whichField, origin, details);

    if((whichField & BaseGeometryFieldMask) &&
            getBaseGeometry() != NULL)
    {
        if(getBaseGeometry()->getTypes() != NULL)
        {
            setTypes(getBaseGeometry()->getTypes());
        }
        if(getBaseGeometry()->getLengths() != NULL)
        {
            setLengths(getBaseGeometry()->getLengths());
        }
        if(getBaseGeometry()->getPositions() != NULL)
        {
            GeoPropertyUnrecPtr Pos(getBaseGeometry()->getPositions()->clone());
            setPositions(dynamic_pointer_cast<GeoVectorProperty>(Pos));
        }
        if(getBaseGeometry()->getNormals() != NULL)
        {
            GeoPropertyUnrecPtr Norm(getBaseGeometry()->getNormals()->clone());
            setNormals(dynamic_pointer_cast<GeoVectorProperty>(Norm));
        }
        if(getBaseGeometry()->getColors() != NULL)
        {
            setColors(getBaseGeometry()->getColors());
        }
        if(getBaseGeometry()->getSecondaryColors() != NULL)
        {
            setSecondaryColors(getBaseGeometry()->getSecondaryColors());
        }
        if(getBaseGeometry()->getTexCoords() != NULL)
        {
            setTexCoords(getBaseGeometry()->getTexCoords());
        }
        if(getBaseGeometry()->getTexCoords1() != NULL)
        {
            setTexCoords1(getBaseGeometry()->getTexCoords1());
        }
        if(getBaseGeometry()->getTexCoords2() != NULL)
        {
            setTexCoords2(getBaseGeometry()->getTexCoords2());
        }
        if(getBaseGeometry()->getTexCoords3() != NULL)
        {
            setTexCoords3(getBaseGeometry()->getTexCoords3());
        }
        if(getBaseGeometry()->getTexCoords4() != NULL)
        {
            setTexCoords4(getBaseGeometry()->getTexCoords4());
        }
        if(getBaseGeometry()->getTexCoords5() != NULL)
        {
            setTexCoords5(getBaseGeometry()->getTexCoords5());
        }
        if(getBaseGeometry()->getTexCoords6() != NULL)
        {
            setTexCoords6(getBaseGeometry()->getTexCoords6());
        }
        if(getBaseGeometry()->getTexCoords7() != NULL)
        {
            setTexCoords7(getBaseGeometry()->getTexCoords7());
        }
        if(getBaseGeometry()->getIndices() != NULL)
        {
            setIndices(getBaseGeometry()->getIndices());
        }
        setMaterial(getBaseGeometry()->getMaterial());
    }

    if((whichField & JointsFieldMask) ||
        (whichField & PositionIndexesFieldMask) ||
        (whichField & BlendAmountsFieldMask))
    {
        calculatePositions();
    }

    if(whichField & SkeletonsFieldMask)
    {
        for(std::vector<EventConnection>::iterator Itor(_SkeletonListenerConnections.begin()) ; Itor != _SkeletonListenerConnections.end() ; ++Itor)
        {
            Itor->disconnect();
        }

        _SkeletonListenerConnections.clear();

        for(UInt32 i(0) ; i<getMFSkeletons()->size() ; ++i)
        {
            _SkeletonListenerConnections.push_back(getSkeletons(i)->addSkeletonListener(this));
        }
    }
}