void CSVGStroke:: setOpacity(const string &opacity_def) { double opacity = svg_.decodeOpacityString(opacity_def); setOpacity(opacity); }
void PopUpMenu::logic( double timeElapsed ) { agui::PopUpMenu::logic(timeElapsed); if(getOpacity() < 1.0f) { setOpacity(getOpacity() + m_opacityRate); } }
MenuItemSprite* ItemWindowLayer::createMenuItemSprite(Color3B color, const ccMenuCallback& callback) { auto rect = Rect(0, 0, 300, 30); auto capRect = Rect(0, 0, 300, 30); auto pSprite1 = extension::Scale9Sprite::create("menu_button.png", rect, capRect); pSprite1->setColor(color); pSprite1->setOpacity(192); pSprite1->setContentSize(Size(40, 20)); auto pSprite2 = extension::Scale9Sprite::create("menu_button.png", rect, capRect); pSprite2->setColor(color); pSprite2->setOpacity(128); pSprite2->setContentSize(Size(40, 20)); // 使用ボタン return MenuItemSprite::create(pSprite1, pSprite2, callback); }
void MCSkillBarItem::coldTimeDidFinish(CCObject *anObject) { CCProgressTimer *progressTimer = dynamic_cast<CCProgressTimer *>(anObject); progressTimer->removeFromParentAndCleanup(true); setOpacity(kMCSkillBarItemActiveSkillOpacity); }
RotationOriginIndicator(QGraphicsItem *parent = 0) : QGraphicsItem(parent) { setFlags(QGraphicsItem::ItemIgnoresTransformations | QGraphicsItem::ItemIgnoresParentOpacity); setZValue(10000 + 1); setOpacity(0.5); }
void TextureMapperLayer::syncAnimations() { m_animations.apply(this); if (!m_animations.hasActiveAnimationsOfType(AnimatedPropertyWebkitTransform)) setTransform(m_state.transform); if (!m_animations.hasActiveAnimationsOfType(AnimatedPropertyOpacity)) setOpacity(m_state.opacity); }
bool PencilLayer::init() { if (!LayerColor::initWithColor(Color4B::WHITE)) //ÇϾá»ö ¼¼Æà { return false; } auto winSize = Director::getInstance()->getWinSize(); auto background = MenuItemImage::create( "Resources/Black.png", "Resources/Black.png", CC_CALLBACK_1(PencilLayer::VoidFunc, this)); auto menu0 = Menu::create(background, false); menu0->setAnchorPoint(Point(0, 0)); menu0->setPosition(winSize.width / 2, winSize.height / 2); menu0->setOpacity(50); this->addChild(menu0, 10); auto exit = MenuItemImage::create( "Resources/Exit.png", "Resources/ExitSelected.png", CC_CALLBACK_1(PencilLayer::menuCallback, this)); auto menu = Menu::create(exit, false); menu->setPosition(1200, 700); this->addChild(menu, 13); Sprite* pencil; if (Player::getInstance()->IsPencilSharp()) { pencil = Sprite::create("Resources/Pencil2.png"); } else if (Player::getInstance()->GetSharpGauge()>=50) { pencil = Sprite::create("Resources/Pencil1.png"); } else { pencil = Sprite::create("Resources/Pencil0.png"); } pencil->setAnchorPoint(Point(0.5, 0)); pencil->setPosition(640, 0); this->addChild(pencil, 11, "pencil"); auto cuter = Sprite::create("Resources/Cuter.png"); cuter->setAnchorPoint(Point(0.5, 0.5)); cuter->setPosition(800, 400); this->addChild(cuter,12,"cuter"); auto mouseListener = EventListenerMouse::create(); mouseListener->onMouseMove = CC_CALLBACK_1(PencilLayer::OnMouseMove, this); mouseListener->onMouseDown = CC_CALLBACK_1(PencilLayer::OnMouseDown, this); mouseListener->onMouseUp = CC_CALLBACK_1(PencilLayer::OnMouseUp, this); _eventDispatcher->addEventListenerWithSceneGraphPriority(mouseListener, this); return true; }
void OpacityCommand::readProperties(boost::property_tree::wptree& pt) { AbstractCommand::readProperties(pt); if (pt.count(L"opacity") > 0) setOpacity(pt.get<float>(L"opacity")); if (pt.count(L"duration") > 0) setDuration(pt.get<int>(L"duration")); if (pt.count(L"tween") > 0) setTween(QString::fromStdWString(pt.get<std::wstring>(L"tween"))); if (pt.count(L"defer") > 0) setDefer(pt.get<bool>(L"defer")); }
void HelloWorld::addMenu() { Size visibleSize = Director::getInstance()->getVisibleSize(); Vec2 origin = Director::getInstance()->getVisibleOrigin(); auto menuItem1 = MenuItemLabel::create(Label::createWithTTF(" Play ", "fonts/airstrikecond.ttf", 34), CC_CALLBACK_1(HelloWorld::btnNewScene, this)); auto menuItem2 = MenuItemLabel::create(Label::createWithTTF(" Setting ", "fonts/airstrikehalf.ttf", 34), CC_CALLBACK_1(HelloWorld::btnNewScene2, this)); auto menuItem3 = MenuItemLabel::create(Label::createWithTTF(" Records ", "fonts/airstrike3d.ttf", 34), CC_CALLBACK_1(HelloWorld::btnNewScene3, this)); auto menuItem4 = MenuItemLabel::create(Label::createWithTTF(" Agregar Persona ", "fonts/airstrike3d.ttf", 34), CC_CALLBACK_1(HelloWorld::btnNewScene4, this)); auto menuItem5 = MenuItemLabel::create(Label::createWithTTF(" ScrollView ", "fonts/airstrike3d.ttf", 34), CC_CALLBACK_1(HelloWorld::btnNewScene5, this)); auto menuItem6 = MenuItemLabel::create(Label::createWithTTF(" PageView ", "fonts/airstrikecond.ttf", 34), CC_CALLBACK_1(HelloWorld::btnNewScene6, this)); auto menuGral = Menu::create(menuItem1,menuItem2,menuItem3,menuItem4, menuItem5,menuItem6,NULL); menuGral->alignItemsVertically(); auto sprite = Sprite::create("greenChild.jpg"); sprite->setPosition(Point(origin.x + visibleSize.width / 2, origin.y + visibleSize.height + sprite->getContentSize().height)); menuGral->setPosition(Point(sprite->getContentSize().width / 2, sprite->getContentSize().height / 2)); sprite->addChild(menuGral); sprite->setName("menu"); sprite->setOpacity(30); //MoveBy *accion2 ; if(i == 0) { this->addChild(sprite,2); MoveBy *accion2 = MoveBy::create(1, Point(0, - ((visibleSize.height / 2) + sprite->getContentSize().height))); sprite->runAction(accion2); i++; } else if(i>0) { this->removeChildByName("menu"); i = 0; } }
bool CCRectNode::initWithSize(const CCSize& tSize, const ccColor4F& tColor, bool bFill) { setContentSize(tSize); setColor(ccc3(tColor.r * 255, tColor.b * 255, tColor.g * 255)); setOpacity(tColor.a * 255); m_bFill = bFill; return true; }
void QgsRasterRenderer::copyCommonProperties( const QgsRasterRenderer* other ) { if ( !other ) return; setOpacity( other->opacity() ); setAlphaBand( other->alphaBand() ); setRasterTransparency( other->rasterTransparency() ? new QgsRasterTransparency( *other->rasterTransparency() ) : nullptr ); }
bool CCLineNode::initWithPoints(const CCPoint& tBeginPoint, const CCPoint& tEndPoint, const ccColor4F& tColor) { setPosition(tBeginPoint); setContentSize(ccpDiff(tEndPoint, tBeginPoint)); setColor(ccc3(tColor.r * 255, tColor.b * 255, tColor.g * 255)); setOpacity(tColor.a * 255); return true; }
GraphicsWidgetBase::GraphicsWidgetBase() { setFlag(QGraphicsItem::ItemIsMovable, true); setFlag(QGraphicsItem::ItemIsSelectable, true); setFlag(QGraphicsItem::ItemIsFocusable, true); setAcceptHoverEvents(true); #if(QT_VERSION >= QT_VERSION_CHECK(4,5,0)) setOpacity(0.8); #endif }
void MainScene::initCollisionSprite() { CCLOG("CollisionSprite初期化"); auto collisionSprite = Sprite::create(); collisionSprite->setAnchorPoint(Point(0, 0)); collisionSprite->setTextureRect(Rect(0, 0, 640, 100)); collisionSprite->setOpacity(0); collisionSprite->setPosition(0, 0); this->addChild(collisionSprite); }
/** A shadow volume only uses a material when it is to be visible during development. */ void CC3ShadowVolumeMeshNode::checkShadowMaterial() { if ( !_shouldDrawTerminator && isVisible() ) { setColor( CCColorRefFromCCC4F(ccc4f(kCC3OneThird, kCC3OneThird, kCC3OneThird, 1.0)) ); // Will lazily init material if needed setOpacity( (CCOpacity)(kCCOpacityFull * kCC3OneThird) ); } else setMaterial( NULL ); }
void LongPressSpinner::setGoodPress(bool flag) { setVisible(true); setOpacity(1.0); prepareGeometryChange(); m_goodPressFlag = flag; m_goodPressTimer.start(); update(); }
void Explosion::demmarer(QPointF position, double amplitude) { animationExplosion1->setEndValue(amplitude); animationExplosion2->setStartValue(amplitude); setPos(position - boundingRect().center()); setOpacity(1); animationExplosionRoot->start(); }
void ActiveLabel::show() { QLabel::show(); setFixedSize(24, 5); setOpacity(1); m_iconPath = m_openIndicatorIcon; update(); emit sizeChange(); }
QVariant CornerHandle::itemChange(GraphicsItemChange change, const QVariant &value) { if (change == ItemVisibleHasChanged) { if (value.toBool()) setOpacity(isUnderMouse() ? 1 : 0.5); } return QGraphicsItem::itemChange(change, value); }
void TopData::addStep(cocos2d::Node *node, int step, int time) { this->restStep += step; auto topNode = node->getChildByTag(MAIN_SCENE_TOP_NODE); auto textLimit = topNode->getChildByName<ui::Text *>("TextLimit"); textLimit->setString(Value(this->restStep).asString()); auto text = textLimit->clone(); text->setGlobalZOrder(100); text->setOpacity(200); topNode->addChild(text); auto scale = ScaleTo::create(0.5, 2.5); auto fade = FadeOut::create(0.5); auto callFunc = CallFunc::create([=]{ text->removeFromParent(); }); text->runAction(scale); text->runAction(Sequence::create(fade, callFunc, NULL)); if(UserData::getInstance()->challenges == 1) { this->restime += time; auto textTime = topNode->getChildByName<ui::Text *>("TextTime"); textTime->setString(Value(this->restime).asString()); auto text1 = textTime->clone(); text1->setGlobalZOrder(100); text1->setOpacity(200); topNode->addChild(text1); auto scale1 = ScaleTo::create(0.5, 2.5); auto fade1 = FadeOut::create(0.5); auto callFunc1 = CallFunc::create([=]{ text1->removeFromParent(); }); text1->runAction(scale1); text1->runAction(Sequence::create(fade1, callFunc1, NULL)); } }
ViewProfileDivider::ViewProfileDivider (QGraphicsScene &scene, QGraphicsView &view, int sceneWidth, int sceneHeight, int yCenter, bool isLowerBoundary) : QGraphicsRectItem (X_INITIAL, 0, PADDLE_WIDTH, PADDLE_HEIGHT), m_view (view), m_yCenter (yCenter), m_divider (0), m_shadedArea (0), m_sceneWidth (sceneWidth), m_sceneHeight (sceneHeight), m_isLowerBoundary (isLowerBoundary) { // Initial positions will not appear since they are overridden by setX // Paddle setVisible (true); setPen (QPen (DIVIDER_COLOR)); setBrush (QBrush (QColor (140, 255, 140))); setOpacity (1.0); scene.addItem (this); setFlags (QGraphicsItem::ItemIsMovable | QGraphicsItem::ItemSendsGeometryChanges); setCursor (Qt::OpenHandCursor); setZValue (2.0); // Arrow on paddle m_arrow = new QGraphicsPolygonItem (this); // Shaded area m_shadedArea = new QGraphicsRectItem (X_INITIAL, 0, 0, sceneHeight - 1); m_shadedArea->setOpacity (SHADED_AREA_OPACITY); m_shadedArea->setBrush (QBrush (SHADED_AREA_COLOR)); m_shadedArea->setPen (Qt::NoPen); m_shadedArea->setZValue (0.0); scene.addItem (m_shadedArea); // Vertical divider. This is not made a child of the paddle since that will force the divider // to always be drawn above the paddle, rather than underneath the paddle as we want. Even setting // the z values will not succeed in drawing the divider under the paddle if they are child-parent. m_divider = new QGraphicsLineItem (X_INITIAL, -SLOP, X_INITIAL, 2 * SLOP + sceneHeight); m_divider->setPen (QPen (QBrush (DIVIDER_COLOR), DIVIDER_WIDTH)); m_divider->setZValue (1.0); scene.addItem (m_divider); }
bool CuttingPhotos::initSlice(const char* photo) { Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(photo); if (texture==nullptr) { return false; } //初始化存储行列的列表 for (int w=0; w<_rows; ++w) { std::vector<Sprite*> row; for (int h=0; h<_columns; ++h) { row.push_back(nullptr); } _slices.push_back(row); } //计算图片每列的宽度 auto size=texture->getContentSize(); _sliceWidth=size.width/_rows; _sliceHeight=size.height/_columns; this->setContentSize(size);//设置Layer大小 //最后一块 auto endSlice=Sprite::createWithTexture(texture,Rect(_sliceWidth*(_rows-1),_sliceHeight*(_columns-1),_sliceWidth,_sliceHeight)); endSlice->setAnchorPoint(Vec2(0,0)); endSlice->setPosition((_rows-1)*_sliceWidth,0); endSlice->setOpacity(100);//降低透明度 this->addChild(endSlice); _slices[_rows-1][_columns-1]=nullptr;//设为空,表示这格可以移入 //创建切片 for (int w=0; w<_rows; ++w) { for (int h=0; h<_columns; ++h) { if (w==_rows-1 && h==_columns-1) { //最后一块不需要 break; } Sprite* slice=Sprite::createWithTexture(texture,Rect(_sliceWidth*w,_sliceHeight*h,_sliceWidth,_sliceHeight)); slice->setAnchorPoint(Vec2(0,0)); slice->setPosition(w*_sliceWidth,size.height-(h+1)*_sliceHeight); this->addChild(slice); _slices[w][h]=slice; } } return true; }
void UiProxyWidget::focusInEvent(QFocusEvent *focus_event) { QGraphicsProxyWidget::focusInEvent(focus_event); if (widget_properties_.GetWidgetType() != UiServices::CoreLayoutWidget) { if (isVisible() && animations_->state() != QAbstractAnimation::Running) setOpacity(1.0); } }
ToolBoxGraphicsItem::ToolBoxGraphicsItem() { this->opacityAnimation = new QPropertyAnimation(this, QByteArrayLiteral("opacity"), this); this->opacityAnimation->setKeyValueAt(0, this->idleOpacity); this->opacityAnimation->setKeyValueAt(1, this->activeOpacity); this->opacityAnimation->setDuration(this->fadeTimeMs); setOpacity(this->idleOpacity); }
///===================================================================================== void CParticleSystemModel::updateOpacityInfos(void) { MINI_TIMER(PSStatsUpdateOpacityInfos); nlassert(_ParticleSystem); if (!_TransparencyStateTouched) return; nlassert(_ParticleSystem); setOpacity(_ParticleSystem->hasOpaqueObjects() || _ToolDisplayEnabled); setTransparency(_ParticleSystem->hasTransparentObjects()); _TransparencyStateTouched = false; }
void AllianceAreaPopupView::reDraw(CCNode* obj){ if( WorldMapView::instance() == NULL ) return; auto addPic = [](CCNode *parent, CCPoint &pt, std::string picName, int tag){ if(parent->getChildByTag(tag)){ auto sprite = dynamic_cast<CCSprite*>(parent->getChildByTag(tag)); sprite->setDisplayFrame(CCLoadSprite::loadResource(picName.c_str())); }else{ auto sprite = CCLoadSprite::createSprite(picName.c_str()); sprite->setPosition(pt); float s = WorldMapView::instance()->m_map->getScale(); sprite->setOpacity(200); sprite->setScale(0.95 * s); CCSequence *sequene = CCSequence::create(CCFadeTo::create(1, 50), CCFadeTo::create(1, 200), NULL); sprite->runAction(CCRepeatForever::create(sequene)); parent->addChild(sprite); } }; m_showNode->removeAllChildren(); auto centerPt = m_picNode->getPosition() + ccp(_tile_width, _tile_height / 2); float s = WorldMapView::instance()->m_map->getScale(); centerPt = (WorldMapView::instance()->m_map->getPosition() - centerPt) / s; auto mapPt1 = WorldMapView::instance()->m_map->getTilePointByViewPoint(-centerPt); currentCenterPt = mapPt1; auto mapPt2 = mapPt1 + ccp(-1, 0); auto mapPt3 = mapPt1 + ccp(-1, -1); auto mapPt4 = mapPt1 + ccp(0, -1); auto pt1 = WorldMapView::instance()->m_map->getPosition() + WorldMapView::instance()->m_map->getViewPointByTilePoint(mapPt1) * s; auto pt2 = WorldMapView::instance()->m_map->getPosition() + WorldMapView::instance()->m_map->getViewPointByTilePoint(mapPt2) * s; auto pt3 = WorldMapView::instance()->m_map->getPosition() + WorldMapView::instance()->m_map->getViewPointByTilePoint(mapPt3) * s; auto pt4 = WorldMapView::instance()->m_map->getPosition() + WorldMapView::instance()->m_map->getViewPointByTilePoint(mapPt4) * s; bool canRelocateFlag1 = isCanRelocationTile(mapPt1); bool canRelocateFlag2 = isCanRelocationTile(mapPt2); bool canRelocateFlag3 = isCanRelocationTile(mapPt3); bool canRelocateFlag4 = isCanRelocationTile(mapPt4); std::vector<CCPoint> vector; vector.push_back(mapPt1); vector.push_back(mapPt2); vector.push_back(mapPt3); vector.push_back(mapPt4); if(canRelocateFlag1 && canRelocateFlag2 && canRelocateFlag3 && canRelocateFlag4){ bool isInSame = isInRelicAndNormalBlock(vector); if(!isInSame){ canRelocateFlag1 = canRelocateFlag2 = canRelocateFlag3 = canRelocateFlag4 = false; } } addPic(m_showNode, pt1, (canRelocateFlag1 ? "green_block.png" : "red_block.png"), 1); addPic(m_showNode, pt2, (canRelocateFlag2 ? "green_block.png" : "red_block.png"), 2); addPic(m_showNode, pt3, (canRelocateFlag3 ? "green_block.png" : "red_block.png"), 3); addPic(m_showNode, pt4, (canRelocateFlag4 ? "green_block.png" : "red_block.png"), 4); enableBtn(canRelocateFlag1 && canRelocateFlag2 && canRelocateFlag3 && canRelocateFlag4); }
QVariant Pixmap::itemChange(GraphicsItemChange change, const QVariant &value){ if(change == ItemSelectedHasChanged){ if(value.toBool()){ QGraphicsColorizeEffect *effect = new QGraphicsColorizeEffect(this); effect->setColor(QColor(0xCC, 0x00, 0x00)); setGraphicsEffect(effect); }else setGraphicsEffect(NULL); emit selected_changed(); }else if(change == ItemEnabledHasChanged){ if(value.toBool()){ setOpacity(1.0); }else{ setOpacity(0.7); } } return QGraphicsObject::itemChange(change, value); }
/* Check if we switched active window, reset the old passive windows * if we did. If we have an active window and switched: reset that too. * If we have a window (w is true), update the active id and * passive list. justMoved is to make sure we recalculate opacity after * moving. We can't reset before moving because if we're using a delay * and the window being moved is not the active but overlapping, it will * be reset, which would conflict with move's opacity change. */ static void opacifyHandleEnter (CompScreen *s, CompWindow *w) { OPACIFY_SCREEN (s); if (otherScreenGrabExist (s, NULL)) { if (!otherScreenGrabExist (s, "move", NULL)) { os->justMoved = TRUE; return; } clearPassive (s); resetOpacity (s, os->active); os->active = 0; return; } if (!w || os->active != w->id || os->justMoved) { os->justMoved = FALSE; clearPassive (s); resetOpacity (s, os->active); os->active = 0; } if (!w) return; if (w->id != os->active && !w->shaded && matchEval (&os->window_match, w)) { int num; os->active = w->id; num = passiveWindows (s, w->region); const BananaValue * option_only_if_block = bananaGetOption (bananaIndex, "only_if_block", s->screenNum); const BananaValue * option_active_opacity = bananaGetOption (bananaIndex, "active_opacity", s->screenNum); if (num || option_only_if_block->b) setOpacity (w, MAX (OPAQUE * option_active_opacity->i / 100, w->paint.opacity)); } }
void TrialPanel::initWithTrial(Trial* trial) { _trial = trial; auto nameLab = static_cast<Text*>(Helper::seekWidgetByName(_root, "Label_name")); nameLab->setString(trial->getModelByName("nickName").asString()); auto introLab = static_cast<Text*>(Helper::seekWidgetByName(_root, "Label_intro")); introLab->setString(trial->getModelByName("introduce").asString()); Vector<Achievement*> newAchieves; auto achievements = trial->getAchievements(); for(auto achievement:achievements) { newAchieves.pushBack(achievement); } // µ÷Õû˳Ðò auto begin = newAchieves.begin(); auto end = newAchieves.end(); for(auto iter = begin; iter != end;) { if((*iter)->getReached() == true) { auto remove = iter; iter = newAchieves.erase(iter); newAchieves.pushBack((*remove)); } else iter++; } int i = 0; for(auto achieve:newAchieves) { auto achieveUnit = _achieveUnit->clone(); auto numLab = static_cast<Text*>(Helper::seekWidgetByName(achieveUnit, "Label_num")); auto image = static_cast<ImageView*>(Helper::seekWidgetByName(achieveUnit, "Image_image")); auto tagLab = static_cast<Text*>(Helper::seekWidgetByName(achieveUnit, "Label_tag")); auto starLab = static_cast<Text*>(Helper::seekWidgetByName(achieveUnit, "Label_star")); tagLab->setString(achieve->getModelByName("introduce").asString()); if(achieve->getReached() == true) { image->setVisible(false); starLab->setVisible(false); numLab->setVisible(false); achieveUnit->setOpacity(100); } achieveUnit->setUserData(achieve); achieveUnit->setTag(achieve->getId()); _listView->pushBackCustomItem(achieveUnit); } }
bool TipLayer::init(std::string tipText, float fontSize) { if (!Layer::init())return false; auto action1 = Sequence::create(Spawn::create(MoveTo::create(0.2, Vec2(Vec2(540, 95))), FadeIn::create(0.2), NULL), DelayTime::create(1.2), FadeOut::create(0.7), CallFunc::create([this](){this->removeFromParent(); }), NULL); auto action2 = Sequence::create(Spawn::create(MoveTo::create(0.2, Vec2(Vec2(540, 95))), FadeIn::create(0.2), NULL), DelayTime::create(1.2), FadeOut::create(0.7), NULL); auto backgroundSprite = Sprite::create("common_tip_background.png"); backgroundSprite->setPosition(Vec2(540,75)); backgroundSprite->setOpacity(0); backgroundSprite->runAction(action1); addChild(backgroundSprite,5); //log(tipText.c_str()); auto tipLabel = Label::createWithSystemFont(tipText, "simhei.ttf", fontSize); tipLabel->setOpacity(0); tipLabel->setPosition(Vec2(540, 75)); tipLabel->runAction(action2); addChild(tipLabel,10); return true; }