status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) { if (mDisplayId < 0) return NO_ERROR; VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN, "Unexpected prepareFrame() in %s state", dbgStateStr()); mDbgState = DBG_STATE_PREPARED; mCompositionType = compositionType; if (sForceHwcCopy && mCompositionType == COMPOSITION_GLES) { // Some hardware can do RGB->YUV conversion more efficiently in hardware // controlled by HWC than in hardware controlled by the video encoder. // Forcing GLES-composed frames to go through an extra copy by the HWC // allows the format conversion to happen there, rather than passing RGB // directly to the consumer. // // On the other hand, when the consumer prefers RGB or can consume RGB // inexpensively, this forces an unnecessary copy. mCompositionType = COMPOSITION_MIXED; } if (mCompositionType != mDbgLastCompositionType) { VDS_LOGV("prepareFrame: composition type changed to %s", dbgCompositionTypeStr(mCompositionType)); mDbgLastCompositionType = mCompositionType; } if (mCompositionType != COMPOSITION_GLES && (mOutputFormat != mDefaultOutputFormat || mOutputUsage != GRALLOC_USAGE_HW_COMPOSER)) { // We must have just switched from GLES-only to MIXED or HWC // composition. Stop using the format and usage requested by the GLES // driver; they may be suboptimal when HWC is writing to the output // buffer. For example, if the output is going to a video encoder, and // HWC can write directly to YUV, some hardware can skip a // memory-to-memory RGB-to-YUV conversion step. // // If we just switched *to* GLES-only mode, we'll change the // format/usage and get a new buffer when the GLES driver calls // dequeueBuffer(). mOutputFormat = mDefaultOutputFormat; setOutputUsage(GRALLOC_USAGE_HW_COMPOSER); refreshOutputBuffer(); } return NO_ERROR; }
status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool async, uint32_t w, uint32_t h, PixelFormat format, uint32_t usage) { if (mDisplayId < 0) return mSource[SOURCE_SINK]->dequeueBuffer(pslot, fence, async, w, h, format, usage); VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, "Unexpected dequeueBuffer() in %s state", dbgStateStr()); mDbgState = DBG_STATE_GLES; VDS_LOGW_IF(!async, "EGL called dequeueBuffer with !async despite eglSwapInterval(0)"); VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#x", w, h, format, usage); status_t result = NO_ERROR; Source source = fbSourceForCompositionType(mCompositionType); if (source == SOURCE_SINK) { if (mOutputProducerSlot < 0) { // Last chance bailout if something bad happened earlier. For example, // in a GLES configuration, if the sink disappears then dequeueBuffer // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger // will soldier on. So we end up here without a buffer. There should // be lots of scary messages in the log just before this. VDS_LOGE("dequeueBuffer: no buffer, bailing out"); return NO_MEMORY; } // We already dequeued the output buffer. If the GLES driver wants // something incompatible, we have to cancel and get a new one. This // will mean that HWC will see a different output buffer between // prepare and set, but since we're in GLES-only mode already it // shouldn't matter. usage |= GRALLOC_USAGE_HW_COMPOSER; const sp<GraphicBuffer>& buf = mProducerBuffers[mOutputProducerSlot]; if ((usage & ~buf->getUsage()) != 0 || (format != 0 && format != buf->getPixelFormat()) || (w != 0 && w != mSinkBufferWidth) || (h != 0 && h != mSinkBufferHeight)) { VDS_LOGV("dequeueBuffer: dequeueing new output buffer: " "want %dx%d fmt=%d use=%#x, " "have %dx%d fmt=%d use=%#x", w, h, format, usage, mSinkBufferWidth, mSinkBufferHeight, buf->getPixelFormat(), buf->getUsage()); mOutputFormat = format; setOutputUsage(usage); result = refreshOutputBuffer(); if (result < 0) return result; } } if (source == SOURCE_SINK) { *pslot = mOutputProducerSlot; *fence = mOutputFence; } else { int sslot; result = dequeueBuffer(source, format, usage, &sslot, fence); if (result >= 0) { *pslot = mapSource2ProducerSlot(source, sslot); } } return result; }
VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t &hwcDisplayId, const sp<IGraphicBufferProducer>& sink, const sp<IGraphicBufferProducer>& bqProducer, const sp<IGraphicBufferConsumer>& bqConsumer, const String8& name, bool secure) : ConsumerBase(bqConsumer), mHwc(hwc), mDisplayId(NO_MEMORY), mDisplayName(name), mOutputUsage(GRALLOC_USAGE_HW_COMPOSER), mProducerSlotSource(0), mDbgState(DBG_STATE_IDLE), mDbgLastCompositionType(COMPOSITION_UNKNOWN), mMustRecompose(false), mForceHwcCopy(false), mSecure(false) { mSource[SOURCE_SINK] = sink; mSource[SOURCE_SCRATCH] = bqProducer; int sinkWidth, sinkHeight, sinkFormat, sinkUsage; sink->query(NATIVE_WINDOW_WIDTH, &sinkWidth); sink->query(NATIVE_WINDOW_HEIGHT, &sinkHeight); sink->query(NATIVE_WINDOW_FORMAT, &sinkFormat); sink->query(NATIVE_WINDOW_CONSUMER_USAGE_BITS, &sinkUsage); mSinkBufferWidth = sinkWidth; mSinkBufferHeight = sinkHeight; // Pick the buffer format to request from the sink when not rendering to it // with GLES. If the consumer needs CPU access, use the default format // set by the consumer. Otherwise allow gralloc to decide the format based // on usage bits. mDefaultOutputFormat = sinkFormat; if((sinkUsage & GRALLOC_USAGE_HW_VIDEO_ENCODER) #ifdef QCOM_BSP && (sinkUsage & GRALLOC_USAGE_PRIVATE_WFD) #endif ) { mDefaultOutputFormat = HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED; mForceHwcCopy = true; //Set secure flag only if the session requires HW protection, currently //there is no other way to distinguish different security protection levels //This allows Level-3 sessions(eg.simulated displayes) to get //buffers from IOMMU heap and not MM (secure) heap. mSecure = secure; } // XXX: With this debug property we can allow screenrecord to be composed // via HWC. This is useful for debugging purposes, for example when WFD // is not working on a particular build. char value[PROPERTY_VALUE_MAX]; if( (property_get("debug.hwc.screenrecord", value, NULL) > 0) && ((!strncmp(value, "1", strlen("1"))) || !strncasecmp(value, "true", strlen("true")))) { mForceHwcCopy = true; } // Once the mForceHwcCopy flag is set, we can freely allocate an HWC // display ID. if (mForceHwcCopy && mHwc.isVDSEnabled()) mDisplayId = mHwc.allocateDisplayId(); hwcDisplayId = mDisplayId; //update display id for device creation in SF mOutputFormat = mDefaultOutputFormat; // TODO: need to add the below logs as part of dumpsys output VDS_LOGV("creation: sinkFormat: 0x%x sinkUsage: 0x%x mForceHwcCopy: %d", mOutputFormat, sinkUsage, mForceHwcCopy); setOutputUsage(); resetPerFrameState(); ConsumerBase::mName = String8::format("VDS: %s", mDisplayName.string()); mConsumer->setConsumerName(ConsumerBase::mName); mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER); mConsumer->setDefaultBufferSize(sinkWidth, sinkHeight); mConsumer->setDefaultMaxBufferCount(2); }