void GfxBase::restoreState(SaveGame *state) { state->beginSection('DRVR'); byte r, g, b; r = state->readByte(); g = state->readByte(); b = state->readByte(); setShadowColor(r, g ,b); _renderBitmaps = state->readLEBool(); _renderZBitmaps = state->readLEBool(); state->endSection(); }
Qgs25DRenderer::Qgs25DRenderer() : QgsFeatureRendererV2( "25dRenderer" ) { mSymbol.reset( new QgsFillSymbolV2() ); mSymbol->deleteSymbolLayer( 0 ); // We never asked for the default layer QgsSymbolLayerV2* floor = QgsSimpleFillSymbolLayerV2::create(); QgsStringMap wallProperties; wallProperties.insert( "geometryModifier", WALL_EXPRESSION ); wallProperties.insert( "symbolType", "Fill" ); QgsSymbolLayerV2* walls = QgsGeometryGeneratorSymbolLayerV2::create( wallProperties ); QgsStringMap roofProperties; roofProperties.insert( "geometryModifier", ROOF_EXPRESSION ); roofProperties.insert( "symbolType", "Fill" ); QgsSymbolLayerV2* roof = QgsGeometryGeneratorSymbolLayerV2::create( roofProperties ); floor->setLocked( true ); mSymbol->appendSymbolLayer( floor ); mSymbol->appendSymbolLayer( walls ); mSymbol->appendSymbolLayer( roof ); QgsEffectStack* effectStack = new QgsEffectStack(); QgsOuterGlowEffect* glowEffect = new QgsOuterGlowEffect(); glowEffect->setBlurLevel( 5 ); glowEffect->setSpreadUnit( QgsSymbolV2::MapUnit ); effectStack->appendEffect( glowEffect ); floor->setPaintEffect( effectStack ); // These methods must only be used after the above initialization! setRoofColor( QColor( "#b1a97c" ) ); setWallColor( QColor( "#777777" ) ); wallLayer()->setDataDefinedProperty( "color", new QgsDataDefined( QString( WALL_SHADING_EXPRESSION ) ) ); setShadowSpread( 4 ); setShadowColor( QColor( "#111111" ) ); QgsFeatureRequest::OrderBy orderBy; orderBy << QgsFeatureRequest::OrderByClause( ORDER_BY_EXPRESSION, false ); setOrderBy( orderBy ); setOrderByEnabled( true ); }
int Context2D::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QObject::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { switch (_id) { case 0: changed((*reinterpret_cast< const QImage(*)>(_a[1]))); break; case 1: save(); break; case 2: restore(); break; case 3: scale((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2]))); break; case 4: rotate((*reinterpret_cast< qreal(*)>(_a[1]))); break; case 5: translate((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2]))); break; case 6: transform((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4])),(*reinterpret_cast< qreal(*)>(_a[5])),(*reinterpret_cast< qreal(*)>(_a[6]))); break; case 7: setTransform((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4])),(*reinterpret_cast< qreal(*)>(_a[5])),(*reinterpret_cast< qreal(*)>(_a[6]))); break; case 8: { CanvasGradient _r = createLinearGradient((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4]))); if (_a[0]) *reinterpret_cast< CanvasGradient*>(_a[0]) = _r; } break; case 9: { CanvasGradient _r = createRadialGradient((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4])),(*reinterpret_cast< qreal(*)>(_a[5])),(*reinterpret_cast< qreal(*)>(_a[6]))); if (_a[0]) *reinterpret_cast< CanvasGradient*>(_a[0]) = _r; } break; case 10: clearRect((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4]))); break; case 11: fillRect((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4]))); break; case 12: strokeRect((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4]))); break; case 13: beginPath(); break; case 14: closePath(); break; case 15: moveTo((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2]))); break; case 16: lineTo((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2]))); break; case 17: quadraticCurveTo((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4]))); break; case 18: bezierCurveTo((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4])),(*reinterpret_cast< qreal(*)>(_a[5])),(*reinterpret_cast< qreal(*)>(_a[6]))); break; case 19: arcTo((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4])),(*reinterpret_cast< qreal(*)>(_a[5]))); break; case 20: rect((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4]))); break; case 21: arc((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4])),(*reinterpret_cast< qreal(*)>(_a[5])),(*reinterpret_cast< bool(*)>(_a[6]))); break; case 22: fill(); break; case 23: stroke(); break; case 24: clip(); break; case 25: { bool _r = isPointInPath((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2]))); if (_a[0]) *reinterpret_cast< bool*>(_a[0]) = _r; } break; case 26: drawImage((*reinterpret_cast< DomImage*(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3]))); break; case 27: drawImage((*reinterpret_cast< DomImage*(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4])),(*reinterpret_cast< qreal(*)>(_a[5]))); break; case 28: drawImage((*reinterpret_cast< DomImage*(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4])),(*reinterpret_cast< qreal(*)>(_a[5])),(*reinterpret_cast< qreal(*)>(_a[6])),(*reinterpret_cast< qreal(*)>(_a[7])),(*reinterpret_cast< qreal(*)>(_a[8])),(*reinterpret_cast< qreal(*)>(_a[9]))); break; case 29: { ImageData _r = getImageData((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3])),(*reinterpret_cast< qreal(*)>(_a[4]))); if (_a[0]) *reinterpret_cast< ImageData*>(_a[0]) = _r; } break; case 30: putImageData((*reinterpret_cast< ImageData(*)>(_a[1])),(*reinterpret_cast< qreal(*)>(_a[2])),(*reinterpret_cast< qreal(*)>(_a[3]))); break; default: ; } _id -= 31; } #ifndef QT_NO_PROPERTIES else if (_c == QMetaObject::ReadProperty) { void *_v = _a[0]; switch (_id) { case 0: *reinterpret_cast< qreal*>(_v) = globalAlpha(); break; case 1: *reinterpret_cast< QString*>(_v) = globalCompositeOperation(); break; case 2: *reinterpret_cast< QVariant*>(_v) = strokeStyle(); break; case 3: *reinterpret_cast< QVariant*>(_v) = fillStyle(); break; case 4: *reinterpret_cast< qreal*>(_v) = lineWidth(); break; case 5: *reinterpret_cast< QString*>(_v) = lineCap(); break; case 6: *reinterpret_cast< QString*>(_v) = lineJoin(); break; case 7: *reinterpret_cast< qreal*>(_v) = miterLimit(); break; case 8: *reinterpret_cast< qreal*>(_v) = shadowOffsetX(); break; case 9: *reinterpret_cast< qreal*>(_v) = shadowOffsetY(); break; case 10: *reinterpret_cast< qreal*>(_v) = shadowBlur(); break; case 11: *reinterpret_cast< QString*>(_v) = shadowColor(); break; } _id -= 12; } else if (_c == QMetaObject::WriteProperty) { void *_v = _a[0]; switch (_id) { case 0: setGlobalAlpha(*reinterpret_cast< qreal*>(_v)); break; case 1: setGlobalCompositeOperation(*reinterpret_cast< QString*>(_v)); break; case 2: setStrokeStyle(*reinterpret_cast< QVariant*>(_v)); break; case 3: setFillStyle(*reinterpret_cast< QVariant*>(_v)); break; case 4: setLineWidth(*reinterpret_cast< qreal*>(_v)); break; case 5: setLineCap(*reinterpret_cast< QString*>(_v)); break; case 6: setLineJoin(*reinterpret_cast< QString*>(_v)); break; case 7: setMiterLimit(*reinterpret_cast< qreal*>(_v)); break; case 8: setShadowOffsetX(*reinterpret_cast< qreal*>(_v)); break; case 9: setShadowOffsetY(*reinterpret_cast< qreal*>(_v)); break; case 10: setShadowBlur(*reinterpret_cast< qreal*>(_v)); break; case 11: setShadowColor(*reinterpret_cast< QString*>(_v)); break; } _id -= 12; } else if (_c == QMetaObject::ResetProperty) { _id -= 12; } else if (_c == QMetaObject::QueryPropertyDesignable) { _id -= 12; } else if (_c == QMetaObject::QueryPropertyScriptable) { _id -= 12; } else if (_c == QMetaObject::QueryPropertyStored) { _id -= 12; } else if (_c == QMetaObject::QueryPropertyEditable) { _id -= 12; } else if (_c == QMetaObject::QueryPropertyUser) { _id -= 12; } #endif // QT_NO_PROPERTIES return _id; }
void DesktopWindow::setShadow(const QColor& color) { shadowColor_ = color; auto delegate = static_cast<Fm::FolderItemDelegate*>(listView_->itemDelegateForColumn(Fm::FolderModel::ColumnFileName)); delegate->setShadowColor(color); }