Example #1
0
void State::setEnableFeature(GLenum feature, bool enabled)
{
    switch (feature)
    {
      case GL_CULL_FACE:                     setCullFace(enabled);              break;
      case GL_POLYGON_OFFSET_FILL:           setPolygonOffsetFill(enabled);     break;
      case GL_SAMPLE_ALPHA_TO_COVERAGE:      setSampleAlphaToCoverage(enabled); break;
      case GL_SAMPLE_COVERAGE:               setSampleCoverage(enabled);        break;
      case GL_SCISSOR_TEST:                  setScissorTest(enabled);           break;
      case GL_STENCIL_TEST:                  setStencilTest(enabled);           break;
      case GL_DEPTH_TEST:                    setDepthTest(enabled);             break;
      case GL_BLEND:                         setBlend(enabled);                 break;
      case GL_DITHER:                        setDither(enabled);                break;
      case GL_PRIMITIVE_RESTART_FIXED_INDEX: UNIMPLEMENTED();                   break;
      case GL_RASTERIZER_DISCARD:            setRasterizerDiscard(enabled);     break;
      default:                               UNREACHABLE();
    }
}
void RenderState::StateBlock::setState(const std::string& name, const std::string& value)
{
    if (name.compare("blend") == 0)
    {
        setBlend(parseBoolean(value));
    }
    else if (name.compare("blendSrc") == 0)
    {
        setBlendSrc(parseBlend(value));
    }
    else if (name.compare("blendDst") == 0)
    {
        setBlendDst(parseBlend(value));
    }
    else if (name.compare("cullFace") == 0)
    {
        setCullFace(parseBoolean(value));
    }
    else if (name.compare("cullFaceSide") == 0)
    {
        setCullFaceSide(parseCullFaceSide(value));
    }
    else if (name.compare("frontFace") == 0)
    {
        setFrontFace(parseFrontFace(value));
    }
    else if (name.compare("depthTest") == 0)
    {
        setDepthTest(parseBoolean(value));
    }
    else if (name.compare("depthWrite") == 0)
    {
        setDepthWrite(parseBoolean(value));
    }
    else if (name.compare("depthFunc") == 0)
    {
        setDepthFunction(parseDepthFunc(value));
    }
    else if (name.compare("stencilTest") == 0)
    {
        setStencilTest(parseBoolean(value));
    }
    else if (name.compare("stencilWrite") == 0)
    {
        setStencilWrite(parseUInt(value));
    }
    else if (name.compare("stencilFunc") == 0)
    {
        setStencilFunction(parseStencilFunc(value), _stencilFunctionRef, _stencilFunctionMask);
    }
    else if (name.compare("stencilFuncRef") == 0)
    {
        setStencilFunction(_stencilFunction, parseInt(value), _stencilFunctionMask);
    }
    else if (name.compare("stencilFuncMask") == 0)
    {
        setStencilFunction(_stencilFunction, _stencilFunctionRef, parseUInt(value));
    }
    else if (name.compare("stencilOpSfail") == 0)
    {
        setStencilOperation(parseStencilOp(value), _stencilOpDpfail, _stencilOpDppass);
    }
    else if (name.compare("stencilOpDpfail") == 0)
    {
        setStencilOperation(_stencilOpSfail, parseStencilOp(value), _stencilOpDppass);
    }
    else if (name.compare("stencilOpDppass") == 0)
    {
        setStencilOperation(_stencilOpSfail, _stencilOpDpfail, parseStencilOp(value));
    }
    else
    {
        CCLOG("Unsupported render state string '%s'.", name.c_str());
    }
}