ContextMenu* ContextMenuItem::addSubMenu( int id ) { ContextMenu* sub = new ContextMenu( getParent(), Rect(0,0,100,100), id, false, false); setSubMenu( sub ); getParent()->bringChildToFront( sub ); return sub; }
ContextMenuItem::ContextMenuItem(ContextMenu* subMenu) { m_platformDescription.type = SubmenuType; m_platformDescription.action = ContextMenuItemTagNoAction; if (subMenu) setSubMenu(subMenu); }
ContextMenuItem::ContextMenuItem(ContextMenuItemType type, ContextMenuAction action, const String& title, ContextMenu* subMenu) { m_platformDescription.type = type; m_platformDescription.action = action; m_platformDescription.title = title; setSubMenu(subMenu); }
ContextMenuItem::ContextMenuItem(ContextMenuItemType type, ContextMenuAction action, const String& title, ContextMenu* subMenu) : m_type(type) , m_action(action) , m_title(title) , m_enabled(true) , m_checked(false) { if (subMenu) setSubMenu(subMenu); }
void MainWindow::createLayout() { // The layout for this window will be a grid. QGridLayout *gLayout = new QGridLayout; QLabel *banner = new QLabel; banner->setAlignment(Qt::AlignHCenter | Qt::AlignVCenter); //banner->setTextFormat(Qt::RichText); banner->setText("Barpi"); // Specify row 0, col 0, to span 1 row and 3 columns gLayout->addWidget(banner,0,0,1,3); // These 4 buttons make up the main menu of the app. // Set the buttons Checkable, and make one of // them Checked for mutual exclusive operation // when added to the button group. button10 = new QPushButton("Catalogue"); button10->setCheckable(true); button10->setChecked(false); button20 = new QPushButton("Stock"); button20->setCheckable(true); button20->setChecked(false); button30 = new QPushButton("Inventory"); button30->setCheckable(true); button30->setChecked(false); button40 = new QPushButton("Setup"); button40->setCheckable(true); button40->setChecked(false); // Add items to a button group which will enforce // mutual exclusion, allowing only one of them // to be active at a time. col01Group = new QButtonGroup; col01Group->addButton(button10,0); col01Group->addButton(button20,1); col01Group->addButton(button30,2); col01Group->addButton(button40,3); QVBoxLayout *col01Layout = new QVBoxLayout; col01Layout->addWidget(button10); col01Layout->addWidget(button20); col01Layout->addWidget(button30); col01Layout->addWidget(button40); gLayout->addLayout(col01Layout,1,0); button11 = new QPushButton("Add to Catalogue"); button11->setCheckable(true); button11->setChecked(false); connect(button11, SIGNAL(clicked()), this, SLOT(showProdDialog())); button12 = new QPushButton("List Catalogue"); button12->setCheckable(true); button12->setChecked(false); connect(button12, SIGNAL(clicked()), this, SLOT(showCatalogue())); button13 = new QPushButton("Find Item"); button13->setCheckable(true); button13->setChecked(false); button14 = new QPushButton("Delete Item"); button14->setCheckable(true); button14->setChecked(false); button21 = new QPushButton("Add to Stock"); button21->setCheckable(true); button21->setChecked(true); button22 = new QPushButton("List Stock"); button22->setCheckable(true); button22->setChecked(false); button23 = new QPushButton("Find Item"); button23->setCheckable(true); button23->setChecked(false); button24 = new QPushButton("Delete Item"); button24->setCheckable(true); button24->setChecked(false); button31 = new QPushButton("Start Inventory"); button31->setCheckable(true); button31->setChecked(false); button32 = new QPushButton("End Inventory"); button32->setCheckable(true); button32->setChecked(false); button33 = new QPushButton("Inventory Report"); button33->setCheckable(true); button33->setChecked(false); button34 = new QPushButton(""); button34->setCheckable(true); button34->setChecked(false); button41 = new QPushButton("Database"); button41->setCheckable(true); button41->setChecked(false); // Specify Database connection parameters, // test connection and attach connect(button41, SIGNAL(clicked()), this, SLOT(showDbDialog())); button42 = new QPushButton("Not Used"); button42->setCheckable(true); button42->setChecked(false); button43 = new QPushButton("Not Used"); button43->setCheckable(true); button43->setChecked(false); button44 = new QPushButton("Not Used"); button44->setCheckable(true); button44->setChecked(false); page1Group = new QButtonGroup; page1Group->addButton(button11,11); page1Group->addButton(button12,12); page1Group->addButton(button13,13); page1Group->addButton(button14,14); page2Group = new QButtonGroup; page2Group->addButton(button21,21); page2Group->addButton(button22,22); page2Group->addButton(button23,23); page2Group->addButton(button24,24); page3Group = new QButtonGroup; page3Group->addButton(button31,31); page3Group->addButton(button32,32); page3Group->addButton(button33,33); page3Group->addButton(button34,34); page4Group = new QButtonGroup; page4Group->addButton(button41,41); page4Group->addButton(button42,42); page4Group->addButton(button43,43); page4Group->addButton(button44,44); QVBoxLayout *page1Layout = new QVBoxLayout; page1Layout->addWidget(button11); page1Layout->addWidget(button12); page1Layout->addWidget(button13); page1Layout->addWidget(button14); QVBoxLayout *page2Layout = new QVBoxLayout; page2Layout->addWidget(button21); page2Layout->addWidget(button22); page2Layout->addWidget(button23); page2Layout->addWidget(button24); QVBoxLayout *page3Layout = new QVBoxLayout; page3Layout->addWidget(button31); page3Layout->addWidget(button32); page3Layout->addWidget(button33); page3Layout->addWidget(button34); QVBoxLayout *page4Layout = new QVBoxLayout; page4Layout->addWidget(button41); page4Layout->addWidget(button42); page4Layout->addWidget(button43); page4Layout->addWidget(button44); page1 = new QWidget; page1->setLayout(page1Layout); page2 = new QWidget; page2->setLayout(page2Layout); page3 = new QWidget; page3->setLayout(page3Layout); page4 = new QWidget; page4->setLayout(page4Layout); pagesLayout = new QStackedLayout; pagesLayout->addWidget(page1); pagesLayout->addWidget(page2); pagesLayout->addWidget(page3); pagesLayout->addWidget(page4); pagesLayout->setCurrentIndex(0); gLayout->addLayout(pagesLayout,1,1); setLayout(gLayout); connect(button10, SIGNAL(clicked()), this, SLOT(setSubMenu())); connect(button20, SIGNAL(clicked()), this, SLOT(setSubMenu())); connect(button30, SIGNAL(clicked()), this, SLOT(setSubMenu())); connect(button40, SIGNAL(clicked()), this, SLOT(setSubMenu())); }