Example #1
0
void Preferences::readSettings() {
    /* Load protocol version & team number */
    setProtocol   (Settings::get ("Protocol", 0).toInt());
    setTeamNumber (Settings::get ("Team",     0).toInt());

    m_teamNumber->setValue       (Settings::get ("Team",     0).toInt());
    m_protocols->setCurrentIndex (Settings::get ("Protocol", 0).toInt());

    /* Load the practice timings into the UI */
    loadPracticeValues();
}
void Preferences::readSettings()
{
    /* Load saved values in widgets */
    m_teamNumber->setValue       (Settings::get ("Team",     0).toInt());
    m_protocols->setCurrentIndex (Settings::get ("Protocol", 0).toInt());

    /* Redundant but safer, configure DS again directly */
    setProtocol (m_protocols->currentIndex());
    setTeamNumber (m_teamNumber->value());

    /* Load the practice timings into the UI */
    loadPracticeValues();
}
Example #3
0
BasePlayer::BasePlayer(Sint32 number, const std::string& nname, Sint32 teamNumber, PlayerType type)
{
	init();
	
	assert(number>=0);
	assert(number<Team::MAX_COUNT);
	assert(teamNumber>=0);
	assert(teamNumber<Team::MAX_COUNT);
	assert(nname.size());

	setNumber(number);
	setTeamNumber(teamNumber);

	name=nname;

	this->type=type;
};