int main() { vector<Book> bookCollection; // creates vector of Book objects vector<Book>& rbookCollection = bookCollection; // reference to the vector of book objects setUpWindow(); //loadCollection(rbookCollection); // loads from file to memory menu(rbookCollection); // starts menu system("pause"); return 0; }
EncTtsCfgGui::EncTtsCfgGui(QDialog* parent, EncTtsSettingInterface* iface, QString name) : QDialog(parent) { m_settingInterface = iface; m_busyCnt=0; // create a busy Dialog m_busyDlg= new QProgressDialog("", "", 0, 0,this); m_busyDlg->setWindowTitle(tr("Waiting for engine...")); m_busyDlg->setModal(true); m_busyDlg->setLabel(0); m_busyDlg->setCancelButton(0); m_busyDlg->hide(); connect(iface,SIGNAL(busy()),this,SLOT(showBusy())); connect(iface,SIGNAL(busyEnd()),this,SLOT(hideBusy())); //setup the window setWindowTitle(name); setUpWindow(); }
// ------------------------------------------------------------------------ MainWindow::MainWindow(DataContainer *data) { setUpWindow(); initialiseFromData(data); }
// ------------------------------------------------------------------------ MainWindow::MainWindow() : data(NULL) { setUpWindow(); }