Example #1
0
GHOST_TSuccess GHOST_WindowWin32::setWindowCursorGrab(GHOST_TGrabCursorMode mode)
{
	if (mode != GHOST_kGrabDisable) {
		if (mode != GHOST_kGrabNormal) {
			m_system->getCursorPosition(m_cursorGrabInitPos[0], m_cursorGrabInitPos[1]);
			setCursorGrabAccum(0, 0);

			if (mode == GHOST_kGrabHide)
				setWindowCursorVisibility(false);
		}
		registerMouseClickEvent(2);
	}
	else {
		if (m_cursorGrab == GHOST_kGrabHide) {
			m_system->setCursorPosition(m_cursorGrabInitPos[0], m_cursorGrabInitPos[1]);
			setWindowCursorVisibility(true);
		}
		if (m_cursorGrab != GHOST_kGrabNormal) {
			/* use to generate a mouse move event, otherwise the last event
			 * blender gets can be outside the screen causing menus not to show
			 * properly unless the user moves the mouse */
			GHOST_TInt32 pos[2];
			m_system->getCursorPosition(pos[0], pos[1]);
			m_system->setCursorPosition(pos[0], pos[1]);
		}

		/* Almost works without but important otherwise the mouse GHOST location can be incorrect on exit */
		setCursorGrabAccum(0, 0);
		m_cursorGrabBounds.m_l = m_cursorGrabBounds.m_r = -1; /* disable */
		registerMouseClickEvent(3);
	}
	
	return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_Window::setCursorVisibility(bool visible)
{
	if (setWindowCursorVisibility(visible)) {
		m_cursorVisible = visible;
		return GHOST_kSuccess;
	}
	else {
		return GHOST_kFailure;
	}
}