void Frame::init() { maximized = false; set_state(1); state = "WithdrawnState"; shaped = false; XSelectInput(QX11Info::display(), winId(), KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | KeymapStateMask | ButtonMotionMask | PointerMotionMask | EnterWindowMask | LeaveWindowMask | FocusChangeMask | VisibilityChangeMask | ExposureMask | StructureNotifyMask | SubstructureRedirectMask | SubstructureNotifyMask); XSetWindowAttributes at; at.event_mask = ColormapChangeMask|PropertyChangeMask; XChangeWindowAttributes(QX11Info::display(), c_win, CWEventMask, &at); XGrabServer(QX11Info::display()); // get the client geometry get_client_geometry(); // get the client hints get_wm_hints(); // get the client normal hints get_wm_normal_hints(); // get the client prot get_wm_protocols(); // get the client icon to show on header get_icon(); // get the client name get_wm_name(); // set the frame geometry set_frame_geometry(); // set the window modality set_window_modality(); shaped = query_shape(); if (shaped) reshape(); XSetWindowBorderWidth(QX11Info::display(), c_win, 0); //client XSetWindowBorderWidth(QX11Info::display(), winId(), 0); //frame // *** THE MOST IMPORTANT FUNCTION *** // reparent client with frame XReparentWindow(QX11Info::display(), c_win, winId(), lateral_bdr_width, top_bdr_height); qDebug() << "+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++"; qDebug() << "Reparent Client:" << c_win << "with Frame:" << winId() << "- Name:" << cl_name(); qDebug() << "+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++"; XAddToSaveSet(QX11Info::display(), c_win); // move and resize client XMoveResizeWindow(QX11Info::display(), c_win, lateral_bdr_width, top_bdr_height+3, client_w, client_h); //if the frame is too large, maximize it if (frame_w >= QApplication::desktop()->width()-20 || frame_h >= QApplication::desktop()->height()-40) { maximize_it(); } else // normal size { // move the frame in desktop center and resize move((QApplication::desktop()->width()/2)-(frame_w/2), (QApplication::desktop()->height()/2)-(frame_h/2)); resize(frame_w, frame_h); } qDebug() << "+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++"; qDebug() << "Frame_x:" << frame_x << "Frame_y:" << frame_y << "Frame_w:" << frame_w << "Frame_h:" << frame_h; qDebug() << "+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++" << "\n"; if (frame_type != "Splash") // Splash frame have no header and no border { // create frame borders/header create_borders(); // set the header pixmap set_inactive(); splash = false; } else { qDebug() << "Frame:" << winId() << "Name:" << wm_name << "is Splash type"; splash = true; } // send _NET_ACTIVE_WINDOW property Atom _net_active_window = XInternAtom(QX11Info::display(), "_NET_ACTIVE_WINDOW", False); XClientMessageEvent xev; xev.type = ClientMessage; xev.window = c_win; xev.message_type = _net_active_window; xev.format = 32; xev.data.l[0] = 1; // from application xev.data.l[1] = CurrentTime; xev.data.l[2] = 0; XSendEvent(QX11Info::display(), QApplication::desktop()->winId(), False, StructureNotifyMask, (XEvent *)&xev); // map client XMapWindow(QX11Info::display(), c_win); XSync(QX11Info::display(), false); XUngrabServer(QX11Info::display()); // show frame show(); }
void close(const UUID& uuid) { set_inactive(uuid); }
/** MAIN */ int main( int argc, char **argv) { int i, frame_count; int horz, vert; /* width and height of the frame */ uint8_t *frame[3]; /*pointer to the 3 color planes of the input frame */ struct area_s inarea; struct color_yuv coloryuv; int input_fd = 0; /* std in */ int output_fd = 1; /* std out */ int darker = 0; /* how much darker should the image be */ int copy_pixel = 0; /* how much pixels we should use for filling up the area */ int average_pixel = 0; /* how much pixel to use for average */ y4m_stream_info_t istream, ostream; y4m_frame_info_t iframe; inarea.width=0; inarea.height=0; inarea.voffset=0; inarea.hoffset=0; coloryuv.luma = LUMA; /*Setting the luma to black */ coloryuv.chroma_b = CHROMA; /*Setting the chroma to center, means white */ coloryuv.chroma_r = CHROMA; /*Setting the chroma to center, means white */ (void)mjpeg_default_handler_verbosity(verbose); /* processing commandline */ process_commandline(argc, argv, &inarea, &darker, ©_pixel, &coloryuv, &average_pixel); y4m_init_stream_info(&istream); y4m_init_stream_info(&ostream); y4m_init_frame_info(&iframe); /* First read the header of the y4m stream */ i = y4m_read_stream_header(input_fd, &istream); if ( i != Y4M_OK) /* a basic check if we really have y4m stream */ mjpeg_error_exit1("Input stream error: %s", y4m_strerr(i)); else { /* Here we copy the input stream info to the output stream info header */ y4m_copy_stream_info(&ostream, &istream); /* Here we write the new output header to the output fd */ y4m_write_stream_header(output_fd, &ostream); horz = y4m_si_get_width(&istream); /* get the width of the frame */ vert = y4m_si_get_height(&istream); /* get the height of the frame */ if ( (inarea.width + inarea.hoffset) > horz) mjpeg_error_exit1("Input width and offset larger than framewidth,exit"); if ( (inarea.height + inarea.voffset) > vert) mjpeg_error_exit1("Input height and offset larger than frameheight,exit"); /* Here we allocate the memory for on frame */ frame[0] = malloc( horz * vert ); frame[1] = malloc( (horz/2) * (vert/2) ); frame[2] = malloc( (horz/2) * (vert/2) ); /* Here we set the initial number of of frames */ /* We do not need it. Just for showing that is does something */ frame_count = 0 ; /* This is the main loop here can filters effects, scaling and so on be done with the video frames. Just up to your mind */ /* We read now a single frame with the header and check if it does not have any problems or we have alreaddy processed the last without data */ while(y4m_read_frame(input_fd, &istream, &iframe, frame) == Y4M_OK) { frame_count++; /* You can do something usefull here */ if (darker != 0) set_darker(inarea, horz, vert, frame, darker); else if (copy_pixel != 0) copy_area(inarea, horz, vert, frame, copy_pixel); else if (average_pixel != 0) average_area(inarea, horz, vert, frame, average_pixel); else set_inactive(inarea, horz, vert, frame, &coloryuv); /* Now we put out the read frame */ y4m_write_frame(output_fd, &ostream, &iframe, frame); } /* Cleaning up the data structures */ y4m_fini_stream_info(&istream); y4m_fini_stream_info(&ostream); y4m_fini_frame_info(&iframe); } /* giving back the memory to the system */ free(frame[0]); frame[0] = 0; free(frame[1]); frame[1] = 0; free(frame[2]); frame[2] = 0; exit(0); /* exiting */ }