static inline void* chunk2mem(mchunkptr p) 
{ 
  void *mem;
  set_inuse(p);
mem =  (void*)((char*)(p) + SIZE_SZ); 
  return mem;
}
Example #2
0
void* realloc(void* mem, size_t       bytes)
{
  if (mem == 0) 
    return malloc(bytes);
  else
  {
    size_t       nb      = request2size(bytes);
    mchunkptr    p       = mem2chunk(mem);
    size_t       oldsize = p->size;
    int          room;
    mchunkptr    nxt;

    UPDATE_STATS((++n_reallocs, requested_mem += bytes-oldsize));
    
    /* try to expand (even if already big enough), to clean up chunk */

    while (!inuse(nxt = next_chunk(p)))
    {
      UPDATE_STATS ((malloced_mem += nxt->size, ++n_consol));
      unlink(nxt);
      set_size(p, p->size + nxt->size);
    }

    room = p->size - nb;
    if (room >= 0)
    {
      split(p, nb);
      UPDATE_STATS(malloced_mem -= room);
      return chunk2mem(p);
    }
    else /* do the obvious */
    {
      void* newmem;
      set_inuse(p);    /* don't let malloc consolidate us yet! */
      newmem = malloc(nb);
      bcopy(mem, newmem, oldsize - SIZE_SZ);
      free(mem);
      UPDATE_STATS(++n_reallocs_with_copy);
      return newmem;
    }
  }
}
Example #3
0
inline void
SetInUse(struct Map *m)
{
    set_inuse(m);
}
Example #4
0
static inline void* chunk2mem(mchunkptr p) 
{ 
  set_inuse(p);
  return (void*)((char*)(p) + SIZE_SZ); 
}