void setup() { set_name("firework"); set_long( "Its a small long shaped thingy. The only reason you can tell its "+ "a firework is the large letters on the side in blue that say 'firework' "+ "gives it away a bit really. You might even be able to use it.\n"); set_read_mess("%^BLUE%^F I R E W O R K S%^RESET%^"); adjust_money(10, "platinum"); } /* setup() */
/** * @@ignore_yes */ void setup() { set_short( "suggestion box" ); set_long( "This is a suggestion box. It is sitting on a pole which puts" " the box at a convienient height for writing. It has a pile " "of small papers on it on which you can write suggestions. " "There is a slot in the top for stuffing the suggestion in " "when you're done.\n" ); set_name( "box" ); set_main_plural( "boxes" ); set_read_mess( "\nPlease fill in a suggestion form", "common" ); add_property( "there", "sitting in the middle of the floor" ); set_weight( 1000 ); reset_get(); }
void setup() { set_name("dartboard"); add_property( "there", "mounted on the wall" ); add_adjective("party"); set_main_plural("dartboards"); set_short("party dartboard"); set_long("This is a party dartboard. It's round, with concentric " "circles in black and yellow painted on it.\n"); set_weight(10000); set_value(0); reset_get(); set_read_mess( "This is a game of darts for two players. Before beginning " "their throws, the players must both type 'play'. Each player " "in turn can then throw three darts at the board (by typing " "'throw' three times). Note that your accuracy is affected " "by your DEX stat. The winner of the game is the player with the " "highest score after all darts have been thrown.\n" ); } /* setup() */