Example #1
0
int mix_handler(Uint8 quantity, const char* empty_error_str)
{
	Uint8 str[32];
	int items_no=0;
	int i;
	int cannot_manu = 1;

	if(manufacture_win < 0)
		build_manufacture_list();

	for(i=MIX_SLOT_OFFSET;i<MIX_SLOT_OFFSET+NUM_MIX_SLOTS;i++)
		if(manufacture_list[i].quantity > 0)
		{
			cannot_manu = 0;
			break;
		}

	if (cannot_manu) {
		set_shown_string(c_red2, empty_error_str);
		return 1;
	}

	str[0]=MANUFACTURE_THIS;
	for(i=MIX_SLOT_OFFSET;i<MIX_SLOT_OFFSET+NUM_MIX_SLOTS;i++){
		if(manufacture_list[i].quantity > 0){
			str[items_no*3+2]=manufacture_list[i].pos;
			*((Uint16 *)(str+items_no*3+2+1))=SDL_SwapLE16(manufacture_list[i].quantity);
			items_no++;
		}
	}

	str[1]=items_no;
	if(items_no){
		//don't send an empty string
		save_last_mix();
		str[items_no*3+2]= quantity;
		my_tcp_send(my_socket,str,items_no*3+3);
	}

	return 1;
}
Example #2
0
static int click_manufacture_handler(window_info *win, int mx, int my, Uint32 flags)
{
	int pos;
	Uint8 str[100];

	int quantitytomove=1;

	if ((flags & ELW_CTRL) || (flags & ELW_SHIFT) || (flags & ELW_ALT))
		quantitytomove = 10;

	/* if the eye cursor is active and we right click, change to standard walk */
	if(action_mode==ACTION_LOOK && (flags&ELW_RIGHT_MOUSE))
		action_mode = ACTION_WALK;

	//see if we clicked on any item in the main category
	pos=get_mouse_pos_in_grid(mx, my, GRID_COLS, GRID_ROWS, 0, 0, SLOT_SIZE, SLOT_SIZE);

	if (pos >= 0 && manufacture_list[pos].quantity > 0)
	{
		if(action_mode==ACTION_LOOK || (flags&ELW_RIGHT_MOUSE)) {
			str[0]=LOOK_AT_INVENTORY_ITEM;
			str[1]=manufacture_list[pos].pos;
			my_tcp_send(my_socket,str,2);
			return 1;
		} else	{
			int j;

			last_changed_slot=-1;

			for(j=MIX_SLOT_OFFSET;j<MIX_SLOT_OFFSET+NUM_MIX_SLOTS;j++)
				if(manufacture_list[j].pos==manufacture_list[pos].pos && manufacture_list[j].quantity > 0){
					//found an empty space in the "production pipe"
					if (flags & ELW_WHEEL_UP) {
						if (manufacture_list[j].quantity < quantitytomove)
							quantitytomove = -manufacture_list[j].quantity;
						else quantitytomove*=-1;
					} else
					if (manufacture_list[pos].quantity < quantitytomove)
						quantitytomove = manufacture_list[pos].quantity;
					manufacture_list[j].quantity += quantitytomove;
					manufacture_list[j].pos=manufacture_list[pos].pos;
					manufacture_list[j].image_id=manufacture_list[pos].image_id;
					manufacture_list[j].id=manufacture_list[pos].id;
					manufacture_list[pos].quantity -= quantitytomove;
					copy_recipe_from_manu_list(manu_recipe.items);
					do_click_sound();
					return 1;
				}


			for(j=MIX_SLOT_OFFSET;j<MIX_SLOT_OFFSET+NUM_MIX_SLOTS;j++)
				if(manufacture_list[j].quantity <= 0){
					//found an empty space in the "production pipe"
					if (flags & ELW_WHEEL_UP) return 1; //quantity already 0 in production pipeline
					if (manufacture_list[pos].quantity < quantitytomove)
						quantitytomove = manufacture_list[pos].quantity;
					manufacture_list[j].quantity += quantitytomove;
					manufacture_list[j].pos=manufacture_list[pos].pos;
					manufacture_list[j].image_id=manufacture_list[pos].image_id;
					manufacture_list[j].id=manufacture_list[pos].id;
					manufacture_list[pos].quantity -= quantitytomove;
					copy_recipe_from_manu_list(manu_recipe.items);
					do_click_sound();
					return 1;
				}
		}
	} else
	if (pos>=0) last_changed_slot=-1;

	//see if we clicked on any item from the "production pipe"
	pos=get_mouse_pos_in_grid(mx, my, NUM_MIX_SLOTS, 1, pipeline_x,
		manufacture_menu_y_len-recipe_y_offset, SLOT_SIZE, SLOT_SIZE);

	if (pos >= 0 && manufacture_list[MIX_SLOT_OFFSET+pos].quantity > 0)
	{
		if(action_mode==ACTION_LOOK || (flags&ELW_RIGHT_MOUSE)){
			str[0]=LOOK_AT_INVENTORY_ITEM;
			str[1]=manufacture_list[MIX_SLOT_OFFSET+pos].pos;
			my_tcp_send(my_socket,str,2);
			return 1;
		} else {
			int j;

			last_changed_slot=pos;
			for(j=0;j<MIX_SLOT_OFFSET;j++)
				if(manufacture_list[j].quantity && manufacture_list[j].pos==manufacture_list[MIX_SLOT_OFFSET+pos].pos){
					//found item in ingredients slot, move from "production pipe" back to this slot
					if (flags & ELW_WHEEL_DOWN) {
						if (manufacture_list[MIX_SLOT_OFFSET+pos].quantity < quantitytomove)
							quantitytomove = -manufacture_list[MIX_SLOT_OFFSET+pos].quantity;
						else quantitytomove*=-1;
					} else
					if (manufacture_list[MIX_SLOT_OFFSET+pos].quantity < quantitytomove)
						quantitytomove = manufacture_list[MIX_SLOT_OFFSET+pos].quantity;
					manufacture_list[j].quantity += quantitytomove;
					manufacture_list[j].pos=manufacture_list[MIX_SLOT_OFFSET+pos].pos;
					manufacture_list[j].image_id=manufacture_list[MIX_SLOT_OFFSET+pos].image_id;
					manufacture_list[j].id=manufacture_list[MIX_SLOT_OFFSET+pos].id;
					manufacture_list[MIX_SLOT_OFFSET+pos].quantity -= quantitytomove;
					copy_recipe_from_manu_list(manu_recipe.items);
					do_click_sound();
					return 1;
				}


			for(j=0;j<MIX_SLOT_OFFSET;j++)
				if(!manufacture_list[j].quantity){
					//found item in ingredients slot, move from "production pipe" back to this slot
					if (manufacture_list[MIX_SLOT_OFFSET+pos].quantity < quantitytomove)
						quantitytomove = manufacture_list[MIX_SLOT_OFFSET+pos].quantity;
					//handles mouse wheel
					if (flags & ELW_WHEEL_DOWN) return 1; //No more items to put in production pipe
					manufacture_list[j].quantity += quantitytomove;
					manufacture_list[j].pos=manufacture_list[MIX_SLOT_OFFSET+pos].pos;
					manufacture_list[j].image_id=manufacture_list[MIX_SLOT_OFFSET+pos].image_id;
					manufacture_list[j].id=manufacture_list[MIX_SLOT_OFFSET+pos].id;
					manufacture_list[MIX_SLOT_OFFSET+pos].quantity -= quantitytomove;
					copy_recipe_from_manu_list(manu_recipe.items);
					do_click_sound();
					return 1;
				}
		}
	} else
	if (pos>=0) {
		//click on an empty slot
		//handle the mouse wheel
		if (recipes_loaded && (pos!=last_changed_slot))
		{
			if (((flags&ELW_WHEEL_UP)||(flags&ELW_WHEEL_DOWN)) && recipe_win >= 0 && recipe_win < windows_list.num_windows) {
				//simulate a click on the dropdown
				last_changed_slot=-1;
				recipe_dropdown_click_handler(&windows_list.window[recipe_win],0,0,flags);
				use_recipe(cur_recipe);
				build_manufacture_list();
			} else {
				toggle_recipe_window();
			}
			do_click_sound();
			return 0;
		}
	} else last_changed_slot=-1;
	//see if we clicked on the recipe handler
	recipe_controls_click_handler(win,mx,my,flags);

	// clear the message area if double-clicked
	if ((my > manufacture_menu_y_len-text_y_offset) && my < (manufacture_menu_y_len-recipe_y_offset)) {
		static Uint32 last_click = 0;
		if (safe_button_click(&last_click)) {
			set_shown_string(0,"");
			return 1;
		}
	}

	return 0;
}
Example #3
0
int click_manufacture_handler(window_info *win, int mx, int my, Uint32 flags)
{
	int pos;
	static int last_slot=-1;
	Uint8 str[100];

	int quantitytomove=1;
 
	if ((flags & ELW_CTRL) || (flags & ELW_SHIFT) || (flags & ELW_ALT))
		quantitytomove = 10;

	/* if the eye cursor is active and we right click, change to standard walk */
	if(action_mode==ACTION_LOOK && (flags&ELW_RIGHT_MOUSE))
		action_mode = ACTION_WALK;

	//see if we clicked on any item in the main category
	pos=get_mouse_pos_in_grid(mx, my, 12, 3, 0, 0, 33, 33);

	if (pos >= 0 && manufacture_list[pos].quantity > 0)
	{
		if(action_mode==ACTION_LOOK || (flags&ELW_RIGHT_MOUSE)) {
			str[0]=LOOK_AT_INVENTORY_ITEM;
			str[1]=manufacture_list[pos].pos;
			my_tcp_send(my_socket,str,2);
			return 1;
		} else	{
			int j;

			last_slot=-1;
			
			for(j=36;j<36+6;j++)
				if(manufacture_list[j].pos==manufacture_list[pos].pos && manufacture_list[j].quantity > 0){
					//found an empty space in the "production pipe"
					if (flags & ELW_WHEEL_UP) {
						if (manufacture_list[j].quantity < quantitytomove)
							quantitytomove = -manufacture_list[j].quantity;
						else quantitytomove*=-1;
					} else
					if (manufacture_list[pos].quantity < quantitytomove)
						quantitytomove = manufacture_list[pos].quantity;
					manufacture_list[j].quantity += quantitytomove;
					manufacture_list[j].pos=manufacture_list[pos].pos;
					manufacture_list[j].image_id=manufacture_list[pos].image_id;
					manufacture_list[pos].quantity -= quantitytomove;
					copy_recipe();
					return 1;
				}


			for(j=36;j<36+6;j++)
				if(!manufacture_list[j].quantity > 0){
					//found an empty space in the "production pipe"
					if (flags & ELW_WHEEL_UP) return 1; //quantity already 0 in production pipeline
					if (manufacture_list[pos].quantity < quantitytomove)
						quantitytomove = manufacture_list[pos].quantity;
					manufacture_list[j].quantity += quantitytomove;
					manufacture_list[j].pos=manufacture_list[pos].pos;
					manufacture_list[j].image_id=manufacture_list[pos].image_id;
					manufacture_list[pos].quantity -= quantitytomove;
					copy_recipe();
					return 1;
				}
		}
	} else 
	if (pos>=0) last_slot=-1;

	//see if we clicked on any item from the "production pipe"
	pos=get_mouse_pos_in_grid(mx, my, 6, 1, 5, manufacture_menu_y_len-37, 33, 33);

	if (pos >= 0 && manufacture_list[36+pos].quantity > 0)
	{
		if(action_mode==ACTION_LOOK || (flags&ELW_RIGHT_MOUSE)){
			str[0]=LOOK_AT_INVENTORY_ITEM;
			str[1]=manufacture_list[36+pos].pos;
			my_tcp_send(my_socket,str,2);
			return 1;
		} else {
			int j;

			last_slot=pos;
			for(j=0;j<36;j++)
				if(manufacture_list[j].quantity && manufacture_list[j].pos==manufacture_list[36+pos].pos){
					//found item in ingredients slot, move from "production pipe" back to this slot
					if (flags & ELW_WHEEL_DOWN) {
						if (manufacture_list[36+pos].quantity < quantitytomove)
							quantitytomove = -manufacture_list[36+pos].quantity;
						else quantitytomove*=-1;
					} else
					if (manufacture_list[36+pos].quantity < quantitytomove)
						quantitytomove = manufacture_list[36+pos].quantity;
					manufacture_list[j].quantity += quantitytomove;
					manufacture_list[j].pos=manufacture_list[36+pos].pos;
					manufacture_list[j].image_id=manufacture_list[36+pos].image_id;
					manufacture_list[36+pos].quantity -= quantitytomove;
					copy_recipe();
					return 1;
				}


			for(j=0;j<36;j++)
				if(!manufacture_list[j].quantity){
					//found item in ingredients slot, move from "production pipe" back to this slot
					if (manufacture_list[36+pos].quantity < quantitytomove)
						quantitytomove = manufacture_list[36+pos].quantity;
					//handles mouse wheel
					if (flags & ELW_WHEEL_DOWN) return 1; //No more items to put in production pipe
					manufacture_list[j].quantity += quantitytomove;
					manufacture_list[j].pos=manufacture_list[36+pos].pos;
					manufacture_list[j].image_id=manufacture_list[36+pos].image_id;
					manufacture_list[36+pos].quantity -= quantitytomove;
					copy_recipe();
					return 1;
				}
		}
	} else
	if (pos>=0) {
		//click on an empty slot
		//handle the mouse wheel
		if (pos!=last_slot && ((flags&ELW_WHEEL_UP)||(flags&ELW_WHEEL_DOWN))) {
			//simulate a click on the dropdown
			last_slot=-1;
			recipe_dropdown_click_handler(win,0,0,flags);
			use_recipe(cur_recipe);
			build_manufacture_list();
			return 0;
		} 
	} else last_slot=-1;
	//see if we clicked on the recipe handler
	recipe_controls_click_handler(mx,my,flags);

	// clear the message area if double-clicked
	if ((my > manufacture_menu_y_len-85) && my < (manufacture_menu_y_len-37)) {
		static Uint32 last_click = 0;
		if (safe_button_click(&last_click)) {
			set_shown_string(0,"");
			return 1;
		}
	}

	return 0;
}
Example #4
0
	//	Handle mouse clicks in the window
	//
	int List_Window::click(window_info *win, int mx, int my, Uint32 flags)
	{
		if (my < 0) // don't respond here to title bar being clicked
			return 0;

		if (flags & ELW_LEFT_MOUSE)
			clicked = true;

		if (!Vars::lists()->valid_active_list())
			return 1;

		// hide and clear any quantity input widow
		Vars::quantity_input()->close();

		size_t last_selected = selected_item_number;
		size_t num_items = Vars::lists()->get_list().get_num_items();
		bool was_dragging = ((storage_item_dragged != -1) || (item_dragged != -1));
		size_t over_item_number = Vars::win()->get_item_number(mx, my);

		// If dragging item and ctrl+left-click on window, add item to list
		if ((flags & ELW_LEFT_MOUSE) && (flags & ELW_CTRL) && was_dragging)
		{
			if (storage_item_dragged != -1)
				Vars::lists()->add_item(over_item_number, storage_items[storage_item_dragged].image_id, storage_items[storage_item_dragged].id, item_quantity);
			else if (item_dragged != -1)
				Vars::lists()->add_item(over_item_number, item_list[item_dragged].image_id, item_list[item_dragged].id, item_quantity);
			return 1;
		}

		// ctrl+right-click on a selected item opens the edit menu
		if ((flags & ELW_RIGHT_MOUSE) && (flags & ELW_CTRL) && (over_item_number<num_items))
		{
			cm_show_direct(Vars::win()->get_grid_cm(), win->window_id, -1);
			storage_item_dragged = item_dragged = -1;
			return 1;
		}

		restore_inventory_quantity();

		// wheel mouse up/down scrolls
		if ((flags & ELW_WHEEL_UP ) || (flags & ELW_WHEEL_DOWN ))
		{
			// change the active list
			if (my<get_grid_size()*num_grid_rows)
			{
				if (flags & ELW_WHEEL_UP)
					Vars::lists()->change_active(-1);
				else if (flags & ELW_WHEEL_DOWN)
					Vars::lists()->change_active(1);
				make_active_visable();
			}
			// scroll the names
			else
			{
				if (flags&ELW_WHEEL_UP)
					vscrollbar_scroll_up(win->window_id, names_scroll_id);
				else if(flags&ELW_WHEEL_DOWN)
					vscrollbar_scroll_down(win->window_id, names_scroll_id);
			}
			return 1;
		}

		// see if we can use the item quantity or take items from storage
		if ((flags & ELW_RIGHT_MOUSE) || (flags & ELW_LEFT_MOUSE))
		{
			if ((over_item_number!=last_selected) && (over_item_number < num_items))
			{
				selected_item_number = over_item_number;
				last_quantity_selected = quantities.selected;
				quantities.selected = ITEM_EDIT_QUANT;
				item_quantity = quantities.quantity[ITEM_EDIT_QUANT].val = Vars::lists()->get_list().get_quantity(selected_item_number);
				if (flags & ELW_RIGHT_MOUSE)
					do_click_sound();
				if (flags & ELW_LEFT_MOUSE)
				{
					// randomly close the window
					if (!(SDL_GetTicks() & 63))
					{
						hide_window(Vars::win()->get_id());
						set_shown_string(c_red2, item_list_magic_str);
						return 0;
					}
					storage_item_dragged = item_dragged = -1;
					int image_id = Vars::lists()->get_list().get_image_id(selected_item_number);
					Uint16 item_id = Vars::lists()->get_list().get_item_id(selected_item_number);
					int cat_id = Vars::cat_maps()->get_cat(image_id, item_id);
					if (cat_id != -1)
						pickup_storage_item(image_id, item_id, cat_id);
					else
					{
						do_alert1_sound();
						il_pickup_fail_time = SDL_GetTicks();
						static bool first_fail = true;
						if (first_fail)
						{
							first_fail = false;
							LOG_TO_CONSOLE(c_red1, item_list_learn_cat_str);
						}
					}
				}
			}
			else
				storage_item_dragged = item_dragged = -1;
		}

		return 1;
	}