IPv6SocketAddress(const IPAddress& host, UInt16 port, UInt32 scope = 0) : _host(host) { memset(&_addr, 0, sizeof(_addr)); _addr.sin6_family = AF_INET6; set_sin6_len(&_addr); memcpy(&_addr.sin6_addr, host.addr(), sizeof(_addr.sin6_addr)); _addr.sin6_port = port; _addr.sin6_scope_id = scope; }
SocketWilcard(IPAddress::Family family) { if (family == IPAddress::IPv6) { struct sockaddr_in6 addr; memset(&addr, 0, sizeof(addr)); addr.sin6_family = AF_INET6; set_sin6_len(&addr); set(*reinterpret_cast<const struct sockaddr*>(&addr)); } else { struct sockaddr_in addr; memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; set_sin_len(&addr); set(*reinterpret_cast<const struct sockaddr*>(&addr)); } }