/* Listen on address:port. * Special cases are address of "" listening on everything, * and address of NULL listening on localhost only. * Returns the number of sockets bound on success, or -1 on failure. On * failure, if errstring wasn't NULL, it'll be a newly malloced error * string.*/ int dropbear_listen(int family, const char* address, const char* port, int *socks, unsigned int sockcount, char **errstring, int *maxfd) { struct addrinfo hints, *res = NULL, *res0 = NULL; int err; unsigned int nsock; struct linger linger; int val; int sock; TRACE(("enter dropbear_listen")) memset(&hints, 0, sizeof(hints)); hints.ai_family = family; hints.ai_socktype = SOCK_STREAM; /* for calling getaddrinfo: address == NULL and !AI_PASSIVE: local loopback address == NULL and AI_PASSIVE: all interfaces address != NULL: whatever the address says */ if (!address) { TRACE(("dropbear_listen: local loopback")) } else { if (address[0] == '\0') { TRACE(("dropbear_listen: all interfaces")) address = NULL; } hints.ai_flags = AI_PASSIVE; } err = getaddrinfo(address, port, &hints, &res0); if (err) { if (errstring != NULL && *errstring == NULL) { int len; len = 20 + strlen(gai_strerror(err)); *errstring = (char*)m_malloc(len); snprintf(*errstring, len, "Error resolving: %s", gai_strerror(err)); } if (res0) { freeaddrinfo(res0); res0 = NULL; } TRACE(("leave dropbear_listen: failed resolving")) return -1; } nsock = 0; for (res = res0; res != NULL && nsock < sockcount; res = res->ai_next) { /* Get a socket */ socks[nsock] = socket(res->ai_family, res->ai_socktype, res->ai_protocol); sock = socks[nsock]; /* For clarity */ if (sock < 0) { err = errno; TRACE(("socket() failed")) continue; } /* Various useful socket options */ val = 1; /* set to reuse, quick timeout */ setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (void*) &val, sizeof(val)); linger.l_onoff = 1; linger.l_linger = 5; setsockopt(sock, SOL_SOCKET, SO_LINGER, (void*)&linger, sizeof(linger)); #if defined(IPPROTO_IPV6) && defined(IPV6_V6ONLY) if (res->ai_family == AF_INET6) { int on = 1; if (setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, &on, sizeof(on)) == -1) { dropbear_log(LOG_WARNING, "Couldn't set IPV6_V6ONLY"); } } #endif set_sock_nodelay(sock); if (bind(sock, res->ai_addr, res->ai_addrlen) < 0) { err = errno; close(sock); TRACE(("bind(%s) failed", port)) continue; }
static void connect_try_next(struct dropbear_progress_connection *c) { struct addrinfo *r; int res = 0; int fastopen = 0; #ifdef DROPBEAR_CLIENT_TCP_FAST_OPEN struct msghdr message; #endif for (r = c->res_iter; r; r = r->ai_next) { dropbear_assert(c->sock == -1); c->sock = socket(r->ai_family, r->ai_socktype, r->ai_protocol); if (c->sock < 0) { continue; } ses.maxfd = MAX(ses.maxfd, c->sock); set_sock_nodelay(c->sock); setnonblocking(c->sock); #ifdef DROPBEAR_CLIENT_TCP_FAST_OPEN fastopen = (c->writequeue != NULL); if (fastopen) { memset(&message, 0x0, sizeof(message)); message.msg_name = r->ai_addr; message.msg_namelen = r->ai_addrlen; /* 6 is arbitrary, enough to hold initial packets */ unsigned int iovlen = 6; /* Linux msg_iovlen is a size_t */ struct iovec iov[6]; packet_queue_to_iovec(c->writequeue, iov, &iovlen); message.msg_iov = iov; message.msg_iovlen = iovlen; res = sendmsg(c->sock, &message, MSG_FASTOPEN); /* Returns EINPROGRESS if FASTOPEN wasn't available */ if (res < 0) { if (errno != EINPROGRESS) { m_free(c->errstring); c->errstring = m_strdup(strerror(errno)); /* Not entirely sure which kind of errors are normal - 2.6.32 seems to return EPIPE for any (nonblocking?) sendmsg(). just fall back */ TRACE(("sendmsg tcp_fastopen failed, falling back. %s", strerror(errno))); /* No kernel MSG_FASTOPEN support. Fall back below */ fastopen = 0; /* Set to NULL to avoid trying again */ c->writequeue = NULL; } } else { packet_queue_consume(c->writequeue, res); } } #endif /* Normal connect(), used as fallback for TCP fastopen too */ if (!fastopen) { res = connect(c->sock, r->ai_addr, r->ai_addrlen); } if (res < 0 && errno != EINPROGRESS) { /* failure */ m_free(c->errstring); c->errstring = m_strdup(strerror(errno)); close(c->sock); c->sock = -1; continue; } else { /* new connection was successful, wait for it to complete */ break; } } if (r) { c->res_iter = r->ai_next; } else { c->res_iter = NULL; } }