TextureGroup::TextureGroup(const Size &texture_sizes) : impl(std::make_shared<TextureGroup_Impl>(texture_sizes)) { set_texture_allocation_policy(create_new_texture); }
CL_TextureGroup::CL_TextureGroup(const CL_Size &texture_sizes) : impl(new CL_TextureGroup_Impl(texture_sizes)) { set_texture_allocation_policy(create_new_texture); }