static int shader_action_parameter_preset_select(const char *path, const char *label, unsigned type, size_t idx) { #ifdef HAVE_SHADER_MANAGER return shader_action_parameter_preset_right(type, label, true); #else return 0; #endif }
static int shader_action_parameter_preset_select(const char *path, const char *label, unsigned type, size_t idx) { return shader_action_parameter_preset_right(type, label, true); }