VCL_BACKEND sharddir_pick_be(VRT_CTX, struct sharddir *shardd, uint32_t key, VCL_INT alt, VCL_REAL warmup, VCL_BOOL rampup, enum healthy_e healthy) { VCL_BACKEND be; struct shard_state state[1]; unsigned picklist_sz; CHECK_OBJ_NOTNULL(ctx, VRT_CTX_MAGIC); CHECK_OBJ_NOTNULL(shardd, SHARDDIR_MAGIC); sharddir_rdlock(shardd); if (shardd->n_backend == 0) { shard_err0(ctx, shardd, "no backends"); sharddir_unlock(shardd); return (NULL); } picklist_sz = VBITMAP_SZ(shardd->n_backend); char picklist_spc[picklist_sz]; memset(state, 0, sizeof(state)); init_state(state, ctx, shardd, vbit_init(picklist_spc, picklist_sz)); be = sharddir_pick_be_locked(ctx, shardd, key, alt, warmup, rampup, healthy, state); sharddir_unlock(shardd); vbit_destroy(state->picklist); return (be); }
/* * core function for the director backend method * * while other directors return a reference to their own backend object (on * which varnish will call the resolve method to resolve to a non-director * backend), this director immediately reolves in the backend method, to make * the director choice visible in VCL * * consequences: * - we need no own struct director * - we can only respect a busy object when being called on the backend side, * which probably is, for all practical purposes, only relevant when the * saintmode vmod is used * * if we wanted to offer delayed resolution, we'd need something like * per-request per-director state or we'd need to return a dynamically created * director object. That should be straight forward once we got director * refcounting #2072. Until then, we could create it on the workspace, but then * we'd need to keep other directors from storing any references to our dynamic * object for longer than the current task * */ VCL_BACKEND sharddir_pick_be(VRT_CTX, struct sharddir *shardd, uint32_t key, VCL_INT alt, VCL_REAL warmup, VCL_BOOL rampup, enum healthy_e healthy) { VCL_BACKEND be; struct shard_state state; unsigned picklist_sz = VBITMAP_SZ(shardd->n_backend); char picklist_spc[picklist_sz]; VCL_DURATION chosen_r, alt_r; CHECK_OBJ_NOTNULL(shardd, SHARDDIR_MAGIC); CHECK_OBJ_NOTNULL(ctx, VRT_CTX_MAGIC); AN(ctx->vsl); memset(&state, 0, sizeof(state)); init_state(&state, ctx, shardd, vbit_init(picklist_spc, picklist_sz)); sharddir_rdlock(shardd); if(shardd->n_backend == 0) { shard_err0(ctx, shardd, "no backends"); goto err; } assert(shardd->hashcircle); validate_alt(ctx, shardd, &alt); state.idx = shard_lookup(shardd, key); assert(state.idx >= 0); SHDBG(SHDBG_LOOKUP, shardd, "lookup key %x idx %d host %u", key, state.idx, shardd->hashcircle[state.idx].host); if (alt > 0) { if (shard_next(&state, alt - 1, healthy == ALL ? 1 : 0) == -1) { if (state.previous.hostid != -1) { be = sharddir_backend(shardd, state.previous.hostid); goto ok; } goto err; } } if (shard_next(&state, 0, healthy == IGNORE ? 0 : 1) == -1) { if (state.previous.hostid != -1) { be = sharddir_backend(shardd, state.previous.hostid); goto ok; } goto err; } be = sharddir_backend(shardd, state.last.hostid); if (warmup == -1) warmup = shardd->warmup; /* short path for cases we dont want ramup/warmup or can't */ if (alt > 0 || healthy == IGNORE || (! rampup && warmup == 0) || shard_next(&state, 0, 0) == -1) goto ok; assert(alt == 0); assert(state.previous.hostid >= 0); assert(state.last.hostid >= 0); assert(state.previous.hostid != state.last.hostid); assert(be == sharddir_backend(shardd, state.previous.hostid)); chosen_r = shardcfg_get_rampup(shardd, state.previous.hostid); alt_r = shardcfg_get_rampup(shardd, state.last.hostid); SHDBG(SHDBG_RAMPWARM, shardd, "chosen host %d rampup %f changed %f", state.previous.hostid, chosen_r, ctx->now - state.previous.changed); SHDBG(SHDBG_RAMPWARM, shardd, "alt host %d rampup %f changed %f", state.last.hostid, alt_r, ctx->now - state.last.changed); if (ctx->now - state.previous.changed < chosen_r) { /* * chosen host is in rampup * - no change if alternative host is also in rampup or the dice * has rolled in favour of the chosen host */ if (! rampup || ctx->now - state.last.changed < alt_r || VRND_RandomTestableDouble() * chosen_r < (ctx->now - state.previous.changed)) goto ok; } else { /* chosen host not in rampup - warmup ? */ if (warmup == 0 || VRND_RandomTestableDouble() > warmup) goto ok; } be = sharddir_backend(shardd, state.last.hostid); ok: AN(be); sharddir_unlock(shardd); vbit_destroy(state.picklist); return (be); err: sharddir_unlock(shardd); vbit_destroy(state.picklist); return NULL; }