Example #1
0
int
main(int argc, char **argv)
{
    shmup_game *g;
    GLFWvidmode d_mode;

    if(!glfwInit()) {
        fprintf( stderr, "Failed to initialize GLFW\n" );
        exit(EXIT_FAILURE);
    }

    glfwGetDesktopMode(&d_mode);
    //d_mode.Width/1.5, d_mode.Height/1.5
    if(!glfwOpenWindow(800, 600, d_mode.RedBits,
                       d_mode.GreenBits, d_mode.BlueBits, 8, 8, 0, GLFW_WINDOW)) {
        fprintf(stderr, "Failed to open GLFW window\n");
        glfwTerminate();
        exit(EXIT_FAILURE);
    }

    g = shmup_game_init();

    glfwSetWindowTitle("ShmupEngine");
//	glfwSetWindowSizeCallback(resize);
    glfwSwapInterval(1);
    glfwSetMousePos(g->window_width/2, g->window_height/2);
    glfwEnable(GLFW_MOUSE_CURSOR);

    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();
    glOrtho(0, g->window_width, 0, g->window_height, 100, -100);
    glMatrixMode(GL_MODELVIEW);



    g->network_type = CLIENT;
    for (int i=0; i<argc; ++i) {
        if (strcmp("-a", argv[i])) g->network_type = SERVER;
    }

    shmup_game_run(g);
    shmup_game_close(g);

    glfwTerminate();
    exit(EXIT_SUCCESS);
}
Example #2
0
int
main(int argc, char **argv)
{
	const int width = 720;
	const int height = 450;	
	int network_type, o;
	char *hostname;
	
	shmup_game *g;
	GLFWvidmode d_mode;    

	network_type = CLIENT;	
	hostname = "localhost";
	
	while ((o = getopt (argc, argv, "sc:")) != -1) {
	switch(o) {
		case 's':
			network_type = SERVER;
			break;
		case 'c':
			network_type = CLIENT;
			hostname = optarg;
			break;
		case '?':
			if (optopt == 'c')
				fprintf (stderr, "Option -%c requires an hostname.\n", optopt);
			else if (isprint (optopt))
				fprintf (stderr, "Unknown option `-%c'.\n", optopt);
			else
				fprintf (stderr,
					 "Unknown option character `\\x%x'.\n", optopt);
			return 1;
		default:
			abort();
	}
	}
	
	if(!glfwInit()) {
		fprintf(stderr, "Failed to initialize GLFW\n" );
		exit(EXIT_FAILURE);
	}

	glfwGetDesktopMode(&d_mode);
	if(!glfwOpenWindow(width, height, d_mode.RedBits, d_mode.GreenBits, 
			   d_mode.BlueBits, 8, 8, 0, GLFW_WINDOW)) {
		fprintf(stderr, "Failed to open GLFW window\n");
		glfwTerminate();
		exit(EXIT_FAILURE);
	}
	
	char title[50];
	sprintf(title, "ShmupEngine - %s", network_type ? "SERVER" : "CLIENT"); 
	glfwSetWindowTitle(title);
	/* glfwSetWindowSizeCallback(resize); */
	glfwSwapInterval(1);
	glfwSetMousePos(width/2, height/2);
	glfwEnable(GLFW_MOUSE_CURSOR);
	
	g = shmup_game_init(width, height);
	shmup_game_network_connect(g, network_type, hostname);
	shmup_game_init_gl(g);
	shmup_game_run(g);
	shmup_game_close(g);
	
	glfwTerminate();
	exit(EXIT_SUCCESS);
}