Example #1
0
void ChangePartManager::showPart( ulong ulPart, bool bShow)
{
	//验证
	if (ulPart <= static_cast<ulong>(EEntityPart_Invalid) ||  ulPart >= static_cast<ulong>(EEntityPart_Max) )
		return;

	switch( ulPart)
	{
	case EEntityPart_Armet:
		showArmet(bShow);
		break;
	case EEntityPart_Armor:
		showBody(bShow);
		break;
	case EEntityPart_Suit_Armet:
		showSuitArmet(bShow);
		break;
	case EEntityPart_Suit_Armor:
		showBody(!bShow);
		break;
	case EEntityPart_Weapon://by cjl
		showWeapon(bShow);
		break;
	default:
		break;
	}

	return;
}
/* Function for sorting bodies */
static int compareBodies(const void* _a, const void* _b)
{
    const Body* a = (const Body*) _a;
    const Body* b = (const Body*) _b;
    int rc;
    char* bufA;
    char* bufB;

    if ((rc = compareComponents(Mass(a), Mass(b))))
        return rc;

    /* Masses equal, compare positions */
    rc = compareVectors(Pos(a), Pos(b));
    if (rc == 0)
    {
        bufA = showBody(a);
        bufB = showBody(b);
        mw_panic("Comparing bodies with equal positions: %s, %s\n", bufA, bufB);
        free(bufA);  /* Never reached */
        free(bufB);
    }

    return rc;
}
void printBody(const Body* p)
{
    char* buf = showBody(p);
    puts(buf);
    free(buf);
}