Example #1
0
void TexCache::fileChanged( const QString & filepath )
{
	QMutableHashIterator<QString,Tex*> it( textures );
	while ( it.hasNext() )
	{
		it.next();
		
		Tex * tx = it.value();
		
		if ( tx->filepath == filepath )
		{
			if ( QFile::exists( tx->filepath ) )
			{
				tx->reload = true;
				emit sigRefresh();
			}
			else
			{
				it.remove();
				if ( tx->id )
					glDeleteTextures( 1, &tx->id );
				delete tx;
			}
		}
	}
}
Example #2
0
CFrmUserList::CFrmUserList(QWidget *parent) :
    QFrame(parent),
    COperateRoster(),
    m_UserList(this),
    ui(new Ui::CFrmUserList)
{
    ui->setupUi(this);

    InitMenu();

    m_pModel = new QStandardItemModel(this);
    if(m_pModel)
    {
        //增加头,只有增加了这个后,下面才会显示内容  
        m_pModel->setHorizontalHeaderLabels(QStringList() << tr("User name or group")<< tr("Information"));
    }

    m_UserList.setModel(m_pModel);
    m_UserList.show();

    ItemInsertGroup(tr("My friends"));

    bool check = connect(&m_UserList, SIGNAL(clicked(QModelIndex)),
                         SLOT(clicked(QModelIndex)));
    Q_ASSERT(check);

    check = connect(&m_UserList, SIGNAL(doubleClicked(QModelIndex)),
                         SLOT(doubleClicked(QModelIndex)));
    Q_ASSERT(check);

    check = connect(&m_UserList, SIGNAL(customContextMenuRequested(QPoint)),
                    SLOT(slotCustomContextMenuRequested(QPoint)));
    Q_ASSERT(check);

    check = connect(&m_UserList, SIGNAL(entered(QModelIndex)),
                    SLOT(slotEntered(QModelIndex)));
    Q_ASSERT(check);

    check = connect(m_pModel, SIGNAL(itemChanged(QStandardItem*)),
                    SLOT(slotItemChanged(QStandardItem*)));
    Q_ASSERT(check);

    check = connect(CGlobal::Instance()->GetMainWindow(), SIGNAL(sigMenuInitOperator(QMenu*)),
                    SLOT(slotAddToMainMenu(QMenu*)));
    Q_ASSERT(check);

    check = connect(CGlobal::Instance()->GetMainWindow(), SIGNAL(sigRefresh()),
                    SLOT(slotRefresh()));
    Q_ASSERT(check);

    check = connect(CGlobal::Instance()->GetMainWindow(), SIGNAL(sigMenuRemoveOperator(QMenu*)),
                    SLOT(slotDeleteFromMainMenu(QMenu*)));
    Q_ASSERT(check);

    check = connect(GET_CLIENT.data(), SIGNAL(sigChangedStatus(const QString&)),
                    SLOT(SlotChangedStatus(const QString&)));
    Q_ASSERT(check);

    check = connect(GET_CLIENT.data(), SIGNAL(sigLoadRosterFromStorage()),
                    SLOT(slotLoadRosterFromStorage()));
    Q_ASSERT(check);

    check = connect(GET_CLIENT.data(), SIGNAL(sigUpdateRosterUserInfo(QString,QSharedPointer<CUser>)),
                    SLOT(slotUpdateRosterUserInfo(QString,QSharedPointer<CUser>)));
    Q_ASSERT(check);

    check = connect(GET_CLIENT.data(), SIGNAL(sigRosterAddReceived(const QString&, const CClient::SUBSCRIBE_TYPE &)),
                    SLOT(slotRosterAddReceived(const QString&, const CClient::SUBSCRIBE_TYPE &)));
    Q_ASSERT(check);

    check = connect(GET_CLIENT.data(), SIGNAL(sigRemoveRosterUserInfo(QString)),
                    SLOT(slotRemoveRosterUserInfo(QString)));
    Q_ASSERT(check);

    check = connect(GET_CLIENT.data(), SIGNAL(sigMessageUpdate(QString)),
                    SLOT(slotMessageUpdate(QString)));
    Q_ASSERT(check);

    check = connect(GET_CLIENT.data(), SIGNAL(sigMessageClean(QString)),
                    SLOT(slotMessageUpdate(QString)));
    Q_ASSERT(check);
}
Example #3
0
CFrmUserList::CFrmUserList(QWidget *parent) :
    QFrame(parent),
    m_UserList(this),
    ui(new Ui::CFrmUserList)
{
    ui->setupUi(this);

    InitMenu();

    m_pModel = new QStandardItemModel(this);
    if(m_pModel)
    {
        //增加头,只有增加了这个后,下面才会显示内容  
        m_pModel->setHorizontalHeaderLabels(QStringList() << tr("User name or group")<< tr("Information"));
    }

    m_UserList.setModel(m_pModel);
    m_UserList.show();

    InsertGroup(tr("My friends"));

    bool check = connect(&m_UserList, SIGNAL(clicked(QModelIndex)),
                         SLOT(clicked(QModelIndex)));
    Q_ASSERT(check);

    check = connect(&m_UserList, SIGNAL(doubleClicked(QModelIndex)),
                         SLOT(doubleClicked(QModelIndex)));
    Q_ASSERT(check);

    check = connect(&m_UserList, SIGNAL(customContextMenuRequested(QPoint)),
                    SLOT(slotCustomContextMenuRequested(QPoint)));
    Q_ASSERT(check);

    check = connect(CGlobal::Instance()->GetMainWindow(), SIGNAL(sigMenuInitOperator(QMenu*)),
                    SLOT(slotAddToMainMenu(QMenu*)));
    Q_ASSERT(check);

    check = connect(CGlobal::Instance()->GetMainWindow(), SIGNAL(sigRefresh()),
                    SLOT(slotRefresh()));
    Q_ASSERT(check);

    check = connect(CGlobal::Instance()->GetMainWindow(), SIGNAL(sigMenuRemoveOperator(QMenu*)),
                    SLOT(slotDeleteFromMainMenu(QMenu*)));
    Q_ASSERT(check);

    check = connect(CGlobal::Instance()->GetXmppClient(),
                         SIGNAL(presenceReceived(const QXmppPresence)),
                         SLOT(slotChangedPresence(QXmppPresence)));
    Q_ASSERT(check);

    check = connect(&CGlobal::Instance()->GetXmppClient()->rosterManager(), SIGNAL(rosterReceived()),
                    SLOT(slotRosterReceived()));
    Q_ASSERT(check);

    check = connect(&CGlobal::Instance()->GetXmppClient()->rosterManager(), SIGNAL(subscriptionReceived(QString)),
                    SLOT(slotSubscriptionReceived(QString)));
    Q_ASSERT(check);

    check = connect(&CGlobal::Instance()->GetXmppClient()->rosterManager(), SIGNAL(itemAdded(QString)),
                    SLOT(slotItemAdded(QString)));
    Q_ASSERT(check);

    check = connect(&CGlobal::Instance()->GetXmppClient()->rosterManager(), SIGNAL(itemChanged(QString)),
                    SLOT(slotItemChanged(QString)));
    Q_ASSERT(check);

    check = connect(&CGlobal::Instance()->GetXmppClient()->rosterManager(), SIGNAL(itemRemoved(QString)),
                    SLOT(slotItemRemoved(QString)));
    Q_ASSERT(check);

    check = connect(&CGlobal::Instance()->GetXmppClient()->vCardManager(), SIGNAL(vCardReceived(QXmppVCardIq)),
                    SLOT(slotvCardReceived(QXmppVCardIq)));
    Q_ASSERT(check);

    check = connect(CGlobal::Instance()->GetXmppClient(), SIGNAL(messageReceived(QXmppMessage)),
                    SLOT(slotClientMessageReceived(QXmppMessage)));
    Q_ASSERT(check);
}