void SkBitmapHeapEntry::addReferences(int count) { if (0 == fRefCount) { // If there are no current owners then the heap manager // will be the only one able to modify it, so it does not // need to be an atomic operation. fRefCount = count; } else { sk_atomic_add(&fRefCount, count); } }
static void test_atomicAddTests(skiatest::Reporter* reporter) { int32_t total = base; SkThread* threads[SK_ARRAY_COUNT(gAdds)]; for (size_t i = 0; i < SK_ARRAY_COUNT(gAdds); i++) { total += gAdds[i].valueToAdd * gAdds[i].timesToAdd; } // Start the threads for (size_t i = 0; i < SK_ARRAY_COUNT(gAdds); i++) { threads[i] = new SkThread(addABunchOfTimes, &gAdds[i]); threads[i]->setProcessorAffinity(gAdds[i].processorAffinity); threads[i]->start(); } // Now end the threads for (size_t i = 0; i < SK_ARRAY_COUNT(gAdds); i++) { threads[i]->join(); delete threads[i]; } REPORTER_ASSERT(reporter, total == base); // Ensure that the returned value from sk_atomic_add is correct. int32_t valueToModify = 3; const int32_t originalValue = valueToModify; REPORTER_ASSERT(reporter, originalValue == sk_atomic_add(&valueToModify, 7)); }
static void addABunchOfTimes(void* data) { AddInfo* addInfo = static_cast<AddInfo*>(data); for (int i = 0; i < addInfo->timesToAdd; i++) { sk_atomic_add(&base, addInfo->valueToAdd); } }