bool willUseFilterColor() const { SkXfermode::Coeff dstCoeff; SkXfermode::Coeff srcCoeff; SkAssertResult(SkXfermode::ModeAsCoeff(fMode, &srcCoeff, &dstCoeff)); if (SkXfermode::kZero_Coeff == srcCoeff) { return GrBlendCoeffRefsSrc(sk_blend_to_grblend(dstCoeff)); } return true; }
void ModeColorFilterEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { float inputColor[4]; GrColorToRGBAFloat(inout->color(), inputColor); float filterColor[4]; GrColorToRGBAFloat(fColor, filterColor); MaskedColorExpr result = color_filter_expression(fMode, MaskedColorExpr(filterColor, kRGBA_GrColorComponentFlags), MaskedColorExpr(inputColor, inout->validFlags())); // Check if we will use the input color SkXfermode::Coeff dstCoeff; SkXfermode::Coeff srcCoeff; SkAssertResult(SkXfermode::ModeAsCoeff(fMode, &srcCoeff, &dstCoeff)); GrInvariantOutput::ReadInput readInput = GrInvariantOutput::kWill_ReadInput; // These could be calculated from the blend equation with template trickery.. if (SkXfermode::kZero_Coeff == dstCoeff && !GrBlendCoeffRefsDst(sk_blend_to_grblend(srcCoeff))) { readInput = GrInvariantOutput::kWillNot_ReadInput; } inout->setToOther(result.getValidComponents(), result.getColor(), readInput); }
bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMatrix& ctm, SkBitmap* result, SkIPoint* offset) { SkBitmap background; SkIPoint backgroundOffset = SkIPoint::Make(0, 0); if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, ctm, &background, &backgroundOffset)) { return false; } GrTexture* backgroundTex = background.getTexture(); SkBitmap foreground; SkIPoint foregroundOffset = SkIPoint::Make(0, 0); if (!SkImageFilterUtils::GetInputResultGPU(getInput(1), proxy, src, ctm, &foreground, &foregroundOffset)) { return false; } GrTexture* foregroundTex = foreground.getTexture(); GrContext* context = foregroundTex->getContext(); GrEffectRef* xferEffect = NULL; GrTextureDesc desc; desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit; desc.fWidth = src.width(); desc.fHeight = src.height(); desc.fConfig = kSkia8888_GrPixelConfig; GrAutoScratchTexture ast(context, desc); SkAutoTUnref<GrTexture> dst(ast.detach()); GrContext::AutoRenderTarget art(context, dst->asRenderTarget()); SkXfermode::Coeff sm, dm; if (!SkXfermode::AsNewEffectOrCoeff(fMode, &xferEffect, &sm, &dm, backgroundTex)) { return false; } SkMatrix foregroundMatrix = GrEffect::MakeDivByTextureWHMatrix(foregroundTex); foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOffset.fX), SkIntToScalar(backgroundOffset.fY-foregroundOffset.fY)); SkRect srcRect; src.getBounds(&srcRect); if (NULL != xferEffect) { GrPaint paint; paint.addColorTextureEffect(foregroundTex, foregroundMatrix); paint.addColorEffect(xferEffect)->unref(); context->drawRect(paint, srcRect); } else { GrPaint backgroundPaint; SkMatrix backgroundMatrix = GrEffect::MakeDivByTextureWHMatrix(backgroundTex); backgroundPaint.addColorTextureEffect(backgroundTex, backgroundMatrix); context->drawRect(backgroundPaint, srcRect); GrPaint foregroundPaint; foregroundPaint.setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm)); foregroundPaint.addColorTextureEffect(foregroundTex, foregroundMatrix); context->drawRect(foregroundPaint, srcRect); } offset->fX += backgroundOffset.fX; offset->fY += backgroundOffset.fY; return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), result); }