Example #1
0
/* initialization before config loading */
void init_objects(void)
{
	aatree_init(&user_tree, user_node_cmp, NULL);
	user_cache = slab_create("user_cache", sizeof(PgUser), 0, NULL, USUAL_ALLOC);
	db_cache = slab_create("db_cache", sizeof(PgDatabase), 0, NULL, USUAL_ALLOC);
	pool_cache = slab_create("pool_cache", sizeof(PgPool), 0, NULL, USUAL_ALLOC);

	if (!user_cache || !db_cache || !pool_cache)
		fatal("cannot create initial caches");
}
Example #2
0
/* initialization before config loading */
void init_objects(void)
{
	aatree_init(&user_tree, user_node_cmp, NULL);
	user_cache = slab_create("user_cache", sizeof(PgUser), 0, NULL, USUAL_ALLOC);
	db_cache = slab_create("db_cache", sizeof(PgDatabase), 0, NULL, USUAL_ALLOC);
	pool_cache = slab_create("pool_cache", sizeof(PgPool), 0, NULL, USUAL_ALLOC);
    cluster_cache = slab_create("cluster_cache", sizeof(PgCluster), 0, NULL, USUAL_ALLOC);

    if (regcomp(&sharding_command_regex, "^([a-zA-Z]+)[ ]+'([^']+)';(.*)", REG_EXTENDED)) {
        fatal("Could not compile regular expression.\n");
    };

	if (!user_cache || !db_cache || !pool_cache || !cluster_cache)
		fatal("cannot create initial caches");
}
Example #3
0
static void
init_hft(void)
{
  hash_init(&htab_player_list, 256, delete_dbref);
  player_dbref_slab = slab_create("player list dbrefs", sizeof(dbref));
  hft_initialized = 1;
}
Example #4
0
File: slab.c Project: kezhuw/swiff
struct slab_pool *
slab_pool_create(struct memface *mc, size_t nitem) {
	assert_nitem(nitem);
	assert_invar();
	struct slab_pool *so = (struct slab_pool *)slab_create(mc, nitem, sizeof(struct slab));
	return so;
}
Example #5
0
static lock_list *
next_free_lock(const void *hint)
{
  if (lock_slab == NULL) {
    lock_slab = slab_create("locks", sizeof(lock_list));
    slab_set_opt(lock_slab, SLAB_ALLOC_BEST_FIT, 1);
  }
  return slab_malloc(lock_slab, hint);
}
Example #6
0
/*
 * Determines the chunk sizes and initializes the slab class descriptors
 * accordingly.
 */
mem_cache_ptr mem_cache_create(size_t base_chunk_size, 
        double factor, 
        size_t power_largest, 
        size_t power_block, 
        size_t mem_limit, 
        int pre_alloc) {

    mem_cache_ptr mem_cache;
    slab_ptr *slabclass;
    size_t i;
    size_t chunk_size;
    if (base_chunk_size <= CHUNK_ALIGN_BYTES || 
            power_largest <= 0 || 
            power_block <= CHUNK_ALIGN_BYTES ||
            power_block < base_chunk_size ||
            mem_limit <= CHUNK_ALIGN_BYTES) {
        return NULL;
    }

    mem_cache = (mem_cache_ptr)calloc(1, sizeof(*mem_cache));
    if (NULL == mem_cache) {
        return NULL;
    }
    
    slabclass = (slab_ptr *)calloc(power_largest, sizeof(slab_ptr));
    if (NULL == slabclass) {
        free (mem_cache);
        return NULL;
    }

    mem_cache->mem_limit = mem_limit;
    mem_cache->mem_malloced = 0;
    mem_cache->factor = factor;
    mem_cache->power_block = power_block;
    mem_cache->base_chunk_size = base_chunk_size;
    mem_cache->power_smallest = 1;
    mem_cache->slabclass = slabclass;
    
    for (i = 1, chunk_size = base_chunk_size; i < power_largest; ++i) {
        if (chunk_size > power_block) {
            break;
        }
        slabclass[i] = slab_create(chunk_size, power_block, pre_alloc);
        LOG_DEBUG_F3("slab class %3lu: chunk size %6lu perslab %5u\n",
                    i, 
                    slabclass[i]->chunk_size, 
                    slabclass[i]->chunk_number_per_page);
        chunk_size *= factor;
    }
    
    mem_cache->power_largest = i - 1;
    mem_cache->mem_malloced = mem_cache->power_largest;
    
    return mem_cache;
}
Example #7
0
/** Allocate and initialize a new integer map. */
intmap *
im_new(void)
{
  intmap *im;
  im = mush_malloc(sizeof *im, "int_map");
  if (!intmap_slab)
    intmap_slab = slab_create("patricia tree nodes", sizeof(struct patricia));
  im->count = 0;
  im->root = NULL;
  return im;
}
Example #8
0
void create_tree(tree_t *tree, slab_t *slab, size_t entry_size,
		int (*compare)(const int a, const int b))
{
	slab->unit_size = entry_size;
	slab->block_size = PAGE_SIZE;
	slab->min_block = 1;
	slab->max_block = tree_max_block(65536, PAGE_SIZE, entry_size);
	slab->palloc = palloc;
	slab->pfree = pfree;
	slab_create(slab);

	tree_create(tree, compare);
}
Example #9
0
void thread_init() {
	slab_create(&thread_cache, sizeof(thread_t), page_alloc(1));

	init_thread           = slab_alloc(&thread_cache);

	active_thread         = init_thread;
	active_switch_stack   = init_thread->stack;
	init_thread->status   = THREAD_SCHEDULED;
	init_thread->user     = 0;
	init_thread->parent   = 0;
	init_thread->children = 0;
	init_thread->next     = 0;
}
Example #10
0
void* slab_cache_alloc(slab_cache_t* cache)
{
	slab_t* slab = cache->slabs_free;
	if(!cache->slabs_free) {
		slab = slab_create(cache);
		if (slab == NULL) {
			return NULL;
		}
	}


	return slab_alloc(slab);
}
Example #11
0
/*
 * Determines the chunk sizes and initializes the slab class descriptors
 * accordingly.
 */
mem_cache_ptr mem_cache_create(size_t base_chunk_size, 
        double factor, 
        size_t power_largest, 
        size_t power_block, 
        size_t mem_limit, 
        int pre_alloc) {

    mem_cache_ptr mem_cache;
    slab_ptr *slabclass;
    size_t i;
    size_t chunk_size;
    if (base_chunk_size <= CHUNK_ALIGN_BYTES || 
            power_largest <= 0 || 
            power_block <= CHUNK_ALIGN_BYTES ||
            power_block < base_chunk_size ||
            mem_limit <= CHUNK_ALIGN_BYTES) {
        return NULL;
    }

    mem_cache = (mem_cache_ptr)calloc(1, sizeof(*mem_cache));
    if (NULL == mem_cache) {
        return NULL;
    }
    
    slabclass = (slab_ptr *)calloc(power_largest, sizeof(slab_ptr));
    if (NULL == slabclass) {
        free (mem_cache);
        return NULL;
    }
    mem_cache->mem_limit = mem_limit;
    mem_cache->mem_malloced = 0;
    mem_cache->factor = factor;
    mem_cache->power_block = power_block;
    mem_cache->base_chunk_size = base_chunk_size;
    mem_cache->power_smallest = 1;
    mem_cache->slabclass = slabclass;
    mem_cache->magic_number = MEMCACHE_MAGIC_NUMBER;
    for (i = 1, chunk_size = base_chunk_size; i < power_largest; ++i) {
        if (chunk_size > power_block) {
            break;
        }
        slabclass[i] = slab_create(chunk_size, power_block, pre_alloc);
        chunk_size *= factor;
    }
    
    mem_cache->power_largest = i - 1;
    mem_cache->mem_malloced = mem_cache->power_largest;
    
    return mem_cache;
}
Example #12
0
/* Allocate a new reference count struct. Consider moving away from
   slabs; the struct size is pretty big with the skip list fields
   added. But see comment for memcheck_slab's declaration. */
static MEM *
alloc_memcheck_node(const char *ref)
{
  MEM *newcheck;

  if (!memcheck_slab)
    memcheck_slab = slab_create("mem check references", sizeof(MEM));

  newcheck = slab_malloc(memcheck_slab, NULL);
  memset(newcheck, 0, sizeof *newcheck);
  mush_strncpy(newcheck->ref_name, ref, REF_NAME_LEN);
  newcheck->link_count = pick_link_count(MAX_LINKS);
  newcheck->ref_count = 1;
  return newcheck;
}
Example #13
0
/**
 * Allocate frames for slab space and initialize
 *
 */
static slab_t * slab_space_alloc(slab_cache_t *cache, int flags)
{
    void *data;
    slab_t *slab;
    size_t fsize;
    unsigned int i;
    u32_t p;

    DBG("%s order %d\n", __FUNCTION__, cache->order);

    data = (void*)PA2KA(frame_alloc(1 << cache->order));
    if (!data) {
        return NULL;
    }
    slab = (slab_t*)slab_create();
    if (!slab) {
        frame_free(KA2PA(data));
        return NULL;
    }

  /* Fill in slab structures */
    for (i = 0; i < ((u32_t) 1 << cache->order); i++)
        frame_set_parent(ADDR2PFN(KA2PA(data)) + i, slab);

    slab->start = data;
    slab->available = cache->objects;
    slab->nextavail = (void*)data;
    slab->cache = cache;

    for (i = 0, p = (u32_t)slab->start; i < cache->objects; i++)
    {
        *(addr_t *)p = p+cache->size;
        p = p+cache->size;
    };
    atomic_inc(&cache->allocated_slabs);
    return slab;
}
Example #14
0
/* initialization after config loading */
void init_caches(void)
{
	server_cache = slab_create("server_cache", sizeof(PgSocket), 0, construct_server, USUAL_ALLOC);
	client_cache = slab_create("client_cache", sizeof(PgSocket), 0, construct_client, USUAL_ALLOC);
	iobuf_cache = slab_create("iobuf_cache", IOBUF_SIZE, 0, do_iobuf_reset, USUAL_ALLOC);
}
Example #15
0
static struct pipe_context *
ilo_context_create(struct pipe_screen *screen, void *priv, unsigned flags)
{
   struct ilo_screen *is = ilo_screen(screen);
   struct ilo_context *ilo;

   ilo = CALLOC_STRUCT(ilo_context);
   if (!ilo)
      return NULL;

   ilo->winsys = is->dev.winsys;
   ilo->dev = &is->dev;

   /*
    * initialize first, otherwise it may not be safe to call
    * ilo_context_destroy() on errors
    */
   slab_create(&ilo->transfer_mempool,
         sizeof(struct ilo_transfer), 64);

   ilo->shader_cache = ilo_shader_cache_create();
   ilo->cp = ilo_cp_create(ilo->dev, ilo->winsys, ilo->shader_cache);
   if (ilo->cp)
      ilo->render = ilo_render_create(&ilo->cp->builder);

   if (!ilo->cp || !ilo->shader_cache || !ilo->render) {
      ilo_context_destroy(&ilo->base);
      return NULL;
   }

   ilo_cp_set_submit_callback(ilo->cp,
         ilo_context_cp_submitted, (void *) ilo);

   ilo->base.screen = screen;
   ilo->base.priv = priv;

   ilo->base.destroy = ilo_context_destroy;
   ilo->base.flush = ilo_flush;
   ilo->base.render_condition = ilo_render_condition;

   ilo_init_draw_functions(ilo);
   ilo_init_query_functions(ilo);
   ilo_init_state_functions(ilo);
   ilo_init_blit_functions(ilo);
   ilo_init_transfer_functions(ilo);
   ilo_init_video_functions(ilo);
   ilo_init_gpgpu_functions(ilo);

   ilo_init_draw(ilo);
   ilo_state_vector_init(ilo->dev, &ilo->state_vector);

   /*
    * These must be called last as u_upload/u_blitter are clients of the pipe
    * context.
    */
   ilo->uploader = u_upload_create(&ilo->base, 1024 * 1024,
         PIPE_BIND_CONSTANT_BUFFER | PIPE_BIND_INDEX_BUFFER,
                                   PIPE_USAGE_STREAM);
   if (!ilo->uploader) {
      ilo_context_destroy(&ilo->base);
      return NULL;
   }

   ilo->blitter = ilo_blitter_create(ilo);
   if (!ilo->blitter) {
      ilo_context_destroy(&ilo->base);
      return NULL;
   }

   return &ilo->base;
}