HttpServer::HttpServer( QAbstractSocket * parent ) : Protocol( parent, defaultTimeout ), state( ReadingHeader ) { #ifdef DEBUG_XMLRPC qDebug() << this << "HttpServer():" << parent; #endif connect( socket, SIGNAL( readyRead() ), this, SLOT( slotReadyRead() ) ); connect( socket, SIGNAL( bytesWritten(qint64) ), this, SLOT( slotBytesWritten(qint64) ) ); #ifndef QT_NO_OPENSSL if ( socket->inherits( "QSslSocket" ) ) { QSslSocket *sslServer = qobject_cast<QSslSocket *>( socket ); sslServer->startServerEncryption(); } else { if ( socket->bytesAvailable() > 0 ) { slotReadyRead(); } } #else if ( socket->bytesAvailable() > 0 ) { slotReadyRead(); } #endif }
void CClientComWorker::run() { MYLOG4CPP_DEBUG<<"CClientComWorker::run() begin"; { QMutexLocker lock(&m_mutex_SocketW); m_pSocketHandle = new QTcpSocket(); m_pSocketInfo = new CSocketInfo(); } // QObject::connect(m_pSocketHandle, SIGNAL(connected()), this, SLOT(slotConnected()), Qt::AutoConnection); QObject::connect(m_pSocketHandle, SIGNAL(disconnected()), this, SLOT(slotDisconnected()), Qt::AutoConnection); QObject::connect(m_pSocketHandle, SIGNAL(readyRead()), this, SLOT(slotReadyRead()), Qt::AutoConnection);//Qt::AutoConnection Qt::BlockingQueuedConnection QObject::connect(m_pSocketHandle, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(slotError(QAbstractSocket::SocketError)), Qt::AutoConnection); m_WorkerState = WORK_STATE_BEGIN; m_WorkerState = WORK_STATE_WORKING; //slotConnectToServer(); MYLOG4CPP_DEBUG<<" "<<"m_strID="<<m_pSocketInfo->m_strID <<" "<<"class:"<<" "<<"CClientComWorker" <<" "<<"fun:"<<" "<<"run" <<" "<<"emit signalDisconnected()" <<" "<<"param:"<<" "<<"m_nHandle="<<m_nHandle; emit signalDisconnected(m_nHandle); MYLOG4CPP_DEBUG<<"CClientComWorker::run() exec() begin"; //QThread::exec() waits until QThread::exit() called exec(); MYLOG4CPP_DEBUG<<"CClientComWorker::run() exec() end"; // QObject::disconnect(m_pSocketHandle, SIGNAL(connected()), this, SLOT(slotConnected())); QObject::disconnect(m_pSocketHandle, SIGNAL(disconnected()), this, SLOT(slotDisconnected())); QObject::disconnect(m_pSocketHandle, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); QObject::disconnect(m_pSocketHandle, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(slotError(QAbstractSocket::SocketError))); { QMutexLocker lock(&m_mutex_SocketW); if (NULL != m_pSocketHandle) { //m_pSocketHandle->waitForDisconnected(); m_pSocketHandle->close(); delete m_pSocketHandle; m_pSocketHandle = NULL; } if (NULL != m_pSocketInfo) { delete m_pSocketInfo; m_pSocketInfo = NULL; } } m_WorkerState = WORK_STATE_END; MYLOG4CPP_DEBUG<<"CClientComWorker::run() end"; }
//-------------------------------------------------------------------------------------------------- /// //-------------------------------------------------------------------------------------------------- void RiaSocketServer::handleClientConnection(QTcpSocket* clientToHandle) { CVF_ASSERT(clientToHandle != NULL); CVF_ASSERT(m_currentClient == NULL); m_currentClient = clientToHandle; // Initialize state varianbles m_currentCommandSize = 0; m_scalarResultsToAdd = NULL; m_timeStepCountToRead = 0; m_bytesPerTimeStepToRead = 0; m_currentTimeStepToRead = 0; m_currentReservoir = NULL; m_currentScalarIndex = cvf::UNDEFINED_SIZE_T; m_currentPropertyName = ""; connect(m_currentClient, SIGNAL(disconnected()), this, SLOT(slotCurrentClientDisconnected())); m_readState = ReadingCommand; if (m_currentClient->bytesAvailable()) { this->readCommandFromOctave(); } connect(m_currentClient, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); }
Client::Client(const QString &host, int port, QWidget *parent) : QWidget(parent), blockSize(0) { socket = new QTcpSocket(this); socket->connectToHost(host, port); connect(socket, SIGNAL(connected()), SLOT(slotConnected())); connect(socket, SIGNAL(readyRead()), SLOT(slotReadyRead())); connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(slotError(QAbstractSocket::SocketError))); info = new QTextEdit; input = new QLineEdit; info->setReadOnly(true); QPushButton* button = new QPushButton("&Send"); connect(button, SIGNAL(clicked()), SLOT(slotSendToServer())); connect(input, SIGNAL(returnPressed()), SLOT(slotSendToServer())); QVBoxLayout* layout = new QVBoxLayout; layout->addWidget(new QLabel("<h1>Client</h1>")); layout->addWidget(info); layout->addWidget(input); layout->addWidget(button); setLayout(layout); }
MyClient::MyClient(const QString & hoststr, int port, QWidget * pwgt) : QWidget(pwgt), nextBlockSize(0) { tcpSocket = new QTcpSocket(this); // установить связь с сервером tcpSocket->connectToHost(hoststr, port); // сокет отправляет сигнал connected() как только будет создано соединение connect(tcpSocket, SIGNAL(connected()), SLOT(slotConnected())); // сокет отправляет сигнал readyRead() при готовности предоставить данные для чтения connect(tcpSocket, SIGNAL(readyRead()), SLOT(slotReadyRead())); // в случае возникновения ошибки сокет отправляет сигнал error connect(tcpSocket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(slotError(QAbstractSocket::SocketError))); textInfo = new QTextEdit; textInput = new QLineEdit; textInfo->setReadOnly(true); QPushButton * cmd = new QPushButton("&Send"); connect(cmd, SIGNAL(clicked()), SLOT(slotSendToServer())); connect(textInput, SIGNAL(returnPressed()), this, SLOT(slotSendToServer())); QVBoxLayout * mainLayout = new QVBoxLayout; mainLayout->addWidget(new QLabel("<H1>Client</H1>")); mainLayout->addWidget(textInfo); mainLayout->addWidget(textInput); mainLayout->addWidget(cmd); setLayout(mainLayout); }
void QXmppSocksClient::slotReadyRead() { if (m_step == ConnectState) { m_step++; // receive connect to server response QByteArray buffer = readAll(); if (buffer.size() != 2 || buffer.at(0) != SocksVersion || buffer.at(1) != NoAuthentication) { qWarning("QXmppSocksClient received an invalid response during handshake"); close(); return; } // send CONNECT command buffer.resize(3); buffer[0] = SocksVersion; buffer[1] = ConnectCommand; buffer[2] = 0x00; // reserved buffer.append(encodeHostAndPort( DomainName, m_hostName.toLatin1(), m_hostPort)); write(buffer); } else if (m_step == CommandState) { m_step++; // disconnect from signal disconnect(this, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); // receive CONNECT response QByteArray buffer = readAll(); if (buffer.size() < 6 || buffer.at(0) != SocksVersion || buffer.at(1) != Succeeded || buffer.at(2) != 0) { qWarning("QXmppSocksClient received an invalid response to CONNECT command"); close(); return; } // parse host quint8 hostType; QByteArray hostName; quint16 hostPort; if (!parseHostAndPort(buffer.mid(3), hostType, hostName, hostPort)) { qWarning("QXmppSocksClient could not parse type/host/port"); close(); return; } // FIXME : what do we do with the resulting name / port? // notify of connection emit ready(); } }
void BlFile::sync() { BL_FUNC_DEBUG // if (!exists() { QFileInfo fileInfo(m_file); QString filename(fileInfo.fileName()); QString user = g_confpr->value(CONF_LOGIN_USER); QString dbname = g_confpr->value(CONF_DBNAME); #ifdef Q_OS_WIN32 QString platform = "MS_WIN"; #else QString platform = "LINUX"; #endif QString url = "http://www.bulmages.com/bulmaincloud/"+platform+"/"+user+"/"+dbname+"/"+filename; fprintf(stderr, "Iniciando descarga %s\n", url.toLatin1().constData()); manager = new QNetworkAccessManager(this); QNetworkRequest request; request.setUrl(QUrl(url)); request.setRawHeader("User-Agent", "BgBrowser 1.0"); QNetworkReply *reply = manager->get(request); connect(reply, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); connect(reply, SIGNAL(downloadProgress(qint64,qint64)), this, SLOT(downloadProgress(qint64,qint64))); connect(reply, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(slotError(QNetworkReply::NetworkError))); connect(reply, SIGNAL(sslErrors(QList<QSslError>)), this, SLOT(slotSslErrors(QList<QSslError>))); connect(manager, SIGNAL(finished(QNetworkReply*)),this, SLOT(replyFinished(QNetworkReply*))); while (reply->isRunning()) { QApplication::processEvents(); } // end while // }// end if url = "http://www.bulmages.com/bulmaincloud/ALL/"+user+"/"+dbname+"/"+filename; fprintf(stderr, "Iniciando descarga %s\n", url.toLatin1().constData()); request.setUrl(QUrl(url)); reply = manager->get(request); while (reply->isRunning()) { QApplication::processEvents(); } // end while if (reply->error() == QNetworkReply::NoError) { return; } // end if url = "http://www.bulmages.com/bulmaincloud/ALL/ALL/"+filename; fprintf(stderr, "Iniciando descarga %s\n", url.toLatin1().constData()); request.setUrl(QUrl(url)); reply = manager->get(request); while (reply->isRunning()) { QApplication::processEvents(); } // end while }
Client::Client(const QString &strHost, int port, QWidget *parent) : QWidget(parent), nextBlockSize(0) { mySocket = new QTcpSocket(); mySocket->connectToHost(strHost, port); connect(mySocket, SIGNAL(connected()), this, SLOT(slotConnected())); connect(mySocket, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); connect(mySocket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(slotError(QAbstractSocket::SocketError))); txtInfo = new QTextEdit(); txtInput = new QLineEdit(); txtInfo->setReadOnly(true); QPushButton *send = new QPushButton("&Send"); connect(send, SIGNAL(clicked()), this, SLOT(slotSendToServer())); connect(txtInput, SIGNAL(returnPressed()), this, SLOT(slotSendToServer())); QVBoxLayout *form = new QVBoxLayout(this); form->addWidget(new QLabel("<H1>Client</H1>")); form->addWidget(txtInfo); form->addWidget(txtInput); form->addWidget(send); }
/*! \~russian * \brief Метод предназначен для соединения внутренних сигналов и слотов класса. */ void TcpClient::connectSignalsAndSlots() { connect(&_socket, SIGNAL(connected()), SLOT(slotConnected())); connect(&_socket, SIGNAL(readyRead()), SLOT(slotReadyRead())); connect(&_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(slotError(QAbstractSocket::SocketError)) ); }
void TcpClient::disconnectHost() { m_pTcpSocket->disconnectFromHost(); disconnect(m_pTcpSocket, SIGNAL(connected()), this, SLOT(slotConnected())); disconnect(m_pTcpSocket, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); disconnect(m_pTcpSocket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(slotError(QAbstractSocket::SocketError))); emit connected(m_connectionState = -1); }
QXmppSocksClient::QXmppSocksClient(const QString &proxyHost, quint16 proxyPort, QObject *parent) : QTcpSocket(parent), m_proxyHost(proxyHost), m_proxyPort(proxyPort), m_step(ConnectState) { connect(this, SIGNAL(connected()), this, SLOT(slotConnected())); connect(this, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); }
Network::Network(): m_blockSize(0), m_data("") { m_sslSocket = new QSslSocket(); m_sslSocket->setPeerVerifyMode(QSslSocket::VerifyNone); m_sslSocket->setProtocol(QSsl::TlsV1_0); connect(m_sslSocket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(displayError(QAbstractSocket::SocketError))); connect(m_sslSocket, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); }
// Prevention against concurrent requests without waiting for a (delayed) reply, // but untestable with QNAM on the client side, since it doesn't do that. void KDSoapServerSocket::setSocketEnabled(bool enabled) { if (m_socketEnabled == enabled) return; m_socketEnabled = enabled; if (enabled) { slotReadyRead(); } }
/// private function void CServerManager::connectToServer(const std::string& serverIP, const unsigned int m_serverPort) { m_tcpSocket = new QTcpSocket(this); m_tcpSocket->connectToHost(QString(serverIP.c_str()), m_serverPort); connect(m_tcpSocket, SIGNAL(connected()), this, SLOT(slotConnected())); connect(m_tcpSocket, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); connect(m_tcpSocket, SIGNAL(error(QAbstractSocket::SocketError)), this,SLOT(slotError(QAbstractSocket::SocketError))); }
client::client(QString host) { m_pTcpSocket = new QTcpSocket(this); m_pTcpSocket->connectToHost(host, nPort); connect(m_pTcpSocket, SIGNAL(connected()), SLOT(slotConnected())); connect(m_pTcpSocket, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); connect(m_pTcpSocket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(slotError())); game = NULL; }
KontomierzReply::KontomierzReply(const char * a) { QNetworkAccessManager *manager = new QNetworkAccessManager(this); QNetworkRequest *request = new QNetworkRequest; connect(manager, SIGNAL(authenticationRequired(QNetworkReply*,QAuthenticator*)), SLOT(provideAuthenication(QNetworkReply*,QAuthenticator*))); request->setUrl(QUrl(a)); reply = manager->get(*request); connect(reply, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); }
void GameClient::connectToServer(const QString &server) { serverAddr = server; int socketNumber = 2327; tcpSocket = new QTcpSocket(this); tcpSocket->connectToHost(serverAddr, socketNumber); connect(tcpSocket, SIGNAL(connected()), SLOT(slotConnected())); connect(tcpSocket, SIGNAL(readyRead()), SLOT(slotReadyRead())); connect(tcpSocket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(slotError(QAbstractSocket::SocketError))); }
void MainWindow::connectToHost() { if (ui->le_connect->text() != "...") { m_pTcpSocket->connectToHost(ui->le_connect->text(), nPort); connect(m_pTcpSocket, SIGNAL(connected()), SLOT(slotConnected())); connect(m_pTcpSocket, SIGNAL(readyRead()), SLOT(slotReadyRead())); } else { ui->statusBar->showMessage("Enter Server IP Adress!"); } }
void PictureDownloader::getPicture(QString addr) { QUrl url(addr); QNetworkRequest request(url); m_buffer.clear(); m_networkReply = m_network->get(request); connect(m_networkReply, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); connect(m_networkReply, SIGNAL(finished()), this, SLOT(slotFinished())); connect(m_networkReply, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(slotNetworkReplyError(QNetworkReply::NetworkError))); }
void QXmppSocksServer::slotNewConnection() { QTcpServer *server = qobject_cast<QTcpServer*>(sender()); if (!server) return; QTcpSocket *socket = server->nextPendingConnection(); if (!socket) return; // register socket m_states.insert(socket, ConnectState); connect(socket, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); }
int MyWidget::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QWidget::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { switch (_id) { case 0: slotReadyRead(); break; case 1: slotSendMessage(); break; default: ; } _id -= 2; } return _id; }
void Stream::stream_url(QString url){ request.setUrl(QUrl(url)); request.setRawHeader("User-Agent", "MyOwnBrowser 1.0"); m_reply = manager->get(request); connect(m_reply, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); connect(manager, SIGNAL(finished(QNetworkReply*)), this, SLOT(replyFinished(QNetworkReply*))); // connect(reply, SIGNAL(error(QNetworkReply::NetworkError)), // this, SLOT(slotError(QNetworkReply::NetworkError))); // connect(reply, SIGNAL(sslErrors(QList<QSslError>)), // this, SLOT(slotSslErrors(QList<QSslError>))); }
KDSoapServerSocket::KDSoapServerSocket(KDSoapSocketList* owner, QObject* serverObject) #ifndef QT_NO_OPENSSL : QSslSocket(), #else : QTcpSocket(), #endif m_owner(owner), m_serverObject(serverObject), m_delayedResponse(false), m_socketEnabled(true) { connect(this, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); m_doDebug = qgetenv("KDSOAP_DEBUG").toInt(); }
void CServerManager::disconnectFromServer() { m_connectToServer = false; m_tcpSocket->waitForDisconnected(0); m_tcpSocket->disconnectFromHost(); disconnect(m_tcpSocket, SIGNAL(connected()), this, SLOT(slotConnected())); disconnect(m_tcpSocket, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); disconnect(m_tcpSocket, SIGNAL(error(QAbstractSocket::SocketError)), this,SLOT(slotError(QAbstractSocket::SocketError))); delete m_tcpSocket; qDebug("Disconnect from server - end"); }
Client::Client(const QString& host, int port, Gui *gui, QWidget* parent) : QWidget(parent), _nextBlockSize(0), _nameUser("") { _isAuthorized = false; _nextBlockSize = 0; _socket = new QTcpSocket(this); _gui = gui; _socket->connectToHost(host, port); connect(_socket, SIGNAL(connected()), SLOT(slotConnected())); connect(_socket, SIGNAL(readyRead()), SLOT(slotReadyRead())); connect(_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(slotError(QAbstractSocket::SocketError))); #ifdef DEBUG qDebug() << "Client has started"; #endif }
//--------------------utech--------------------utech--------------------utech-------------------- void ULoadVerInfo::loadVersion() { #ifdef U_DEVELOP qDebug() << "bool ULoadVerInfo::loadVersion() loaded."; #endif netReply = accessMeneger->get(request); connect(netReply, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); connect(netReply, SIGNAL(error(QNetworkReply::NetworkError)),this, SLOT(slotError(QNetworkReply::NetworkError))); netRequestDone = false; timer = new QTimer(this); timer->setSingleShot(true); connect(timer, SIGNAL(timeout()), this, SLOT(slotTimeOut())); timer->start(timeDelay); }
void ConnectionManager::SetupConnection(const QString& serverName, int port) { if(tcpSocket) { tcpSocket->close(); tcpSocket->open(QIODevice::ReadWrite); } else { tcpSocket = new QTcpSocket(this); connect(tcpSocket, SIGNAL(readyRead()), this, SLOT(slotReadyRead())); connect(tcpSocket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(slotError(QAbstractSocket::SocketError))); connect(tcpSocket, SIGNAL(connected()), this, SLOT(slotConnected())); } tcpSocket->connectToHost(serverName, port); }
bool QHttp::qt_invoke( int _id, QUObject* _o ) { switch ( _id - staticMetaObject()->slotOffset() ) { case 0: abort(); break; case 1: clientReply((const QHttpResponseHeader&)*((const QHttpResponseHeader*)static_QUType_ptr.get(_o+1))); break; case 2: clientDone((bool)static_QUType_bool.get(_o+1)); break; case 3: clientStateChanged((int)static_QUType_int.get(_o+1)); break; case 4: startNextRequest(); break; case 5: slotReadyRead(); break; case 6: slotConnected(); break; case 7: slotError((int)static_QUType_int.get(_o+1)); break; case 8: slotClosed(); break; case 9: slotBytesWritten((int)static_QUType_int.get(_o+1)); break; default: return QNetworkProtocol::qt_invoke( _id, _o ); } return TRUE; }
bool TcpClient::connectToHost(const QString &host, int port) { m_pTcpSocket->connectToHost(host, port); if (!m_pTcpSocket->waitForConnected(10)) { emit connected(m_connectionState = -1); return false; } else { emit connected(m_connectionState = 0); } connect(m_pTcpSocket, SIGNAL(connected()), SLOT(slotConnected())); connect(m_pTcpSocket, SIGNAL(readyRead()), SLOT(slotReadyRead())); connect(m_pTcpSocket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(slotError(QAbstractSocket::SocketError))); return true; }
KNetworkByteStream::KNetworkByteStream( QObject *parent, const char */*name*/ ) : ByteStream ( parent ) { kdDebug( 14151 ) << k_funcinfo << "Instantiating new KNetwork byte stream." << endl; // reset close tracking flag mClosing = false; mSocket = new KNetwork::KBufferedSocket; // make sure we get a signal whenever there's data to be read mSocket->enableRead( true ); // connect signals and slots QObject::connect( mSocket, SIGNAL ( gotError ( int ) ), this, SLOT ( slotError ( int ) ) ); QObject::connect( mSocket, SIGNAL ( connected ( const KResolverEntry& ) ), this, SLOT ( slotConnected () ) ); QObject::connect( mSocket, SIGNAL ( closed () ), this, SLOT ( slotConnectionClosed () ) ); QObject::connect( mSocket, SIGNAL ( readyRead () ), this, SLOT ( slotReadyRead () ) ); QObject::connect( mSocket, SIGNAL ( bytesWritten ( int ) ), this, SLOT ( slotBytesWritten ( int ) ) ); }