Example #1
0
/* ---------------------------------------- */
void SoundFree(void)
{
#ifndef NOSOUND
  unsigned char i;
  
#ifdef DREAMCAST
  if (SoundEnable == FALSE) 
  {
    return;
  }
  
	snd_sfx_stop_all();
    sndoggvorbis_stop();
    SoundTrack = 0;
  
  for(i=0; i<SEMAX; i++) 
  {
    if (SEPool[i] != 0) 
    {
      snd_sfx_unload(SEPool[i]);
      SEPool[i] = 0;
    }
  }
  
    sndoggvorbis_stop();
    sndoggvorbis_shutdown();
    snd_stream_shutdown();
#else

  if (SoundEnable == FALSE) 
  {
    return;
  }
  
  if (SoundTrack != 0) 
  {
    Mix_HaltMusic();
    Mix_FreeMusic(SoundTrack);
    SoundTrack = 0;
  }
  
  for(i=0; i<8; i++) 
  {
    Mix_HaltChannel(i);
  }
  
  for(i=0; i<SEMAX; i++) 
  {
    if (SEPool[i] != 0) 
    {
      Mix_FreeChunk(SEPool[i]);
      SEPool[i] = 0;
    }
  }

  Mix_CloseAudio();
#endif
  
#endif
}
Example #2
0
/* ---------------------------------------- */
void SoundMusicStop(void)
{
#ifndef NOSOUND

	if (SoundEnable == FALSE) 
	{
		return;
	}

#ifdef DREAMCAST
	sndoggvorbis_stop();
#else
	Mix_HaltMusic();
#endif
#endif
}
Example #3
0
/* ---------------------------------------- */
void SoundMusicOneshot(int req)
{
#ifndef NOSOUND

  if (SoundEnable == FALSE)
  {
	return;
  }

  if (req < 0) return;
  if (req >= BGMMAX) return;
  if (BGMPool[req][0] == 0) return;

  if (SoundTrack != 0) {
#ifdef DREAMCAST
	sndoggvorbis_stop();
#else
    Mix_HaltMusic();
    Mix_FreeMusic(SoundTrack);
#endif
    SoundTrack = 0;
  }

#ifdef DREAMCAST
	sndoggvorbis_start(BGMPool[req],0);
	if (SoundTrack == NULL) {
		SoundTrack = 0;
		return;
	}
#else
	SoundTrack = Mix_LoadMUS(BGMPool[req]);
	if (SoundTrack == NULL) {
		SoundTrack = 0;
		return;
	}
	Mix_PlayMusic(SoundTrack, 1);
#endif
  
#endif
}
Example #4
0
int main(int argc,char** argv){
	pvr_vertex_t v;
	Texture spr;
	pvr_poly_cxt_t p_cxt;
	pvr_poly_hdr_t p_hdr;
	
	Init();
	
	Load_VQTexture("/rd/billy.kmg",&spr);
	
	sndoggvorbis_start("/rd/billy.ogg",-1);
	int q = 0;
	while(q == 0){
		vid_border_color(255,0,0);
		pvr_wait_ready();
		vid_border_color(0,255,0);
		pvr_scene_begin();
		
		pvr_list_begin(PVR_LIST_OP_POLY);
		
		pvr_list_finish();
		
		pvr_list_begin(PVR_LIST_TR_POLY);
	
		pvr_poly_cxt_txr(&p_cxt,PVR_LIST_TR_POLY,spr.fmt,spr.w,spr.h,spr.txt,PVR_FILTER_BILINEAR);
		pvr_poly_compile(&p_hdr,&p_cxt);
		pvr_prim(&p_hdr,sizeof(p_hdr)); // submit header
		
		v.x = 0.0;
		v.y = 0.0;
		v.z = 1.0;
		v.u = 0.0;
		v.v = 0.0;
		v.argb = 0xffffffff;
		v.oargb = 0;
		v.flags = PVR_CMD_VERTEX;
		pvr_prim(&v,sizeof(v));
		
		
		v.x = 640.0;
		v.y = 0.0;
		v.u = 1.0;
		v.v = 0.0;
		pvr_prim(&v,sizeof(v));
		
		v.x = 0.0;
		v.y = 480.0;
		v.u = 0.0;
		v.v = 1.0;
		pvr_prim(&v,sizeof(v));
		
		v.x = 640.0;
		v.y = 480.0;
		v.u = 1.0;
		v.v = 1.0;
		v.flags = PVR_CMD_VERTEX_EOL;
		pvr_prim(&v,sizeof(v));
		pvr_list_finish();
		pvr_scene_finish();
		vid_border_color(0,0,255);
		
		
		MAPLE_FOREACH_BEGIN(MAPLE_FUNC_CONTROLLER, cont_state_t, st);
		
			if(st->buttons & CONT_START)
				q = 1;
		
		MAPLE_FOREACH_END();
		
	}
	
	DeleteTexture(&spr);
	
	sndoggvorbis_stop();
	pvr_shutdown();
	sndoggvorbis_shutdown();
	return 0;
}
Example #5
0
static void stop() {
    if(sndoggvorbis_isplaying()) {
        sndoggvorbis_stop();
    }
}