Example #1
0
int server_socket_init(const char *ip_addr, \
                        int port, size_t timeout){
    struct sockaddr_in server_t;
    int flag=0;
    do{
        sockfd=sockfd_create(ip_addr,port,\
                            &server_t,timeout);
        if(sockfd<0){
            flag=1;
            break;
        }
        if(-1==bind(sockfd, (struct sockaddr *) &ip_addr,\
                            sizeof(struct sockaddr_in))){
            close(sockfd);
            flag=1;
            break;

        }
        if(-1==listen(sockfd, BACKLOG)){
            close(sockfd);
            flag=1;
            break;
        }
    }while(0);

    if(flag == 1){
        return -1;
    }
    return sockfd;
}
Example #2
0
int client_socket_init(const char *ip_addr, \
                        int port, size_t timeout){
    struct sockaddr_in server_t;
    sockfd=sockfd_create(ip_addr,port,&server_t,timeout);
    if(-1==connect(sockfd,&server_t,sizeof(server_t))){
        return -1;
    }
    set_nonblocking(sockfd); //enable nonblocking!
}
Example #3
0
static void msg_send(char *addr, int port, const char *msg,
                     const char *topic, const char *mod)
{
    int fd;
    char *json;

    fd = sockfd_create(addr, port);
    json = msg_create(msg, topic, mod);
    write(fd, json, strlen(json));
    msg_destory(json);
    sockfd_close(fd);
}