Example #1
0
StateMenu::~StateMenu()
{
	spFontDelete( fontDark );
	spFontDelete( fontBright );
	spResetAxisState();
	spResetButtonsState();
}
Example #2
0
int StateMenu::update(Uint32 delta)
{
	StateBase::update( delta );

	if ( inputLag.isStopped() )
	{
		if ( spGetInput()->axis[1] > 0 )
			choice = std::min( --choice, entries.size()-1 );
		else if ( spGetInput()->axis[1] < 0 )
		{
			++choice;
			if ( choice > entries.size()-1 )
				choice = 0;
		}
		inputLag.start( MENU_INPUT_LAG );
	}
	if ( spGetInput()->axis[1] == 0 )
	{
		inputLag.stop();
	}

	if ( spGetInput()->button[SP_BUTTON_B] ||
		 spGetInput()->button[SP_BUTTON_Y] ||
		 spGetInput()->button[SP_BUTTON_START] )
	{
		spResetButtonsState();
		if ( entries[choice].targetState == stWave )
			message = "waves/test.txt";
		return entries[choice].targetState;
	}

	return 0;
}
Example #3
0
StateHighscores::~StateHighscores()
{
	spFontDelete( fontW );
	spFontDelete( fontB );
	spResetAxisState();
	spResetButtonsState();
}
Example #4
0
int StateScore::update( Uint32 delta )
{
	StateBase::update( delta );

	if ( caretTimer.stopped() && state == 0 )
	{
		caret = !caret;
		caretTimer.start( SCORE_CARET_BLINK_TIME );
	}

	if ( spGetInput()->button[SP_BUTTON_START]
#ifdef MOBILE_DEVICE
		|| spGetInput()->button[SP_BUTTON_B]
		|| spGetInput()->button[SP_BUTTON_Y]
#endif
		|| name[strlen(name)-1] == '\n' // Enter key was pressed
		)
	{
		if ( state == 0 && name[0] != 0 )
		{
			spResetButtonsState();
			spStopKeyboardInput();
			state = 1;
			caret = false;
			if (name[strlen(name)-1] == '\n')
				name[strlen(name)-1] = '\0';
			file.addScore( name, score, run->info.timecode );
			if ( run )
			{
				run->info.name = name;
				run->info.score = score;
				run->saveToFile( FOLDER_REPLAY "/" + Utility::numToStr( run->info.timecode ) +
									EXTENSION_REPLAY );
			}
		}
		else
		{
			spResetButtonsState();
			spStopKeyboardInput();
			return stMenu;
		}
	}

	return 0;
}
Example #5
0
StateScore::~StateScore()
{
	spDeleteSurface( killFrame );
	spFontDelete( scoreText );
	spResetAxisState();
	spResetButtonsState();
	delete run;
	if ( nameBkup[0] != 0 )
		strcpy( name, nameBkup );
}